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* ScrappyLevel

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* ScrappyLevelThatOneLevel
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** Leo's initial ability, a fireball, is single-hit and takes a moment to recharge, but it has a greater distance than your sword, and doesn't require any {{Mana}}.

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** Leo's initial ability, a fireball, is single-hit and takes a moment to recharge, but it has a greater distance than your sword, and doesn't require any {{Mana}}.{{Mana}}.
** They're not quite game breakers mainly because you sometimes have to go to great lengths to find enemies of your element of choice, and you almost always need an ever-changing required element to do stuff.
* ScrappyLevel
** The BlockPuzzle with the four ice blocks. (Hint: One block serves to put other blocks into position twice. Another block serves to put a third block into position, and also serves to position the aforementioned positioning block itself once.)
** The room with the fans.
*** Getting the heart container in the room with the fans. Save before you attempt it.
** The room next to that, with the four enemies that shoot homing orbs. Hope you had yellow mana left to deal with them two at a time. If not, good luck jumping over, whacking them repeatedly, and NOT falling off. If you fall off, you'll have to do it all over again.
*** Ran out of yellow mana? Go do the fans room again. Or hopefully you saved and can just repeatedly fall into the pit until you get a game over so you can reload with more yellow mana.

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