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* GameBreaker: There's a certain bug wherein you can hide behind the lockers and move about freely making you untouchable to enemies, but they're still vulnerable to you.

to:

* GameBreaker: GameBreaker:
**
There's a certain bug wherein you can hide behind the lockers and move about freely making you untouchable to enemies, but they're still vulnerable to you.
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Misaimed Realism is now YMMV.


** The Gamma Ray, which packs a serious punch in its projectiles [[spoiler: preforming a OneShotKill on all monsters except for invincible ones & Admiral Aorta]] & fires quite rapidly.

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** The Gamma Ray, which packs a serious punch in its projectiles [[spoiler: preforming a OneShotKill on all monsters except for invincible ones & Admiral Aorta]] & fires quite rapidly.rapidly.
* MisaimedRealism: Jump physics are made to be a little too realistic, but hit detection is not. Put the two and two together and...

Changed: 98

Removed: 195

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** The Gamma Ray, which packs a serious punch in its projectiles & fires quite rapidly.
** A lesser example is the [[GRatedDrug Spinal Zap(Originally called the "Spinal Tap")]], which preforms a OneHitKill on nearly all enemies. Only invincible enemies & a few bosses can survive it.

to:

** The Gamma Ray, which packs a serious punch in its projectiles [[spoiler: preforming a OneShotKill on all monsters except for invincible ones & Admiral Aorta]] & fires quite rapidly.
** A lesser example is the [[GRatedDrug Spinal Zap(Originally called the "Spinal Tap")]], which preforms a OneHitKill on nearly all enemies. Only invincible enemies & a few bosses can survive it.
rapidly.
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* GameBreaker: There's a certain bug wherein you can hide behind the lockers and move about freely making you untouchable to enemies, but they're still vulnerable to you.

to:

* GameBreaker: There's a certain bug wherein you can hide behind the lockers and move about freely making you untouchable to enemies, but they're still vulnerable to you.you.
** The Gamma Ray, which packs a serious punch in its projectiles & fires quite rapidly.
** A lesser example is the [[GRatedDrug Spinal Zap(Originally called the "Spinal Tap")]], which preforms a OneHitKill on nearly all enemies. Only invincible enemies & a few bosses can survive it.
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* AlternateCharacterInterpretation: A review of the game's enemies at Bogleech (Located [[http://www.bogleech.com/nes-ghoulschool.html here]]) theorizes that Spike went insane from being turned down by Samantha, and all the monsters he's fighting are just [[ThroughTheEyesOfMadness normal students and teachers]] fending off a mad student going berserk.
* GameBreaker: There's a certain bug wherein you can hide behind the lockers and move about freely making you untouchable to enemies, but they're still vulnerable to you.

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