History YMMV / FinalFantasyVIII

10th Dec '15 8:42:51 PM DesignatedNPC
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** While the English translation on the surface looks more polished than ''VideoGame/FinalFantasyVII'''s, fans comparing the original Japanese script with the translation revealed a number of serious issues, like the changing of Rinoa's personality or the complete butchering of Ultimecia's speeches for no apparent reason.
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** While Subverted with the English translation translation, which on the surface looks more polished than ''VideoGame/FinalFantasyVII'''s, ''VideoGame/FinalFantasyVII'''s; however, fans comparing the original Japanese script with the translation revealed a number of serious issues, like the changing of Rinoa's personality or the complete butchering of Ultimecia's speeches for no apparent reason.
10th Dec '15 8:38:50 PM DesignatedNPC
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*** When they first meet at the [=SeeD=] graduation ball, Rinoa behaves a bit weird, trying fake hypnotism and dragging him to the dance floor... but [[FridgeBrilliance if you think about it]], her behavior could be due to her trying to cheer up the gloomy kid standing aside after a very rough day.
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*** When they first meet at the [=SeeD=] graduation ball, Rinoa behaves a bit weird, trying fake hypnotism and dragging him to the dance floor... but [[FridgeBrilliance if you think about it]], her behavior could be due to her trying to cheer up the gloomy kid standing aside alone after a very rough day.

** Which is at least partly due to the translation. A lot of Rinoa's dialog that was intended to be cute and childlike (highlighting her innocence compared to the military-trained [=SeeDs=]) tended to get replaced with lines that just made her sound like a spoiled rotten brat.
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** Which is at least partly due to the translation. A lot of Rinoa's dialog that was intended to be cute and childlike (highlighting childlike, highlighting her innocence compared to the military-trained [=SeeDs=]) [=SeeDs=], tended to get replaced with lines that just made her sound like a spoiled rotten brat.
8th Dec '15 10:52:33 AM rufusluciusivan
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Added DiffLines:
* BreatherBoss: Abadon, the boss you fight right before Esthar, mainly because he's an undead. [[ReviveKillsZombie Just hit him with healing spells]] and he will be down in a few turns. Squall even tells you the strategy to defeat it.
27th Oct '15 9:48:01 PM Drgonzo
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* StopHelpingMe: Odin can be like this, sometimes. Since there's no way to wave him off, if he appears when you're trying to farm rare items or magic from enemies, he sometimes winds up killing your prey before you can steal/draw what you came for. Players farming Marlboro tentacles may wind up wishing they'd held off on getting Odin until after they got what they needed, for example.
13th Sep '15 8:40:23 AM PicardsDouble
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*** Furthermore, there also exists a "Crisis Level" which determines how powerful the Limit Break will be, among other things; Aura boosts ''that'' too, so not only do they happen more, often, they're the more powerful versions too. Combining [[BreadEggsBreadedEggs Aura with low health]] only makes this more profound.
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*** Furthermore, there also exists a "Crisis Level" which determines how powerful the Limit Break will be, among other things; Aura boosts ''that'' too, so not only do they happen more, more often, they're the more powerful versions too. Combining [[BreadEggsBreadedEggs Aura with low health]] only makes this more profound.profound. **** Squall uses his finishing strikes more often (equal chance of each), and uses longer combos. **** Zell gets more time to Duel **** Irvine gets more time to Shoot **** Rinoa increases the likelihood of the better Angelo moves being used (Invincible Moon and Wishing Star)[[spoiler: , Angel Wing isn't effected.]] **** Quistis it depends on the ability, but the result is better regardless. **** Selphie gets multicasts of the top spells more often, and the spells unique to her come more often.
13th Sep '15 8:34:20 AM PicardsDouble
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Added DiffLines:
*** Furthermore, there also exists a "Crisis Level" which determines how powerful the Limit Break will be, among other things; Aura boosts ''that'' too, so not only do they happen more, often, they're the more powerful versions too. Combining [[BreadEggsBreadedEggs Aura with low health]] only makes this more profound.
29th Aug '15 7:37:08 AM KingZeal
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For example immediately followed by for instance
* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans. To start with, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, said development may not be enough for the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
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* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans. To start with, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, said development may not be enough for the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
29th Aug '15 7:36:00 AM KingZeal
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Whoops grammatical errors.
* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans. To startwith, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, said development may not be enough if the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
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* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans. To startwith, start with, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, said development may not be enough if for the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
29th Aug '15 7:35:00 AM KingZeal
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This always reads to me like it's assuming players who see the character development will approve of the romance, when that doesn't seem to be the case.. As such, gently rewriting
* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans, as, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
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* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans, as, fans. To startwith, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. playthrough. Even worse, said development may not be enough if the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
6th Aug '15 9:55:50 AM KingZeal
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Whoops. Misunderstood the trope.
* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans, as, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, NoHuggingNoKissing is played straight, which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
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* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans, as, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. For instance, NoHuggingNoKissing is played straight, Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
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