History YMMV / FinalFantasyVIII

26th Jun '17 2:18:58 PM DrakeClawfang
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** Thanks to some translation changes and story retcons between ''Dissidia'' and ''Dissidia 012'' - does Ultimecia wish to compress time to return to her happy childhood after a miserable life, to become a goddess over an idealized world who will be worshiped and revered because she wants to be loved, to become a goddess over ''her'' idealized world to lord over humanity, or is she a pure OmnicidalManiac seeking to cause a TimeCrash? Several of the quotes she has in Dissidia that actually originated from this game give the first two a stronger likelihood of being her core motivations though.

to:

** Thanks to some translation changes and story retcons between ''Dissidia'' and ''Dissidia 012'' - does Ultimecia wish to compress time to return to her happy childhood after a miserable life, to become a goddess over an idealized world who will be worshiped and revered because she wants to be loved, to become a goddess over ''her'' idealized world to lord over humanity, or is she a pure OmnicidalManiac seeking to cause a TimeCrash? Several of the quotes she has in Dissidia ''Dissidia'' that actually originated from this game give the first two a stronger likelihood of being her core motivations though.


Added DiffLines:

** The nature of Seifer's sudden FaceHeelTurn, where he seems to take joy in the idea of hunting down his former classmates one by one in the name of the Sorceress, leave some wondering if there's some sort of MindControl going on. And if there isn't, then how Seifer really feels about his other [=SeeD=] members and being overlooked for graduation needs further examination.
26th Jun '17 2:16:19 PM DrakeClawfang
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** As well, the romance between him and Rinoa could be seen not as love but as simple emotional needs the other fulfills. Rinoa is a rebellious teenager who hates her father and is estranged from him; Squall provides a cold, distant, strong, protective authority figure for her to latch onto. Meanwhile come Disc 3 when the romance subplot takes center stage, Squall is in more emotional turmoil than ever because he's used to focusing on his mission and not thinking about his own feelings to avoid dealing with them, but now the mission is apparently over and he's sitting on his hands; thus he turns to helping Rinoa as a coping mechanism and becomes obsessed with her to justify her importance over the sorceresses.

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** As well, the romance between him and Rinoa could be seen not as love but as simple emotional needs the other fulfills. Rinoa is a rebellious teenager who hates her father and is estranged from him; him, and Squall provides is a cold, distant, strong, cold and distant but also protective and strong authority figure for her to she can latch onto. onto as a replacement. Meanwhile come Disc 3 when the romance subplot takes center stage, Squall is in more emotional turmoil than ever because he's used to focusing on his mission and not thinking about his own feelings to avoid dealing with them, but now the mission is apparently over and he's sitting on his hands; thus hands. Thus he turns to helping Rinoa as a coping mechanism and becomes obsessed with her to justify her importance over the sorceresses.
17th Jun '17 2:18:59 PM rixion
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* HilariousInHindsight: ''Final Fantasy VIII'' was the first game in the series to introduce social media and it was used by none other than Selphie.

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* HilariousInHindsight: ''Final Fantasy VIII'' was In this 1999 game, Selphie runs an online blog chronicling Laguna's articles, with at least one picture she took of herself in it, and also has an online Diary and gets the first game in other members of the series team to introduce write an entry themselves. Fast forward to recent times and social media and it was used by none other than Selphie.is all the rage. Also, what do you call a photo you took of yourself? A ''selfie''.
15th Jun '17 10:48:25 AM NNinja
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* {{Sequelitis}}: As part of its ContestedSequel status noted above, a number of wider series fans and critics consider ''VIII'' to be the moment where Sequelitis really started to set in; the philosophy of emphasis on presentation over plot and gameplay that informed this game's development would go on to bedevil a number of its successors over the proceeding decade.
1st Jun '17 8:35:55 PM aquagon
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** Thanks to some translation changes and story retcons between ''Dissidia'' and ''Dissidia 012'' - does Ultimecia wish to compress time to return to her happy childhood after a miserable life, to become a goddess over an idealized world who will be worshiped and revered because she wants to be loved, to become a goddess over ''her'' idealized world to lord over humanity, or is she a pure OmnicidalManiac seeking to cause a TimeCrash?

to:

** Thanks to some translation changes and story retcons between ''Dissidia'' and ''Dissidia 012'' - does Ultimecia wish to compress time to return to her happy childhood after a miserable life, to become a goddess over an idealized world who will be worshiped and revered because she wants to be loved, to become a goddess over ''her'' idealized world to lord over humanity, or is she a pure OmnicidalManiac seeking to cause a TimeCrash?TimeCrash? Several of the quotes she has in Dissidia that actually originated from this game give the first two a stronger likelihood of being her core motivations though.
1st Jun '17 9:18:59 AM X2X
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* SugarWiki/AwesomeMusic: It's ''Final Fantasy'', so it will naturally have [[AwesomeMusic/FinalFantasy awesome music]].
* BaseBreakingCharacter: Squall is either one of Square's coolest characters (even Nojima found him too cool in an interview) or one of the most annoying antisocial characters ever (see AngstDissonance above).



* BaseBreakingCharacter: Squall is either one of Square's coolest characters (even Nojima found him too cool in an interview) or one of the most annoying antisocial characters ever (see AngstDissonance above).



* ContestedSequel: This game had a lot to live up to given the success of its predecessor. While commercially it matched VII, critically it scored lower and is easily one of the more fought over entries in the entire series in the franchise's fandom, and to this day is often identified as ''the'' moment when Square [[{{Sequelitis}} first began having trouble]] with script quality and balancing engaging story and gameplay versus graphical presentation. In spite of that, it's also one of the most easily recognizable members of the series, and its popularity has grown and grown over the years after the post VII backlash subsided.
* CrowningMusicOfAwesome: It's ''Final Fantasy'', so it will naturally have [[AwesomeMusic/FinalFantasy awesome music]].

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* ContestedSequel: This game had a lot to live up to given the success of its predecessor. While commercially it matched VII, ''VII'', critically it scored lower and is easily one of the more fought over entries in the entire series in the franchise's fandom, and to this day is often identified as ''the'' moment when Square [[{{Sequelitis}} first began having trouble]] with script quality and balancing engaging story and gameplay versus graphical presentation. In spite of that, it's also one of the most easily recognizable members of the series, and its popularity has grown and grown over the years after the post VII post-''VII'' backlash subsided.
* CrowningMusicOfAwesome: It's ''Final Fantasy'', so it will naturally have [[AwesomeMusic/FinalFantasy awesome music]].
subsided.



** Also, [[http://www.youtube.com/watch?v=MOXgRlaADzE Movin']]. This one has a rather long intro but around two minutes in, it becomes a full Ear Worm.

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** Also, [[http://www.[[https://www.youtube.com/watch?v=MOXgRlaADzE Movin']]."Movin'"]]. This one has a rather long intro but around two minutes in, it becomes a full Ear Worm.



** "[[CubanMissileCrisis Galbadia Missile Crisis]]" for a certain disc 2 event.

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** "[[CubanMissileCrisis Galbadia Missile Crisis]]" for a certain disc Disc 2 event.



** [[spoiler:"Grievermecia" for the [[FusionDance Ultimecia-junctioned-to-Griever]] creature in the FinalBattle; and "Finalmecia" for the one that comes ''after that one.'' Also "Edeamecia" for Edea during the periods in which she's possessed by Ultimecia, and, along similar lines, "Rinoamecia" or "Rinultimecia" for the ({{Jossed}}) EpilepticTrees theory that Rinoa will become Ultimecia in the future.]]

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** [[spoiler:"Grievermecia" for the [[FusionDance Ultimecia-junctioned-to-Griever]] creature Ultimecia-junctioned-to-Griever creature]] in the FinalBattle; and "Finalmecia" for the one that comes ''after that one.'' Also "Edeamecia" for Edea during the periods in which she's possessed by Ultimecia, and, along similar lines, "Rinoamecia" or "Rinultimecia" for the ({{Jossed}}) EpilepticTrees theory that Rinoa will become Ultimecia in the future.]]



** Due to Adel's masculine appearance, it's assumed by fans that using her power for [[EvilMakesYouUgly evil turned her into what she is]].

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** Due to Adel's masculine appearance, it's assumed by fans that [[EvilMakesYouUgly using her power for [[EvilMakesYouUgly evil turned her into what she is]].



* FunnyAneurysmMoment: In-universe in disc 2: Selphie and Quistis "volunteering" Zell to stay behind and operate the others' only means of escape is PlayedForLaughs, but quickly becomes less funny when he winds up kneedeep in it later.

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* FunnyAneurysmMoment: In-universe in disc Disc 2: Selphie and Quistis "volunteering" Zell to stay behind and operate the others' only means of escape is PlayedForLaughs, but quickly becomes less funny when he winds up kneedeep knee-deep in it later.



*** Combining the Junction system, refining, and limit breaks can allow Irvine to do 9999 damage per hit of his limit break, hitting 4-6 times per turn. On disc 2, the second you get him. (AP ammo (which ignores target defense) is refinable from Chef's knives, which are easily obtained from fairly common Tonberry cards, and STR boosting spells are easy to refine from common card items, so it's pretty easy to send Irvine's STR into the Stratosphere.)

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*** Combining the Junction system, refining, and limit breaks can allow Irvine to do 9999 damage per hit of his limit break, hitting 4-6 times per turn. On disc Disc 2, the second you get him. (AP ammo (which ignores target defense) is refinable from Chef's knives, which are easily obtained from fairly common Tonberry cards, and STR boosting spells are easy to refine from common card items, so it's pretty easy to send Irvine's STR into the Stratosphere.)



* GermansLoveDavidHasselhoff: While perhaps "love" is a bit strong, this game seemed to be ''much'' better received in Europe, where it was only the second Final Fantasy game released (and the first one played by many gamers) and where it wasn't so much encumbered by the reputation of ''[[VideoGame/FinalFantasyVII VII]]'' or even the series at large.

to:

* GermansLoveDavidHasselhoff: While perhaps "love" is a bit strong, this game seemed to be ''much'' better received in Europe, where it was only the second Final Fantasy ''Final Fantasy'' game released (and the first one played by many gamers) and where it wasn't so much encumbered by the reputation of ''[[VideoGame/FinalFantasyVII VII]]'' or even the series at large.



** Irvine's freakout at the end of Disc 1 appears at the time to be him having oversold his abilities and cracked under real job pressure, making him appear a loser and phony. [[spoiler: Later in the game he is ''the only one'' in the group that knows the identity of his target is also the closest thing he and the rest of the [=SeeDs=] had to a mother. He's actually cracking because he can't bring himself to shoot her and won't admit why.]]

to:

** Irvine's freakout freak-out at the end of Disc 1 appears at the time to be him having oversold his abilities and cracked under real job pressure, making him appear a loser and phony. [[spoiler: Later [[spoiler:Later in the game he is ''the only one'' in the group that knows the identity of his target is also the closest thing he and the rest of the [=SeeDs=] had to a mother. He's actually cracking because he can't bring himself to shoot her and won't admit why.]]



* HoYay: Arguably, Zell clinging to Squall in gratitude after Squall rescues him at the D-District prison.

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* HoYay: HoYay:
**
Arguably, Zell clinging to Squall in gratitude after Squall rescues him at the D-District prison.



* MostWonderfulSound: Every time the skill Devour is successfully used.

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: Every time the skill Devour is successfully used.



* PortingDisaster: The PC version was buggy as hell. Additionally, the game seemed unable to read more than a few button presses per second, meaning that the ButtonMashing Boost skill was next to worthless. On top of that, due to PC specs at the time of the original release, it replaced the game's soundtrack with low-quality [=MIDIs=]. This problem carried into the Steam version upon its re-release and still hasn't been fixed by Square. However, the PC version also included "Chocobo World", a minigame which allowed players to build their own DiscOneNuke (with enough grinding, anyway). The Playstation version only allowed this with the use of an obscure peripheral [[NoExportForYou that never made it to the US]]. Additionally, it was, at least to some, infinitely better than the port of ''VideoGame/FinalFantasyVII''.

to:

* PortingDisaster: The PC version was buggy as hell. Additionally, the game seemed unable to read more than a few button presses per second, meaning that the ButtonMashing Boost skill was next to worthless. On top of that, due to PC specs at the time of the original release, it replaced the game's soundtrack with low-quality [=MIDIs=]. This problem carried into the Steam version upon its re-release and still hasn't been fixed by Square. However, the PC version also included "Chocobo World", World," a minigame which allowed players to build their own DiscOneNuke (with enough grinding, anyway). The Playstation version only allowed this with the use of an obscure peripheral [[NoExportForYou that never made it to the US]]. Additionally, it was, at least to some, infinitely better than the port of ''VideoGame/FinalFantasyVII''.



** Irvine's LimitBreak is the only one that isn't magic-based. As in you need ammo bought in shops to power it. This makes perfect sense since he hasn't junctioned to a GF [[spoiler: and lost his memories of growing up in the orphanage]].

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** Irvine's LimitBreak is the only one that isn't magic-based. As in you need ammo bought in shops to power it. This makes perfect sense since he hasn't junctioned to a GF [[spoiler: and [[spoiler:and lost his memories of growing up in the orphanage]].



* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans. To start with, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, said development may not be enough for the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. Squall and Rinoa don't hold hands, kiss or say "I love you", which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
* TheyChangedItNowItSucks: The traditional magic system was replaced with the Draw System, equipment was eschewed in favor of Junctioning spells directly to a character's statistics, and [[DynamicDifficulty enemies leveled up]] [[EmptyLevels with the party]]. Meanwhile, the characters were more realistically proportioned, and the world took on a more sci-fi feel.

to:

* StrangledByTheRedString: Squall's attachment to Rinoa is a subject of debate among fans. To start with, depending on which party members the player selects during certain plot events and/or sidequests, the CharacterDevelopment that builds up their relationship may or may not be witnessed during a given playthrough. Even worse, said development may not be enough for the player. For example, the intricacies of Japanese courtship either flew over American players' heads or [[ValuesDissonance seem silly from American perspective]]. Squall and Rinoa don't hold hands, kiss or say "I love you", you," which makes sense in a country where public displays of affection are a ''huge no-no'', but leaves Americans scratching their heads wondering if these people are really supposed to be in love.
* TheyChangedItNowItSucks: The traditional magic system was replaced with the Draw System, equipment was eschewed in favor of Junctioning spells directly to a character's statistics, and [[DynamicDifficulty enemies leveled up]] [[EmptyLevels with the party]]. Meanwhile, the characters were more realistically proportioned, and the world took on a more sci-fi feel.
love.



* TheyChangedItNowItSucks: The traditional magic system was replaced with the Draw System, equipment was eschewed in favor of Junctioning spells directly to a character's statistics, and [[DynamicDifficulty enemies leveled up]] [[EmptyLevels with the party]]. Meanwhile, the characters were more realistically proportioned, and the world took on a more sci-fi feel.



* ToyShip: [[spoiler: Young Irvine and young Selphie]] during the [[spoiler: orphanage flashback]].

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* ToyShip: [[spoiler: Young [[spoiler:Young Irvine and young Selphie]] during the [[spoiler: orphanage [[spoiler:orphanage flashback]].



* VindicatedByHistory: With the HypeBacklash of ''VideoGame/FinalFantasyVII'' and ''VideoGame/FinalFantasyXIII'', and Squall having [[KingdomHearts other]] [[VideoGame/DissidiaFinalFantasy appearances]], ''VIII'' has started to receive a warmed reception from the fanbase. The game itself has largely been looked upon more positively, in particular its junction system and characters. Many see a lot of criticism unfairly levied at it solely for ''not'' being FFVII.

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* VindicatedByHistory: With the HypeBacklash of ''VideoGame/FinalFantasyVII'' and ''VideoGame/FinalFantasyXIII'', and Squall having [[KingdomHearts [[Franchise/KingdomHearts other]] [[VideoGame/DissidiaFinalFantasy appearances]], ''VIII'' has started to receive a warmed warmer reception from the fanbase. The game itself has largely been looked upon more positively, in particular its junction Junction system and characters. Many see a lot of criticism unfairly levied at it solely for ''not'' being FFVII.''FFVII''.



** [[spoiler: When Irvine joins the party, he ''recognizes'' his old childhood friends, but quickly realizes none of them remember any of their time at the orphanage, and can only watch as he seems them plotting to assassinate the woman who ran the orphanage.]]

to:

** [[spoiler: When [[spoiler:When Irvine joins the party, he ''recognizes'' his old childhood friends, but quickly realizes none of them remember any of their time at the orphanage, and can only watch as he seems sees them plotting to assassinate the woman who ran the orphanage.]]
26th May '17 6:21:58 AM GreatDane112
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* BaseBreakingCharacter: Squall is either one of Square's coolest characters (even Nojima found him too cool in an interview) or an annoying antisocial characters ever (see AngstDissonance above).

to:

* BaseBreakingCharacter: Squall is either one of Square's coolest characters (even Nojima found him too cool in an interview) or an one of the most annoying antisocial characters ever (see AngstDissonance above).
23rd May '17 1:51:24 AM ShorinBJ
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** You can learn to Junction up to four support abilities. And among the support abilities are abilities that add to the HP, Strength, Vitality, Magic, and Spirit gained each time you level up. HP gains an extra thirty points per level, the others gain just one. So if starting at level 20, you can gain, for example, an extra 2,400 HP and an extra 80 for each of three other stats. You ''can'' make it a challenge by avoiding leveling up until you gain the abilities that let you make the most of this, but then you're pretty much a physical god.



* HilariousInHindsight: ''Final Fantasy VIII'' was the first game in the series to introduce social media and it was used by non other than Selphie.

to:

* HilariousInHindsight: ''Final Fantasy VIII'' was the first game in the series to introduce social media and it was used by non none other than Selphie.



** On the second disk if you take Rinoa on a tour of Balamb, when you meet Dr Kadowaki in the infirmary you have the option to say that Rinoa is your girlfriend. Rinoa is left shocked, before Squall says he's joking. A very early sign of him opening up to her and defrosting slightly.

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** On the second disk disc, if you take Rinoa on a tour of Balamb, Balamb Garden, when you meet Dr Dr. Kadowaki in the infirmary you have the option to say that Rinoa is your girlfriend. Rinoa is left shocked, before Squall says he's joking. A very early sign of him opening up to her and defrosting slightly.
23rd May '17 1:36:53 AM ShorinBJ
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** Rinoa's dog, Angelo, is female.

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** Rinoa's dog, Angelo, is female.female (which is confusing as "Angelo" is a ''male'' Italian name).
21st May '17 10:22:04 AM rixion
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** The plot of the game is fairly simple. To wit, [[spoiler:Ultimecia knows a "legendary SeeD" is destined to kill her and tries to cast Time Compression, destroying everyone in the world but herself, to stop SeeD. However, as Squall undergoes Time Compression, he wanders back into the past and inadvertently founds SeeD to stop Ultimecia, starting the StableTimeLoop over again]]. Good luck trying to follow that on your first playthrough, though, because the way it's presented is anything but straightforward. It gradually takes over an entirely different narrative about a pseudo-World War II, very important plot points like the "legendary SeeD" or the mechanics of Time Compression are mentioned briefly in passing, the inciting incident happens during the laser-light show of a finale, the older characters' motivations are presented to the player in non-linear order, and the main plot leans on Ellone's seemingly-unrelated subplot like a crutch for crucial emotional and thematic context. The game is practically made for RewatchBonus, as each time through the cryptic hints and brief mentions start to build connections that solidify the fragmented narrative into a whole.

to:

** The plot of the game is fairly simple. To wit, [[spoiler:Ultimecia knows a "legendary SeeD" [=SeeD=]" is destined to kill her and tries to cast Time Compression, destroying everyone in the world but herself, to stop SeeD. [=SeeD=]. However, as Squall undergoes Time Compression, he wanders back into the past and inadvertently founds SeeD [=SeeD=] to stop Ultimecia, starting the StableTimeLoop over again]]. Good luck trying to follow that on your first playthrough, though, because the way it's presented is anything but straightforward. It gradually takes over an entirely different narrative about a pseudo-World War II, very important plot points like the "legendary SeeD" [=SeeD=]" or the mechanics of Time Compression are mentioned briefly in passing, the inciting incident happens during the laser-light show of a finale, the older characters' motivations are presented to the player in non-linear order, and the main plot leans on Ellone's seemingly-unrelated subplot like a crutch for crucial emotional and thematic context. The game is practically made for RewatchBonus, as each time through the cryptic hints and brief mentions start to build connections that solidify the fragmented narrative into a whole.
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