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!!The [[{{VideoGame/{{Fate}} Video Game]]:

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!!The [[{{VideoGame/{{Fate}} [[{{VideoGame/Fate}} Video Game]]:
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!!The Video Game:

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!!The [[{{VideoGame/{{Fate}} Video Game:
Game]]:

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* ScrappyMechanic: Muffle Magic for those heavily dependent on spell use, since it prevents you from casting spells for a while, and then you have to wait for your mana to recharge again.



* ScrappyMechanic: Muffle Magic for those heavily dependent on spell use, since it prevents you from casting spells for a while, and then you have to wait for your mana to recharge again.
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=Kb77ca68KEU&list=RDWvBwA4j3HSQ Captain O'Kane]], the first game's title music, and [[https://www.youtube.com/watch?v=WvBwA4j3HSQ The Clergy's Lamentation]], the background music for the town of Grove: two hauntingly beautiful arrangements of Turlough O'Carolan's compositions that somehow makes the hours upon hours the players would spend fishing in town (rather than battling monsters in the dungeon) tolerable, or even enjoyable.

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=Kb77ca68KEU&list=RDWvBwA4j3HSQ com/watch?v=Kb77ca68KEU Captain O'Kane]], the first game's title music, and [[https://www.youtube.com/watch?v=WvBwA4j3HSQ The Clergy's Lamentation]], the background music for the town of Grove: two hauntingly beautiful arrangements of Turlough O'Carolan's compositions that somehow makes the hours upon hours the players would spend fishing in town (rather than battling monsters in the dungeon) tolerable, or even enjoyable.

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* SugarWiki/AwesomeMusic: Didn't really kick in until ''The Traitor Soul'' and, to a much lesser extent, ''The Cursed King''. The music in both games consisted of loops lasting under one minute composed by [=SomaTone=] Interactive, the same group of people who composed music for games produced by big-time developers such as Ubisoft, Electronic Arts and Blizzard Entertainment.

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* SugarWiki/AwesomeMusic: Didn't really kick in until ''The Traitor Soul'' and, to a much lesser extent, ''The Cursed King''. [[https://www.youtube.com/watch?v=Kb77ca68KEU&list=RDWvBwA4j3HSQ Captain O'Kane]], the first game's title music, and [[https://www.youtube.com/watch?v=WvBwA4j3HSQ The music in both games consisted of loops lasting under one minute composed by [=SomaTone=] Interactive, Clergy's Lamentation]], the same group of people who composed background music for games produced by big-time developers such as Ubisoft, Electronic Arts and Blizzard Entertainment.the town of Grove: two hauntingly beautiful arrangements of Turlough O'Carolan's compositions that somehow makes the hours upon hours the players would spend fishing in town (rather than battling monsters in the dungeon) tolerable, or even enjoyable.
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!!{{Fate}}

* AwesomeMusic: Didn't really kick in until ''The Traitor Soul'' and, to a much lesser extent, ''The Cursed King''. The music in both games consisted of loops lasting under one minute composed by [=SomaTone=] Interactive, the same group of people who composed music for games produced by big-time developers such as Ubisoft, Electronic Arts and Blizzard Entertainment.

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!!{{Fate}}

!!The Video Game:

* AwesomeMusic: SugarWiki/AwesomeMusic: Didn't really kick in until ''The Traitor Soul'' and, to a much lesser extent, ''The Cursed King''. The music in both games consisted of loops lasting under one minute composed by [=SomaTone=] Interactive, the same group of people who composed music for games produced by big-time developers such as Ubisoft, Electronic Arts and Blizzard Entertainment.



** There are also the elementals at early stages. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [[{{Super Speed}} Haste]] to make themselves outrun you along with being [[{{Lightning Bruiser}} Sturdy and very damaging]]

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** There are also the elementals at early stages. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [[{{Super Speed}} Haste]] to make themselves outrun you along with being [[{{Lightning Bruiser}} [[LightningBruiser Sturdy and very damaging]]



*** The Armored Sharphorn deals very high damage and can easily tank your strongest attacks at higher levels. Their only weakness is their [[{{Mighty Glacier}} low speed]]

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*** The Armored Sharphorn deals very high damage and can easily tank your strongest attacks at higher levels. Their only weakness is their [[{{Mighty Glacier}} [[MightyGlacier low speed]]



* MostWonderfulSound: The Critical Strike sound effect.

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: The Critical Strike sound effect.
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** ''Traitor Soul'' introduces a spell to summon a monster called a Ghost Valkyrie. Ghost Valkyries, including the ones you summon, have the ability to summon their own zombies and skeletons. If you leave a dungeon area (Such as via a Town Portal) when your Ghost Valkyrie summons have their own summons active, their summons will be left behind, and should you return to the area, the left behind summons will become enemies which you can kill for XP.
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** Any crossbow wielding enemy, as they can easily chew through your health from afar even if you can't directly see them, making them a real pain regardless of how much of a distance you can maintain.
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Not YMMV.


* HellIsThatNoise: The anvil crash sound upon a failed, lousy or cursed equipment enchantment.
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* GoodBadBugs: ''The Cursed King'' introduces an ally recruitment system and like ''Undiscovered Realms'' and ''The Traitor Soul'', allows for importation of player characters from all the previous games, with no limit on how many times you can import the same save file. The recruitment system allows you to recruit player characters from other ''Cursed King'' save files too. This allows you to import multiple copies of the same save and recruit multiple copies of yourself as allies, allowing you to have an army of clones.
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* MostWonderfulSound: The Critical Strike sound effect.
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Added DiffLines:

* ScrappyMechanic: Muffle Magic for those heavily dependent on spell use, since it prevents you from casting spells for a while, and then you have to wait for your mana to recharge again.
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** There are also the Spindly Creepers and Chittering Horrors. Like the two mentioned above, they can poison you (The Chittering Horror for over ''three minutes'', I think), and their poison will drain your health ''extremely'' quickly. On top of that, they can web you too. Have fun.

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** There are also the Spindly Creepers and Chittering Horrors. Like the two mentioned above, they can poison you (The Chittering Horror for over ''three minutes'', I think), you, and their poison will drain your health ''extremely'' quickly. On top of that, they can web you too. Have fun.

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** There are also the elementals. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [[{{Super Speed}} Haste]] to make thing worse for you. Overall, [[{{Lightning Bruiser}} They are resilient, hard hitting, and very fast.]]

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** There are also the elementals.elementals at early stages. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [[{{Super Speed}} Haste]] to make thing worse for you. Overall, themselves outrun you along with being [[{{Lightning Bruiser}} They are resilient, hard hitting, Sturdy and very fast.]]damaging]]
** The above are nothing compared to Diseased Centipedes and Armored Sharphorns
*** The Diseased Centipede, though rather [[{{Glass Cannon}} fragile]], can end you if it manages to poison you since said poison deals ridiculous amounts of damage.
*** The Armored Sharphorn deals very high damage and can easily tank your strongest attacks at higher levels. Their only weakness is their [[{{Mighty Glacier}} low speed]]
** Lets just say every Elite and Legendary enemy that isn't a Zombie or a Basilisk can qualify on Legend.

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* DemonicSpiders: The Widow Queen, its Widowlings and the Vile Tarantula. With a small group of Widowlings following it around, the Widow Queen will employ ZergRush if it sees you. The Vile Tarantula is not only relatively difficult to kill, but can also ensnare you with its Web Spell for a short time, effectively preventing you from fleeing and allowing other monsters nearby to beat you up. Consistent across all three is a scratch attack that often causes poison for nearly ''two minutes'', the longest period of poison across all four games.

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* DemonicSpiders: The Widow Queen, its Widowlings and the Vile Tarantula. With a small group of Widowlings following it around, the Widow Queen will employ ZergRush if it sees you. The Vile Tarantula is not only relatively difficult to kill, but can also ensnare you with its Web Spell for a short time, effectively preventing you from fleeing and allowing other monsters nearby to beat you up. Consistent across all three is a scratch attack that often causes poison for nearly ''two minutes''.
** There are also the Spindly Creepers and Chittering Horrors. Like the two mentioned above, they can poison you (The Chittering Horror for over ''three
minutes'', the longest period of I think), and their poison across all four games.will drain your health ''extremely'' quickly. On top of that, they can web you too. Have fun.
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** There are also the elementals. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [{Super Speed} Haste] to make thing worse for you. Overall, [{Lightning Bruiser} They are resilient, hard hitting, and very fast.]

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** There are also the elementals. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [{Super Speed} Haste] [[{{Super Speed}} Haste]] to make thing worse for you. Overall, [{Lightning Bruiser} [[{{Lightning Bruiser}} They are resilient, hard hitting, and very fast.]]]
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**There are also the elementals. Specifically, the magic elemental. The magic elemental is immune to all elements and magic. They can use [{Super Speed} Haste] to make thing worse for you. Overall, [{Lightning Bruiser} They are resilient, hard hitting, and very fast.]
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It seems that Excuse Plot is no longer considered YMMV. Moving.


* ExcusePlot: With every instalment, this YMMV trope's presence diminishes a little. The first game's plot could be summed up as "go down to Level x, kill this monster and be a hero". From the second game onwards, a PlotDevice is added, be it the Book of Fate, the Chamber of Trials or a hermit called Awadji.

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