History YMMV / FantasyZone

23rd Mar '17 3:12:28 PM deimos415
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** Courtesy of the unreleased Turbografx-16, ''Space Fantasy Zone'' which was a full on mash up of Fantasy Zone characters and design with ''Videogame/SpaceHarrier'' gameplay (see Trivia section); we get [[https://www.youtube.com/watch?v=U2PNM8IFIzA this gem]] which blends the two main themes of ''both'' games.

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** Courtesy of the unreleased Turbografx-16, Turbografx-CD game ''Space Fantasy Zone'' Zone'', which was a full on mash up of Fantasy Zone characters and design with ''Videogame/SpaceHarrier'' gameplay (see Trivia section); we get [[https://www.youtube.com/watch?v=U2PNM8IFIzA this gem]] which blends the two main themes of ''both'' games.
23rd Mar '17 3:11:22 PM deimos415
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** Courtesy of the unreleased PCE game ''Space Fantasy Zone'' which if one can't gleam from the title was a full on mash up of Fantasy Zone characters and design with ''Videogame/SpaceHarrier'' gameplay; we get [[https://www.youtube.com/watch?v=U2PNM8IFIzA this gem]] which blends the two main themes of ''both'' games.

to:

** Courtesy of the unreleased PCE game Turbografx-16, ''Space Fantasy Zone'' which if one can't gleam from the title was a full on mash up of Fantasy Zone characters and design with ''Videogame/SpaceHarrier'' gameplay; gameplay (see Trivia section); we get [[https://www.youtube.com/watch?v=U2PNM8IFIzA this gem]] which blends the two main themes of ''both'' games.
23rd Mar '17 3:09:18 PM deimos415
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Added DiffLines:

** Courtesy of the unreleased PCE game ''Space Fantasy Zone'' which if one can't gleam from the title was a full on mash up of Fantasy Zone characters and design with ''Videogame/SpaceHarrier'' gameplay; we get [[https://www.youtube.com/watch?v=U2PNM8IFIzA this gem]] which blends the two main themes of ''both'' games.
25th Aug '16 6:09:17 PM BSonirachi
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** [[https://www.youtube.com/watch?v=cTKKLbW3x1Q Endless Love]], the theme of ''Link Loop Land'' from the 3DS port of ''II DX'', is an absolute joy to listen to.



* PortingDisaster: Compared to the arcade and SMS versions, the MSX and NES port (most notably the Tengen version) have terrible sound, lackluster graphics, and are generally considered pale imitations.

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* PortingDisaster: Compared to the arcade and SMS versions, the MSX and NES port ports (most notably the Tengen version) have terrible sound, lackluster graphics, and are generally considered pale imitations.
25th Aug '16 6:00:37 PM BSonirachi
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* PortingDisaster: Compared to the arcade and SMS versions, the NES port (most notably the Tengen version) has terrible sound, lackluster graphics, and is generally considered a pale imitation.

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** The X68000 port of the first game is not only practically arcade-perfect, but it also has the option to use an "arranged" soundtrack and has a secret level based on ''VideoGame/SpaceHarrier''.
* PortingDisaster: Compared to the arcade and SMS versions, the MSX and NES port (most notably the Tengen version) has have terrible sound, lackluster graphics, and is are generally considered a pale imitation.imitations.
19th Jun '16 4:32:26 PM totoofze47
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* PortingDisaster: Compared to the arcade and SMS versions, the NES port (most notably the Tengen version) has terrible sound, lacklustre graphics, and is generally considered a pale imitation.

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* PolishedPort: The 3DS ports of the two arcade games. They aren't just perfect ports of the originals, but they also add content and optional AntiFrustrationFeatures.
* PortingDisaster: Compared to the arcade and SMS versions, the NES port (most notably the Tengen version) has terrible sound, lacklustre lackluster graphics, and is generally considered a pale imitation.
3rd Jun '16 10:08:17 AM nombretomado
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** The PS2 remake (included in ''Sega Classics Collection'') lets you unlock a weapon that gives you access to ''infinite smart bombs''. Sure, it takes lots of grinding to make enough money in Challenge Mode to unlock the weapon (and you still need to purchase it in the actual game), but once you have it, you're unstoppable: many enemies go down in a single flash, and boss fights end within seconds.

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** The PS2 [=PS2=] remake (included in ''Sega Classics Collection'') lets you unlock a weapon that gives you access to ''infinite smart bombs''. Sure, it takes lots of grinding to make enough money in Challenge Mode to unlock the weapon (and you still need to purchase it in the actual game), but once you have it, you're unstoppable: many enemies go down in a single flash, and boss fights end within seconds.
26th Sep '15 7:00:31 PM Chromecha_Man
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Added DiffLines:

** The PS2 remake (included in ''Sega Classics Collection'') lets you unlock a weapon that gives you access to ''infinite smart bombs''. Sure, it takes lots of grinding to make enough money in Challenge Mode to unlock the weapon (and you still need to purchase it in the actual game), but once you have it, you're unstoppable: many enemies go down in a single flash, and boss fights end within seconds.
9th May '15 2:36:11 PM Superjustinbros
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* PortingDisaster: Compared to the arcade and SMS versions, the NES port has terrible sound, lacklustre graphics, and is generally considered a pale imitation.

to:

* PortingDisaster: Compared to the arcade and SMS versions, the NES port (most notably the Tengen version) has terrible sound, lacklustre graphics, and is generally considered a pale imitation.
29th Oct '14 9:59:25 AM darkknight109
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Added DiffLines:

* PortingDisaster: Compared to the arcade and SMS versions, the NES port has terrible sound, lacklustre graphics, and is generally considered a pale imitation.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.FantasyZone