History YMMV / Fable

22nd Jan '16 4:08:42 PM nombretomado
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* BaseBreaker: Fans are divided over whether Reaver is a hilarious and awesome character (and voiced by StephenFry) or if he seriously needs to finally get some comeuppance for his bad deeds, particularly for making ''VideoGame/FableII'''s PlayerCharacter [[spoiler: give away his youth (if the player chooses to be good) and killing Barnum]].

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* BaseBreaker: Fans are divided over whether Reaver is a hilarious and awesome character (and voiced by StephenFry) Creator/StephenFry) or if he seriously needs to finally get some comeuppance for his bad deeds, particularly for making ''VideoGame/FableII'''s PlayerCharacter [[spoiler: give away his youth (if the player chooses to be good) and killing Barnum]].
20th Jan '16 12:47:45 AM SeptimusHeap
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*** I honestly started figuring that it was made especially ''to'' throw you off as a sort of difficulty thing, the higher your rank the more he says it, the more he says it the more you mix up, but if you're good at it like I eventually got to be you can make ''millions'' right off the bat, so it's worth it, right?... no its not I nearly killed my self because of it and literally, not figuratively, ''literally'' had nightmares because of the stupid things!



** I always found it adorkable and loved, pet, and gave him a treat for it because he's just so cute!(I love dogs way to much)
19th Jan '16 9:16:54 PM SunsetStudios
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** I always found it adorkable and loved, pet, and gave him a treat for it because he's just so cute!(I love dogs way to much)
19th Jan '16 9:15:11 PM SunsetStudios
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*** I honestly started figuring that it was made especially ''to'' throw you off as a sort of difficulty thing, the higher your rank the more he says it, the more he says it the more you mix up, but if you're good at it like I eventually got to be you can make ''millions'' right off the bat, so it's worth it, right?... no its not I nearly killed my self because of it and literally, not figuratively, ''literally had nightmares because of the stupid things!

to:

*** I honestly started figuring that it was made especially ''to'' throw you off as a sort of difficulty thing, the higher your rank the more he says it, the more he says it the more you mix up, but if you're good at it like I eventually got to be you can make ''millions'' right off the bat, so it's worth it, right?... no its not I nearly killed my self because of it and literally, not figuratively, ''literally ''literally'' had nightmares because of the stupid things!
19th Jan '16 9:14:28 PM SunsetStudios
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*** I honestly started figuring that it was made especially ''to'' throw you off as a sort of difficulty thing, the higher your rank the more he says it, the more he says it the more you mix up, but if you're good at it like I eventually got to be you can make ''millions'' right off the bat, so it's worth it, right?... no its not I nearly killed my self because of it and literally, not figuratively, ''literally had nightmares because of the stupid things!
6th May '15 10:20:39 AM ACW
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* CompleteMonster: See Monster/{{Fable}}. [[VideoGame/FableI Jack of Blades]], [[VideoGame/FableII Reaver]], [[VideoGame/FableIII Reaver and The Crawler]]

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* CompleteMonster: See Monster/{{Fable}}. [[VideoGame/FableI Jack of Blades]], Blades]]; [[VideoGame/FableII Reaver]], Reaver]]; [[VideoGame/FableIII Reaver and The Crawler]]Crawler]].
17th Apr '15 1:52:08 PM Eagal
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** In the first game shop prices are based on supply and demand. If they have a lot of a certain item, they'll sell that item for less and pay more. If they have few, they'll sell for more and pay less. It is trivially easy to break this system and start gaining hundreds and eventually thousands of gold per interaction as soon as you enter Bowerstone for the first time. 1 gold to buy a carrot. 3 gold from selling it. A profit of 2 gold is nothing, but if you're sell 100 of them? That's 200 gold profit for literally no work. Buy up the other stuff as well and it'll go even faster. 7 gold to buy meat, 12 gold for selling. 5 gold profit. Once you get enough start in on selling gemstones and you'll have officially stopped having to care about your money problems. Bonus points, because every interaction in which you make a profit gains you a small amount of skill experience.
18th Nov '14 5:21:11 PM MagBas
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* UnfortunateImplications: Pretty inevitable with a game series that tries to portray morality through physical features, most notably its trend towards LightIsGood and DarkIsEvil. Very few players have complained, though, because of how obvious the angel/demon symbolism is.
26th Oct '14 11:24:13 AM DarthHowie
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** The GenreShift undertaken by the series after ''Fable III''
8th Jul '14 8:25:01 PM LogoP
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* FanDumb: Because of [[LyingCreator Peter Molyneux's reputation for drastically over-hyping his games]], it's especially common for people to jump at any minor flaw of Fable II and quickly descend into a rant that implies they're going to sue Lionhead and/or Microsoft. This includes people complaining that the ability to play online required you to download a patch online, claiming that ''unavoidable features'' such as pushing people off cliffs and planting an acorn weren't in the game.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Fable