History YMMV / EscapeVelocity

20th Aug '17 12:29:21 PM nombretomado
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* JustForFun/XMeetsY: As previously mentioned, the look of ''VideoGame/{{Asteroids}}'' meets the gameplay of ''VideoGame/{{Elite}}''.
25th Jul '17 6:06:40 PM nombretomado
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* UltimateShowdownOfUltimateDestiny: By way of [[GameMod mods]]. The ''Starfleet Adventures'' total conversion, which replaces the ''Nova'' scenario with one based on ''Series/StarTrekTheOriginalSeries'' and its movies, features an EasterEgg in the form of an [[StarWars Imperial Star Destroyer]].

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* UltimateShowdownOfUltimateDestiny: UltimateShowdownOfUltimateDestiny:
**
By way of [[GameMod mods]]. The ''Starfleet Adventures'' total conversion, which replaces the ''Nova'' scenario with one based on ''Series/StarTrekTheOriginalSeries'' and its movies, features an EasterEgg in the form of an [[StarWars Imperial Star Destroyer]].


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* JustForFun/XMeetsY: As previously mentioned, the look of ''VideoGame/{{Asteroids}}'' meets the gameplay of ''VideoGame/{{Elite}}''.
25th May '17 6:56:28 AM LordInsane
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** In ''Nova'', you can run luxury goods from Europa (Medium price) to Earth (High price). Not game breaking by itself considering the low margin, except for the fact that ''they're both in the same system''. An hour or two of doing this and you'll have all the credits you will ever need.

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** In ''Nova'', you can run luxury goods from Europa (Medium price) to Earth (High price). Not game breaking by itself considering the low margin, except for the fact that ''they're both in the same system''. An hour or two of doing this and you'll have all the credits you will ever need. There was another system that had a similar situation, and ''Override'' had used it too, but in those cases it was set so the two worlds were placed at quite some distance in systems crawling with pirates quite happy to try to relieve you of your ship and cargo. Earth and Europa are in Sol, one of ''the'' safest systems in the galaxy.
7th Jan '17 3:49:07 PM nombretomado
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** Best solution is the NotTheNineOClockNews [[AttackPatternAlpha Maneuver]]. Jump in, then fly ''away'' from the planet to lure the blockade away, then double back around them.

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** Best solution is the NotTheNineOClockNews Series/NotTheNineOClockNews [[AttackPatternAlpha Maneuver]]. Jump in, then fly ''away'' from the planet to lure the blockade away, then double back around them.
21st Sep '16 7:49:17 AM longWriter
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* AnnoyingVideoGameHelper:
** Friendly faction ships (not escorts) will be all too eager to blow up that Kestrel you've painstakingly disabled after several minutes of combat. Similarly, escorts can be overzealous in missions that require you to disable but not destroy your targets.
** Escorts can be ordered to disable ships but they will not stop firing until the ship is disabled. So if it takes a couple of seconds for missiles to reach the target there will be a couple of seconds worth of MacrossMissileMassacre on it's way to destroy the ship.



* StopHelpingMe:
** Friendly faction ships (not escorts) will be all too eager to blow up that Kestrel you've painstakingly disabled after several minutes of combat. Similarly, escorts can be overzealous in missions that require you to disable but not destroy your targets.
** Escorts can be ordered to disable ships but they will not stop firing until the ship is disabled. So if it takes a couple of seconds for missiles to reach the target there will be a couple of seconds worth of MacrossMissileMassacre on it's way to destroy the ship.
20th Sep '15 10:16:15 AM MrUnderhill
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* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: follow the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].
20th Sep '15 10:11:51 AM MrUnderhill
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* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: start the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].

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* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: start follow the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].
20th Sep '15 10:09:40 AM MrUnderhill
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Added DiffLines:

* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: start the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].
9th Jul '14 5:34:16 AM SeptimusHeap
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** To which longtime Ambrosia forum member Josh Tigerheart, creator of the ''EVN {{Colosseum}}'' mod, made [[http://www.ambrosiasw.com/forums/index.php?showtopic=100936 this hilariously snide reply]].

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** To which longtime Ambrosia forum member Josh Tigerheart, creator of the ''EVN {{Colosseum}}'' VideoGame/{{Colosseum}}'' mod, made [[http://www.ambrosiasw.com/forums/index.php?showtopic=100936 this hilariously snide reply]].
20th Apr '14 7:57:39 PM Bobchillingworth
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** Out of the incredible Polaris arsenal, the Polaron Torpedo is particularly ridiculous. It's fast, does enormous damage, can't be stopped by any other race's countermeasures (both jamming and point-defense systems), has near-perfect tracking and lasts for far longer than any other secondary weapon before burning out. Of course, if that wasn't bad enough they also get a version for capital ships which releases ''several'' of the damned things at once.

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** Out of the incredible Polaris arsenal, the Polaron Torpedo is particularly ridiculous. It's fast, does enormous damage, can't be stopped by any other race's countermeasures (both jamming and point-defense systems), has near-perfect tracking and lasts for far longer than any other secondary weapon before burning out. It doesn't even take up mass, so you can carry dozens of them on even a gunboat. Of course, if that wasn't bad enough they also get a version for capital ships which releases ''several'' of the damned things at once.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.EscapeVelocity