History YMMV / EscapeVelocity

21st Sep '16 7:49:17 AM longWriter
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* AnnoyingVideoGameHelper:
** Friendly faction ships (not escorts) will be all too eager to blow up that Kestrel you've painstakingly disabled after several minutes of combat. Similarly, escorts can be overzealous in missions that require you to disable but not destroy your targets.
** Escorts can be ordered to disable ships but they will not stop firing until the ship is disabled. So if it takes a couple of seconds for missiles to reach the target there will be a couple of seconds worth of MacrossMissileMassacre on it's way to destroy the ship.



* StopHelpingMe:
** Friendly faction ships (not escorts) will be all too eager to blow up that Kestrel you've painstakingly disabled after several minutes of combat. Similarly, escorts can be overzealous in missions that require you to disable but not destroy your targets.
** Escorts can be ordered to disable ships but they will not stop firing until the ship is disabled. So if it takes a couple of seconds for missiles to reach the target there will be a couple of seconds worth of MacrossMissileMassacre on it's way to destroy the ship.
20th Sep '15 10:16:15 AM MrUnderhill
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* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: follow the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].
20th Sep '15 10:11:51 AM MrUnderhill
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* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: start the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].

to:

* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: start follow the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].
20th Sep '15 10:09:40 AM MrUnderhill
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Added DiffLines:

* GuideDangIt: One otherwise innocuous Federation mission to Earth in ''Nova'' is actually [[spoiler: the start of the Vell-os storyline]]. If you complete it, you better hope you never have to go to Earth again, or you'll be forced to either [[spoiler: start the rest of the Vell-os storyline (locking you out of all the others) or get chased out of Federation space by the Bureau for the rest of that playthrough]].
9th Jul '14 5:34:16 AM SeptimusHeap
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** To which longtime Ambrosia forum member Josh Tigerheart, creator of the ''EVN {{Colosseum}}'' mod, made [[http://www.ambrosiasw.com/forums/index.php?showtopic=100936 this hilariously snide reply]].

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** To which longtime Ambrosia forum member Josh Tigerheart, creator of the ''EVN {{Colosseum}}'' VideoGame/{{Colosseum}}'' mod, made [[http://www.ambrosiasw.com/forums/index.php?showtopic=100936 this hilariously snide reply]].
20th Apr '14 7:57:39 PM Bobchillingworth
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** Out of the incredible Polaris arsenal, the Polaron Torpedo is particularly ridiculous. It's fast, does enormous damage, can't be stopped by any other race's countermeasures (both jamming and point-defense systems), has near-perfect tracking and lasts for far longer than any other secondary weapon before burning out. Of course, if that wasn't bad enough they also get a version for capital ships which releases ''several'' of the damned things at once.

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** Out of the incredible Polaris arsenal, the Polaron Torpedo is particularly ridiculous. It's fast, does enormous damage, can't be stopped by any other race's countermeasures (both jamming and point-defense systems), has near-perfect tracking and lasts for far longer than any other secondary weapon before burning out. It doesn't even take up mass, so you can carry dozens of them on even a gunboat. Of course, if that wasn't bad enough they also get a version for capital ships which releases ''several'' of the damned things at once.
20th Apr '14 7:54:34 PM Bobchillingworth
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* MarySueTopia: The Polaris civilization is centuries more advanced than its neighbors, has a caste-based society which operates in near-perfect harmony, is almost entirely free of the piracy and internal dissention which plagues the other factions, and has a ludicrously powerful military whose fighter craft can feasibly take on the capital ships. Their ending implies that they literally all become ''Gods''.

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* MarySueTopia: The Polaris civilization is centuries more advanced than its neighbors, has a caste-based society which operates in near-perfect harmony, is almost entirely free of the piracy and internal dissention which plagues the other factions, and has a ludicrously powerful military whose fighter craft can feasibly take on the capital ships. Their ending implies that they literally all become ''Gods''.
20th Apr '14 7:53:58 PM Bobchillingworth
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Added DiffLines:

** Out of the incredible Polaris arsenal, the Polaron Torpedo is particularly ridiculous. It's fast, does enormous damage, can't be stopped by any other race's countermeasures (both jamming and point-defense systems), has near-perfect tracking and lasts for far longer than any other secondary weapon before burning out. Of course, if that wasn't bad enough they also get a version for capital ships which releases ''several'' of the damned things at once.


Added DiffLines:

* MarySueTopia: The Polaris civilization is centuries more advanced than its neighbors, has a caste-based society which operates in near-perfect harmony, is almost entirely free of the piracy and internal dissention which plagues the other factions, and has a ludicrously powerful military whose fighter craft can feasibly take on the capital ships. Their ending implies that they literally all become ''Gods''.
17th Dec '13 4:30:25 PM chris37599
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** In ''Nova'', you can run luxury goods from Europa (Medium price) to Earth (High price). Not game breaking by itself considering the low margin, except for the fact that ''they're both in the same system''. An hour or two of doing this and you'll have all the credits you will ever need.
18th Aug '13 11:15:30 AM Viira
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** Federation, Auroran, and Pirate ships are pretty evenly matched (a forum member reported he once took out a Federation Carrier using a mass-modded[[hottip:*:start with a decent size freighter, then convert the majority of the cargo bay into room for weapons]] Pirate Enterprise rigged for MoreDakka), but Polaris ships eat them all for lunch. In particular, the Feds and Aurorans have absolutely no counter for the Raven.

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** Federation, Auroran, and Pirate ships are pretty evenly matched (a forum member reported he once took out a Federation Carrier using a mass-modded[[hottip:*:start mass-modded[[note]]start with a decent size freighter, then convert the majority of the cargo bay into room for weapons]] weapons[[/note]] Pirate Enterprise rigged for MoreDakka), but Polaris ships eat them all for lunch. In particular, the Feds and Aurorans have absolutely no counter for the Raven.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.EscapeVelocity