History YMMV / DukeNukemForever

2nd Aug '17 3:49:58 PM valos
Is there an issue? Send a Message

Added DiffLines:

* ScrappyMechanic:
** The LimitedLoadout, especially in the default setting (only setting if you're playing on console) of 2 weapons. With 4 weapons enabled in the PC version, it becomes more tolerable, ''unless'' you're holding onto the golden pistol for the achievement. Since the shotgun, ripper, railgun, and various explosive weapons are all useful for specific things, you have to juggle weapons a lot, and won't get as much freedom to try out the more specialist weapons.
** Vehicle controls, with the section in the RC truck being by far the worst of it. It's especially strange given the Mighty Foot handles a lot better.
** Two of the minigames are notable for being extremely clunky. The pinball machine is somewhat difficult to get the ego boost for, but it's generally considered insanity to go for the related acheivement. Meanwhile just beating a round of pool is an exercise in frustration, [[IDontKnowMortalKombat real-world understanding of pool or not]].
2nd Aug '17 12:27:23 PM MBG
Is there an issue? Send a Message


* BrokenBase: Over the Two-Gun system. Some say it's a nice change, showing 3D Realms wasn't seeking to just re-hash Duke 3D in prettier graphics, and are willing to try different things with Duke. They also cite how it's only a gun limiter, not affecting pipe bombs, trip mines, steroids, and the like. Others say it's just3D Realms/Gearbox changing Duke to what's popular, and that the game's weapon system really doesn't seem to be designed with the concept in mind, since it makes it impossible to keep the rarer guns in reserve and the most common weapons are [[BoringButPractical no fun to use]]. Then there's a third party saying they did it because of consoles and their limited controls (the officially given reason), and that console FPS players would get confused and/or frustrated by having more than 2 guns at a time. This particular base breaker was alleviated somewhat in a patch which allows Duke to carry four guns at a time.

to:

* BrokenBase: Over the Two-Gun system. Some say it's a nice change, showing 3D Realms wasn't seeking to just re-hash Duke 3D in prettier graphics, and are willing to try different things with Duke. They also cite how it's only a gun limiter, not affecting pipe bombs, trip mines, steroids, and the like. Others say it's just3D just 3D Realms/Gearbox changing Duke to what's popular, and that the game's weapon system really doesn't seem to be designed with the concept in mind, since it makes it impossible to keep the rarer guns in reserve and the most common weapons are [[BoringButPractical no fun to use]]. Then there's a third party saying they did it because of consoles and their limited controls (the officially given reason), and that console FPS players would get confused and/or frustrated by having more than 2 guns at a time. This particular base breaker was alleviated somewhat in a patch which allows Duke to carry four guns at a time.
2nd Aug '17 12:26:51 PM MBG
Is there an issue? Send a Message


* BrokenBase: Over the Two-Gun system. Some say it's a nice change, showing 3D Realms wasn't seeking to just re-hash Duke 3D in prettier graphics, and are willing to try different things with Duke. They also cite how it's only a gun limiter, not affecting pipe bombs, trip mines, steroids, and the like. Others say it's 3D Realms/Gearbox changing Duke to what's popular. Then there's a third party saying they did it because of consoles and their limited controls (the officially given reason), and that console FPS players would get confused and/or frustrated by having more than 2 guns at a time. This particular base breaker was alleviated somewhat in a patch which allows Duke to carry four guns at a time.

to:

* BrokenBase: Over the Two-Gun system. Some say it's a nice change, showing 3D Realms wasn't seeking to just re-hash Duke 3D in prettier graphics, and are willing to try different things with Duke. They also cite how it's only a gun limiter, not affecting pipe bombs, trip mines, steroids, and the like. Others say it's 3D just3D Realms/Gearbox changing Duke to what's popular.popular, and that the game's weapon system really doesn't seem to be designed with the concept in mind, since it makes it impossible to keep the rarer guns in reserve and the most common weapons are [[BoringButPractical no fun to use]]. Then there's a third party saying they did it because of consoles and their limited controls (the officially given reason), and that console FPS players would get confused and/or frustrated by having more than 2 guns at a time. This particular base breaker was alleviated somewhat in a patch which allows Duke to carry four guns at a time.
5th Jul '17 5:31:50 PM Miracle@StOlaf
Is there an issue? Send a Message

Added DiffLines:

* DancingBear: The very fact that the game was finally released after its legendarily long development cycle and could actually ''be played'' was in itself enough to move quite a few copies out the door.
30th May '17 12:01:32 PM Angeldeb82
Is there an issue? Send a Message


* AwesomeMusic:

to:

* AwesomeMusic:SugarWiki/AwesomeMusic:



* BreatherLevel: After [[spoiler:The Hive]] you go to the strip club, and have a scavenger hunt to get a lap dance. [[spoiler:It turns out it was AllJustADream]].

to:

* BreatherLevel: After [[spoiler:The Hive]] you go to the strip club, and have a scavenger hunt to get a lap dance. [[spoiler:It turns out it was AllJustADream]].AllJustADream.]]



* CriticalBacklash / CriticProof: ''Duke Nukem Forever'' has gotten scathing reviews from many critics, yet it still managed to sell enough to be profitable. Some critics have even said they're [[http://www.joystiq.com/2011/07/14/june-npd-duke-nukem-forever-is-2/ somewhat insulted]] with how well ''DNF'' has sold, in spite of the thrashing they gave it.

to:

* CriticalBacklash / CriticProof: ''Duke Nukem Forever'' has gotten scathing reviews from many critics, yet it still managed to sell enough to be profitable. Some critics have even said they're [[http://www.joystiq.[[https://www.engadget.com/2011/07/14/june-npd-duke-nukem-forever-is-2/ somewhat insulted]] with how well ''DNF'' has sold, in spite of the thrashing they gave it.



* GenreKiller: ''Duke Nukem Forever'' came out in 2011, where it bombed spectacularly. A look at mainstream AAA games from 2012 onward suggests a period in which {{MsFanservice}} characters and {{Fanservice}} in general rapidly became a DiscreditedTrope, at least amongst Western-developed games in the AAA bracket. Ironically, other than a short strip club level and the Holsom twins (who only interact with you for a couple of minutes), ''Duke Nukem Forever'' actually had relatively little of either, though Duke's hedonistic reputation preceeded him quite a bit.

to:

* GenreKiller: ''Duke Nukem Forever'' came out in 2011, where it bombed spectacularly. A look at mainstream AAA games from 2012 onward suggests a period in which {{MsFanservice}} MsFanservice characters and {{Fanservice}} in general rapidly became a DiscreditedTrope, at least amongst Western-developed games in the AAA bracket. Ironically, other than a short strip club level and the Holsom twins (who only interact with you for a couple of minutes), ''Duke Nukem Forever'' actually had relatively little of either, though Duke's hedonistic reputation preceeded him quite a bit.



* HeartwarmingMoments: A meta example happened according to [[http://www.escapistmagazine.com/news/view/111166-10-Year-Old-Duke-Nukem-Forever-Preorder-Honored-With-Swag#&gid=gallery_373&pid=1 this article]]. After it was revealed that some dude kept his preorder receipt for years, Gearbox gave him a signed version of the Balls of Steel edition, as well as a crapton more swag.

to:

* HeartwarmingMoments: SugarWiki/HeartwarmingMoments: A meta example happened according to [[http://www.escapistmagazine.com/news/view/111166-10-Year-Old-Duke-Nukem-Forever-Preorder-Honored-With-Swag#&gid=gallery_373&pid=1 this article]]. After it was revealed that some dude kept his preorder receipt for years, Gearbox gave him a signed version of the Balls of Steel edition, as well as a crapton more swag.



* MartyStu: The Duke is played this way [[ParodySue for laughs]]. He's absolutely perfect. He practically owns the world at this point. He's worshiped by his women and audience, and he's so strong that he can lift 600-pound weights, force open high-tech doors using just his arms, and take down an alien fleet ''[[OneManArmy by himself.]]''



* {{Misblamed}}:

to:

* {{Misblamed}}:MisBlamed:



* OlderThanTheyThink: Most critics tend to forget that the "ego is health" mechanic first appeared in the Playstation game ''Land of the Babes'' and ''VideoGame/DukeNukemManhattanProject'', where doing things like shooting members of the women's resistence would lower your health (in the former), and that rescuing women and killing enemies would raise it (in the latter).

to:

* OlderThanTheyThink: Most critics tend to forget that the "ego is health" mechanic first appeared in the Playstation [=PlayStation=] game ''Land of the Babes'' and ''VideoGame/DukeNukemManhattanProject'', where doing things like shooting members of the women's resistence resistance would lower your health (in the former), and that rescuing women and killing enemies would raise it (in the latter).
10th Apr '17 2:42:33 PM Joylock
Is there an issue? Send a Message

Added DiffLines:

* GenreKiller: ''Duke Nukem Forever'' came out in 2011, where it bombed spectacularly. A look at mainstream AAA games from 2012 onward suggests a period in which {{MsFanservice}} characters and {{Fanservice}} in general rapidly became a DiscreditedTrope, at least amongst Western-developed games in the AAA bracket. Ironically, other than a short strip club level and the Holsom twins (who only interact with you for a couple of minutes), ''Duke Nukem Forever'' actually had relatively little of either, though Duke's hedonistic reputation preceeded him quite a bit.
1st Apr '17 7:37:08 PM RoarkTenjouin
Is there an issue? Send a Message


* ToughActToFollow: ''Duke Nukem 3D'' was considered one of the best FPS games ever made - and given that this game had an absurdly long development cycle, people were bound to be more critical toward the sequel to that game. While there was [[VideoGame/DukeNukemManhattanProject one game]] in the main series released in between ''3D'' and ''Forever''[[note]]and that's not even getting into spin-offs[[/note]], this trope is still played straight, as ''Forever'' was announced before ''Manhattan Project'', despite the latter coming out first.

to:

* ToughActToFollow: ''Duke Nukem 3D'' was considered one of the best FPS games ever made - and given that this game had an absurdly long development cycle, people were bound to be more critical toward the sequel to that game. While there was [[VideoGame/DukeNukemManhattanProject one game]] in the main series released in between ''3D'' and ''Forever''[[note]]and that's not even getting into spin-offs[[/note]], this trope is still played straight, as ''Forever'' was announced before ''Manhattan Project'', despite the latter coming out first.almost a decade earlier.
1st Apr '17 7:36:53 PM RoarkTenjouin
Is there an issue? Send a Message


* ToughActToFollow: ''Duke Nukem 3D'' was considered one of the best FPS games ever made - and given that this game had an absurdly long development cycle, people were bound to be more critical toward the sequel to that game.

to:

* ToughActToFollow: ''Duke Nukem 3D'' was considered one of the best FPS games ever made - and given that this game had an absurdly long development cycle, people were bound to be more critical toward the sequel to that game. While there was [[VideoGame/DukeNukemManhattanProject one game]] in the main series released in between ''3D'' and ''Forever''[[note]]and that's not even getting into spin-offs[[/note]], this trope is still played straight, as ''Forever'' was announced before ''Manhattan Project'', despite the latter coming out first.
20th Feb '17 5:06:46 AM AlphaHandingGems
Is there an issue? Send a Message

Added DiffLines:

** [[https://www.youtube.com/watch?v=q8JhOwJ_rk0 The Ghost Town ambience music played while Duke needs to get gas for the Mighty Foot]].
11th Sep '16 4:47:36 AM LucaEarlgrey
Is there an issue? Send a Message


* SoOkayItsAverage: After the dust has settled, the general consensus about the game is that it's not necessarily bad, but there isn't anything new or interesting aside from having the title character back in action. Some have taken note that the game most likely would have been more well-received had it been released in a previous console generation.

to:

* SoOkayItsAverage: After the dust has settled, the general consensus about the game is that it's not necessarily bad, but there isn't anything new or interesting aside from having the title character back in action. Some have taken note that the game most likely would have been more well-received had it been released in a previous console generation.generation, or better yet, ''on time''.
This list shows the last 10 events of 216. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DukeNukemForever