History YMMV / DeadIsland

12th Jan '18 10:13:26 AM PotatoPatato
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* BreatherLevel: The first area of the prison in Ryder White's campaign where Ryder has to find his wife. The zombie spawns are pretty fair and most of the missions around this point are straightforward and simple, if not easy. Of course, invading hell and fighting Satan would probably seem easy at this point too considering what the [[ZergRush player just went through back on the mainland.]]
12th Jan '18 6:19:25 AM SuperWaitei
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** Not quite a glitch, but a dangerously game-breaking form of SaveScumming. In the prologue chapter, when you are first introduced to the zombies, youíre supposed to run like hell from the level 60 Walkers and Infected. However, there is a bedroom you can lead the zombies into and you can jump on the bed to prevent them from hitting you. Start wailing on them and youíll soon find yourself SOARING up levels since having a level 1 character kill level 60 zombies translates to massive xp for you. Simply reload your last save to get them to respawn, then rinse and repeat to your heartís content. Theoretically, you can use this to get a level 60 character before you even start the game.
10th Jan '18 4:57:40 PM SuperWaitei
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** Logan is also a popular choice. While he starts the game with the lowest stamina, he has a skill that lets him upgrade it to have the most, negating his biggest weakness. He also has plenty of other useful skills, which give him proficiency with every weapon type, allow him to become ridiculously strong and gain RegeneratingHealth from alcohol, increase the durability and reliability of weapons in general and allow his thrown weapons to deal massive SplashDamage and possibly recover his weapons without having to pick them up manually. If you upgrade him right, youíll have an incredible JackOfAllStats who can be just as strong as Sam B, perhaps even more. It is any surprise that these two are the most common characters to see?
6th Jan '18 10:33:23 AM nombretomado
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* IReadThatAs: "Level 12 [[ADateWithRosiePalms Wanker]]."
1st Oct '17 3:48:16 PM Kadorhal
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* BrokenBase: The games themselves, as well as the trailers. Some think they are well crafted, others think, "Why is there a dead girl...oh my god so not cool," and yet others go for a mix of the two, seeing them as technically brilliant but upsetting.

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* BrokenBase: BrokenBase:
**
The games themselves, as well as the trailers. Some think they are well crafted, others think, "Why is there a dead girl...oh my god so not cool," and yet others go for a mix of the two, seeing them as technically brilliant but upsetting.upsetting.
** Regardless of whether they like or hate the game, there's another split with those who think that Deep Silver has, at least at some point, spent too much time shilling the series as even better than it is. This is most apparent in ''VideoGame/SaintsRowIV'', the first game in its franchise to be published by Deep Silver - that series is certainly no stranger to ShoutOut[=s=], but when that series does a reference, it's a muted AffectionateParody of something from what it's referring to: a quote, a similar situation, a [[{{Expy}} character]], something that doesn't outright say what it's referring to, and doesn't need to for a good chunk of the players to get it. This is in contrast to the ''Dead Island'' references in the fourth game, which flat-out namedrop it and treat it like a triple-A media sensation on the same level as ''VideoGame/CallOfDuty'', acting like it's good enough that Creator/KeithDavid [[ItsPersonal takes it personally]] that he can't play it anymore, or popular enough that a ''VideoGame/CapcomVsWhatever''-style crossover between ''Saints Row'' and ''Dead Island'' is something fans of the series want.
2nd Sep '17 2:31:40 PM TheJayman49
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* PlayTheGameSkipTheStory: The story, as noted above, is often regarded as being too depressing for gamers to really get into, but the gameplay itself is still considered to be enjoyable nontheless.

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* PlayTheGameSkipTheStory: The story, as noted above, is often regarded as being too depressing for gamers to really get into, but into. However, the gameplay itself is still considered to be enjoyable nontheless.enjoyable, nonetheless. It certainly helps that there are a lot of [[SidetrackedByTheGoldSaucer sidequests to help keep the player busy]], as well as a lot of respawning zombies if you want to do some LevelGrinding.
1st Jun '17 2:55:45 PM TheJayman49
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* PlayTheGameSkipTheStory: The story, as noted above, is often regarded as being too depressing for gamers to really get into, but the gameplay itself is still considered to be enjoyable nontheless.



* ThatOneLevel: [[spoiler: Chapter 14.]] If you thought DeathIsASlapOnTheWrist, be prepared to lose almost all of your money and most of your weapons on this level (as well as some of your sanity). While it may be winnable under the right circumstances, unprepared players will die most of the time (not even counting the times [[spoiler: the Shaman]] gets killed because of their incompetence). However, recent patches make it far easier to deal with, especially if your weapons are fully upgraded

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* ThatOneLevel: [[spoiler: Chapter 14.]] 14]]. If you thought DeathIsASlapOnTheWrist, be prepared to lose almost all of your money and most of your weapons on this level (as well as some of your sanity). While it may be winnable under the right circumstances, unprepared players will die most of the time (not even counting the times [[spoiler: the Shaman]] gets killed because of their incompetence). However, recent patches make it far easier to deal with, especially if your weapons are fully upgraded
19th May '17 4:36:17 PM mhj0808
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* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
15th May '17 11:19:19 PM mhj0808
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* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just decided on a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.

to:

* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just decided on ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
15th May '17 11:14:45 PM mhj0808
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* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just decided on a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
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