History YMMV / DeadIsland

1st Jun '17 2:55:45 PM TheJayman49
Is there an issue? Send a Message


* PlayTheGameSkipTheStory: The story, as noted above, is often regarded as being too depressing for gamers to really get into, but the gameplay itself is still considered to be enjoyable nontheless.



* ThatOneLevel: [[spoiler: Chapter 14.]] If you thought DeathIsASlapOnTheWrist, be prepared to lose almost all of your money and most of your weapons on this level (as well as some of your sanity). While it may be winnable under the right circumstances, unprepared players will die most of the time (not even counting the times [[spoiler: the Shaman]] gets killed because of their incompetence). However, recent patches make it far easier to deal with, especially if your weapons are fully upgraded

to:

* ThatOneLevel: [[spoiler: Chapter 14.]] 14]]. If you thought DeathIsASlapOnTheWrist, be prepared to lose almost all of your money and most of your weapons on this level (as well as some of your sanity). While it may be winnable under the right circumstances, unprepared players will die most of the time (not even counting the times [[spoiler: the Shaman]] gets killed because of their incompetence). However, recent patches make it far easier to deal with, especially if your weapons are fully upgraded
19th May '17 4:36:17 PM mhj0808
Is there an issue? Send a Message


* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
15th May '17 11:19:19 PM mhj0808
Is there an issue? Send a Message


* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just decided on a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.

to:

* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just decided on ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
15th May '17 11:14:45 PM mhj0808
Is there an issue? Send a Message

Added DiffLines:

* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just decided on a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
8th Sep '16 5:10:39 AM longWriter
Is there an issue? Send a Message


* StopHelpingMe: This trope is in play almost anytime you pick up an equippable item, and the game conveniently equips it for you right away. Not bad if it's a real upgrade, annoying if it's a weaker item, and really, really, really horrific if you grab alcohol, forget to unequip it, then when a zombie jumps you, you take a swig of booze instead of swinging your weapon at them. The fact that there's no function to turn this off makes it more annoying.

to:

* StopHelpingMe: ScrappyMechanic: This trope is in play almost anytime you pick up an equippable item, and the game conveniently equips it for you right away. Not bad if it's a real upgrade, annoying if it's a weaker item, and really, really, really horrific if you grab alcohol, forget to unequip it, then when a zombie jumps you, you take a swig of booze instead of swinging your weapon at them. The fact that there's no function to turn this off makes it more annoying.
26th Aug '16 7:27:44 AM Morgenthaler
Is there an issue? Send a Message


* TaintedByThePreview: The trailer for both ''DeadIsland'' and ''Riptide'' suggested a level of PlayerPunch and emotional depth that the games do not exactly live up to. They certainly portray a frightening ZombieApocalypse but if someone had played the game without seeing them then the previews look like they are for another game.

to:

* TaintedByThePreview: The trailer for both ''DeadIsland'' ''Dead Island'' and ''Riptide'' suggested a level of PlayerPunch and emotional depth that the games do not exactly live up to. They certainly portray a frightening ZombieApocalypse but if someone had played the game without seeing them then the previews look like they are for another game.
2nd Jul '16 2:33:13 AM ACW
Is there an issue? Send a Message


* CompleteMonster: [[BigBad Charon]], aka [[spoiler: Kevin]], is nothing but a heartless monster. An international [[PsychoForHire hacker-for-hire]], Charon is wanted for willingly working with every terrorist and criminal organization, from Al-Qaeda to the Yakuza. During the zombie outbreak on Banoi, Charon intends to take a sample of the zombie virus and get rich by selling it as a bio-weapon. He [[ManipulativeBastard manipulates the immune protagonists]] against [[AntiHero Colonel Ryder White]], which gets White killed, and convinces them to obtain a bio-eningeered super-potent strain of the virus. As it turns out, Charon also manipulated Ryder into betraying his country, using his infected wife as leverage, and after betraying Ryder, states that he should have killed him when he had the chance. When Dr. West insists on creating a cure for the virus, Charon kills him. Driven by {{greed}} and his indifference to human life, Charon cares not for the millions he puts in danger in the pursuit of money.

to:

* CompleteMonster: [[BigBad Charon]], aka [[spoiler: Kevin]], is nothing but a heartless monster. An an international [[PsychoForHire hacker-for-hire]], Charon hacker-for-hire]] who is wanted for willingly working with every terrorist many terrorists and criminal organization, organizations, from Al-Qaeda [[UsefulNotes/OsamaBinLaden al-Qaeda]] to the Yakuza.{{Yakuza}}. During the zombie outbreak on Banoi, Charon intends to take a sample of the zombie virus and get rich by selling it as a bio-weapon. He [[ManipulativeBastard manipulates the immune protagonists]] against [[AntiHero Colonel Ryder White]], which gets White killed, and convinces them to obtain a bio-eningeered bio-engineered super-potent strain of the virus. As it turns out, Charon also manipulated Ryder into betraying his country, using his infected wife as leverage, and after betraying Ryder, states that he should have killed him when he had the chance. When Dr. West insists on creating a cure for the virus, Charon kills him. Driven by {{greed}} and his indifference to human life, Charon cares not for the millions he puts in danger in the pursuit of money.
6th Jun '16 12:41:02 PM Langdo
Is there an issue? Send a Message


* TheWoobie: Yerema, Jin and [[spoiler: Ryder White]].

to:

* TheWoobie: Yerema, Jin Yerema and [[spoiler: Ryder White]].
2nd Jun '16 11:32:34 PM TinMan
Is there an issue? Send a Message

Added DiffLines:

** Regular zombies carrying weapons. They deal significantly more damage ''and'' can throw their weapons at the player from a fairly respectable distance with insane accuracy. Two hits from a thrown weapon is enough to down a player and these guys tend to come in groups.
2nd Jan '16 9:08:29 AM anybodyever
Is there an issue? Send a Message

Added DiffLines:

** Basically everything the side quest escort characters say. They constantly admonish the player to hurry up or stay near them, all while sprinting ahead like idiots and aggroing every zombie in their path, forcing the player to stop and kill things so the fool doesn't die, thus causing them to whine even more.
This list shows the last 10 events of 95. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DeadIsland