History YMMV / DMCDevilMayCry

10th Jul '16 2:37:19 AM Mr_Doom
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* ItsEasySoItSucks: A major criticism of the change in gameplay, especially with the ease in which a SSS rank can be achieved, air combos making most enemies completely helpless (with little to none of the skill or effort required to achieve this in older entries), and the boss fights requiring less skill and strategy than in the previous entries.

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* ItsEasySoItSucks: A major criticism of the change in gameplay, especially with the ease in which a SSS rank can be achieved, air combos making most enemies completely helpless (with little to none of the skill or effort required to achieve this in older entries), and the boss fights requiring less skill and strategy than in the previous entries.
10th Jul '16 2:34:59 AM Mr_Doom
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* ItsEasySoItSucks: A major criticism of the change in gameplay, especially with the ease in which a SSS rank can be achieved, air combos making most enemies completely helpless, and the boss fights requiring less skill and strategy than in the previous entries.
** Strangely enough, in ''DMC[=3=]'' and ''DMC[=4=]'', most enemies are also helpless with air combos.

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* ItsEasySoItSucks: A major criticism of the change in gameplay, especially with the ease in which a SSS rank can be achieved, air combos making most enemies completely helpless, helpless (with little to none of the skill or effort required to achieve this in older entries), and the boss fights requiring less skill and strategy than in the previous entries.
** Strangely enough, in ''DMC[=3=]'' and ''DMC[=4=]'', most enemies are also helpless with air combos.
entries.
28th Jun '16 7:47:32 PM TheBuddy26
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* TheyChangedItNowItSucks: Some aspects of the game weren't popular among fans of the original series. These include:

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* TheyChangedItNowItSucks: Some A number of aspects of the game weren't popular among fans of the original series. These include:



** The use Unreal Engine 3 instead of Capcom's MT Framework game engine.

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** The use usage of Unreal Engine 3 instead of Capcom's MT Framework game engine.
19th Jun '16 10:21:51 PM PicardsDouble
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** Summoned Swords for Vergil; on Heaven Or Hell it equals InstantDeathRadius. Combine with Rapid Slash to reduce the odds of enemies thinking to block it and only flying enemies will give you any pause for though. Works as a great combo score booster outside HOH too.

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** Summoned Swords for Vergil; on Heaven Or Hell it equals InstantDeathRadius. Combine with Rapid Slash to reduce the odds of enemies thinking to block it and only flying enemies will give you any pause for though.thought. Works as a great combo score booster outside HOH too.
19th Jun '16 10:21:27 PM PicardsDouble
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** In general, Aguila can do this if utilised properly; Using Y, Y, pause, Y, can bring a lot of enemies close to uou, then hold Y for a spin attack that a) does wonders for you combo scores and b) stun locks most of the enemies at any given moment. You can steer it so you can pick up more, and depending on environment and enemy in question, allows for easy ring outs (a OneHitKill for non teleporters; Witches and Dreamwalkers are immune to the trick for that reason).
** Summoned Swords for Vergil; on Heaven Or Hell it equals InstantDeathRadius. Combine with Rapid Slash to reduce the odds of enemies thinking to block it and only flying enemies will give you any pause for though. Works as a great combo score booster outside HoH too.

to:

** In general, Aguila Aquila can do this if utilised properly; Using Y, Y, pause, Y, can bring a lot of enemies close to uou, then hold Y for a spin attack that a) does wonders for you combo scores and b) stun locks most of the enemies at any given moment. moment, reducing any damage that can potentially come your way. You can steer it so you can pick up more, and depending on environment and enemy in question, allows for easy ring outs (a OneHitKill for non teleporters; teleporters. Witches and Dreamwalkers Dreamrunners are immune resistant to the trick for that reason).
reason; it ''can'' work, it's just not very reliable).
** Summoned Swords for Vergil; on Heaven Or Hell it equals InstantDeathRadius. Combine with Rapid Slash to reduce the odds of enemies thinking to block it and only flying enemies will give you any pause for though. Works as a great combo score booster outside HoH HOH too.
19th Jun '16 10:52:05 AM PicardsDouble
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Added DiffLines:

** In general, Aguila can do this if utilised properly; Using Y, Y, pause, Y, can bring a lot of enemies close to uou, then hold Y for a spin attack that a) does wonders for you combo scores and b) stun locks most of the enemies at any given moment. You can steer it so you can pick up more, and depending on environment and enemy in question, allows for easy ring outs (a OneHitKill for non teleporters; Witches and Dreamwalkers are immune to the trick for that reason).
** Summoned Swords for Vergil; on Heaven Or Hell it equals InstantDeathRadius. Combine with Rapid Slash to reduce the odds of enemies thinking to block it and only flying enemies will give you any pause for though. Works as a great combo score booster outside HoH too.
19th Jun '16 10:03:44 AM PicardsDouble
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Added DiffLines:

** AntiClimaxBoss: If you play your cards right, [[spoiler: Vergil]] is probably the easiest of the lot; only his PuzzleBoss section at the end may throw newbies, otherwise he goes down far too quickly to really pose a challenge, even at the higher difficulties.
13th Jun '16 9:29:54 AM N8han11
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*** In ''DMC[=3=]'' and ''DMC[=4=]'' it's because getting demons in the air and then keeping them there is the real challenge, especially when you have a lot of enemies attacking you and several attacks that will knock them back to the ground when the wrong move is made. It's also a matter of timing to launch them into the air. In ''[=DmC=]'', the ability to launch them in the air by just pressing the O/B buttons makes it far too easy to spam air combos.



*** It should be noted that original Vergil contempt to humans was never about them being stupid, bastards or hypocrites, his contempt came from the fact that he saw them as weak, this came from the fact that he blamed himself for being unable to protect his mother when he was a child when they were attacked by demons, it is why he seeks power, it is downright on his badass creed, "Might controls everything and without strength you cannot protect anything, let alone yourself".
20th May '16 7:49:38 AM TheOneWhoTropes
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* WhatMeasureIsANonBadass: Poor Kat seems to get thrown into the [[YuYuHakusho Keiko]] and [[VideoGame/TheKingOfFighters Yuki]] club by the haters utterly ignoring the fact that she endured similar torments to Dante but without his supernatural resilience and [[spoiler: successfully holds out under Mundus's torture to protect Dante and Vergil, then goes on to give them a detailed interior plan of the building she was held in after her rescue as well as specifics of how to get around security.]]

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* WhatMeasureIsANonBadass: Poor Kat seems to get thrown into the [[YuYuHakusho [[Manga/YuYuHakusho Keiko]] and [[VideoGame/TheKingOfFighters Yuki]] club by the haters utterly ignoring the fact that she endured similar torments to Dante but without his supernatural resilience and [[spoiler: successfully holds out under Mundus's torture to protect Dante and Vergil, then goes on to give them a detailed interior plan of the building she was held in after her rescue as well as specifics of how to get around security.]]
14th Apr '16 5:29:33 AM AceOfScarabs
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Added DiffLines:

** After a [[http://www.youtube.com/watch?v=PmkhJZAxBX4 video]] on Youtube discussed this game and compared the storytelling to Shakespeare, [[[https://www.youtube.com/watch?v=9bSgQzIs3Zk SSShakespearen]] parodies surfaced immediately. (Compare with an ''actual'' [[https://www.youtube.com/watch?v=cpME4riPI1k Shakespearen spoof]] in Devil May Cry 4.)
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