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Up To Eleven is a defunct trope


** Taken UpToEleven by Wizard or Witch hostiles. Some of them have a laser skill with 100% accuracy, and do a stupidly high amount of damage. [[http://i.minus.com/ibjOV4xKzZrLIo.gif You're basically fried if you get into range of one.]] Pray hard if you encounter an extremely strong Fire Mage since their massive fireball spell can end you if you don't dodge right away.

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** Taken UpToEleven up to eleven by Wizard or Witch hostiles. Some of them have a laser skill with 100% accuracy, and do a stupidly high amount of damage. [[http://i.minus.com/ibjOV4xKzZrLIo.gif You're basically fried if you get into range of one.]] Pray hard if you encounter an extremely strong Fire Mage since their massive fireball spell can end you if you don't dodge right away.
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Vaporware is Trivia, moving accordingly


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* VaporWare: A very, ''very'' common accusation back in the day since it had been ''years'' between major updates. The cynical half of the BrokenBase was convinced the game will never see further development. Eventually {{Averted}}, as on September 6th 2019 it was announced the game was slated to release on Steam that year.
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Demonstrably false. Any glance onto wollay's twitter shows the tweets of undelivered features still remain.


* OvershadowedByControversy: Upon the game finally being completed and released on Steam, it was met with a heavily mixed reactions from everyone. Despite the flaws the game has (region locked gear, no end game content, etc), the game quickly became known for having a pair of developers that did the following: went silent after the game went live in the face of the criticisms, deleted tweets and blogs that showed off [[WhatCouldHaveBeen what the game was planned to have before the major changes]], revamping the game's website to reflect the current game (and effectively removing traces of what the alpha version had), and banning/censoring people that had anything negative to say about the game.

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* OvershadowedByControversy: Upon the game finally being completed and released on Steam, it was met with a heavily mixed reactions from everyone. Despite the flaws the game has (region locked gear, no end game content, etc), the game quickly became known for having a pair of developers that did the following: went silent after the game went live in the face of the criticisms, deleted tweets and blogs that showed off [[WhatCouldHaveBeen what the game was planned to have before the major changes]], revamping the game's website to reflect the current game (and effectively removing traces of what the alpha version had), and banning/censoring people that had anything negative to say about the game.


* MostAnnoyingSound: In the alpha, talking to an innkeeper or leveling up produces a ridiculously loud noise which does not seem to be able to be toned down in the options.
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* OvershadowedByControversy: Upon the game finally being completed and released on Steam, it was met with a heavily mixed reactions from everyone. Despite the flaws the game has (region locked gear, no end game content, etc), the game quickly became known for having a pair of developers that did the following: went silent after the game went live in the face of the criticisms, deleted tweets and blogs that showed off [[WhatCouldHaveBeen what the game was planned to have before the major changes]], revamping the game's website to reflect the current game (and effectively removing traces of what the alpha version had), and banning/censoring people that had anything negative to say about the game.
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None


** The Picroma website has disabled both registration and the store page. Though Wollay's wife Pixxie has been replying to emails, people are still largely unimpressed by this move, though the faithful believe this could be a preparatory step towards the next big update.

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** The Picroma website has had disabled both registration and the store page. Though Wollay's wife Pixxie has been replying to emails, people are still largely unimpressed by this move, though the faithful believe this could be a preparatory step towards the next big update. They eventually revealed the game being launched on Steam.



* MostAnnoyingSound: Talking to an innkeeper or leveling up produces a ridiculously loud noise which does not seem to be able to be toned down in the options.

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* MostAnnoyingSound: Talking In the alpha, talking to an innkeeper or leveling up produces a ridiculously loud noise which does not seem to be able to be toned down in the options.
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** Taken UpToEleven by Wizard or Witch hostiles. Some of them have a laser skill with 100% accuracy, and do a stupidly high amount of damage. [[http://i.minus.com/ibjOV4xKzZrLIo.gif You're basically fried if you get into range of one.]]

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** Taken UpToEleven by Wizard or Witch hostiles. Some of them have a laser skill with 100% accuracy, and do a stupidly high amount of damage. [[http://i.minus.com/ibjOV4xKzZrLIo.gif You're basically fried if you get into range of one.]]]] Pray hard if you encounter an extremely strong Fire Mage since their massive fireball spell can end you if you don't dodge right away.



* GoodBadBugs: As this game is still in Alpha release, there are a massive ton of bugs. A few of the more common (and hilarious) ones:

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* GoodBadBugs: As this game is still in Alpha release, During alpha and beta, there are a massive ton of bugs. A few of the more common (and hilarious) ones:



*** During beta, holding Shift as you fell would have your mage slowly fall and avoid fall damage. Doing this from a huge height helped you cover longer distances, especially if you haven't obtained the Hang Glider yet.

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*** During beta, holding Shift as you fell would have your mage slowly fall and avoid fall damage. Doing this from a huge height and rapidly pressing Shift helped you cover longer distances, especially if stay in the air almost indefinitely. A patch was then released that squashed the exploit. While you haven't obtained can still do the Hang Glider yet.old trick somewhat, you'll still descend.

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** On a related note, the game encourages you to go for OneHundredPercentCompletion in a region by finding ''everything'' (lore, places of interests, Shrines of Life, etc). Finding everything unlocks artifacts to find in that region and obtaining said artifacts boosts your stats, which stays permanently between regions. Expect to spend a lot of time searching every square inch of the current region.

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** On a related note, the game encourages you to go for OneHundredPercentCompletion in a region by finding ''everything'' (lore, places of interests, Shrines of Life, etc). Finding everything unlocks artifacts to find has your gear and future gear in that region labeled with a "+", which has its stats carry over to adjacent regions, but doesn't affect you in further regions beyond that. Likewise, you're encouraged to get artifacts, but they're always hidden in the most dangerous zones and obtaining said the artifacts boosts only give a small boost to minor things such as bigger lamp radius or faster swim speed.
* TheyChangedItNowItSucks: The release of beta was quickly trashed by people that saw how different the game was compared to the alpha version; EXP is no longer a thing and gear is what determines most of
your stats, which stays permanently between regions. Expect to spend a lot of time searching every square inch of strength. Villages only show up on the current region.map if you find them. Skill trees, and by extension, certain skills, were gutted. The biggest complaint comes from region locked gear where whatever gear you find in one region becomes worthless in a different region. The fandom were more or less not happy with the changes.

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* VaporWare: A very, ''very'' common accusation these days, since it's been ''years'' between major updates. The cynical half of the BrokenBase is convinced the game will never see further development. Eventually {{Averted}}, as on September 6th 2019 it was announced the game was slated to release on Steam that year.

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* ScrappyMechanic:
** Region locked gear. Any gear you find will have its stats reduced to the bare minimum if you cross into another region. This means that your most powerful equipment can become worthless the moment you cross a region border, forcing you to find gear all over again. The rule also applies to mobility gear, which means if you're crossing a border by boat or hang glider, they'll suddenly vanish into thin air. It's likely that this was done to prevent the player from getting powerful gear and then steamrolling everything as they explored. Thankfully, you can use your gear again if you go back to the region you found them in.
** On a related note, the game encourages you to go for OneHundredPercentCompletion in a region by finding ''everything'' (lore, places of interests, Shrines of Life, etc). Finding everything unlocks artifacts to find in that region and obtaining said artifacts boosts your stats, which stays permanently between regions. Expect to spend a lot of time searching every square inch of the current region.
* VaporWare: A very, ''very'' common accusation these days, back in the day since it's it had been ''years'' between major updates. The cynical half of the BrokenBase is was convinced the game will never see further development. Eventually {{Averted}}, as on September 6th 2019 it was announced the game was slated to release on Steam that year.
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None

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** Mages:
*** During beta, holding Shift as you fell would have your mage slowly fall and avoid fall damage. Doing this from a huge height helped you cover longer distances, especially if you haven't obtained the Hang Glider yet.

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* BrokenBase: Everyone had hype for the game once the alpha version went up for sale back in July of 2013. Many months had gone by since the alpha release and there hadn't been any updates to the game since then nor was there any word from the developer himself, despite people trying to get a hold of him. The sudden drop in updates and communication divided the fanbase into two camps; one side believes the developer created a scam to steal everyone's money and they want a refund while the other side believes that updates will come regardless on whether the developer talks about it or not.

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* BrokenBase: BrokenBase:
**
Everyone had hype for the game once the alpha version went up for sale back in July of 2013. Many months had gone by since the alpha release and there hadn't been any updates to the game since then nor was there any word from the developer himself, despite people trying to get a hold of him. The sudden drop in updates and communication divided the fanbase into two camps; one side believes the developer created a scam to steal everyone's money and they want a refund while the other side believes that updates will come regardless on whether the developer talks about it or not.


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** The beta heavily divided the community. Several things from alpha were changed or removed, such as EXP no longer used to level up, several abilities being removed, gear being more difficult to find, and all gear and mobility items vanish when you go to a new region. Many people hated the changes and felt the six year wait wasn't worth it while others feel the game is better than it was in alpha and that the complainers are making a stink over nothing.

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It says quite clearly on the page for And The Fandom Rejoiced not to link to it. It is for in-universe examples and links from the descriptions at the beginning of related trope pages only. Also, that's not how example indentation works, and Examples Are Not Recent.


* {{SugarWiki/And the Fandom Rejoiced}}: September 6th 2019 was the day that five years of relative silence were broken, revealing Cube World was slated to be released in September/October of ''that year''. The fandom went ''berserk'' from joy. Best summed up in this tweet.
-->@onemcadams: What's the opposite of shambles? Because cube world community is currently in it



*** However, after making a few more posts showcasing the new stuff he was working on, Wollay went quiet again for several more months, causing people to, once again, fear that he fell off the face of the earth and stole the money people used to buy the game while the other side of the camp says this is how Wollay operates and shouldn't be rushed.
*** Recently the Picroma website has disabled both registration and the store page. Though Wollay's wife Pixxie has been replying to emails, people are still largely unimpressed by this move, though the faithful believe this could be a preparatory step towards the next big update.

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*** ** However, after making a few more posts showcasing the new stuff he was working on, Wollay went quiet again for several more months, causing people to, once again, fear that he fell off the face of the earth and stole the money people used to buy the game while the other side of the camp says this is how Wollay operates and shouldn't be rushed.
*** Recently the ** The Picroma website has disabled both registration and the store page. Though Wollay's wife Pixxie has been replying to emails, people are still largely unimpressed by this move, though the faithful believe this could be a preparatory step towards the next big update.



* VaporWare: A very, ''very'' common accusation these days, since it's been (as of Jul '15) over ''two years'' since the last major update. The cynical half of the BrokenBase is convinced the game will never see further development. Eventually {{Averted}}, as on September 6th 2019 it was announced the game was slated to release on Steam that year.

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* VaporWare: A very, ''very'' common accusation these days, since it's been (as of Jul '15) over ''two years'' since the last ''years'' between major update.updates. The cynical half of the BrokenBase is convinced the game will never see further development. Eventually {{Averted}}, as on September 6th 2019 it was announced the game was slated to release on Steam that year.

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