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** It's generally agreed that Creator/DebiDerryberry's reprisal of Nina is much better than her prior performances in the animated shorts and UsefulNotes/NintendoDS version of ''VideoGame/CrashOfTheTitans'', sounding less like her usual voice and more like Amy Gross' version.

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** It's generally agreed that Creator/DebiDerryberry's reprisal of Nina is much better than her prior performances in the animated shorts and UsefulNotes/NintendoDS Platform/NintendoDS version of ''VideoGame/CrashOfTheTitans'', sounding less like her usual voice and more like Amy Gross' version.



*** When concept art for a Spyro-themed track was shown off, pretty much everyone expected him to appear as a guest. The announcement that every character from ''Nitro Kart'' would be in the game furthered this belief for a number of people due to him being present as a [[GuestFighter guest character]] in the UsefulNotes/GameBoyAdvance version of the game.

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*** When concept art for a Spyro-themed track was shown off, pretty much everyone expected him to appear as a guest. The announcement that every character from ''Nitro Kart'' would be in the game furthered this belief for a number of people due to him being present as a [[GuestFighter guest character]] in the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance version of the game.



* MemeticTroll: N. Tropy gained this reputation upon the reveal of a [[GameBreakingBug data corruption glitch]] connected to his time trials in the UsefulNotes/PlayStation4 version, which players have to beat if they want to unlock him. The fandom promptly latched onto that as N. Tropy using his time powers to intentionally mess with players who want to use him, which fits surprisingly well with his [[{{Jerkass}} natural personality]].

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* MemeticTroll: N. Tropy gained this reputation upon the reveal of a [[GameBreakingBug data corruption glitch]] connected to his time trials in the UsefulNotes/PlayStation4 Platform/PlayStation4 version, which players have to beat if they want to unlock him. The fandom promptly latched onto that as N. Tropy using his time powers to intentionally mess with players who want to use him, which fits surprisingly well with his [[{{Jerkass}} natural personality]].

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*[[Awesome/VideoGameLevels Awesome Levels]]: Megamix Mania (and, by proxy, the Rustland GP as a whole) has been so beloved by fans after its launch that some are hoping that a ''Crash'' game based on its concept will get made in the future.



* BestLevelEver: Megamix Mania (and, by proxy, the Rustland GP as a whole) has been so beloved by fans after its launch that some are hoping that a ''Crash'' game based on its concept will get made in the future.
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* IKnewIt:
** Fans suspected the inclusion of Crunch Bandicoot, a major character from the post-Naughty Dog games, due to the confirmation that the game would have tracks and karts from ''Nitro Kart''.
** On a more negative note, a number of fans suspected that microtransactions for the Pit Stop would be added at a later date. As of August 2019 that unfortunately came to pass, although the microtransactions were surprisingly lenient by Creator/{{Activision}} standards.
** Several Spyro-related elements were predicted long before they were actually revealed:
*** When concept art for a Spyro-themed track was shown off, pretty much everyone expected him to appear as a guest. The announcement that every character from ''Nitro Kart'' would be in the game furthered this belief for a number of people due to him being present as a [[GuestFighter guest character]] in the UsefulNotes/GameBoyAdvance version of the game.
*** Certain fans predicted that Sparx would be added as the invincibility mask equivalent for the Spyro characters. This was proven true.
*** Gems are indeed used as the substitute for Wumpa Fruit on Spyro Circuit.
*** Spyro uses some of his power-up colours from the ''VideoGame/SpyroReignitedTrilogy''.
** Some fans expected that there might be a Christmas/holiday-themed Grand Prix to go along with a Halloween one. Both were confirmed with the reveal of the Spooky and Winter Festival [=GPs=], respectively.
** Some elements related to the Spooky Grand Prix had been anticipated and came true:
*** Some of the general content is indeed related to ''VideoGame/CrashTwinsanity'', including the Nina's Nightmare track having Academy of Evil influences, and a skin based on that game's unused Evil Coco concept, [[{{Bowdlerise}} albeit heavily altered for modern sensibilities]].
*** The general assumption was that Nina, N. Brio and Komodo Moe would all arrive in the same [=GP=], which was correct.
*** There is a Halloween theme for the bonus skins, as expected.
*** Certain fans thought about the possibility of DLC racers returning with new skins sometime after their [=GP=] was over, and could arrive with items that failed to be implemented in the Pit Stop. Both got confirmed with the arrival of the Witch Tawna skin and the Tawna Pink paint job as well as Spyro's Winter Guardian skin.
** Some more fan theories got confirmed in relation to the Neon Circus Grand Prix:
*** Some of the people who noticed the datamine leak for it assumed that this would be the one that would finally confirm King Chicken, and the amount of hints pointing towards his inclusion, mainly the mural of a chicken with five eggs in the Lost Ruins hub. They were right.
*** One strategy guide for ''VideoGame/CrashBandicootTheWrathOfCortex'' gave Neo Cortex a backstory of him coming from a clown family, so a clown skin inspired by this piece of trivia from the older continuity made sense to a fair few fans. Sure enough, the Neon Circus GP gave him one.
*** There was the hope that Rilla Roo would get some level of involvement to reference ''VideoGame/CrashBash'', [[MarketBasedTitle which is called]] ''Carnival'' in Japan. That came true, via a banner pitting him against Koala Kong, another character who appeared in that game, with Rilla Roo himself becoming playable in the following GP.
*** The Nitro Squad members were expected to get more distinct outfits[[note]]Back in the Nitro Tour Grand Prix, all of them and Tawna sported the same type of bonus skin, but with different colors.[[/note]] for their Circus skins in this GP, which is the case; Ami is a ringleader, while Liz, Megumi and Isabella are performers with different skills (fire dancer, hula hoop busker/harlequin and acrobat, respectively).
*** At least one fan thought the Koala Carnival could have a big jump area, similarly to the Hyper Spaceway and Electron Avenue tracks. There's one right at the start of it.
*** The Twitter artist [=NitroNeato=] [[https://twitter.com/nitroneato/status/1179376868664979457 managed to accurately guess]] that Pasadena would wear pink lipstick.
** Yet more fan theories have been confirmed, once the Winter Festival Grand Prix finally got unveiled:
*** Ever since the start of the [=GP=]s, it was heavily suspected that Yaya Panda would eventually become playable, especially since the Rocket kart from ''Nitro Kart 2'' came with the Nitro Tour GP. She eventually did come the Winter Festival GP. Furthermore, some expected her to have a smaller height like Coco and Nina, since her source game [[GraphicsInducedSuperDeformed made everyone there this way]], and Stephanie Sheh was correctly predicted to be the one to voice her.
*** Several fans assumed that the fight banner in Koala Carnival hinted towards Rilla Roo coming later on. They were proven right.
*** There was the assumption that Beenox might have been aware of the myth surrounding Fasty the Hippo and decided to include him in some way. They did, albeit [[CreatorProvincialism as a moose]] [[SuspiciouslySimilarSubstitute with a slightly different name]], no less.
*** Due to the datamine, at least one fan expected Nash's Legendary skin to be based on the [=NPCs=] seen in Meteor Gorge. This is 100% true.
** On a more negative note, there has been a lot of speculation as to whether the Beenox Pack was the very last update the game would receive, since it was never specified that it would be the last... As of September 1st, Beenox finally did announce that, yes, the Beenox Pack was ''the'' last update.
** The [=YouTuber=] Johnny Cooper 64 [[https://www.youtube.com/watch?v=-rjRBVtxCnM had correctly predicted]] that the Grand Prix for January would have a [[AfterTheEnd post-apocalyptic]] theme, some days before the announcement.
** The arrival of the Rustland Grand Prix continues the trend of confirming assumptions:
*** Due to the name of the GP having "rust" in it, fans were expecting for Rusty Walrus to be involved in some fashion. He definitely is, via a graffiti of him and a [[ImpactSilhouette dented wall]] found on N.Gin's ruined battleship.
*** A select few fans figured that with the addition of characters from the majority of the series, the oddball Megamix would show up sooner or later. Which happened, as he's the sole new racer for this GP. Some fans also figured that the mixed villains' voices and victory podium animations would all be incorporated.
** Some fans were certain that Beenox could still continue to release extra content, like new racers and karts, after the Grand Prix events end. This view has been proven to be valid, once Beenox stated in a blog post on February 14, 2020 that the addition of smaller extra content will be maintained after the 8th and final GP. Also, some saw that the end of the [=GP=]s was coming, due to the Rustland GP only bringing a single racer.
** The [=YouTuber=] [=MisterBo=] [[https://www.youtube.com/watch?v=RLvh1aFZ7IA correctly predicted]] that there would be a space-themed Grand Prix.
** Quite a few elements in the Gasmoxia Grand Prix had been anticipated for months before their unveiling:
*** Emperor Velo the XXVII (in his bulky robotic body, not the real one), was seen coming by fans ever since the launch of the game, due to his conspicuous absence from the base roster despite the rest of the playable characters from ''Nitro Kart'' being present to start with. He was also accurately expected to cap off the final Grand Prix as its only star racer.
*** Emperor Velo is indeed present as the opponent for new time trial times.
*** The kart Velo and his Champions use in ''Nitro Kart'''s boss races was seen as a given, since it was the only kart from the game to be missing at the game's launch.
** The first post-Grand Prix update brings with it a host of new theory confirmations:
*** At least [[https://www.reddit.com/r/crashbandicoot/comments/fdlmsu/what_if_the_developer_times_reward_was_a_geary/ one fan thought]] that Geary would get a legendary skin based on Beenox's former mascot. This is eventually confirmed within this update, along with other Beenox-related content. It also confirmed suspicions about the skin being the teased item that would "make fans very happy".
*** Most fans were sure about Baby Cortex and Baby Tropy eventually arriving in the game, despite them missing out on the Back N. Time GP.
*** A few supporters were hoping for the Lab Assistant to become playable, which came true.
*** Some fans did an accurate educated guess about the Beenox time trial ghosts not being any new racers.
*** As expected, the secret bonus racer teased in earlier datamines is here.
** During the production of ''Nitro Kart'', the idea of [[https://www.crashmania.net/images/games/crash-nitro-kart/artwork/environments/environments-5914708ac2c5c-2.jpg bringing back CTR tracks with updated graphics]] had been thrown around but ultimately scrapped. 16 years later and it's the ''Nitro Kart'' tracks getting that treatment in a ''Crash Team Racing'' remake.
** The Twitter user [=NitroNeato=] [[https://twitter.com/nitroneato/status/1177694147123261447 drew Tawna as a witch]], a few days before her official witch skin got unveiled.
** The Twitter user Esmael J drew [[https://twitter.com/EsmaelJr_/status/1222232587105710085 a picture of most of the female characters with Rustland-themed skins]], giving Liz a skull facepaint and skull shoulderpad. Once the Gasmoxia Grand Prix arrived, Liz's space pirate outfit just so happened to have a skull pattern on it.
** The Twitter user Hudson Hatley reposted [[https://twitter.com/HudsonHatley/status/1229107027290578947 this comic featuring Emperor Velo]], a mere four days before his confirmation. In addition, some fan artists had depicted Velo being angry with Oxide for "stealing" his title of fastest racer in the galaxy, yet the CTR TV report shows that Oxide actually ''invited'' Velo, as they're on friendly terms.
** Canadian Guy Eh [[https://twitter.com/Canadianguyehh/status/1242682031546535941 posted this montage of pitched-up N. Tropy voices]], the day before Baby Tropy was confirmed, with an even higher-pitched voice to match.

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Renamed trope


* QuestionableCasting: After the Nitro Tour GP, no new voice actors have been added. This has occasionally led to some unusual casting choices:
** Creator/TomKenny replacing Creator/MauriceLaMarche as N. Brio hasn't really gone over well. Many longtime fans of the series who were highly anticipating N. Brio finally making his racing game debut were particularly disappointed by the change in his voice, with some saying the change is so noticeable that it no longer sounds like N. Brio at all. This was only punctuated when Roger Craig Smith (Chick's voice actor) took over as Brio the following game, and managed a near perfect replica of La Marche's version, meaning ''Nitro-Fueled'' missed out on an ideal casting choice.
** Creator/DebiDerryberry replacing Shanelle Workman as Pasadena O'Possum received the most flak out of all recasts. While Derryberry's previous voicework as Nina has been recieved well, her take on Pasadena's has been criticized for sounding ''too'' much like Coco, almost omitting out the Southern accent.
** Creator/JohnDiMaggio replacing Danny Mann as Ebenezer Von Clutch wasn't too well-received either. For many, [=DiMaggio=]'s take on the character sounds far higher-pitched and less convincingly German-sounding than Mann's, with some believing that Creator/CoreyBurton would've made a better replacement instead.
** Although not hated entirely, André Sogliuzzo replacing Creator/SteveBlum as Emperor Velo XXVII has been a let down to many fans who had been anticipating his return, in which Sogliuzzo's performance as the Emperor is criticized for sounding too high-pitched, not quite accomplishing the same baritone ColdHam Blum gave him.
** While Ike Amadi doesn't sound too far off, many questioned why the game cast Kevin Michael Richardson for Stew and yet ''didn't'' have him reprise Crunch.



* WTHCastingAgency: After the Nitro Tour GP, no new voice actors have been added. This has occasionally led to some unusual casting choices:
** Creator/TomKenny replacing Creator/MauriceLaMarche as N. Brio hasn't really gone over well. Many longtime fans of the series who were highly anticipating N. Brio finally making his racing game debut were particularly disappointed by the change in his voice, with some saying the change is so noticeable that it no longer sounds like N. Brio at all. This was only punctuated when Roger Craig Smith (Chick's voice actor) took over as Brio the following game, and managed a near perfect replica of La Marche's version, meaning ''Nitro-Fueled'' missed out on an ideal casting choice.
** Creator/DebiDerryberry replacing Shanelle Workman as Pasadena O'Possum received the most flak out of all recasts. While Derryberry's previous voicework as Nina has been recieved well, her take on Pasadena's has been criticized for sounding ''too'' much like Coco, almost omitting out the Southern accent.
** Creator/JohnDiMaggio replacing Danny Mann as Ebenezer Von Clutch wasn't too well-received either. For many, [=DiMaggio=]'s take on the character sounds far higher-pitched and less convincingly German-sounding than Mann's, with some believing that Creator/CoreyBurton would've made a better replacement instead.
** Although not hated entirely, André Sogliuzzo replacing Creator/SteveBlum as Emperor Velo XXVII has been a let down to many fans who had been anticipating his return, in which Sogliuzzo's performance as the Emperor is criticized for sounding too high-pitched, not quite accomplishing the same baritone ColdHam Blum gave him.
** While Ike Amadi doesn't sound too far off, many questioned why the game cast Kevin Michael Richardson for Stew and yet ''didn't'' have him reprise Crunch.
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** Nitro Court's crystal challenge is the last to be unlocked, and is arguably the easiest in adventure mode. The layout of the course is very simple and you have two whole minutes to collect all of the crystals, which easily offsets the trouble the hazards may pose.
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Authors Saving Throw is now a Trivia trope and thus requires input from Word Of God.


* AuthorsSavingThrow: When the seasonal content ended, instead of making it TemporaryOnlineContent, the Pit Stop was put on near permanent rotation, with a selection of characters, karts and miscellany offered to be purchased at the player's leisure, with two refresh tokens given free each day, allowing ''everyone'' to manage HundredPercentCompletion, instead of those people who aced every event during the game's initial release.
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* SugarWiki/HeartwarmingMoments:
** Crash and Coco do a high five and then dance together in the true ending.
** In a really weird and kind of twisted way, the way that Pinstripe now hugs his gun whenever he loses.
** Megumi takes [[GracefulLoser losing really well]], to the point where she happily claps and gives thumbs up to whoever actually won the race.
** When Spyro places second or third, [[HeterosexualLifePartners Sparx]] tries to cheer him up by flying around and doing some tricks.
** Yaya being added to the game over one year after the mobile racing games she hailed from [[KeepCirculatingTheTapes got taken down from Apple's App Store]] and being given a much [[GenkiGirl sweeter personality]] overall.
** Despite bearing the brunt of fans' concerns and criticisms, Beenox staffers still felt appreciative of them and included a special "Thank You" message in [[https://blog.activision.com/crash-bandicoot/2020-01/Race-through-the-Post-Apocalyptic-themed-Rustland-Grand-Prix-for-Crash-Team-Racing-Nitro-Fueled the blog post for the Rustland GP]]:
---> While we at Beenox are incredibly proud of this game, we absolutely know that its success wasn't possible without the intensely loyal and passionate fanbase. You all have given the life to this game which has sustained it from launch. We truly believe that Crash fans are some of the best fans in gaming!
** The Lab Assistant's victory animation is a ThrowTheDogABone after spending nearly twenty years as a hapless {{Mook}}, as he stands there in disbelief at first, before jumping around happily, and looking like he’s about to cry.
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Anything That Moves is a disambiguation


** Fake Crash became something of one, due to the premise for Prehistoric Playground: stealing N. Tropy's scepter and messing with the timeline, which resulted in the track essentially being made in his image. This has lead to some jokes about him having had intercourse with ''[[AnythingThatMoves every living]] [[HotSkittyOnWailordAction creature]]'' in the Mesozoic era.

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** Fake Crash became something of one, due to the premise for Prehistoric Playground: stealing N. Tropy's scepter and messing with the timeline, which resulted in the track essentially being made in his image. This has lead to some jokes about him having had intercourse with ''[[AnythingThatMoves every living]] ''every living [[HotSkittyOnWailordAction creature]]'' in the Mesozoic era.
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Badass Baritone has been disambiguated


** Although not hated entirely, André Sogliuzzo replacing Creator/SteveBlum as Emperor Velo XXVII has been a let down to many fans who had been anticipating his return, in which Sogliuzzo's performance as the Emperor is criticized for sounding too high-pitched, not quite accomplishing the same BadassBaritone ColdHam Blum gave him.

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** Although not hated entirely, André Sogliuzzo replacing Creator/SteveBlum as Emperor Velo XXVII has been a let down to many fans who had been anticipating his return, in which Sogliuzzo's performance as the Emperor is criticized for sounding too high-pitched, not quite accomplishing the same BadassBaritone baritone ColdHam Blum gave him.
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* AuthorsSavingThrow: When the seasonal content ended, instead of making it TemporaryOnlineContent, the Pit Stop was put on near permanent rotation, with a selection of characters, karts and miscellany offered to be purchased at the player's leisure, with two refresh tokens given free each day, allowing ''everyone'' to manage HundredPercentCompletion, instead of those people who aced every event during the game's initial release.
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A Date With Rosie Palms is no longer a trope


* AccidentalInnuendo: When watching Pasadena's bottle-spraying victory podium animation from certain angles, she looks like she's doing something [[ADateWithRosiePalms much less wholesome]]. Given [[ChivalrousPervert who she is]], this isn't ''too'' surprising.

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* AccidentalInnuendo: When watching Pasadena's bottle-spraying victory podium animation from certain angles, she looks like she's doing something [[ADateWithRosiePalms much less wholesome]].wholesome. Given [[ChivalrousPervert who she is]], this isn't ''too'' surprising.
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** Fans who aren't put off by Rilla Roo's goofy-looking modern take on his face have found it funny in a ridiculous sort of way, even being somewhat comparable to WesternAnimation/{{Shrek}}.

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** Fans who aren't put off by Rilla Roo's goofy-looking modern take on his face have found it funny in a ridiculous sort of way, even being somewhat comparable to WesternAnimation/{{Shrek}}.Franchise/{{Shrek}}.



** Rilla Roo's makeover had a fairly mixed response. While he does very much act and sound the same as his ''Bash'' self, his design is drastically altered in favour of a bizarre stout top-heavy frame and completely redesigned, WesternAnimation/{{Shrek}}-esque face with a large chin and goatee. To say Rilla's design was polarising upon first reveal to the fanbase would be a massive understatement.

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** Rilla Roo's makeover had a fairly mixed response. While he does very much act and sound the same as his ''Bash'' self, his design is drastically altered in favour of a bizarre stout top-heavy frame and completely redesigned, WesternAnimation/{{Shrek}}-esque Franchise/{{Shrek}}-esque face with a large chin and goatee. To say Rilla's design was polarising upon first reveal to the fanbase would be a massive understatement.
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* HighTierScrappy: Because unlike in the original game, USF speeds are different for each character class, Speed characters are faster than the other classes even while using USF. Additionally, due to the advent of U-turning, the main weakness that Speed characters are supposed to have, that being turning control, is completely negated. This technique alone makes them feel like they have stats equivalent to [[GameBreaker PAL Penta]] in the original game, only they can power-slide on a straightway, something that OG PAL Penta couldn't do easily due to his maxed-out turning. Before engine select got added with the Spooky GP, which allows any character to use the Speed stats, any single character in this stat category was almost guaranteed to be in the ComplacentGamingSyndrome group, with the biggest offenders being Ami, Crunch, and Spyro due to them already being {{Ensemble Darkhorse}}s.

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* HighTierScrappy: Because unlike in the original game, USF speeds are different for each character class, Speed characters are faster than the other classes even while using USF. Additionally, due to the advent of U-turning, the main weakness that Speed characters are supposed to have, that being turning control, is completely negated. This technique alone makes them feel like they have stats equivalent to [[GameBreaker PAL Penta]] in the European version of the original game, only they can power-slide on a straightway, something that OG PAL Penta couldn't do easily due to his maxed-out turning. Before engine select got added with the Spooky GP, which allows any character to use the Speed stats, any single character in this stat category was almost guaranteed to be in the ComplacentGamingSyndrome group, with the biggest offenders being Ami, Crunch, and Spyro due to them already being {{Ensemble Darkhorse}}s.
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Not hindsight for this work


** [[https://www.youtube.com/watch?v=qnHC3Cy4hGo In his review of]] VideoGame/MarioKartSuperCircuit, WebVideo/ScottTheWoz (ironically) says he would love to play with "Random" (a item box on the character selection screen [[ExactlyWhatItSaysOnTheTin which picks a random character]]). One Beenox employee must have taken him too seriously.
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** Beenox's statement about the end of updates had them tease the prospect of future game projects in the same breathd. This, combined with the rumor of a ''Crash'' Player vs. Player game mentioned by the insider [=TheGamingRevolution=] had several fans believe that they would be the main developer of the next spin-off game in the series, with some believing that it could be a party game (since Beenox already did a racing game via ''Nitro-Fueled'', and the series' 25th anniversary would happen in 2021).

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** Beenox's statement about the end of updates had them tease the prospect of future game projects in the same breathd.breath. This, combined with the rumor of a ''Crash'' Player vs. Player game mentioned by the insider [=TheGamingRevolution=] had several fans believe that they would be the main developer of the next spin-off game in the series, with some believing that it could be a party game (since Beenox already did a racing game via ''Nitro-Fueled'', and the series' 25th anniversary would happen in 2021). This game would later be confirmed at the 2022 Game Awards as ''Crash Team Rumble'', but it was instead developed by Toys for Bob, who also developed ''It's About Time''.
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** [[NoPortForYou The PC port]].[[note]]''Nitro-Fueled'' is infamous for never having received a PC release like the other revival ''Crash'' and ''Spyro'' games have, but because it is so extremely acclaimed in the fanbase (even approaching SacredCow territory in some circles), fan demand for a PC release remains extremely high. If there is a rumor that there will be a ''Crash'' announcement going around, expect several comments hoping that it is the announcement of a PC release for ''Nitro-Fueled'', even if the rumor or news heavily implies it is something totally unrelated.[[/note]]
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Requires Word Of God confirmation


* AuthorsSavingThrow:
** Fans were disappointed that Oxide couldn't be unlocked in [[VideoGame/CrashTeamRacing the original version]] without cheat devices, at least partly due to technical limitations of the time. Said technical limitations no longer pose a threat, so he's now an unlockable character in the remake. He's also available right from the start if you buy the ''[[LimitedSpecialCollectorsUltimateEdition Nitros Oxide Edition]]'' of the game.
** Like Oxide before, the home console version of ''VideoGame/CrashNitroKart'' made the boss characters Krunk, Nash, Norm (Small Norm and Big Norm), and Geary unplayable, with the UsefulNotes/GameBoyAdvance version of the game being the only version where they were unlockable. Now they join Oxide as being PromotedToPlayable, with Geary even becoming a default character as of the final update.
** The fact that the game has characters from the post-Creator/NaughtyDog games is this for those who feared those games would be ignored entirely after the ''VideoGame/CrashBandicootNSaneTrilogy'' returned to the continuity of the first three games.
** While all the extra characters had been welcomed, some were growing a little concerned that [[TheSmurfettePrinciple Coco was apparently the only female character in the entire roster at first]]. This was fixed with the announcement of Tawna and the Trophy Girls being added in not long post-launch. By proxy, Tawna's inclusion meant that Naughty Dog characters that weren't in the original game were being taken into consideration after all.
** Much like the ''VideoGame/SpyroReignitedTrilogy'', you have the option to switch between the remastered soundtrack of ''Nitro-Fueled'' or the original "Legacy" soundtrack from ''Crash Team Racing'' and ''Crash Nitro Kart''. This was a point of major praise for the ''Reignited Trilogy'' considering the ''N. Sane Trilogy'' did not have this feature at all.
** A minor nitpick a lot of fans had was the ''Nitro Kart'' bosses using Uka Uka as their mask rather than the Velo Mask they originally had.[[note]]Granted, this was also the case in the [=GBA=] version of ''Nitro Kart'' due to the mask being AdaptedOut there.[[/note]] The game's first big patch on July 3, 2019, which coincided with the first Grand Prix, brought back the Velo Mask.
** Though well-liked, Nitro Tour was criticized for forcing players to exclusively use new content in order to gain Nitro multipliers: in particular, the Nitro Squad in their Motorsport skins each carried a whopping 25% Nitro boost alone. In response, Back N. Time and all future Grand Prix events include Nitro multipliers for both past kart parts and characters who receive new skins in the Pit Stop, allowing for more freedom of character variety online. This also saves players more on Wumpa Coins since most of the relevant content is either available at launch or free to earn in Adventure Mode.
** While the game was well received upon unveiling, many fans were still divided over the continuing of remakes over making a new ''Crash'' game. ''Nitro-Fueled'' ultimately takes a happy medium, remaking ''CTR'' fully and faithfully (as well as reimagining a fair amount of ''Nitro Kart'' and a handful of ''Tag Team Racing'') but using the Grand Prix to add a plethora of new material. By the end of the Grand Prix run, there were enough new tracks, modes and characters to practically make a small scale sequel to ''Team Racing'' and ''Nitro Kart''.
** For those who wanted to play as their favorite characters but are sorely disappointed that they have to play as either a [[LowTierLetdown Turning or Balanced Class]], the Engine Swap feature is available to the player's liking as of the Halloween-themed Grand Prix, which also introduced a drifting-centric class.
** [[https://blog.activision.com/crash-bandicoot/2019-10/Spooky-Grand-Prix-has-come-to-Crash-Team-Racing-Nitro-Fueled As of the October Grand Prix]], the weekend bonus will now apply to any races in arcade mode as long as the console is connected to the internet, meaning that people without online subscriptions will have a much easier time gaining coins.
** The Drift class was heavily disliked due to its stats not matching up with its display. As of the October 10 update, however, it was given a tweak now being able to represent its actual stats and able to go nearly as fast as the speed class.
** Mystery Caves was going to be Koala Kong's home track in the original ''Team Racing'', before he got cut due to memory limitations. The Neon Circus Grand Prix fixes this with Koala Kong not only being playable at last, but also having a home track of his own: Koala Carnival.
** The Spyro and Friends GP was lambasted upon release for its signature track being tedious to get through, incredibly penalizing for going off-road and having a terrible wumpa coin rate in addition to Spyro himself being the only GP star to not have a legendary skin. The Spooky and Neon Circus [=GPs=] on the other hand not only gave their stars legendary skins, which included higher boosts, but each introduced a new game mode ([[TemporaryOnlineContent ghost hunting]] and Ring Rally, respectively, in addition to the former GP adding the Drift class), doubled the Nitro gains for the quick daily missions and their tracks are the quickest to get through on top of having some of the best coin rates in the game. Nina's Nightmare in particular is the fifth-most efficient track when comparing gains to Oxide times.
** Those disappointed about Spyro not coming with a legendary skin during his own GP were thrilled when the Winter Festival GP came: he finally got one in the form of Winter Guardian Spyro.
** Navigating through the customization menus was something of a chore at first due to the slow scrolling speed, especially regarding the increasingly large amount of downloadable stickers. Once the Winter Festival Grand Prix came, the menus were fixed so that they can scroll much faster.
** Those who missed out on getting the national flag stickers for the Nitro Tour GP couldn't obtain them in the following ones, even when the Nitro Squad returned with some of the GP's content. This issue was eventually addressed in the Rustland Grand Prix, adding them back in for everyone to obtain again.
** There was a long-standing concern about what type of content would come after the end of the Grand Prix events, and ''if'' there would be any. Luckily, the entire community didn't need to worry; two days before the end of the Rustland GP, Beenox noted in a blog post that they would continue to release new characters, karts, decals, paint jobs and skins, shortly after the next GP concludes.
** After two decades of being [[HufflepuffHouse underutilized as a setting]] outside of ''VideoGame/CrashBash'''s final boss battle, Gasmoxia got featured as the focus of the final GP, with a track that shows it off more properly.
** For the longest time, fans have complained about the sheer amount of invisible walls littered around several tracks as well as the botched out Global Leaderboards that saves Time Trial records from lap exploits. Come the post-Grand Prix update, the invisible walls were ''completely'' patched out as well as clearing out the Global Leaderboards from exploited records, leaving out the genuine ones.
** While otherwise beloved, the Grand Prix events wore out players that felt pressured to collect the themed racers and items via the Nitro Gauge and leaderboards, with the concern of losing them for a long time. The post-GP update not only put the majority of existing items back in the Pit Stop, it also introduced a new Wumpa Coin-based achievement system, allowing all players to clear them at their own leisure.

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