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* DevelopersForesight: In HG2, if you attempt to enter the ski jumping event while having the flight wing item equipped, it will be removed. Makes sense given that being able to literally fly in a distance based event would probably be ridiculously overpowered. If you hack the game or use the debug menu to enter it with a flight wing, it will reveal that you are restricted to a considerably smaller amount of the map, only being allowed to go up to about 1100 meters.

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* DevelopersForesight: In HG2, Road Trip Adventure ([=HG2=]), if you attempt to enter the ski jumping event while having the flight wing item equipped, it will be removed. Makes sense given that being able to literally fly in a distance based event would probably be ridiculously overpowered. If you hack the game or use the debug menu to enter it with a flight wing, it will reveal that you are restricted to a considerably smaller amount of the map, only being allowed to go up to about 1100 meters.
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* DevelopersForesight: In HG2, if you attempt to enter the ski jumping event while having the flight wing item equipped, it will be removed. Makes sense given that being able to literally fly in a distance based event would probably be ridiculously overpowered. If you hack the game or use the debug menu to enter it with a flight wing, it will reveal that you are restricted to a considerably smaller amount of the map, only being allowed to go up to about 1100 meters.
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* SuspiciouslySimilarSong: Subverted. A lot of the tracks from ''[=HG2=]'' were originally composed by Michael Walthius. See HarsherInHindsight above.

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* ContestedSequel: Road Trip Adventure (HG2) is generally considered the best due to the WideOpenSandbox giving the illusion of a worldwide road-trip, relaxing storyline, memorable characters, and varied racetracks. Gadget Racers (HG3) is seen as a step-back due to smaller and closed-off open-world and SequelDifficultySpike, while Choro Q (HG4) is generally seen as a different game due to being handled by different developer, and it shows (very different characterization, different controls for non-racing events, and different handling system, though HG4's racetrack is seen to be more varied and more outlandish).

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* ContestedSequel: Road Trip Adventure (HG2) ([=HG2=]) is generally considered the best due to the WideOpenSandbox giving the illusion of a worldwide road-trip, relaxing storyline, memorable characters, and varied racetracks. Gadget Racers (HG3) ([=HG3=]) is seen as a step-back due to smaller and closed-off open-world and SequelDifficultySpike, while Choro Q (HG4) ([=HG4=]) is generally seen as a different game due to being handled by different developer, and it shows (very different characterization, different controls for non-racing events, and different handling system, though HG4's [=HG4=]'s racetrack is seen to be more varied and more outlandish).



* TheScrappy: The Zasto trio from ''HG 4''. Every time you cruise by Goltica's Chocolate Factory, these three will constantly ask you for money [[ButThouMust until you say yes]].
* ScrappyMechanic: And how! Nearly every single game in the series had at least one of these. Prime examples include gas, ironically, from ''Choro Q Wonderful'' and the other Road trip games, brake locking from ''HG 1'', and spinning out or bouncing all over the place from ''HG 4''.

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* HarsherInHindsight: As of January 2023, it's difficult to go back and play ''[=HG2=]''/''Road Trip Adventure'' nowadays as a large chunk of the game's soundtrack including those featured in E-Radio when free-roaming [[https://www.reddit.com/r/gaming/comments/10ih4yd/20_years_after_a_ps2_game_is_released_the_artist/ was plagarized from American composer Michael Walthius' MIDI tracks]] from the 1997 album "Dreaming in Stereo" and no credit was given to him '''for 20 years''' until the players found out the tracks were stolen before approaching the artist about the terrible news.
* TheScrappy: The Zasto trio from ''HG 4''.''[=HG4=]''. Every time you cruise by Goltica's Chocolate Factory, these three will constantly ask you for money [[ButThouMust until you say yes]].
* ScrappyMechanic: And how! Nearly every single game in the series had at least one of these. Prime examples include gas, ironically, from ''Choro Q Wonderful'' and the other Road trip games, brake locking from ''HG 1'', ''[=HG1=]'', and spinning out or bouncing all over the place from ''HG 4''.''[=HG4=]''.



** Atlus gives us Kamikaze from Choro Q (HG 4). Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.
* ThatOneLevel: Planet Jump from Choro Q (HG 4) thanks to it's low gravity mechanic making driving ''very'' difficult.

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** Atlus gives us Kamikaze from Choro Q (HG 4).(''[=HG4=]''). Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.
* ThatOneLevel: Planet Jump from Choro Q (HG 4) (''[=HG4=]'') thanks to it's low gravity mechanic making driving ''very'' difficult.



* WhatDoYouMeanItsForKids: Not entirely the series itself but come Shin Combat Choro Q and Choro Q HG 4 and you will see themes of death, horror (especially ''the living dead'') and corruption involved in the stories. [[SarcasmMode Very appropriate for a +3 game with deformed vehicles, isn't it?]]

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* WhatDoYouMeanItsForKids: Not entirely the series itself but come Shin ''Shin Combat Choro Q Q'' and Choro ''Choro Q HG 4 [=HG4=]'' and you will see themes of death, horror (especially ''the living dead'') and corruption involved in the stories. [[SarcasmMode Very appropriate for a +3 game with deformed vehicles, isn't it?]]
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* NoExportForYou: Most games, since it's based on a Japanese toy franchise. But Choro Q ''HG 3'', which was supposed to be released in the US as "Road Trip Adventure Avenue" by Conspiracy entertainment, [[WhatCouldHaveBeen was canceled for reasons unknown]].
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Added DiffLines:

* ContestedSequel: Road Trip Adventure (HG2) is generally considered the best due to the WideOpenSandbox giving the illusion of a worldwide road-trip, relaxing storyline, memorable characters, and varied racetracks. Gadget Racers (HG3) is seen as a step-back due to smaller and closed-off open-world and SequelDifficultySpike, while Choro Q (HG4) is generally seen as a different game due to being handled by different developer, and it shows (very different characterization, different controls for non-racing events, and different handling system, though HG4's racetrack is seen to be more varied and more outlandish).
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As a sugar wiki item, moved to its own subpage


* FunnyMoments: In one mission in HG 4, you have to help with a trade of slot cars. When you meet the car who started the trade, he talks about everything that happened with the trade offscreen. Your PlayerCharacter's response?
--> '''PlayerCharacter''': Your story is long.
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* ViewerGenderConfusion: Norkia is a man, but extremely feminine, and fonds of flowers. His body isn't a giveaway, either. [[http://www.bhe.co.jp/QHG4/nov_f11.html Even the official website has a page about it]].

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* ViewerGenderConfusion: Norkia is a man, but extremely feminine, and fonds fond of flowers. His body isn't a giveaway, either. [[http://www.bhe.co.jp/QHG4/nov_f11.html Even the official website has a page about it]].
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** May happen in [=HG2=], depending on the viewer. Some males have brightly colored bodies.

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** May happen in [=HG2=], depending on the viewer. Some males have brightly colored bodies.bodies.
* WhatDoYouMeanItsForKids: Not entirely the series itself but come Shin Combat Choro Q and Choro Q HG 4 and you will see themes of death, horror (especially ''the living dead'') and corruption involved in the stories. [[SarcasmMode Very appropriate for a +3 game with deformed vehicles, isn't it?]]
Is there an issue? Send a MessageReason:
None


* FunnyMoments: In one mission, you have to help with a trade of slot cars. When you meet the car who started the trade, he talks about everything that happened with the trade offscreen. Your PlayerCharacter's response?

to:

* FunnyMoments: In one mission, mission in HG 4, you have to help with a trade of slot cars. When you meet the car who started the trade, he talks about everything that happened with the trade offscreen. Your PlayerCharacter's response?
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Goddamit, I always do this!


--> '''PlayerCharacter''': You're story is long.

to:

--> '''PlayerCharacter''': You're Your story is long.
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None

Added DiffLines:

* FunnyMoments: In one mission, you have to help with a trade of slot cars. When you meet the car who started the trade, he talks about everything that happened with the trade offscreen. Your PlayerCharacter's response?
--> '''PlayerCharacter''': You're story is long.
Is there an issue? Send a MessageReason:
None


* TheScrappy: The Zasto trio from HG 4. Every time you cruises by Goltica's Chocolate Factory, these three will constantly ask you for money [[ButThouMust until you say yes]].

to:

* TheScrappy: The Zasto trio from HG 4. ''HG 4''. Every time you cruises cruise by Goltica's Chocolate Factory, these three will constantly ask you for money [[ButThouMust until you say yes]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheScrappy: The Zasto trio from HG 4. Every time you cruises by Goltica's Chocolate Factory, these three will constantly ask you for money [[ButThouMust until you say yes]].
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: The Phantom from Penny Racers Party: Turbo-Q Speedway, (Choro Q Wii). Not only is he bigger than everyone else, but he is also surprisingly fast for his size. Not only that, but he's also guaranteed to catch up with you if you don't have the right parts. Not only that, but the track you face him on, The Lab-o-rinth, is also pretty difficult because of the track's complicated layout. Making this boss surprisingly NintendoHard.
** Atlus gives us Kamikaze from Choro Q. Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.

to:

* ThatOneBoss: The Phantom from Penny Racers Party: Turbo-Q Speedway, (Choro Q Wii). Not only is he bigger than everyone else, but he is also surprisingly fast for his size. Not only that, but size, and he's also guaranteed to catch up with you if you don't have the right parts. Not only that, but What makes things worse is the track you face him on, The Lab-o-rinth, is also pretty difficult because of the track's complicated layout. Making this boss surprisingly NintendoHard.
which has a very nauseating and confusing layout.
** Atlus gives us Kamikaze from Choro Q.Q (HG 4). Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.
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None

Added DiffLines:

* ThatOneLevel: Planet Jump from Choro Q (HG 4) thanks to it's low gravity mechanic making driving ''very'' difficult.

Added: 283

Changed: 1

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* NoExportForYou: Most games, since it's based on a Japanese toy franchise. But Choro Q ''HG 3'', which was supposed to be released in the US as "Road Trip Adventure Avenue" by Conspiracy entertainment, [[WhatCouldHaveBeen was canceled for reasons unknown]].

to:

* NoExportForYou: Most games, since it's based on a Japanese toy franchise. But Choro Q ''HG 3'', which was supposed to be released in the US as "Road Trip Adventure Avenue" by Conspiracy entertainment, [[WhatCouldHaveBeen was canceled for reasons unknown]]. unknown]].
* ScrappyMechanic: And how! Nearly every single game in the series had at least one of these. Prime examples include gas, ironically, from ''Choro Q Wonderful'' and the other Road trip games, brake locking from ''HG 1'', and spinning out or bouncing all over the place from ''HG 4''.

Added: 59

Changed: 9

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* CultClassic: This is what many fans regard the series as.



* ThatOneBoss: The Phantom from Penny Racers Party: Turbo-Q Speedway, (Choro Q Wii). Not only is he bigger than everyone else, but he is also surprisingly fast for his size. Not only that, but he's also guaranteed to catch up with you if you don't have the right parts. Not only that, but the track you face him on, The Lab-o-rinth is also pretty difficult due to the track's complicated layout. Making this boss surprisingly NintendoHard.

to:

* ThatOneBoss: The Phantom from Penny Racers Party: Turbo-Q Speedway, (Choro Q Wii). Not only is he bigger than everyone else, but he is also surprisingly fast for his size. Not only that, but he's also guaranteed to catch up with you if you don't have the right parts. Not only that, but the track you face him on, The Lab-o-rinth Lab-o-rinth, is also pretty difficult due to because of the track's complicated layout. Making this boss surprisingly NintendoHard.
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None


** Kamikaze from Choro Q Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.

to:

** Atlus gives us Kamikaze from Choro Q Q. Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Kamikaze from Choro Q Especially on Trans Trip SL. Once he gets ahead of you, there is absolutelty ''zero chance'' of you ever catching up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoExportForYou: Most games, since it's based on a Japanese toy franchise. But Choro Q ''HG 3'', which was supposed to be released in the US as "Road Trip Adventure Avenue" by Conspiracy entertainment, [[WhatCouldHaveBeen was canceled for reasons unknown]].
* ThatOneBoss: The Phantom from Penny Racers Party: Turbo-Q Speedway, (Choro Q Wii). Not only is he bigger than everyone else, but he is also surprisingly fast for his size. Not only that, but he's also guaranteed to catch up with you if you don't have the right parts. Not only that, but the track you face him on, The Lab-o-rinth is also pretty difficult due to the track's complicated layout. Making this boss surprisingly NintendoHard.
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None


* NeedsMoreLove: Not just Choro Q HG series, but the toys too. Maybe cutesy SuperDeformed yet detailed versions of cars wouldn't catch on everywhere else. Plus they actually give those pennies a purpose.
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Added DiffLines:

* NeedsMoreLove: Not just Choro Q HG series, but the toys too. Maybe cutesy SuperDeformed yet detailed versions of cars wouldn't catch on everywhere else. Plus they actually give those pennies a purpose.

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