Follow TV Tropes

Following

History YMMV / ChampionsOfNorrath

Go To

OR

Added: 79

Changed: 6

Is there an issue? Send a MessageReason:
None


** Shamans, if for no other reason than they can turn GodDamnBats into a DemonicSpider by enchanting their weapons, and can '''ressurect''' those same enchanted enemies.

to:

** Shamans, if for no other reason than they can turn GodDamnBats into a DemonicSpider by enchanting their weapons, and can '''ressurect''' '''resurrect''' those same enchanted enemies.



* {{Squick}}: The Plane Of Diesease. Just that Plane. A short example: the land is made of [[spoiler: rotting flesh, pockmarked with boils, and with hair serving as trees]].

to:

* {{Squick}}: The Plane Of Diesease.Disease. Just that Plane. A short example: the land is made of [[spoiler: rotting flesh, pockmarked with boils, and with hair serving as trees]].trees]].
* SpiritualSuccessor: To Snowblind's own ''VideoGame/BaldursGateDarkAlliance''.



** In the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren in the Plane Of Fire.
*** The sneaking can, however, be cheesed with Gate Scrolls, as using one to leave and then return will reset the Ai from having 'caught' you can giving you precious seconds to run before they spot you again. This can take a LONG time, but so long as you have the money to keep buying gate scrolls, you shouldn't have to worry.

to:

** In the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren brethren in the Plane Of Fire.
*** The sneaking can, however, be cheesed with Gate Scrolls, as using one to leave and then return will reset the Ai AI from having 'caught' you can giving you precious seconds to run before they spot you again. This can take a LONG time, but so long as you have the money to keep buying gate scrolls, you shouldn't have to worry.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SoOkayItsAverage: The series has its fans, but critical response went this way and most outsiders tend to, as well. More so with ''Return to Arms'', which is not so downgraded as to suffer from {{Sequelitis}} but generally viewed as not as good as ''Norrath''.
Is there an issue? Send a MessageReason:
None


* Squick: The Plane Of Diesease. Just that Plane.

to:

* Squick: {{Squick}}: The Plane Of Diesease. Just that Plane. A short example: the land is made of [[spoiler: rotting flesh, pockmarked with boils, and with hair serving as trees]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The sneaking can, however, be cheesed with Gate Scrolls, as using one to leave and then return will reset the Ai from having 'caught' you can giving you precious seconds to run before they spot you again. This can take a LONG time, but so long as you have the money to keep buying gate scrolls, you shouldn't have to worry.
Is there an issue? Send a MessageReason:


* ThatOneLevel: The absolute worst level in Return to Arms the is the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.
** I beg to differ, the '''worst''' level in the entire game is the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren in the Plane Of Fire.
*** The stealth sequence in the Plane of Storms is relatively trivial when you realize that Gate Scrolls allow you to pop in and out of the level and temporarily disables their aggro when you reappear. If one approaches and you don't have something like the Root spell to stop them, you can use a Gate Scroll to warp out then back in and run past them before they react.
*** The worst level in the entire game is the challenge mission you need to beat in the Plane of Torment to unlock its Bloodstone Shard level. You have all equipment removed, all skills including passives disabled, and have to make your way through a difficult and lengthy level using explosive barrels to kill enemies. If you weren't investing in your strength stat, then it might actually be impossible due to the importance of having a high strength stat to deal barehanded damage.

to:

* ThatOneLevel: The absolute worst level in ThatOneLevel:
** In
Return to Arms the is Arms, the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.
** I beg to differ, the '''worst''' level in the entire game is In the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren in the Plane Of Fire.
*** ** The stealth sequence in the Plane of Storms is relatively trivial when you realize that Gate Scrolls allow you to pop in and out of the level and temporarily disables their aggro when you reappear. If one approaches and you don't have something like the Root spell to stop them, you can use a Gate Scroll to warp out then back in and run past them before they react.
*** The worst level in the entire game is the
challenge mission you need to beat in the Plane of Torment to unlock its Bloodstone Shard level. You have all equipment removed, all skills including passives disabled, and have to make your way through a difficult and lengthy level using explosive barrels to kill enemies. If you weren't investing in your strength stat, then it might actually be impossible due to the importance of having a high strength stat to deal barehanded damage.
Is there an issue? Send a MessageReason:
None


** I beg to differ, the '''worst''' level in the entire game is the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren in the Plane Of Fire.

to:

** I beg to differ, the '''worst''' level in the entire game is the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren in the Plane Of Fire.Fire.
*** The stealth sequence in the Plane of Storms is relatively trivial when you realize that Gate Scrolls allow you to pop in and out of the level and temporarily disables their aggro when you reappear. If one approaches and you don't have something like the Root spell to stop them, you can use a Gate Scroll to warp out then back in and run past them before they react.
*** The worst level in the entire game is the challenge mission you need to beat in the Plane of Torment to unlock its Bloodstone Shard level. You have all equipment removed, all skills including passives disabled, and have to make your way through a difficult and lengthy level using explosive barrels to kill enemies. If you weren't investing in your strength stat, then it might actually be impossible due to the importance of having a high strength stat to deal barehanded damage.
Is there an issue? Send a MessageReason:
None


** Shamen, if for no other reason than they can turn GodDamnBats into a DemonicSpider by enchanting their weapons, and can '''ressurect''' those same enchanted enemies.

to:

** Shamen, Shamans, if for no other reason than they can turn GodDamnBats into a DemonicSpider by enchanting their weapons, and can '''ressurect''' those same enchanted enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Squick: The Plane Of Diesease. Just that Plane.


Added DiffLines:

*** He is only that tough due to copious amounts of FakeDifficulty, 90% of his attacks can break your blocks and ''knock you down.'' Oh, before you get any ideas of just running from him and shooting him, he '''will''' catch up, and proceed with the above.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemonicSpider: TheBrute enemies (the minotaurs, yetis, etc.) are [[LightningBruiser able to kill you really fast, take tons of abuse, and chase and CATCH you.]]
** Shamen, if for no other reason than they can turn GodDamnBats into a DemonicSpider by enchanting their weapons, and can '''ressurect''' those same enchanted enemies.


Added DiffLines:

** Powerful Weapon + Misty Globe + Whet Stone = InstantDeathRadius to your enemies.
*GodDamnBats: many of the "basic" enemies, [[ZergRush who come in swarms]], [[DemonicSpider lordy help you if they have enchanted weapons.]]

Added: 1344

Changed: 576

Is there an issue? Send a MessageReason:
None


* GameBreaker: The High Elf Clerics are A:) Melee Powerhouses, B:) Able to easily heal themselves and allies, and C:) break the "normal" balance by being more CombatMedic than SquishyWizard or GlassCannon. The only thing that keeps them in REMOTE balance is the fact they can't wield bows, and have weaker ranged spells.



** [[spoiler: Mithaniel Marr]] in Return to Arms. He has an attack where he leaps at you with his sword, which does heavy damage, tracks your movement, and knocks you to the floor. If he lands this even once you're pretty much screwed as he will proceed to spam the move before you can get up until you die.
* ThatOneLevel: The absolute worst level in Return to Arms the is the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.

to:

** [[spoiler: Mithaniel Marr]] in Return to Arms. He has an attack where he leaps at you with his sword, which does heavy damage, tracks your movement, and knocks you to the floor. If he lands this even once you're pretty much screwed as he will proceed to spam the move before you can get up until you die.
die.
** Every freakin' boss is MUCH tougher than any of the enemies. '''More so''' if you have a "melee-only" GlassCannon class.
* ThatOneLevel: The absolute worst level in Return to Arms the is the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.again''.
** I beg to differ, the '''worst''' level in the entire game is the Plane of Storms, there is a part where you have to sneak past InvincibleMinorMinions that double as the DemonicSpider of the level, as they can and '''will''' One-Hit-Kill if they spot you, and after you get the shard, you have to go back and '''fight them!''' The only good thing about this level is the fact the golem enemies here deal much less damage than their bretheren in the Plane Of Fire.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: Pelys is notoriously more difficult to kill than any other boss, [[spoiler: INCLUDING Inoruuk]] especially if you're playing a low level SquishyWizard.

to:

* ThatOneBoss: Pelys is notoriously more difficult to kill than any other boss, [[spoiler: INCLUDING Inoruuk]] especially if you're playing a low level SquishyWizard. And he's the ''first'' boss you fight!
Is there an issue? Send a MessageReason:
None


* Main/ThatOneBoss: Pelys is notoriously more difficult to kill than any other boss, [[spoiler: INCLUDING Inoruuk]] especially if you're playing a low level SquishyWizard.

to:

* Main/ThatOneBoss: ThatOneBoss: Pelys is notoriously more difficult to kill than any other boss, [[spoiler: INCLUDING Inoruuk]] especially if you're playing a low level SquishyWizard.



* Main/ThatOneLevel: The absolute worst level in Return to Arms the is the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.

to:

* Main/ThatOneLevel: ThatOneLevel: The absolute worst level in Return to Arms the is the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Main/ThatOneBoss: Pelys is notoriously more difficult to kill than any other boss, [[spoiler: INCLUDING Inoruuk]] especially if you're playing a low level SquishyWizard.
** [[spoiler: Mithaniel Marr]] in Return to Arms. He has an attack where he leaps at you with his sword, which does heavy damage, tracks your movement, and knocks you to the floor. If he lands this even once you're pretty much screwed as he will proceed to spam the move before you can get up until you die.
* Main/ThatOneLevel: The absolute worst level in Return to Arms the is the Plane of Water on the Good alignment path. It requires you to push three blocks all the way to a series of holes in three separate, long caves, with your movement speed reduced as you're underwater. To top off how boringly tedious it is, there's a bug that affects both the Good and Evil versions of this level that can prevent the necessary quest item from appearing (if the shell that's supposed to drop it happens to contain a bomb), forcing you to ''redo the entire level over again''.

Top