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* TearJerker: The ending. Everyone's celebrating the return of light to Morning Land, but then Billy quickly becomes miserable and sighs when he realises that he and his friends must return to their own world, much to the unawareness of the others. However, he returns to his chipper self when he finds himself back to the same place he and his friends were teleported from.



* ThatOneLevel: Mission 1 of Circus Park... Just wow, this stage can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning, and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matters worse, [[GameBreakingBug the Egg will usually FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY]]. The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.

to:

* ThatOneLevel: Mission 1 of Circus Park... Just wow, this stage can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning, and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matters worse, [[GameBreakingBug the Egg will usually FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY]]. The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still. Definitely the most infamous part of the game.
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** The [[https://www.youtube.com/watch?v=SIBFtybQLEw song from the US commercial]] is pretty catchy too.
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** Having trouble with he [[ScrappyMechanic Red Rail]] puzzles? Just jump with an egg a little bit into the rail and you can ride it like a normal Blue Rail.

to:

** Having trouble with he the [[ScrappyMechanic Red Rail]] puzzles? Just jump with an egg a little bit into the rail and you can ride it like a normal Blue Rail.

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* SugarWiki/AwesomeMusic:
** Well, this is a Sonic Team game, so awesome music's a given. "[[https://www.youtube.com/watch?v=KP95m-SN79U Billy's Courage]]", full of creepy breakbeats, harp strums, and a choir of children. This can cause the final boss to become even worse NightmareFuel for some.
** Of course, some of the level themes are awesome in their own right -- for instance, there's "[[https://www.youtube.com/watch?v=CbhHYNcXidw Volcanic Orchestra]]", as well as some of the Blizzard Castle music ("[[https://www.youtube.com/watch?v=qEGwyQDMUhY Lullaby of Snow Mountain]]" and "[[https://www.youtube.com/watch?v=9WroZbZPfM8 Pinball-like Echo]]").
** The [[https://www.youtube.com/watch?v=BIVJhNm2T3g main boss theme]] is also quite good.
** [[https://www.youtube.com/watch?v=9lVdk4KfZGo&hd=1 Chant this Charm]], the game's ending theme.
** The song from the [[https://www.youtube.com/watch?v=SIBFtybQLEw commercial]] is fondly remembered by many, though it doesn't seem to exist as a stand-alone song.



* CrowningMusicOfAwesome: Well, this is a Sonic Team game, so awesome music's a given. "[[https://www.youtube.com/watch?v=KP95m-SN79U Billy's Courage]]", full of creepy breakbeats, harp strums, and a choir of children. This can cause the final boss to become even worse NightmareFuel for some.
** Of course, some of the level themes are awesome in their own right -- for instance, there's "[[https://www.youtube.com/watch?v=CbhHYNcXidw Volcanic Orchestra]]", as well as some of the Blizzard Castle music ("[[https://www.youtube.com/watch?v=qEGwyQDMUhY Lullaby of Snow Mountain]]" and "[[https://www.youtube.com/watch?v=9WroZbZPfM8 Pinball-like Echo]]").
** The [[https://www.youtube.com/watch?v=BIVJhNm2T3g main boss theme]] is also quite good.
** [[https://www.youtube.com/watch?v=9lVdk4KfZGo&hd=1 Chant this Charm]], the game's ending theme.
** The song from the [[https://www.youtube.com/watch?v=SIBFtybQLEw commercial]] is fondly remembered by many, though it doesn't seem to exist as a stand-alone song.
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** Likewise, the third level of Blizzard Castle (where the objective is to make the head of a snowman), is relatively simple, takes place in a small area, and doesn't feature many enemies. It comes as a welcome relief after [[ThatOneBoss Moles]].

to:

** Likewise, the third level of Blizzard Castle (where the objective is to make the head of a snowman), snowman) is relatively simple, takes place in a small area, and doesn't feature many enemies. It comes as a welcome relief after [[ThatOneBoss Moles]].



* CultClassic: While the game didn't exactly light the sales charts on fire, the game still has a dedicated following with some Sega fans clamoring for Sega to make a sequel.

to:

* CultClassic: While the game didn't exactly light the sales charts on fire, the game still has a dedicated following following, with some Sega fans clamoring for Sega to make a sequel.



** Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if it's the only egg available... wait for it to disappear and re-spawn.

to:

** Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if it's the only egg available... wait for it to disappear and re-spawn. This is doubly annoying if you had already fed some fruit to that egg, and triply annoying if you wanted to hatch it.



** [[EvilSorcerer Dark Corvo]] the crow sorcerer is even worse; a lot of his attacks are extremely hard to dodge. For example, his shadow clone of Glur shoots homing bouncy balls, his Saltim clone rapid fires bombs at you, which are very hard to dodge; also, when Dark Corvo clones himself and attacks you, he attacks at high speed, and there is no clue as to which is the real one, and if you don't hit the right one fast enough, he will repeat the attack. It is especially painful that Dark Corvo comes after one of the hardest levels in the game. He's so hard that ''the game actually warns you he's gonna be hard, and this is a [[NintendoHard hard game!]]''

to:

** [[EvilSorcerer Dark Corvo]] the crow sorcerer is even worse; a lot of his attacks are extremely hard to dodge. For example, his shadow clone of Glur shoots homing bouncy balls, and his Saltim clone rapid fires rapid-fires bombs at you, which are very hard to dodge; also, when Dark Corvo clones himself and attacks you, he attacks at high speed, and there is no clue as to which is the real one, and if you don't hit the right one fast enough, he will repeat the attack. It is especially painful that Dark Corvo comes after one of the hardest levels in the game. He's so hard that ''the game actually warns you he's gonna be hard, and this is a [[NintendoHard hard game!]]''



* ToyShip: It seems a decent amount of people in the fandom like the idea of Billy and Rolly. Sadly, the only thing that gave any kind of ShipTease was a 2 second clip in the opening cinematic.

to:

* ToyShip: It seems a decent amount of people in the fandom like the idea of Billy and Rolly. Sadly, the only thing that gave any kind of ShipTease was a 2 second 2-second clip in the opening cinematic.
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* BreatherBoss: Saltim is much easier that the boss before him, although his level (unlike the [[PlatformHell first level of Circus Park]]) also seems [[BreatherLevel easier and more straightforward]] than previous levels.
* BreatherLevel: The second level of Circus Park compared to the rest of Circus Park is easier, theres not as much hard platforming that made the first level of Circus Park hard it mainly has straighforward fighting enemies in it, it's also ridiculous that the second level also has the game's easiest boss in it.

to:

* BreatherBoss: Saltim is much easier that than the boss before him, although his level (unlike the [[PlatformHell first level of Circus Park]]) also seems [[BreatherLevel easier and more straightforward]] than previous levels.
* BreatherLevel: The second level of Circus Park Park, compared to the rest of Circus Park Park, is easier, theres easier; there's not as much hard platforming that made the first level of Circus Park hard hard, and it mainly has straighforward fighting enemies in it, it's it. It's also ridiculous that the second level also has the game's easiest boss in it.



* CrowningMusicOfAwesome: Well, this is a Sonic Team game, so awesome music's a given. "[[http://www.youtube.com/watch?v=KP95m-SN79U Billy's Courage]]", full of creepy breakbeats, harp strums and a choir of children. This can cause the final boss to become even worse NightmareFuel for some.
** Of course, some of the level themes are awesome in their own right-- for instance, there's "[[http://www.youtube.com/watch?v=CbhHYNcXidw Volcanic Orchestra]]", as well as some of the Blizzard Castle music ("[[http://www.youtube.com/watch?v=qEGwyQDMUhY Lullaby of Snow Mountain]]" and "[[http://www.youtube.com/watch?v=9WroZbZPfM8 Pinball-like Echo]]".

to:

* CrowningMusicOfAwesome: Well, this is a Sonic Team game, so awesome music's a given. "[[http://www.youtube.com/watch?v=KP95m-SN79U Billy's Courage]]", full of creepy breakbeats, harp strums strums, and a choir of children. This can cause the final boss to become even worse NightmareFuel for some.
** Of course, some of the level themes are awesome in their own right-- right -- for instance, there's "[[http://www.youtube.com/watch?v=CbhHYNcXidw Volcanic Orchestra]]", as well as some of the Blizzard Castle music ("[[http://www.youtube.com/watch?v=qEGwyQDMUhY Lullaby of Snow Mountain]]" and "[[http://www.youtube.com/watch?v=9WroZbZPfM8 Pinball-like Echo]]".Echo]]").



** Having a hard time cleaning up the puddles of darkness to allow yourself to damage Dark Raven? Don't worry, there's an alternate way to stun him: When eh fires some dark magic missiles at you, Just guide them back at him and hit him with them, and you'll stun him as if you cleared a pool of darkness.

to:

** Having a hard time cleaning up the puddles of darkness to allow yourself to damage Dark Raven? Don't worry, there's an alternate way to stun him: When eh he fires some dark magic missiles at you, Just [[MisguidedMissile just guide them back at him and hit him with them, them]], and you'll stun him as if you cleared a pool of darkness.



** Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its the only egg available... wait for it to disappear and re-spawn.
** '''Red... Rails...''' These appear occasionally, appear in later levels and are supposed to be used to roll eggs to the other side, usually in the form of racing them before they fall off the platform at the end. Problem is, they are infamous for [[GameBreakingBug glitching out and having the egg fall through them]]. [[EasyLevelTrick Thankfully, You can easily bypass these by jumping onto the rail using it as a blue rail]], which makes [[ThatOneLevel Circus Park Mission 1]] actually possible.

to:

** Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its it's the only egg available... wait for it to disappear and re-spawn.
** '''Red... Rails...''' These appear occasionally, appear in later levels levels, and are supposed to be used to roll eggs to the other side, usually in the form of racing them before they fall off the platform at the end. Problem is, they are infamous for [[GameBreakingBug glitching out and having the egg fall through them]]. [[EasyLevelTrick Thankfully, You you can easily bypass these by jumping onto the rail using it as a blue rail]], which makes [[ThatOneLevel Circus Park Mission 1]] actually possible.



* ThatOneAttack: Most of Dark Corvos attacks aren't too tricky to dodge but when he summons the Saltim shadow clone and when Dark Corvo clones himself and attacks you is when it really gets difficult.
* ThatOneBoss: Moles the walrus, he first starts by ice skidding towards you which is easy to doge but then he rolls into a sphere of ice, and very rapidly starts bouncing around the room, and this attack is ''very'' unpredictable, also to make matter worse every time he hits a wall, small ice spheres appear and start bouncing around the room with him, eventually he will stop and allow you to hurt him but those ice spheres are still bouncing around, and while your focusing on hurting him, those ice spheres can hit you, stunning you for a second, and he will repeat this process for the whole fight.
** [[EvilSorcerer Dark Corvo]] the crow sorcerer is even worse, a lot of his attacks are extremely hard to dodge, for example his shadow clone of Glur shoots homing bouncy balls, his Saltim clone rapid fires bombs at you, which are very hard to dodge, also when Dark Corvo clones himself and attacks you, he attacks at high speed, and there is no clue as to which is the real one, and if you don't hit the right one fast enough he will repeat the attack, it is especially painful that Dark Corvo comes after one of the hardest levels in the game. He's so hard that ''the game actually warns you he's gonna be hard, and this is a [[NintendoHard hard game!]]''

to:

* ThatOneAttack: Most of Dark Corvos Corvo's attacks aren't too tricky to dodge dodge, but when he summons the Saltim shadow clone and when Dark Corvo clones himself and attacks you is when it really gets difficult.
* ThatOneBoss: Moles the walrus, he walrus. He first starts by ice skidding towards you you, which is easy to doge dodge, but then he rolls into a sphere of ice, and very rapidly starts bouncing around the room, and this attack is ''very'' unpredictable, also unpredictable. Also, to make matter worse matters worse, every time he hits a wall, small ice spheres appear and start bouncing around the room with him, eventually him. Eventually, he will stop and allow you to hurt him him, but those ice spheres are still bouncing around, and while your you're focusing on hurting him, those ice spheres can hit you, stunning you for a second, and he will repeat this process for the whole fight.
** [[EvilSorcerer Dark Corvo]] the crow sorcerer is even worse, worse; a lot of his attacks are extremely hard to dodge, for example dodge. For example, his shadow clone of Glur shoots homing bouncy balls, his Saltim clone rapid fires bombs at you, which are very hard to dodge, also dodge; also, when Dark Corvo clones himself and attacks you, he attacks at high speed, and there is no clue as to which is the real one, and if you don't hit the right one fast enough enough, he will repeat the attack, it attack. It is especially painful that Dark Corvo comes after one of the hardest levels in the game. He's so hard that ''the game actually warns you he's gonna be hard, and this is a [[NintendoHard hard game!]]''



* ThatOneLevel: Mission 1 of Circus Park... Just wow, this stage can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter worse, [[GameBreakingBug The Egg will usually FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY]], The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.

to:

* ThatOneLevel: Mission 1 of Circus Park... Just wow, this stage can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which (which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning spinning, and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter matters worse, [[GameBreakingBug The the Egg will usually FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY]], LEGITIMATELY]]. The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.
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Not YMMV


* ToyShip: It seems a decent amount of people in the fandom like the idea of Billy and Rolly. Sadly, the only thing that gave any kind of ShipTease was a 2 second clip in the opening cinematic.
* VileVillainSaccharineShow: If not a CrapsaccharineWorld, it could be inferred that this game is an example of this trope, as it was Dark Corvo who summoned the Crows to Morning Land in the first place. Also, it was purely the intention of [[BigBad Dark Raven]] to plunge Morning Land into eternal night.

to:

* ToyShip: It seems a decent amount of people in the fandom like the idea of Billy and Rolly. Sadly, the only thing that gave any kind of ShipTease was a 2 second clip in the opening cinematic.
* VileVillainSaccharineShow: If not a CrapsaccharineWorld, it could be inferred that this game is an example of this trope, as it was Dark Corvo who summoned the Crows to Morning Land in the first place. Also, it was purely the intention of [[BigBad Dark Raven]] to plunge Morning Land into eternal night.
cinematic.

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* EasyLevelTrick:
** Having trouble with he [[ScrappyMechanic Red Rail]] puzzles? Just jump with an egg a little bit into the rail and you can ride it like a normal Blue Rail.
** Having a hard time cleaning up the puddles of darkness to allow yourself to damage Dark Raven? Don't worry, there's an alternate way to stun him: When eh fires some dark magic missiles at you, Just guide them back at him and hit him with them, and you'll stun him as if you cleared a pool of darkness.



* ScrappyMechanic: Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its the only egg available... wait for it to disappear and re-spawn.

to:

* ScrappyMechanic: ScrappyMechanic:
**
Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its the only egg available... wait for it to disappear and re-spawn.re-spawn.
** '''Red... Rails...''' These appear occasionally, appear in later levels and are supposed to be used to roll eggs to the other side, usually in the form of racing them before they fall off the platform at the end. Problem is, they are infamous for [[GameBreakingBug glitching out and having the egg fall through them]]. [[EasyLevelTrick Thankfully, You can easily bypass these by jumping onto the rail using it as a blue rail]], which makes [[ThatOneLevel Circus Park Mission 1]] actually possible.



* ThatOneLevel: Mission 1 of Circus Park can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter worse, [[GameBreakingBug The Egg will usually FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY]], The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.

to:

* ThatOneLevel: Mission 1 of Circus Park Park... Just wow, this stage can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter worse, [[GameBreakingBug The Egg will usually FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY]], The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.

Added: 200

Changed: 392

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None


* ScrappyMechanic: Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its the only egg available... wait for it to disappear and re-spawn.
* ThatOneAttack: Most of Dark Corvos attacks arent too tricky to dodge but when he summons the Saltim shadow clone and when Dark Corvo clones himself and attacks you is when it really gets difficult.

to:

* ScrappyMechanic: Billy can't do anything athletic without an egg. Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its the only egg available... wait for it to disappear and re-spawn.
* TastesLikeDiabetes: ''Billy Hatcher'' is clearly aiming towards a much younger demographic than most of Sega's intellectual properties, which has regrettably alienated a lot of older gamers from ever picking it up.
* ThatOneAttack: Most of Dark Corvos attacks arent aren't too tricky to dodge but when he summons the Saltim shadow clone and when Dark Corvo clones himself and attacks you is when it really gets difficult.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic: Crushing enemies under your giant egg is satisfying and fun. Jumping with the giant egg ''is anything but fun''. Jumping to higher ledges is... '''[[RageQuit unpredictable and infuriating]]'''. Bearing in mind Billy Hatcher is a platforming game, not a boss-run, so the problems quickly start to mount up. Whenever you 'egg bounce' up to a higher platform, ''Billy almost always falls off'', leaving the egg now stuck up in a place you can no longer get to. The player is now forced to either ditch it and search for another one... or if its the only egg available... wait for it to disappear and re-spawn.
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: Mission 1 of Circus Park can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter worse, [GameBreakingBug The Egg will usually '''FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY], The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.

to:

* ThatOneLevel: Mission 1 of Circus Park can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter worse, [GameBreakingBug [[GameBreakingBug The Egg will usually '''FALL FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY], LEGITIMATELY]], The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.
Is there an issue? Send a MessageReason:
Description


* ThatOneLevel: Mission 1 of Circus Park can seriously drive you mad.

to:

* ThatOneLevel: Mission 1 of Circus Park can seriously drive you mad. For those who don't know, you have to hatch a '''Golden Egg''' (Which will be destroyed in one hit from a crow attack/hazard), through a narrow area with fire, red rails, spinning and giant cat crows with very little fruits to grow the egg without killing said crows. Oh, and to make matter worse, [GameBreakingBug The Egg will usually '''FALL THROUGH THE RAILS IF YOU TRY TO DO THE LEVEL LEGITIMATELY], The only saving grace is that you can bypass the glitchy rails by riding them like a blue one via jumping onto them, but still.
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None

Added DiffLines:

* CultClassic: While the game didn't exactly light the sales charts on fire, the game still has a dedicated following with some Sega fans clamoring for Sega to make a sequel.
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* NightmareFuel: The final boss battle is basically a darker version of the main theme. What really sets it into this territory is that the children that sing the main theme are now ''ominously chanting'' in this one.

to:

* NightmareFuel: The final boss battle music is basically a darker version of the main theme. What really sets it into this territory is that the children that sing the main theme are now ''ominously chanting'' in this one.

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Nightmare Fuel and Surprise Difficulty are No Context Examples. I can salvage Nightmare Fuel a little, but someone needs to add context to Surprise Difficulty.


** [[http://www.youtube.com/watch?v=9lVdk4KfZGo&hd=1 Chant this Charm]]

to:

** [[http://www.youtube.com/watch?v=9lVdk4KfZGo&hd=1 Chant this Charm]]Charm]], the game's ending theme.



* NightmareFuel: And loads of it.
* SurpriseDifficulty

to:

* NightmareFuel: And loads The final boss battle is basically a darker version of it.
* SurpriseDifficulty
the main theme. What really sets it into this territory is that the children that sing the main theme are now ''ominously chanting'' in this one.
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None


* NeedsMoreLove: And a sequel.
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** Likewise, the third level of Blizzard Castle (where the objective is to make the head of a snowman), is relatively simple, take place in a small area, and doesn't feature many enemies. It comes as a welcome relief after [[ThatOneBoss Moles]].

to:

** Likewise, the third level of Blizzard Castle (where the objective is to make the head of a snowman), is relatively simple, take takes place in a small area, and doesn't feature many enemies. It comes as a welcome relief after [[ThatOneBoss Moles]].
Is there an issue? Send a MessageReason:
None


* VileVillainSaccharineShow: If not a CrapsaccharineWorld, it could be inferred that this game is an example of this trope, as it was Dark Corvo who summoned the Crows to Morning Land in the first place. Also, it was purely the intention of [[BigBad Dark Raven]] to plunge Morning Land into eternal light.

to:

* VileVillainSaccharineShow: If not a CrapsaccharineWorld, it could be inferred that this game is an example of this trope, as it was Dark Corvo who summoned the Crows to Morning Land in the first place. Also, it was purely the intention of [[BigBad Dark Raven]] to plunge Morning Land into eternal light.night.
Is there an issue? Send a MessageReason:
None


* ToyShip: It seems a decent amount of people in the fandom like the idea of Billy and Rolly. Sadly, the only thing that gave any kind of ShipTease was a 2 second clip in the opening cinematic.

to:

* ToyShip: It seems a decent amount of people in the fandom like the idea of Billy and Rolly. Sadly, the only thing that gave any kind of ShipTease was a 2 second clip in the opening cinematic.cinematic.
* VileVillainSaccharineShow: If not a CrapsaccharineWorld, it could be inferred that this game is an example of this trope, as it was Dark Corvo who summoned the Crows to Morning Land in the first place. Also, it was purely the intention of [[BigBad Dark Raven]] to plunge Morning Land into eternal light.
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** The song from the [[http://www.youtube.com/watch?v=SIBFtybQLEw commercial]] is fondly remembered by many, though it doesn't seem to exist as a stand-alone song.
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* FridgeLogic: The crows, diurnal birds with horrible night vision, want to cause a world of eternal darkness?

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* FridgeLogic: The crows, diurnal birds with horrible night vision, want to cause bring about a world of eternal darkness?
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* FridgeLogic: The crows, diurnal birds with horrible night vision, want to cause a world of eternal darkness?

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Removed: 89

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* ThatOneLevel: Let's just say that mission 1 of Circus Park can seriously drive you mad.


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* ThatOneLevel: Mission 1 of Circus Park can seriously drive you mad.
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* ThatOneLevel: Let's just say that mission 1 of Circus Park can seriously drive you mad.
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** [[http://www.youtube.com/watch?v=9lVdk4KfZGo&hd=1 Chant this Charm]]
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Removing for This Troper.


** [[http://www.youtube.com/watch?v=Vgvvmszbgz0 "G! I! A-N-T! E-G! G! G! I! A-N-T! E-G! G! G! I! A-N-T! E-G! G! YEAH YEAH YEAH YEAH YEAHHH!"]] Great, now that's going to be stuck in my head all day.

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** [[http://www.youtube.com/watch?v=Vgvvmszbgz0 "G! I! A-N-T! E-G! G! G! I! A-N-T! E-G! G! G! I! A-N-T! E-G! G! YEAH YEAH YEAH YEAH YEAHHH!"]] Great, now that's going to be stuck in my head all day.YEAHHH!"]]
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** Likewise, the third level of Blizzard Castle (where the objective is to make the head of a snowman), is relatively simple, take place in a small area, and doesn't feature many enemies. It comes as a welcome relief after [[ThatOneBoss Moles]].
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* BreatherLevel: The second level of Circus Park compared to the rest of Circus Park is easier, theres not as much hard platforming that made the first level of Circus Park hard it mainly has straighforward fighting enemies in it, it's also ridiculous that the second level also has the game's easiest boss in it.
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* CrowningMusicOfAwesome: "[[http://www.youtube.com/watch?v=KP95m-SN79U Billy's Courage]]", full of creepy breakbeats, harp strums and a choir of children. This can cause the final boss to become even worse NightmareFuel for some.

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* CrowningMusicOfAwesome: Well, this is a Sonic Team game, so awesome music's a given. "[[http://www.youtube.com/watch?v=KP95m-SN79U Billy's Courage]]", full of creepy breakbeats, harp strums and a choir of children. This can cause the final boss to become even worse NightmareFuel for some.
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game, not a trope.


* BetterThanItSounds: A chicken-themed platformer where you play as a cheerful kid in a chicken suit that grants him "powers over eggs". It's as loopy as it sounds, but that's part of the fun.

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