History YMMV / AsheronsCall

9th Dec '15 10:31:27 AM NTC3
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* TheyChangedItNowItSucks: This contributed heavily to ''Asheron's Call'' 2 death. Fans of the first game just wanted the first game with a modern graphic engine and some online fantasy game staples like mounts and two-handed weapons that were sorely missing in the first game. Turbine produced something more akin to ''WorldOfWarcraft'', hoping to attract a completely new crowd of gamers. It didn't.

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* GoodBadBugs: Being able to slide around while casting magic was an oversight of the (still intact and in-use) original physics engine. It's been said that Turbine once had a fix ready but decided to leave it out for fear of mage PvP coming down to who fired the first shot (mages are almost game-breakingly powerful in this game) and people subsequently losing interest.
** Being able to PKL (player killer lite, basically standard PvP with almost none of the risks and drawbacks) glitch through a locked door with another player totally ruins any quests that rely on keys or lockpicking.
* ScrappyMechanic: Initially, Spell Research qualified as this. You put a bunch of spell components into a special window to see what happens. You could fail to cast the spell (fizzle) if you either didn't have a high enough skill level, or if you didn't have the right combination of components. Additionally, Spell Economy made it so that the more well-known a spell was, the less effective it became, rendering recipes well-guarded. An Excel macro (known as Split-Pea) was developed to take most of the pain out of the trial and error. Spell Economy was dropped fairly quickly after launch. Later, in mid-2004, Spell Research was dropped as well as having to carry around most types of components, instead being able to obtain Foci for each magic skill that essentially function as every component needed short of Prismatic Tapers and the appropriate Scarab for the level of your spells. The old component system is still an option if you wish to use it, and is even recommended for melee/missile characters that only have item magic for the recall spells. The later introduced Void Magic requires the use of a foci, however, the spells otherwise requiring components that are impossible to obtain such as Bottled Rage.
* TheyChangedItNowItSucks: This contributed heavily to ''Asheron's Call'' 2 death. Fans of the first game just wanted the first game with a modern graphic engine and some online fantasy game staples like mounts and two-handed weapons that were sorely missing in the first game. Turbine produced something more akin to ''WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'', hoping to attract a completely new crowd of gamers. It didn't.
14th Dec '14 4:01:18 PM Bootlebat
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* DemonicSpiders: Hollow minions of all kind due to their [[AntiMagic ability to ignore magic protection]]

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* DemonicSpiders: Hollow minions of all kind kinds due to their [[AntiMagic ability to ignore magic protection]]
25th Nov '14 1:35:06 PM Bootlebat
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* DemonicSpiders: Hollow minions of all kind due to their [[AntiMagic ability to ignore magic protection]]
31st Mar '12 5:03:20 AM SeptimusHeap
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* MegatonAnnouncement: The April 2010 patch notes. Two races from Asheron's Call 2 backported to [=AC1=]? A new crafting skill? A new aetheria slot based on ''VideoGame/TheLordOfTheRingsOnline'' Legendary item system? Character appearance recustomization? All this when the game is, in its twilight years? Holy. Crap.
** The announcements kept coming -- they added another new race not too long after that update, and despite Turbine being bought out, the support for the game has continued (although, admittedly it's not getting as much support as it used to). Still, not bad for one of the oldest [=MMOs=] in history.
** Several new races since then including ''steampunk, clockwork androids'', a completely new magic system, Olthoi Monster Play, and, oh yeah: [[spoiler: [[NamesToRunAwayFromReallyFast Bael'Zharon the Hopeslayer]], the first major antagonist of the game from 10 years ago ''is back'' and this time there's [[OhCrap no one around to re-seal him.]]]]
2nd Mar '12 4:04:19 PM MangaManiac
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* MegatonAnnouncement: The April 2010 patch notes. Two races from Asheron's Call 2 backported to [=AC1=]? A new crafting skill? A new aetheria slot based on the {{Lord of the Rings Online}} Legendary item system? Character appearance recustomization? All this when the game is, in its twilight years? Holy. Crap.

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* MegatonAnnouncement: The April 2010 patch notes. Two races from Asheron's Call 2 backported to [=AC1=]? A new crafting skill? A new aetheria slot based on the {{Lord of the Rings Online}} ''VideoGame/TheLordOfTheRingsOnline'' Legendary item system? Character appearance recustomization? All this when the game is, in its twilight years? Holy. Crap.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.AsheronsCall