History YMMV / AnimalCrossing

29th Jan '17 7:51:38 AM Josef5678
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** Towards the climax of ''TheTerribleSecretOfAnimalCrossing'', [[spoiler:the protagonist learns that his and all the other towns are on a secluded island, and in one of the MultipleEndings he decides to build a raft to escape from it]]. Perhaps that's where Nintendo got the idea for the ''Desert Island Escape'' minigame?

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** Towards the climax of ''TheTerribleSecretOfAnimalCrossing'', ''LetsPlay/TheTerribleSecretOfAnimalCrossing'', [[spoiler:the protagonist learns that his and all the other towns are on a secluded island, and in one of the MultipleEndings he decides to build a raft to escape from it]]. Perhaps that's where Nintendo got the idea for the ''Desert Island Escape'' minigame?
28th Jan '17 4:53:24 PM SonicLover
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Added DiffLines:

** Towards the climax of ''TheTerribleSecretOfAnimalCrossing'', [[spoiler:the protagonist learns that his and all the other towns are on a secluded island, and in one of the MultipleEndings he decides to build a raft to escape from it]]. Perhaps that's where Nintendo got the idea for the ''Desert Island Escape'' minigame?
27th Jan '17 2:15:40 PM 8BrickMario
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** Wisp in the "Welcome amiibo" update. Sure, the cards and figurines to use him cost money, but with them, Wisp becomes a ''villager ordering service'' that can let you retrieve old villagers whenever desired and break the 16 cycle, and you're able to evict undesirable villagers in the chosen one's stead. He can also summon exclusive characters to the campground, who have unique items in their campers and can be invited to move in as well!
25th Jan '17 7:38:36 PM GastonRabbit
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*** New Leaf introduced 4 brand-new types of player faces (3 for males, since the 4th new male face was previously a female-exclusive face). Out of all the new faces, [[http://vignette3.wikia.nocookie.net/animalcrossing/images/0/0e/Fs4b_CAB.png/revision/latest?cb=20130823230256&format=webp these]] [[http://vignette1.wikia.nocookie.net/animalcrossing/images/e/ee/Fs4g_CAB.png/revision/latest?cb=20130823230447&format=webp faces]] garnered the most attention, due to their uncanny resemblance to [[http://knowyourmeme.com/memes/lenny-face the Lenny Face]].
*** There is a player face that has droopy eyes, and it's available for both genders. The [[http://vignette4.wikia.nocookie.net/animalcrossing/images/6/60/Fs4g_BBA.png/revision/latest?cb=20130823230258&format=webp female version]] looks fine enough. [[http://vignette2.wikia.nocookie.net/animalcrossing/images/7/7f/Fs4b_BBA.png/revision/latest?cb=20130823230255&format=webp The male version on the other hand...]]
* UnfortunateImplications: While player customization is praised for the most part, if you want your character to have a darker skin tone, you need to resort to tanning, which is a time consuming and complicated hurdle for many players who want to play a character with a dark skin tone, as seen [[https://howmanyprincesses.wordpress.com/2013/06/09/gender-expression-and-race-in-animal-crossing/ here]] and [[http://clockworkworlds.com/post/53240010750/me-on-the-screen-race-in-animal-crossing-new here]]. You need to be outside for at least an hour a day on a sunny days during the summer months, or go to Tortimer Island in ''New Leaf'' and you need to repeat the process for several days to get darker. Also the tan gradually fades after several days so in order to keep the desired tan, you need to do this constantly. In ''Happy Home Designer'' however, the option for different skin tones is available from the start.

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*** New Leaf introduced 4 four brand-new types of player faces (3 (three for males, since the 4th fourth new male face was previously a female-exclusive face). Out of all the new faces, [[http://vignette3.wikia.nocookie.net/animalcrossing/images/0/0e/Fs4b_CAB.png/revision/latest?cb=20130823230256&format=webp these]] [[http://vignette1.wikia.nocookie.net/animalcrossing/images/e/ee/Fs4g_CAB.png/revision/latest?cb=20130823230447&format=webp faces]] garnered the most attention, due to their uncanny resemblance to [[http://knowyourmeme.com/memes/lenny-face the Lenny Face]].
*** There is a player face that has droopy eyes, and it's available for both genders. The [[http://vignette4.wikia.nocookie.net/animalcrossing/images/6/60/Fs4g_BBA.png/revision/latest?cb=20130823230258&format=webp female version]] looks fine enough. [[http://vignette2.wikia.nocookie.net/animalcrossing/images/7/7f/Fs4b_BBA.png/revision/latest?cb=20130823230255&format=webp The male version version, on the other hand...hand....]]
* UnfortunateImplications: While player customization is praised for the most part, if you want your character to have a darker skin tone, you need to resort to tanning, which is a time consuming time-consuming and complicated hurdle for many players who want to play a character with a dark skin tone, as seen [[https://howmanyprincesses.wordpress.com/2013/06/09/gender-expression-and-race-in-animal-crossing/ here]] and [[http://clockworkworlds.com/post/53240010750/me-on-the-screen-race-in-animal-crossing-new here]]. You need to be outside for at least an hour a day on a sunny days during the summer months, or go to Tortimer Island the island in the [=GameCube=] game or ''New Leaf'' Leaf'', and you need to repeat the process for several days to get darker. Also the tan gradually fades after several days so in order to keep the desired tan, you need to do this constantly. In ''Happy Home Designer'' however, the option for different skin tones is available from the start.



** Blanca appears to be wearing a dress a la the female villagers, and "Blanca" is itself the feminine version of the Spanish word for white, such that you might give a girl if you had no sense of humor. But Blanca is evidently just as much a dude as a [[NamesTheSame similarly named]] ''Franchise/StreetFighter'' character.

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** Blanca appears to be wearing a dress a la the female villagers, and "Blanca" is itself the feminine version of the Spanish word for white, such that you might give a girl if you had no sense of humor. But However, Blanca is evidently just as much a dude as a [[NamesTheSame similarly named]] named ''Franchise/StreetFighter'' character.



** Some villagers fall into this due to their species only wearing what seems to be dresses. (They are actually shirts, it's just that they're apparently too long for their bodies)

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** Some villagers fall into this due to their species only wearing what seems to be dresses. (They are actually shirts, it's just that they're apparently too long for their bodies)bodies.)



** For a long time, people have thought that Lyle was a weasel. Then came a Nintendo Treehouse stream for Happy Home Designer during E3 2015, where it was revealed that his niece is actually a river otter.

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** For a long time, people have thought that Lyle was a weasel. Then came a Nintendo Treehouse stream for Happy ''Happy Home Designer Designer'' during E3 2015, where it was revealed that his niece is actually a river otter.



** In ''City Folk,'' Lyle the insurance-hawking otter went from the most [[TheScrappy annoying and despicable character in the game]], constantly hounding the player to buy his policies, to a chronically depressed sulker in a job he despises, playing a StepfordSmiler for everyone who walks through the doors. Ouch. He was like that in ''Wild World'' as well--try running into him at The Roost to see just how world-weary he is when not in "trying to sell the player insurance" mode.

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** In ''City Folk,'' Folk'', Lyle the insurance-hawking otter went from the most [[TheScrappy annoying and despicable character in the game]], constantly hounding the player to buy his policies, to a chronically depressed sulker in a job he despises, playing a StepfordSmiler for everyone who walks through the doors. Ouch. He was like that in ''Wild World'' as well--try running into him at The Roost to see just how world-weary he is when not in "trying to sell the player insurance" mode.



** After hearing Tom Nook's backstory, portraying him as a poor and idealistic boy broken by the realities of business and a failure to become successful, his best friend and possible love interest Sable being unable to see him as the cheerful child he once was...some just find it impossible to hate him.

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** After hearing Tom Nook's backstory, portraying him as a poor and idealistic boy broken by the realities of business and a failure to become successful, his best friend and possible love interest Sable being unable to see him as the cheerful child he once was... some just find it impossible to hate him.



* AccidentalInnuendo: Nearing the end, Ai says "Boys have a nice warmth". Either way you hear it, it sounds sexual.
* BigLippedAlligatorMoment: Pascal's segment doesn't really make much sense. Don't worry; you won't hear from him ever again.

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* AccidentalInnuendo: Nearing Near the end, Ai says "Boys have a nice warmth". Either way you hear it, it sounds sexual.
* BigLippedAlligatorMoment: Pascal's segment doesn't really make much sense. Don't worry; worry, you won't hear from him ever again.



* TearJerker: [[spoiler: Margie/Sally moving away, and Ai's desperation in trying to find her. Margie's winter visit, too.]]

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* TearJerker: [[spoiler: Margie/Sally [[spoiler:Margie/Sally moving away, and Ai's desperation in trying to find her. Margie's winter visit, too.]]
25th Jan '17 7:32:37 PM GastonRabbit
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** The intro to "Soulful K.K." kinda sounds like "Lean on Me"
** "Rockin' K.K." is practically the same as the New Age Retro Hippie music from ''VideoGame/{{Earthbound}}'', which in turn was a Suspiciously Similar Song to Chuck Berry's "Johnny B. Goode".

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** The intro to "Soulful K.K." kinda sounds like "Lean on Me"
Me".
** "Rockin' K.K." is practically the same as very similar to the New Age Retro Hippie music from ''VideoGame/{{Earthbound}}'', ''VideoGame/{{EarthBound}}'', which in turn was a Suspiciously Similar Song suspiciously similar to Chuck Berry's Music/ChuckBerry's "Johnny B. Goode".



** "K.K. Adventure", introduced in ''New Leaf'' sounds a lot like "He's a Pirate" from ''Franchise/PiratesOfTheCaribbean'' [[HilariousInHindsight and retroactively]] like ''VideoGame/SuperSmashBros'' ''for Nintendo 3DS/Wii U''[='s=] main theme.

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** "K.K. Adventure", introduced in ''New Leaf'' Leaf'', sounds a lot like "He's a Pirate" from ''Franchise/PiratesOfTheCaribbean'' [[HilariousInHindsight and retroactively]] like ''VideoGame/SuperSmashBros'' ''for ''VideoGame/SuperSmashBros for Nintendo 3DS/Wii U''[='s=] main theme.



** Be prepared to spend anywhere from half an hour to ''half the bloody day'' looking for a coelacanth on a rainy/snowy day. Nnngggggrrrrgg...
** The Snowman furniture series is the hardest one to get because, unlike the other 3 special series (where you can get the whole set and some extras in a few hours) this one can (and likely will) take somewhere between 15 days to 3 months ''at a minimum'' to get the whole thing. Add to this the fact that if the snowman is not perfect you won't get a reward and you have the most annoying sidequest ever.

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** Be prepared to spend anywhere from half an hour to ''half the bloody day'' looking for a coelacanth on a rainy/snowy day. Nnngggggrrrrgg...
Nnngggggrrrrgg....
** The Snowman furniture series is the hardest one to get because, because unlike the other 3 three special series (where you can get the whole set and some extras in a few hours) hours), this one can (and likely will) take somewhere between 15 days to 3 three months ''at a minimum'' to get the whole thing. Add to this the fact that if the snowman is not perfect you won't get a reward and you have the most annoying sidequest ever.



** The Pave furniture series in ''New Leaf'' can only be gained on Festivale (unlike most holiday furniture that you can get all month). To get it you must give Pave three of which ever color feather he asks for (caught by the bug net or trading with villagers). This time consuming activity gets even worse when you realize that what item you get is completely random.
** Getting Katie's items in ''New Leaf''. First, you need to have Katie show up in your town (as long as you've connected online, there's a small chance that Katie will appear on a given day). The easy part is guiding her to the train station and have a friend who has their town open. Once you've dropped her off, you'll get a letter from her the next day. You can get one of six items (including her picture), but much like Pave, the item that you'll get in the mail is random. If you let someone drop off Katie in your town, she'll be ready to leave for another town in 3 days.
** How about accumulating '''999,999,999''' bells for your bank account? It's necessary to get every item in the game... well, without cheating. (Even then, you need to cheat in the [=GameCube=] ''Animal Crossing'' to get two NES games...)
** Good luck getting 1000 Streetpasses if you don't live in Japan.
** Getting Gracie brand clothing in the first game; think the concept for the Canary Mary button mashing races from ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', now add to the fact that sometimes no matter how fast you press the A button your character will still not move fast enough to earn one of Gracie's brand clothing along with taking away the ability to pause in order to rest your thumbs and catch your breath before starting to press the A button quickly as you can again like you could with the button mashing races in ''Tooie'' and you've got yourself one of the worst button-mashing mini-games in a Nintendo game, and considering Gracie is one of the visitors that appears at random and you can only have one turn per person who gets on the game try if you fail at getting them you have to wait until she turns up in your town again, it justifies actually getting a turbo controller for those who don't want to go through the hassle of button mashing (even worse for those who actually have played and hated the ''Banjo-Tooie'' Canary Mary Cloud Cuckooland races already). Even then, it's possible to fail the minigame ''with the turbo controller''.
** The paintings wing of the Museum became this in the second and third games. While you were always at the mercy of whatever random items Redd decided to bring, the second game introduced counterfeit paintings. There is NO way to tell for sure if a given painting is real or not before purchasing it, the museum will not display them and they only sell for 10 bells. This is somewhat alleviated in ''City Folk'', where you can visit Crazy Redd's store every day rather than once in a while. You may still get counterfeits, but as long as you have Bells to burn through you can at least try every week (assuming he has a painting that week). And sometimes characters may [[LampshadeHanging lampshade]] whether the paintings are real. For example, grumpy types may say something like "So, did you hear the scandal about Redd? Turns out he sold a bunch of forged paintings! I guess the lesson here is to watch what you buy, even from a reputable seller like Redd," indicating you probably shouldn't buy what's on the easel. Additionally, ''New Leaf'' introduces ways to tell if a piece is counterfeit or not... [[GuideDangIt but only if you happen to know what the original looks like.]] Even then, he usually sells only one legitimate artwork per visit (since you can only buy one work per day), and there's an annoyingly high chance of finding repeats.

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** The Pave Pavé furniture series in ''New Leaf'' can only be gained on Festivale (unlike most holiday furniture that you can get all month). To get it you must give Pave three of which ever whichever color feather he asks for (caught by the bug net or trading with villagers). This time consuming time-consuming activity gets even worse when you realize that what item you get is completely random.
** Getting Katie's items in ''New Leaf''. First, you need to have Katie show up in your town (as long as you've connected online, there's a small chance that Katie will appear on a given day). The easy part is guiding her to the train station and have a friend who has their town open. Once you've dropped her off, you'll get a letter from her the next day. You can get one of six items (including her picture), but much like Pave, Pavé, the item that you'll get in the mail is random. If you let someone drop off Katie in your town, she'll be ready to leave for another town in 3 three days.
** How about accumulating '''999,999,999''' bells for your bank account? It's It was necessary to get every item in the game... well, game (well, without cheating. (Even then, you need to cheat cheating, not counting two NES games in the [=GameCube=] ''Animal Crossing'' game) until ''New Leaf'', which reduced it to get two NES games...)
100,000,000, which is still a large amount, but easier to obtain if you repeatedly farm beetles on the island.
** Good luck getting 1000 Streetpasses 1,000 [=StreetPasses=] if you don't live in Japan.
** Getting Gracie brand Gracie-brand clothing in the first game; think game: Think the concept for the Canary Mary button mashing races from ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', now add to the fact that sometimes no matter how fast you press the A button your character will still not move fast enough to earn one of Gracie's brand clothing special pieces of clothing, along with taking away the ability to pause in order to rest your thumbs and catch your breath before starting to press the A button quickly as you can again like you could with (unlike the button mashing races in ''Tooie'' ''Banjo-Tooie'') and you've got yourself one of the worst button-mashing mini-games in a Nintendo game, and considering Gracie is one of the visitors that appears at random and you can only have one turn per person who gets on the game try if you fail at getting them you have to wait until she turns up in your town again, it justifies actually getting a turbo controller for those who don't want to go through the hassle of button mashing (even worse for those who actually have played and hated the ''Banjo-Tooie'' Canary Mary Cloud Cuckooland races already). Even then, it's possible to fail the minigame ''with the turbo controller''.
** The paintings wing of the Museum became this in the second ''Wild World'' and third games. ''City Folk''. While you were always at the mercy of whatever random items Redd decided to bring, the second game ''Wild World'' introduced counterfeit paintings. There is NO way to tell for sure if a given painting is real or not before purchasing it, the museum will not display them and they only sell for 10 ten bells. This is somewhat alleviated in ''City Folk'', where you can visit Crazy Redd's store every day rather than once in a while. You may still get counterfeits, but as long as you have Bells to burn through you can at least try every week (assuming he has a painting that week). And sometimes characters may [[LampshadeHanging lampshade]] whether the paintings are real. For example, grumpy types may say something like "So, did you hear the scandal about Redd? Turns out he sold a bunch of forged paintings! I guess the lesson here is to watch what you buy, even from a reputable seller like Redd," indicating you probably shouldn't buy what's on the easel. Additionally, ''New Leaf'' introduces ways to tell if a piece is counterfeit or not... [[GuideDangIt but only if you happen to know what the original looks like.]] like]]. Even then, he usually sells only one legitimate artwork per visit (since you can only buy one work per day), and there's an annoyingly high chance of finding repeats.



** In ''New Leaf'', you're back to waiting for Redd to show up only once a week (and this time, the day of the week is randomized- he will '''not''' show up on the same day every week). Ok, that's no big deal, until you find out that you're only allowed to buy one art piece per week. Although the mechanics of that part has been {{nerf}}ed in that forgeries will have some kind of visual imperfection, it will have you yelling GuideDangIt and playing compare-the-art with Website/GameFAQs before making your move if fine art is not your thing (or if you weren't informed of the nerfing beforehand, which is quite likely, leave you taking potshots in the dark). You also need to wait a whole day to find out for sure if you've made the right purchase. Make a mistake and you're left waiting until the next week to have another shot (in addition to paying Re-Tail a disposal fee if you don't already have a trash can). On top of that, the fact that his spawn schedule, weekly inventory, and real piece are completely random, it isn't unheard of for players that only have about 2/3's of their exhibit filled going ''several months'' without encountering any new artwork to buy. And worst off, in a case of ButThouMust, you '''must''' have at least one of each type of exhibit donated (and a total of 20 donations) to the museum to get Celeste and subsequently The Roost back. It's definitely a case of ThatOneSidequest to fans of Celeste and/or Brewster but who hate art-hunting.

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** In ''New Leaf'', you're back to waiting for Redd to show up only once a week (and this time, the day of the week is randomized- randomized -- he will '''not''' show up on the same day every week). Ok, OK, that's no big deal, until you find out that you're only allowed to buy one art piece per week. Although the mechanics of that part has been {{nerf}}ed in that forgeries will have some kind of visual imperfection, it will have you yelling GuideDangIt and playing compare-the-art with Website/GameFAQs before making your move if fine art is not your thing (or if you weren't informed of the nerfing beforehand, which is quite likely, leave you taking potshots in the dark). You also need to wait a whole day to find out for sure if you've made the right purchase. Make a mistake and you're left waiting until the next week to have another shot (in addition to paying Re-Tail a disposal fee if you don't already have a trash can). On top of that, the fact that his spawn schedule, weekly inventory, and real piece are completely random, it isn't unheard of for players that only have about 2/3's two thirds of their exhibit filled going ''several months'' without encountering any new artwork to buy. And worst off, in a case of ButThouMust, you '''must''' have at least one of each type of exhibit donated (and a total of 20 donations) to the museum to get Celeste and subsequently The Roost back. It's definitely a case of ThatOneSidequest to fans of Celeste and/or Brewster but who hate art-hunting.



** Finding scorpions and tarantulas in the summer. They're only available late at night, which already limits some players, and to make it worse, they only spawn on clear days, on bare ground; that means no patterns or flowers, the latter of which is a pain in the ass for those with a Beautiful Town ordinance (where there's flowers practically everywhere). Not to mention that they're two of the rarest bugs in the game, ''and'' they attack you if you're holding a net (leading to some unpleasant surprises for some players not hunting them), causing you to pass out. And if you try to sneak up on them? They just might vanish into a tree or fall off a cliff or the bank of a river. Many players tear their hair out about finding them, especially when hearing anecdotes of people with more bare ground in their villages catching both of them within a couple of hours. Thinking about trying to find either of them in a friend's town? Nope. Just like the bees, they don't spawn when the town gates are open.
** Similarly, catching bees. Even with [[AntiFrustrationFeatures the amount of features introduced in later games]] to make it an easier endeavour, you still need to have near perfect timing to do so without getting stung. However, with ''New Leaf''[='=]s ''Welcome amiibo'' update allowing you to shake trees while holding tools, catching them is trivial if you're prepared with your net out (allowing you to snatch one before the swarm even fully forms).

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** Finding scorpions and tarantulas in the summer. They're only available late at night, which already limits some players, and to make it worse, they only spawn on clear days, on bare ground; that means no patterns or flowers, the latter of which is a pain in the ass for those with a Beautiful Town ordinance (where there's there are flowers practically everywhere). Not to mention that they're two of the rarest bugs in the game, ''and'' they attack you if you're holding a net (leading to some unpleasant surprises for some players not hunting them), causing you to pass out. And if you try to sneak up on them? They just might vanish into a tree or fall off a cliff or the bank of a river. Many players tear their hair out about finding them, especially when hearing anecdotes of people with more bare ground in their villages catching both of them within a couple of hours. Thinking about trying to find either of them in a friend's town? Nope. Just like the bees, they don't spawn when the town gates are open.
** Similarly, catching bees. Even with [[AntiFrustrationFeatures the amount of features introduced in later games]] to make it an easier endeavour, you still need to have near perfect timing to do so without getting stung. However, with ''New Leaf''[='=]s ''Welcome amiibo'' update allowing you to shake trees while holding tools, most types of tool (including the net), catching them is trivial if you're prepared with your net out (allowing you to snatch one before the swarm even fully forms).



*** There is however, a single day where getting all the pics of your current villagers is a cinch: April Fool's day. However, it comes with its own set of {{Guide Dangit}}s. On April Fool's day, Blanca will impersonate a villager and its up to you to spot the impostor. Unfortunately the only clues that are given to you are their birthdays and favorite sayings (which only appear on... their pictures.) or random factoids that are never ever brought up at any other time of the year (such as what they want to be, special skills or number of siblings).

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*** There is however, a single day where getting all the pics of your current villagers is a cinch: April Fool's day. Day. However, it comes with its own set of {{Guide Dangit}}s. Dang It}}s. On April Fool's day, Day, Blanca will impersonate a villager and its it's up to you to spot the impostor.imposter. Unfortunately the only clues that are given to you are their birthdays and favorite sayings (which only appear on... their pictures.) pictures) or random factoids facts that are never ever brought up at any other time of the year (such as what they want to be, special skills skills, or number of siblings).



** In previous games, balloons would contain a random item. In ''New Leaf'', they only contain Balloon furniture, giving players almost no incentive (besides getting [[AchievementSystem badges from Phineas]]) to shoot them down after they complete the series, besides selling them for some bells. The ''Welcome amiibo'' update/expansion reverted this change.
** Once a villager suggests adding a police station to the town, the player receives two options: they can get the Classic Police Station, in which Booker works, or the Modern Police Station, in which Copper works. Splitting the two up has not been well received by people, as Copper and Booker have always been a team. You can only hope to see the other by visiting a different town/Dream town. Another thing disliked about this mechanic is that the characters are tied to the respective stations, which some players do not like because they would prefer a station's design, but not the personality of the character that works there. For example, some players may like Booker for his ShrinkingViolet {{Cloudcuckoolander}} personality, but want the modern police station as it blends into their town's theme. The result is that the player has to make a very difficult decision of either choosing a policeman they do not like, forgoing heir plans for the town's theme altogether, or letting an out-of-theme building stick out like a sore thumb in their town and ruining the aesthetics.
** Speaking of Copper and Booker, them being gate keepers instead of police officers was this for GCN fans. As mentioned, ''New Leaf'' gave them back their roles as police but tore them apart.
** Again, the mechanic where Redd and Katrina don't show up on a fixed day each week. It adds FakeDifficulty to several already time consuming tasks.

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** In previous games, balloons would contain a random item. In ''New Leaf'', they only contain Balloon furniture, giving players almost no incentive (besides getting [[AchievementSystem badges from Phineas]]) Phineas]] or better slingshots) to shoot them down after they complete the series, besides selling them for some bells. The ''Welcome amiibo'' update/expansion reverted this change.
** Once a villager suggests adding a police station to the town, the player receives two options: they They can get the Classic Police Station, in which Booker works, or the Modern Police Station, in which Copper works. Splitting the two up has not been well received by people, as Copper and Booker have always been a team. You can only hope to see the other by visiting a different town/Dream town. Another thing disliked about this mechanic is that the characters are tied to the respective stations, which some players do not like because they would prefer a station's design, but not the personality of the character that works there. For example, some players may like Booker for his ShrinkingViolet {{Cloudcuckoolander}} personality, but want the modern police station as it blends into their town's theme. The result is that the player has to make a very difficult decision of either choosing a policeman they do not like, forgoing heir plans for the town's theme altogether, or letting an out-of-theme building stick out like a sore thumb in their town and ruining the aesthetics.
** Speaking of Copper and Booker, them Booker being gate keepers gatekeepers instead of police officers was this for GCN fans. As mentioned, ''New Leaf'' gave them back their roles as police police, but tore them apart.
** Again, the mechanic where Redd and Katrina don't show up on a fixed day each week. It adds FakeDifficulty to several already time consuming time-consuming tasks.
25th Jan '17 7:14:48 PM GastonRabbit
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** The snowmen in the GCN game, especially if you don't make them correctly, in which they would chastise you. See ThatOneSidequest below. New Leaf fixed this with the Snow family being quite friendly, even if you don't make them correctly.

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** The snowmen in the GCN game, especially if you don't make them correctly, in which they would chastise you. See ThatOneSidequest below. New Leaf ThatOneSidequest. ''New Leaf'' fixed this with the Snow family being quite friendly, even if you don't make them correctly.



** Villager-wise, smug villagers tend to get the most hate because of perceived "creepy" lines, and it doesn't help if they're seen as ugly by the players. In terms of villager trading (see CharacterTiers above), if it's to be believed, ''Quillson'' is one of the most (if not ''the'' most) hated characters in the game; whereas players are paying tens of million bells to have their dream villagers in town, Quillson is a character who people are paying to ''not'' have in their town; sometimes up to 100k bells, if just to get rid of him. Apparently he's a common villager to move in, since there's more than one story of people paying to get rid of him. [[EnsembleDarkhorse Marshal, on the other hand]]...
** Of the villager species available, gorilla villagers tend to be the least liked due to them looking very unappealing. No one is particularly thrilled if a kangaroo, hippo, mouse, chicken, duck or pig villager moves in either.

to:

** Villager-wise, smug villagers tend to get the most hate because of perceived "creepy" lines, and it doesn't help if they're seen as ugly by the players. In terms of villager trading (see CharacterTiers above), if it's to be believed, ''Quillson'' is one of the most (if not ''the'' most) hated characters in the game; whereas players are paying tens of million bells to have their dream villagers in town, Quillson is a character who people are paying to ''not'' have in their town; sometimes up to 100k bells, if just to get rid of him. Apparently he's a common villager to move in, since there's more than one story of people paying to get rid of him. [[EnsembleDarkhorse Marshal, on the other hand]]...
hand]]....
** Of the villager species available, gorilla villagers tend to be the least liked due to them looking very unappealing. No one is particularly thrilled if a kangaroo, hippo, mouse, chicken, duck duck, or pig villager moves in either.



** Katie isn't very well liked due to her annoying sidequest, which requires you to head to another person's town. Her crybaby personality, slow walking speed and high frequency of showing up makes her case worse.
** Just about any villager in ''New Leaf'' has the capacity to become a Scrappy to someone if they dare build their house in undesirable places, such as over roads, trees or gardens, or directly in front of the player's house. Doubly so if the villager is one of the more unpopular ones as listed above.

to:

** Katie isn't very well liked due to her annoying sidequest, which requires you to head to another person's town. Her crybaby personality, slow walking speed speed, and high frequency of showing up makes make her case worse.
** Just about any villager in ''New Leaf'' has the capacity to become a Scrappy to someone if they dare build their house in undesirable places, such as over roads, trees or gardens, or directly in front of the player's house. Doubly so if the villager is one of the more unpopular ones as listed above. Fortunately, ''Welcome amiibo'' prevents villagers from building their houses on patterns.



** The grass wearing system in ''City Folk''. The game will keep track of where you walk on and wear down the grass accordingly. Aside from looking unsightly, it can affect other things, like the availability of certain bugs, and rolling snowballs. Additionally, there is no way to mitigate the effect apart from avoiding those paths and waiting a ''long'' time for the grass to re-grow. It's hated so much that people were willing to hack their save files to reverse the effect. Thankfully, grass wears down more slowly and re-grows more quickly in ''New Leaf''. [[https://tcrf.net/Animal_Crossing:_City_Folk The Cutting Room Floor]] explains it perfectly:

to:

** The grass wearing grass-wearing system in ''City Folk''. The game will keep track of where you walk on and wear down the grass accordingly. Aside from looking unsightly, it can affect other things, like the availability of certain bugs, and rolling snowballs. Additionally, there is no way to mitigate the effect apart from avoiding those paths and waiting a ''long'' time for the grass to re-grow. It's hated so much that people were willing to hack their save files to reverse the effect. Thankfully, grass wears down more slowly and re-grows more quickly in ''New Leaf''. [[https://tcrf.net/Animal_Crossing:_City_Folk The Cutting Room Floor]] explains it perfectly:



** From the second (and third) games, counterfeit paintings. Getting all the paintings was difficult ENOUGH when Redd sells the majority of 'em, shows up once a week and has a random assortment of items. In ''New Leaf'' the counterfeits have something different from the real thing, but then that requires you to know the source. In exchange, however, you might find that [[FalseFriend your neighbors]] may try to pawn off their counterfeit artwork on you. And since it's only mentioned in dialogue until you pay over 7,000 bells for it, ''there's no way to tell if it's real or not''. Though this is subverted in ''New Leaf'', as villagers will tell you that they don't know if it's real or not when it may be fake. If it's real, you'll be charged more and the villager will be confident it's real.
** Redd doesn't show up on a fixed day in ''New Leaf''- irritating enough that you need to wait 7 days especially after being spoiled by ''City Folk'' making him available daily. Worse, there's a possibility that he won't show up for the week '''at all'''.
*** Same for Katrina, though not as irritating as you can have her be a part of your town, but even then, you need to have had 20 fortunes in order to do so.

to:

** From the second (and third) and third games, counterfeit paintings. Getting all the paintings was difficult ENOUGH when Redd sells the majority of 'em, shows up once a week and has a random assortment of items. In ''New Leaf'' the counterfeits have something different differentiating them from the real thing, but then that requires you to know the source. In exchange, however, you might find that [[FalseFriend your neighbors]] may try to pawn off their counterfeit artwork on you. And since it's only mentioned in dialogue until you pay over 7,000 bells for it, ''there's no way to tell if it's real or not''. Though this is subverted in ''New Leaf'', as villagers will tell you that they don't know if it's real or not when it may be fake. If it's real, you'll be charged more and the villager will be confident it's real.
** Redd doesn't show up on a fixed day in ''New Leaf''- Leaf'' -- irritating enough that you need to wait 7 seven days especially after being spoiled by ''City Folk'' making him available daily. Worse, there's a possibility that he won't show up for the week '''at all'''.
*** Same for Katrina, ** Katrina doesn't show up on a fixed day, though not in her case it isn't as irritating as you can have her be a part of your town, but even then, you need to have had 20 fortunes read in order to do so.



** The removal of signposts in ''New Leaf'' is generally well disliked, due to the chance of a new villager being able to build their house ''anywhere'' in your town. This can mean building their new house on top of your roads or cutting down precious fruit trees or shrubs to make way for their house and generally just ruining your landscape. And if the villager moving in is already unpopular among the fandom... Well... Expect a few angry mayors to [[TheScrappy try to run them out of town as best as they can]].
** Acquiring Public Works Projects in ''New Leaf'' is LuckBasedMission meets FakeLongevity. In order to get it, you have to wait until a villager "pings" and walks up to you, which is completely random, and they will request one for you to build. Whats worse is that its not a guarantee that they will request one when they "ping", its usually going to be about their catchphrase, your nickname, or just a random question that doesn't affect anything! On top of THAT, some Public Works Projects you can only get from villagers of certain personality types! Which can be be irritating when you want a certain project for your town, but don't like the villager type that suggests it. While there is a trick to force pinging (wading in the water for about 2-3 minutes with your pockets filled with untradable stuff), you still have the other randomness factors to deal with.
** Placing bridge Public Works Projects is very tricky. Like all Public Works Projects, bridges require a certain amount of free space around them, however, this space is unnecessarily big. Is there a villagers house, another project, or even a players house a few feet across the river? No bridge for you! The kicker? Houses and Public Works Projects can be built in that free space of a finished bridge! Not to mention that in order for villagers to even suggest bridge projects, you need to have less than three in town. This means that there's going to be a very long period where you need to make due with only two bridges in town.
** To some, Weeding Day in ''New Leaf'' is this. The entire day is WORTHLESS if you don't play online and aren't willing to shell out a small fortune for an extra 3DS and copy of the game. The consolation prize for going into Weeding Day with no weeds at all are three topiaries if your town is weed free, and even then, you have to wait until the next day if you want to put them in your town or even see what they look like, since Isabelle won't let you do mayoral work on a holiday. Even LetsPlay/{{Chuggaaconroy}} complained about it, despite using the online services CONSTANTLY. It is possible to get Flower Set furniture on the same day if you have extra player characters on your copy of the game, but only 4 of the 12 pieces are available from doing the event in your own town.

to:

** The removal of signposts in ''New Leaf'' is generally well strongly disliked, due to the chance of a new villager being able to build their house ''anywhere'' in your town. This can mean building their new house on top of your roads or cutting down precious fruit trees or shrubs to make way for their house and generally just ruining your landscape. And if the villager moving in is already unpopular among the fandom... Well... Expect well, expect a few angry mayors to [[TheScrappy try to run them out of town as best as they can]].
** Acquiring Public Works Projects in ''New Leaf'' is LuckBasedMission meets FakeLongevity. In order to get it, you have to wait until a villager "pings" and walks up to you, which is completely random, and they will request one for you to build. Whats What's worse is that its it's not a guarantee guaranteed that they will request one when they "ping", its "ping"; it's usually going to be about their catchphrase, your nickname, or just a random question that doesn't affect anything! On top of THAT, some Public Works Projects you can only get from villagers of certain personality types! Which can be be irritating when you want a certain project for your town, but don't like the villager type that suggests it. While there is a trick to force pinging (wading in the water for about 2-3 minutes with your pockets filled with untradable stuff), you still have the other randomness factors to deal with.
** Placing bridge Public Works Projects is very tricky. Like all Public Works Projects, bridges require a certain amount of free space around them, however, this space is unnecessarily big. Is there a villagers villager's house, another project, or even a players player's house a few feet across the river? No bridge for you! The kicker? Houses and Public Works Projects can be built in that free space of the same distance from a finished bridge! Not to mention that in order for villagers to even suggest bridge projects, you need to have less than three in town. This means that there's going to be a very long period where you need to make due do with only two bridges in town.
** To some, Weeding Day in ''New Leaf'' is this. The entire day is WORTHLESS worthless if you don't play online and aren't willing to shell out a small fortune for an extra 3DS and copy of the game. The consolation prize for going into Weeding Day with no weeds at all are three topiaries if your town is weed free, and even then, you have to wait until the next day if you want to put them in your town or even see what they look like, since Isabelle won't let you do mayoral work on a holiday. Even LetsPlay/{{Chuggaaconroy}} complained about it, despite using the online services CONSTANTLY. It is possible to get Flower Set furniture on the same day if you have extra player characters on your copy of the game, but only 4 of the 12 pieces are available from doing the event in your own town.



** You find out you have a camper. Turns out the camper is the villager you've been dreaming of having since you started. Already have ten villagers? The game is just mocking you at this point as there is no way around this. Even worse the fact, that more than likely a bunch of the villagers you already have you outright despise. This ''Webcomic/AwkwardZombie'' [[http://awkwardzombie.com/index.php?page=0&comic=101413 lampshades this]].
** In ''New Leaf'', villagers can seemingly threaten to move on a whim. No, you can't decide on who is moving, as the villager who is moving, is randomly generated when the day starts. Similarly, they will only tell you this if they spot you, with their animation looking exactly like how villager would normally want to talk to you. You also have a limited amount to respond to their request before they lose interest and won't talk about it unless they decide to bring it up again when they spot you. This can happen when you're ''already'' talking to another villager. If you're already in a conversation with a villager who's feeling particularly rambly at the moment and can't break away in time, then you better ''hope'' that they decide to bring it up again, because otherwise you better say your goodbyes to them in the meantime. [[spoiler: This exact thing happened to LetsPlay/{{Chuggaaconroy}} in his LP of the game, with [[ButtMonkey one of his top favorite villagers, too]].]] This can also pop up the second you enter a house, too.
*** Also, when you talk to a villager and they are talking about moving, sometimes choosing the reply that will make them move away will have them change their mind. This is especially annoying when trying to get rid of a villager you want to move out.

to:

** You find out you have a camper. Turns out the camper is the villager you've been dreaming of having since you started. Already have ten villagers? The game is just mocking you at this point as there is no way around this. Even worse is the fact, fact that more than likely it can be possible that a bunch of the villagers you already have are ones you outright despise. This ''Webcomic/AwkwardZombie'' [[http://awkwardzombie.com/index.php?page=0&comic=101413 lampshades this]].
** In ''New Leaf'', villagers can seemingly threaten to move on a whim. No, you can't decide on who is moving, as the villager who is moving, is randomly generated when the day starts. Similarly, they will only tell you this if they spot you, with their animation looking exactly like how villager would normally want to talk to you. You also have a limited amount to respond to their request before they lose interest and won't talk about it unless they decide to bring it up again when they spot you. This can happen when you're ''already'' talking to another villager. If you're already in a conversation with a villager who's feeling particularly rambly at the moment and can't break away in time, then you better ''hope'' that they decide to bring it up again, because otherwise you better say your goodbyes to them in the meantime. [[spoiler: This [[spoiler:This exact thing happened to LetsPlay/{{Chuggaaconroy}} in his LP of the game, with [[ButtMonkey one of his top favorite villagers, too]].]] This can also pop up the second you enter a house, too.
*** Also, when
too. When you talk to a villager and they are talking about moving, sometimes choosing the reply that will make them move away will have them change their mind. This is especially annoying when trying to get rid of a villager you want to move out.



** In ''Animal Crossing'' for the [=GameCube=], it was possible for villagers to repaint the roof of your house with no warning. For the record, this was the biggest way you could customize the exterior of your house and Nook only sold one can of paint a day. If you had a color you liked, you'd have to just ''hope'' that nobody would get the idea to paint your house or that Nook was selling the color you liked that day.
** Bees have always been an annoyance in the ''Animal Crossing'' series, but were at least balanced out by the fact that they were only in non-fruit trees. Not anymore in ''New Leaf'', however, where Bees can be in ''any tree, including fruit trees''. The added ParanoiaFuel of that has forced some to ''never'' touch their trees in the game again, and those who ''do'' want to mess with them have to open the gate to their town in order to make them despawn, which isn't looked favorably upon thanks to making your own town a MarathonLevel until you close the gate, and if a friend decides to drop by unannounced while it's opened. Then it was discovered that the bees would ''disappear'' if you're quick enough to hit start and save before they get to you.

to:

** In ''Animal Crossing'' for the [=GameCube=], it was possible for villagers to repaint the roof of your house with no warning. For the record, this was the biggest way you could customize the exterior of your house and Nook this is the only sold one can of paint a day. way to change your roof's color other than expanding your house (''Wild World'' onward allow roof changes to be bought). If you had a color you liked, you'd have to just ''hope'' that nobody would get the idea to paint your house or that Nook was selling the color you liked that day.
** Bees have always been an annoyance in the ''Animal Crossing'' series, but were at least balanced out by the fact that they were only in non-fruit trees. Not anymore in ''New Leaf'', however, where Bees can be in ''any tree, including fruit trees''. The added ParanoiaFuel of that has forced some to ''never'' touch their trees in the game again, and those who ''do'' want to mess with them have to open the gate to their town in order to make them despawn, which isn't looked favorably upon thanks to making your own town a MarathonLevel until you close the gate, and if a friend decides to drop by unannounced while it's opened. Then it was discovered that the bees would ''disappear'' if you're quick enough to hit start and save before they get to you.
house.



* SelfFanservice: Fan-art done in the normal FunnyAnimal style usually avert this however humanized interpretations play it straight. Human art of Tom and Sable shave several years off of them.

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* SelfFanservice: Fan-art done in the normal FunnyAnimal style usually avert this however averts this. However, humanized interpretations play it straight. Human art of Tom and Sable shave several years off of them.
25th Jan '17 6:57:52 PM GastonRabbit
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** Although Smug villagers tend to be [[BrokenBase hit or miss]] depending on designs, a few are popular enough to be wanted. The biggest example is Marshal the squirrel, but others include Kyle the wolf, Shep the sheepdog, Jacques the bird, O'Hare the rabbit, and Julian the horse (who looks like a unicorn), and Lopez and Zell (deer)
** Similarly, most Uchi villagers are not particularly wanted, but some are well-liked enough. Examples of these include Fuchsia and Deirdre (both deer), Mira the rabbit, Cherry the dog, Phoebe the ostrich (who looks like a phoenix), and Muffy the sheep.
** Some of the more popular normal villagers include Fauna (deer), Marina (the only female octopus), Merengue (rhino whose head resembles a strawberry shortcake) Maple (bear cub), Molly (duck), Flurry (hamster), Goldie (dog), Poppy (squirrel), Skye (wolf with the same colors as the sky), Tia (elephant that resembles a teapot), Coco (rabbit whose head resembles a gyroid), and Kiki and Lolly (cats)
** Cranky villagers are generally not well liked due to having rough personalities in general, but a few manage to stand out: Apollo the eagle (who even had a role in the movie), Rolf the white tiger, Octavian the octopus, Bruce the deer, Kabuki the cat, Static the squirrel, Roscoe the horse, and Chief, Fang, Wolfgang and Lobo (wolves).
** Snooty villagers are usually seen as hard to get along with due to being well, snooty, but quite a few are highly desired. Ankha the Egyptian-themed cat, Diana the deer, Willow the sheep, Freya and Whitney (both wolves with the latter even having a role in the movie) and Francine the rabbit are just a few.
** Popular peppy villagers include Rosie and Tangy (both cats with the former even having a role in the movie and the latter whose head resembles an orange), Cookie the dog, Ruby, Chrissy, Bunnie, Bonbon and Dotty (Rabbits), Flora the ostrich (who looks like a flamingo), Sprinkle the penguin and Peanut the squirrel.

to:

** Although Smug villagers tend to be [[BrokenBase hit or miss]] depending on designs, a few are popular enough to be wanted. The biggest example is Marshal the squirrel, but others include Kyle the wolf, Shep the sheepdog, Jacques the bird, O'Hare the rabbit, and Julian the horse (who looks like a unicorn), and Lopez and Zell (deer)
(deer).
** Similarly, most Uchi villagers are not particularly wanted, but some are well-liked well liked enough. Examples of these include Fuchsia and Deirdre (both deer), Mira the rabbit, Cherry the dog, Phoebe the ostrich (who looks like a phoenix), and Muffy the sheep.
** Some of the more popular normal villagers include Fauna (deer), Marina (the only female octopus), Merengue (rhino whose head resembles a strawberry shortcake) shortcake), Maple (bear cub), Molly (duck), Flurry (hamster), Goldie (dog), Poppy (squirrel), Skye (wolf with the same colors as the sky), Tia (elephant that resembles a teapot), Coco (rabbit whose head resembles a gyroid), Gyroid), and Kiki and Lolly (cats)
(cats).
** Cranky villagers are generally not well liked due to having rough personalities in general, but a few manage to stand out: Apollo the eagle (who even had a role in the movie), Rolf the white tiger, Octavian the octopus, Bruce the deer, Kabuki the cat, Static the squirrel, Roscoe the horse, and Chief, Fang, Wolfgang Wolfgang, and Lobo (wolves).
** Snooty villagers are usually seen as hard to get along with due to being well, snooty, but quite a few are highly desired. Ankha the Egyptian-themed cat, Diana the deer, Willow the sheep, Freya and Whitney (both wolves with the latter even having a role in the movie) movie), and Francine the rabbit are just a few.
** Popular peppy villagers include Rosie and Tangy (both cats with the former even having a role in the movie and the latter whose head resembles an orange), Cookie the dog, Ruby, Chrissy, Bunnie, Bonbon and Dotty (Rabbits), Flora the ostrich (who looks like a flamingo), Sprinkle the penguin penguin, and Peanut the squirrel.



** As far as species are concerned, some are more popular then others. Familiar animals such as wolves, cats, rabbits, dogs, deer, sheep, bears (both cubs and regular), hamsters, frogs and squirrels are popular enough that players will try to fill their town with nothing but these species. Deer appear to be the most wanted since every single deer villager appears somewhere on the list.
** Octopi are also popular because there are ''only four of them'' in the entire series (Marina (Normal), Zucker (Lazy), Octavian (Cranky) and Inkwell (Jock)).

to:

** As far as species are concerned, some are more popular then others. Familiar animals such as wolves, cats, rabbits, dogs, deer, sheep, bears (both cubs and regular), hamsters, frogs frogs, and squirrels are popular enough that players will try to fill their town with nothing but these species. Deer appear to be the most wanted since every single deer villager appears somewhere on the list.
** Octopi Octopuses are also popular because there are ''only four of them'' in the entire series (Marina (Normal), Zucker (Lazy), Octavian (Cranky) (Cranky), and Inkwell (Jock)).



** Many games have Angus the bull. He even has pictures of flames on his vest, which looks like it's leather...

to:

** Many games have Angus the bull. He even has pictures of flames on his vest, which looks like it's leather...leather....



** The Island in ''New Leaf''. If you go there after 7 PM, you can find lots of beetles which sell for 6-12k on palm trees at a nice rate, assuming you destroy the other kinds of trees as well as the flowers. You can also find plenty of fish that sell for 8-15k per fish. It only costs 1k for a round trip there (you can bring 40 things back each time) and you can get there as early as day 4. Additionally, you can [[SaveScumming save and continue to reset the ocean's fish]] to farm sharks on the mainland, assuming you get your hands on a rod (this doesn't work on the island, as saving isn't allowed there). You can also get nearly unlimited amounts of exotic fruit, which can be carried in bushels so that you can fit nine in a single pocket slot from the tours which have absolutely no penalty for not actually doing the intended mission.
** The Bell Boom ordinance in ''New Leaf'' is also one. Buying and selling prices are both increased by 20%. On paper, this sounds fine. In practice, two things make this incredibly useful. First and most importantly, prices for items increase by 20% but not prices for mortgages or public works projects, which will probably take up over 90% of your cash. Second is the fact that there is a limited amount you can actually buy each day, but you can sell as much as you please. Combine this with the above-listed island, which gives you even more money than before, and you can pay off any of your mortgages or town projects in a single day and likely have enough cash to buy out the entire shopping street while you're at it, all with less than three hours of bug catching.\\

to:

** The Island in ''New Leaf''. If you go there after 7 PM, between 8 PM and 8 AM, you can find lots of beetles beetles, which sell for 6-12k on palm trees at a nice rate, assuming you destroy the other kinds of trees as well as the flowers. You can also find plenty of fish that sell for 8-15k per fish. It only costs 1k for a round trip there (you can bring 40 things back each time) and you can get there as early as day 4. Additionally, you can [[SaveScumming save and continue to reset the ocean's fish]] to farm sharks on the mainland, assuming you get your hands on a rod (this doesn't work on the island, as saving isn't allowed there). You can also get nearly unlimited amounts of exotic fruit, which can be carried in bushels so that you can fit nine in a single pocket slot from the tours which have absolutely no penalty for not actually doing the intended mission.
** The Bell Boom ordinance in ''New Leaf'' is also one. Buying increases buying and selling prices are both increased by 20%. On paper, this sounds fine. In practice, two things make this incredibly useful. First and most importantly, prices for items increase by 20% but not prices for mortgages or public works projects, which will probably take up over 90% of your cash. Second is the fact that there is a limited amount you can actually buy each day, but you can sell as much as you please. Combine this with the above-listed island, which gives you even more money than before, and you can pay off any of your mortgages or town projects in a single day and likely have enough cash to buy out the entire shopping street while you're at it, all with less than three hours of bug catching.\\



** Cats in the Desert Island Escape minigame. They have a fantastic four movement and a respectable 2 hunger, but what really makes them this is their ability. Cats automatically move to a tile that has fish when they're next to them, and have a 50% chance of catching some if you don't have a fishing rod. If you ''do'' have a fishing rod, you will always get at least two fish, up to a maximum of seven! No other character can catch fish without a rod, and even then, they have the same chances of catching something as a cat does bare pawed. For bonus points, cats moving to a fish tile doesn't cost any movement!

to:

** Cats in the Desert Island Escape minigame. They have a fantastic four 4 movement and a respectable 2 hunger, but what really makes them this is their ability. Cats automatically move to a tile that has fish when they're next to them, and have a 50% chance of catching some if you don't have a fishing rod. If you ''do'' have a fishing rod, you will always get at least two fish, up to a maximum of seven! No other character can catch fish without a rod, and even then, they have the same chances of catching something as a cat does bare pawed.bare-pawed. For bonus points, cats moving to a fish tile doesn't cost any movement!



** Mole crickets, if only because of how ridiculously hard it is to find them. Unlike other bugs, you can only get them via digging, and your ''only'' clue that one's around is [[MostAnnoyingSound an annoyingly loud droning sound]] that plays whenever you're near one. But even then, it will likely take you up to ten minutes until you find the ''exact'' space in the area where digging a hole nets you the cricket, all while that damn droning sound is constantly playing in your ear. In addition, in ''Wild World'' you had to hope that it doesn't escape while you get your net out, as whatever is happening oncreen doesn't stop when you pause, unlike in the previous game, and ''Wild World'' doesn't give you the ability to switch between tools without opening the menu, unlike later games.

to:

** Mole crickets, if only because of how ridiculously hard it is to find them. Unlike other bugs, you can only get them via digging, and your ''only'' clue that one's around is [[MostAnnoyingSound an annoyingly loud droning sound]] that plays whenever you're near one. But even then, it will likely take you up to ten minutes until you find the ''exact'' space in the area where digging a hole nets you the cricket, all while that damn droning sound is constantly playing in your ear. In addition, in ''Wild World'' you had to hope that it doesn't escape while you get your net out, as whatever is happening oncreen onscreen doesn't stop when you pause, unlike in the previous game, and ''Wild World'' doesn't give you the ability to switch between tools without opening the menu, unlike later games.



** In the [=GameCube=] game, Peppy Villagers could STEAL YOUR RARE ITEMS FOR NO REASON, and there was nothing you could do about it except reset. Cranky and Normal villagers were potentially this too, due to Crankies being MUCH nastier and Normals going to bed at the rather early time of 9:00 PM. Thankfully, all of these problems were fixed in later versions.

to:

** In the [=GameCube=] game, Peppy Villagers could STEAL YOUR RARE ITEMS FOR NO REASON, and there was nothing you could do about it except reset. Cranky and Normal villagers were potentially this too, due to Crankies Cranky villagers being MUCH nastier and Normals going to bed at the rather early time of 9:00 PM. Thankfully, all of these problems were fixed in later versions.



** Wharf roaches. They're a pain in the ass to catch, hardly worth anything, and on the island will reduce the chances of rare beetles spawning.

to:

** Wharf roaches. They're a pain in the ass to catch, hardly worth anything, and on the island they will reduce the chances of rare beetles spawning.



** In ''Happy Home Designer'', the aforementioned Francine appears to really like Chrissy, as she ''requests her home to be a shrine for her.''
*** It doubles as IncestYayShipping as according to the Japanese City Folk website, the two are sisters.

to:

** In ''Happy Home Designer'', the aforementioned Francine appears to really like Chrissy, as she ''requests her home to be a shrine for her.''
***
her''. It doubles as IncestYayShipping as according to the Japanese City Folk website, the two are sisters.



** Ever since the Villager was announced to be a new character in ''VideoGame/SuperSmashBros for 3DS/Wii U'' at E3, people have been making him into a MemeticBadass (and sometimes [[MemeticPsychopath even worse]]), saying things like "no one is safe from him and his ax."

to:

** Ever since the Villager was announced to be a new character in ''VideoGame/SuperSmashBros for 3DS/Wii U'' at E3, people have been making him into a MemeticBadass (and sometimes [[MemeticPsychopath even worse]]), saying things like "no "No one is safe from him and his ax."



** Katie, due to being a CuteKitten, also counts.
** Celeste, in some of the games, you can even tell her she's cute.

to:

** Katie, due to being a CuteKitten, also counts.
CuteKitten.
** Celeste, in Celeste. In some of the games, you can even tell her she's cute.



** The ridiculously common cicadas during the summer. Unless you play during the night hours, be prepared to hear a lot of constant buzzing and clicking sounds, which, unsurprisingly, [[TruthInTelevision is similar to a lot of places in real life.]] It's not uncommon to end up casually walking and all of a sudden hearing "MEEEEEEEEEEEEEE MEE MEEE MEEEEEEEEEEEEEEEEEEEEEE... MEEEEEEEEEEEEEE, MEE MEEE MEEEEEEEEEEEEEEEEEEEE..." until you shoo them off or catch them.
** The droning of a mole cricket in autumn. It doesn't help that it's ridiculously hard to actually locate which square you have to dig to find them.

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** The ridiculously common cicadas during the summer. Unless you play during the night hours, be prepared to hear a lot of constant buzzing and clicking sounds, which, unsurprisingly, [[TruthInTelevision is similar to a lot of places in real life.]] life]]. It's not uncommon to end up casually walking and all of a sudden hearing "MEEEEEEEEEEEEEE MEE MEEE MEEEEEEEEEEEEEEEEEEEEEE... MEEEEEEEEEEEEEE, MEE MEEE MEEEEEEEEEEEEEEEEEEEE..." until you shoo them off or catch them.
** The droning of a mole cricket in autumn.autumn and winter. It doesn't help that it's ridiculously hard to actually locate which square you have to dig to find them.



** To many players who hunt beetles on the island for a profit, the sound of a beetle flying away. Especially if it's coming from a Horned Hercules or a Golden Stag, the two most valuable bugs in the game who both scare incredibly easily.

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** To many players who hunt beetles on the island for a profit, the sound of a beetle flying away. Especially if it's coming from a Horned Hercules or a Golden Stag, the two most valuable bugs in the game who game, which both scare incredibly easily.



** How about this: Nook can do the HRA several better. By building up both his shop and your house, sometimes by more than its pre-existing size. OVERNIGHT. Without you noticing ANYTHING even if you are in that given location or even fall asleep there. Even if you wait for him in your house all night, he never shows up and your house never changes. 6AM comes. You wait 5 more minutes just to be sure. Seeing that he still hasn't come, you leave the house. As soon as you step out of your house, bam! Screen cuts to the town hall making an announcement, then the game forces you to save whether you want to or not, and when you regain control, 30 seconds have passed '''and your house's renovation is done!''' Nook is not only a ninja, he's also Franchise/TheFlash and Franchise/{{Superman}} rolled into one! This is lampshaded in ''VideoGame/SuperSmashBros for [=3DS/Wii=] U'', in which Villager's Final Smash is summoning Nook, Timmy and Tommy who build a house around the opponent within seconds.
** Can it get worse? Yes, yes it can. How? Two words: the Resettis. They are so thorough they even [[BreakingTheFourthWall break the fourth wall]] itself to punish those who reset without saving & quitting. Double in ''City Folk'' and ''New Leaf'', where you can see their HQ and how they work.

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** How about this: Nook can do the HRA several better. By building up both his shop and your house, sometimes by more than its pre-existing size. OVERNIGHT. Without you noticing ANYTHING even if you are in that given location or even fall asleep there. Even if you wait for him in your house all night, he never shows up and your house never changes. 6AM 6 AM comes. You wait 5 more minutes just to be sure. Seeing that he still hasn't come, you leave the house. As soon as you step out of your house, bam! Screen cuts to the town hall making an announcement, then the game forces you to save whether you want to or not, and when you regain control, 30 seconds have passed '''and your house's renovation is done!''' done'''! Nook is not only a ninja, he's also Franchise/TheFlash and Franchise/{{Superman}} rolled into one! This is lampshaded in ''VideoGame/SuperSmashBros for [=3DS/Wii=] U'', in which Villager's Final Smash is summoning Nook, Timmy Timmy, and Tommy who build a house around the opponent within seconds.
** Can it get worse? Yes, yes it can. How? Two words: the Resettis. They are so thorough they even [[BreakingTheFourthWall break the fourth wall]] itself to punish those who reset without saving & and quitting. Double in ''City Folk'' and ''New Leaf'', where you can see their HQ and how they work.



** Ever shake a tree? Lots of stuff can come from them. Bells, furniture, even some rare bugs like spiders! [[BeeAfraid Wanna know what else comes from trees?]] There will always be 5 trees each day that have beehives in them, and you will ''never'' know which one will leave you with a swollen eye. That said, prepared players with a good sense of timing can make a fair amount of bells catching these bees when they show up. Or if they're lucky, they may make it home or the nearest occupied house before the bees get to them. And with ''New Leaf'', quickly hitting Start and then choosing to save will cause the bees to disappear, and its ''Welcome amiibo'' update adds in a feature that makes them much easier to catch.

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** Ever shake a tree? Lots of stuff can come from them. Bells, furniture, even some rare bugs like spiders! [[BeeAfraid Wanna know what else comes from trees?]] There will always be 5 five trees each day that have beehives in them, and you will ''never'' know which one will leave you with a swollen eye. That said, prepared players with a good sense of timing can make a fair amount of bells catching these bees when they show up. Or if they're lucky, they may make it home or the nearest occupied house before the bees get to them. And with ''New Leaf'', quickly hitting Start and then choosing to save will cause the bees to disappear, and its ''Welcome amiibo'' update adds in allows you to shake trees when you're already holding a feature that net, which makes them much easier to catch.



** Resetti, for some. If the game is turned off without saving, he pops out of the ground to yell at you for not playing the way he wants it to be played. If you keep it up, his rants get longer and longer, making resetting a pain. Especially in ''Wild World'' and ''City Folk'', where you can't prevent him from showing up.[[note]]''New Leaf'' makes him optional, and the [[UsefulNotes/NintendoGameCube GameCube]] version allows you to prevent him from showing up by placing an item where he would appear if you reset.[[/note]] It's especially grating if the player is forced to reset due to matters beyond their control (e.g. you caught a griefer of a visitor trying to brick your village and had to reset to prevent the bricking from becoming permanent as well as to boot him/her out, or worse, you actually experienced a bug that crashed the game). Luckily, in ''New Leaf'' Resetti preemptively asks you why you reset your game, and he'll only lecture you if you say that you intentionally reset (the other two options just prompt a quick reminder, i.e. "charge your batteries").

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** Resetti, for some. If the game is turned off without saving, he pops out of the ground to yell at you for not playing the way he wants it to be played. If you keep it up, his rants get longer and longer, making resetting a pain. Especially in ''Wild World'' and ''City Folk'', where you can't prevent him from showing up.[[note]]''New Leaf'' makes him optional, and the [[UsefulNotes/NintendoGameCube GameCube]] version allows you to prevent him from showing up by placing an item where he would appear if you reset.[[/note]] It's especially grating if the player is forced to reset due to matters beyond their control (e.g. , you caught a griefer of a visitor trying to brick your village and had to reset to prevent keep the bricking from becoming permanent as well as to boot him/her out, or worse, you actually experienced a bug that crashed the game). Luckily, in ''New Leaf'' Resetti preemptively asks you why you reset your game, and he'll only lecture you if you say that you intentionally reset (the other two options just prompt a quick reminder, i.e. e.g., "charge your batteries").
25th Jan '17 6:40:41 PM GastonRabbit
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** ''LetsPlay/TheTerribleSecretOfAnimalCrossing'' turns the fluffy, slice-of-life sim game into NightmareFuel.
** And it's neither the only one nor anything but the tip of the iceberg. Rather... large numbers of people like to enjoy doing this, often in that direction. To name just one case: Tom Nook: friendly shopkeeper or iron-pawed savvy mercantilist and slum lord? He has near-complete control of the economy with [[OnlyShopInTown the only place to sell]] save for some very specific exceptions and the dominant supplier of resources outside of nature itself. Particularly after he upgrades his shop thanks to YOUR upgrades to your house. Which he does even without your consent. Which is to mention the fact that the first thing he does when you enter the town is to shack you up with an undignified shack which you must pay him for without your prior knowledge or consent. In effect, he is using you for involuntary indentured servitude. And he effectively runs the economic system. Which has led to an even further ACI that he is in fact a very BENEVOLENT Slum Lord since he never actually forces you to PAY the money you owe him. And that's one of the better known and more apparent examples in the fandom and nowhere near the worst. See DarkFic for more info. Tom Nook as evil slumlord is probably ''the'' most common alternative character interpretation in any game ever.

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** ''LetsPlay/TheTerribleSecretOfAnimalCrossing'' turns the fluffy, fluffy slice-of-life sim game into NightmareFuel.
** And it's neither the only one nor anything but the tip of the iceberg. Rather... large numbers of people like to enjoy doing this, often in that direction. To name just one case: Tom Nook: friendly Friendly shopkeeper or iron-pawed savvy mercantilist and slum lord? He has near-complete control of the economy with [[OnlyShopInTown the only place to sell]] save for some very specific exceptions and the dominant supplier of resources outside of nature itself. Particularly after he upgrades his shop thanks to YOUR upgrades to your house. Which he does even without your consent. Which is to mention the fact that the first thing he does when you enter the town is to shack you up with an undignified shack which you must pay him for without your prior knowledge or consent. In effect, he is using you for involuntary indentured servitude. And he effectively runs the economic system. Which has led to an even further ACI that he is in fact a very BENEVOLENT Slum Lord since he never actually forces you to PAY the money you owe him. And that's one of the better known and more apparent examples in the fandom and nowhere near the worst. See DarkFic for more info. Tom Nook as evil slumlord is probably ''the'' most common alternative character interpretation in any game ever.



** The "mafia boss Nook" thing is entirely averted by ''New Leaf'' though: in this one he only sells home upgrades and exterior designs, and after a few upgrades will not force you to upgrade at all and will instead wait for you to ask him for an upgrade. He also never makes you work for him at any point (the tutorial instead comes from Isabelle and is optional). His nephews run the store in his absence, but they're not even the ones you sell stuff to now -- you sell it to Re-Tail.
** Though Nook does charge approximately half a million bells for each upgrade and New Leaf is the only game where you do not get your house immediately; instead you have to give him a down payment of 10,000 bells for him to build a house (though this is admittedly very easy to do on your first day with all the ways you can get money in this game). It makes him come off as very money hungry.

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** The "mafia boss Nook" thing is entirely averted by ''New Leaf'' Leaf'', though: in In this one he only sells home upgrades and exterior designs, and after a few upgrades will not force you to upgrade at all and will instead wait for you to ask him for an upgrade. He also never makes you work for him at any point (the tutorial instead comes from Isabelle and is optional). His nephews run the store in his absence, but they're not even the ones the primary you sell stuff to now -- you sell it to Re-Tail.
Re-Tail; while you can sell to them, they pay less than Re-Tail, and the game tells you this.
** Though Nook does charge approximately half a million bells for each upgrade and New Leaf ''New Leaf'' is the only game where you do not get your house immediately; instead you have to give him a down payment of 10,000 bells for him to build a house (though this is admittedly very easy to do on your first day with all the ways you can get money in this game). It makes him come off as very money hungry.money-hungry.



** Resetti. Does he genuinely care about the player and yells at them so that they don't make mistakes in real life then try to "reset" them, or is he a sadistic grump that loves scaring children and finds that playing a game a way he doesn't like a good enough excuse to yell at them? While Don says it's the former, it's possible Resetti is just giving an excuse. ''New Leaf'' definitely makes it look like the former. Some have even suggested that Mr. Resetti is the most heroic character in the series due to the fact that his job is to protect the entire Animal Crossing universe from paradoxical destruction.

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** Resetti. Does he genuinely care about the player and yells yell at them so that they don't make mistakes in real life then and try to "reset" them, or is he a sadistic grump that loves scaring children and finds that playing a game a way he doesn't like a good enough excuse to yell at them? While Don says it's the former, it's possible Resetti is just giving an excuse. ''New Leaf'' definitely makes it look like the former. Some have even suggested that Mr. Resetti is the most heroic character in the series due to the fact that because his job is to protect the entire Animal Crossing universe from paradoxical destruction.



* AuthorsSavingThrow: While great games, ''New Leaf'' had a few issues. However, the ''Welcome amiibo'' update manages to fix a number of them:
** The new Toys/{{amiibo}} functionality allows you to summon whichever villager or character you have a card or figure of and they might even move into your town. This will even override the 16 villager cycle so a recently lost villager can come back immediately. Already have 10 villagers? The amiibo villager can even kick out a less desirable villager and replace them.

to:

* AuthorsSavingThrow: While a great games, game, ''New Leaf'' had a few issues. However, the ''Welcome amiibo'' update manages to fix a number of them:
** The new Toys/{{amiibo}} functionality allows you to summon whichever villager or character you have a card or figure of and they might even move into your town. This will even override the 16 villager 16-villager cycle so a recently lost villager can come back immediately. Already have 10 villagers? The amiibo villager can even kick out a less desirable villager and replace them.



** A number of items that are either extremely hard to obtain or flat out impossible (due to either being exclusive to one region or a [[DownloadableContent DLC]] item) are now easily available from R.V campers. There's even a slew of brand new items from ''Happy Home Designer''.
** Speaking of ''Happy Home Designer'', once you've received the Secret Storage upgrade, Lottie will appear and teach you how to move furniture with ease using HHD's touch screen function.
** What's the Secret Storage you ask? Well its an upgrade you can order from Nook's Homes where you're given a massive closet space to store items. Up to ''360'' additional items in fact. Great for people who have hoarded rare items.

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** A number of items that are either extremely hard to obtain or flat out impossible (due to either being exclusive to one region or a [[DownloadableContent DLC]] item) are now easily available from R.V RV campers. There's even a slew of brand new items from ''Happy Home Designer''.
** Speaking of ''Happy Home Designer'', once you've received the The Secret Storage upgrade, Lottie will appear and teach you how to move furniture with ease using HHD's touch screen function.
** What's the Secret Storage you ask? Well its
Storeroom is an upgrade you can order from Nook's Homes Homes, where you're given a massive closet space to store items. Up to ''360'' additional items items, in fact. Great fact, so it's great for people who have hoarded rare items.items. The upgrade also comes with an additional feature: Once you've received it, Lottie will appear and teach you how to move furniture with ease using ''Happy Home Designer'''s touch screen function.



** Even if you don't have any amiibo, the campgrounds serve an important purpose: every day, a new NPC visits in a trailer, with all the items they have in it being purchasable for MEOW Coupons. Holiday-exclusive [=NPCs=] have trailers decorated with items from their special set, meaning that normally obnoxious sets like Festivale can be gotten easily by shelling out coupons, and you don't have to wait months or time travel to get them.

to:

** Even if you don't have any amiibo, the campgrounds serve an important purpose: every Every day, a new NPC visits in a trailer, with all the items they have in it being purchasable for with MEOW Coupons. Holiday-exclusive [=NPCs=] have trailers decorated with items from their special set, meaning that normally obnoxious sets like Festivale can be gotten easily by shelling out coupons, and you don't have to wait months or time travel to get them.



** K.K. Slider makes some pretty awesome tunes such as "K.K. Metal" and "DJ K.K.", but "K.K. Cruisin'" (particularly the "aircheck" version) and "Go, K.K. Rider!" are just plain epic. The ''[[VideoGame/SuperSmashBros Brawl]]'' remix takes the greatness of the latter and turns it UpToEleven. Many of the serene, walking-around themes from the original game also qualify.

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** K.K. Slider makes some pretty awesome tunes such as "K.K. Metal" and "DJ K.K.", but "K.K. Cruisin'" (particularly the "aircheck" version) and "Go, K.K. Rider!" Rider" are just plain epic. The ''[[VideoGame/SuperSmashBros Brawl]]'' ''VideoGame/SuperSmashBros Brawl'' remix takes the greatness of the latter last of these and turns it UpToEleven. Many of the serene, walking-around themes from the original game also qualify.



** Labelle irks many fans [[spoiler:for being a LongLostRelative to Mabel and Sable.]] Some felt she was unneeded while others find that she adds an interesting dynamic to the story.

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** Labelle irks many fans [[spoiler:for being a LongLostRelative to Mabel and Sable.]] Sable]]. Some felt she was unneeded while others find that she adds an interesting dynamic to the story.



* BreatherBoss: More like Breather Beetle. The cyclomatus stag is a reasonably common beetle on the island and is much easier to catch than its fellow beetles thanks to the fact that it doesn't fly away when you walk towards it at maximum speed. Despite these facts, it's still worth around 8,000 bells, making it an excellent source of currency.

to:

* BreatherBoss: More like Breather Beetle. The cyclomatus cyclommatus stag is a reasonably common beetle on the island and is much easier to catch than its fellow beetles beetles, thanks to the fact that it doesn't fly away when you walk towards it at maximum speed. Despite these facts, this, it's still worth around 8,000 bells, making it an excellent source of currency.



** While the new addition in Welcome amiibo where Villagers take 10 days to move out of town has been mostly well-received, some players find it annoying since it now takes much longer for an undesired villager to leave.
* CharacterTiers: No, [[http://www.belltreeforums.com/showthread.php?109343-List-of-Villagers-Based-on-Popularity really.]] The tiers are based solely on popularity (since there isn't really anything else ''to'' base them on) and can be safely ignored by anyone who doesn't engage in villager trading. Unsurprisingly, the top-tier villagers also tend to be [[RuleOfCute the cutest]], and the low-tier villagers are often [[{{Gonk}} ugly]].
* CounterpartComparison: A few people have noted that a few of the characters and premises of ''Animal Crossing: New Leaf'' is similar to ''Series/ParksAndRecreation'', [[http://www.dorkly.com/post/52801/animal-crossing-and-parks-and-recreation-have-the-same-characters as seen here]].

to:

** While the new addition in Welcome amiibo ''Welcome amiibo'' where Villagers take 10 days to move out of town has been mostly well-received, well received, some players find it annoying since it now takes much longer for an undesired villager to leave.
* CharacterTiers: No, [[http://www.belltreeforums.com/showthread.php?109343-List-of-Villagers-Based-on-Popularity really.]] really]]. The tiers are based solely on popularity (since there isn't really anything else ''to'' base them on) and can be safely ignored by anyone who doesn't engage in villager trading. Unsurprisingly, the top-tier villagers also tend to be [[RuleOfCute the cutest]], and the low-tier villagers are often [[{{Gonk}} ugly]].
* CounterpartComparison: A few people have noted that a few of the characters and premises of ''Animal Crossing: New Leaf'' is are similar to ''Series/ParksAndRecreation'', [[http://www.dorkly.com/post/52801/animal-crossing-and-parks-and-recreation-have-the-same-characters as seen here]].
23rd Jan '17 11:25:48 PM TurtleTropes
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** Some of the player faces fall into this, with the most notable ones being [[http://vignette3.wikia.nocookie.net/animalcrossing/images/1/18/Fs4b_AAB.png/revision/latest?cb=20130823230254 these]] [[http://vignette1.wikia.nocookie.net/animalcrossing/images/5/5d/Fs4g_CBB.png/revision/latest?cb=20130823230447 faces]], due to their very small eyes and the fact that, unlike other player faces, they look directly in front, making it look like they're staring into your soul.

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** Some of the player faces fall into this, with the most notable ones being [[http://vignette3.wikia.nocookie.net/animalcrossing/images/1/18/Fs4b_AAB.png/revision/latest?cb=20130823230254 these]] [[http://vignette1.wikia.nocookie.net/animalcrossing/images/5/5d/Fs4g_CBB.png/revision/latest?cb=20130823230447 faces]], due to their very small eyes and the fact that, unlike other player faces, they look directly in front, making it look like they're staring into your soul.[[note]]The fact that the female version made it in as an alternate costume in [[VideoGame/SuperSmashBros Smash 4]] didn't help much either considering the infamous Killager meme.[[/note]] [[http://vignette2.wikia.nocookie.net/animalcrossing/images/3/37/Fs4b_CBB.png/revision/latest?cb=20130823230257 This]] face can be unnerving to some too, but it's not '''as''' bad.
23rd Jan '17 11:19:52 PM TurtleTropes
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** New Leaf introduced 4 brand-new types of player faces (3 for males, since the 4th new male face was previously a female-exclusive face). Out of all the new faces, [[http://vignette3.wikia.nocookie.net/animalcrossing/images/0/0e/Fs4b_CAB.png/revision/latest?cb=20130823230256&format=webp these]] [[http://vignette1.wikia.nocookie.net/animalcrossing/images/e/ee/Fs4g_CAB.png/revision/latest?cb=20130823230447&format=webp faces]] garnered the most attention, due to their uncanny resemblance to [[http://knowyourmeme.com/memes/lenny-face the Lenny Face]].

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** *** New Leaf introduced 4 brand-new types of player faces (3 for males, since the 4th new male face was previously a female-exclusive face). Out of all the new faces, [[http://vignette3.wikia.nocookie.net/animalcrossing/images/0/0e/Fs4b_CAB.png/revision/latest?cb=20130823230256&format=webp these]] [[http://vignette1.wikia.nocookie.net/animalcrossing/images/e/ee/Fs4g_CAB.png/revision/latest?cb=20130823230447&format=webp faces]] garnered the most attention, due to their uncanny resemblance to [[http://knowyourmeme.com/memes/lenny-face the Lenny Face]].Face]].
*** There is a player face that has droopy eyes, and it's available for both genders. The [[http://vignette4.wikia.nocookie.net/animalcrossing/images/6/60/Fs4g_BBA.png/revision/latest?cb=20130823230258&format=webp female version]] looks fine enough. [[http://vignette2.wikia.nocookie.net/animalcrossing/images/7/7f/Fs4b_BBA.png/revision/latest?cb=20130823230255&format=webp The male version on the other hand...]]
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