History XUniverse / Tropes0ToF

26th Nov '17 4:33:12 PM Saber15
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* EarlyBirdCameo[=/=]ProductionForeshadowing: One forum member developed a software capable to visualize 3D models and stats of Ships, Stations and Missiles (and even some Easter Eggs) from X2 to X3. If you look at the Terran Conflict files, you can find the Heavy Fighter ''Aamon Prototype'' and the Super-Destroyer ''Valhalla''. Those ships are not used in that game, but actually appear in the ''Albion Predule'' {{Mission Pack Sequel}}. It's also possibile to create these ships in-game using the [[LevelEditor Galaxy Editor]].

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* EarlyBirdCameo[=/=]ProductionForeshadowing: EarlyBirdCameo[=/=]ProductionForeshadowing:
** The Torus Aeternal appears on the boxart for ''X3: Reunion'', albeit with a [[StandardHumanSpaceship much more Argon-y appearance]].
** Retroactive with the Albion Skunk, which appears as a mission NPC in ''X3: Albion Prelude''. It was first seen in the trailer for ''Videogame/XRebirth'' a year or so prior.
**
One forum member developed a software capable to visualize 3D models and stats of Ships, Stations and Missiles (and even some Easter Eggs) from X2 to X3. If you look at the Terran Conflict files, you can find the Heavy Fighter ''Aamon Prototype'' and the Super-Destroyer ''Valhalla''. Those ships are [[DummiedOut not used in that game, game]], but actually appear in the ''Albion Predule'' {{Mission Pack Sequel}}. It's also possibile to create these ships in-game using the [[LevelEditor Galaxy Editor]].
7th Oct '17 10:51:32 AM nombretomado
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* JustForFun/AbusingTheKardashevScaleForFunAndProfit: The Outsiders in the backstory and Encyclopedia are somewhere above Type V, and the Ancients are borderline Type [=IVs=]. DysonSphere and Matrioshka Brain civilizations are mentioned, and they fit into the borderline Type [=IIs=]. However, all the races the player actually interacts with are at best Type I (as an example, the Terran Osaka's weapons reactor produces just under 9 GW).



* BlackBox: The jumpgates play with this trope. While operation is terribly easy -- push a spaceship in one gate, and it'll pop out the other gate in the pair a few seconds later, no matter how far away -- no one in the Commonwealth understands anything but the lies-to-children version of how they work. While there are a few scientists capable of repairing damaged gates, no one even thinks about trying replication or reconfiguration, and the irregular outages or changes in the system caused by meddling precursors is treated like mystery or even legend where it's not just a natural risk of the gates. The species that actually made the system in the first place not only consider it [[TheWorldIsNotReady outside of the range of understanding of the normal races]], they think it's impossible for a species to understand without getting [[AbusingTheKardashevScaleForFunAndProfit a few points higher on the Kardashev scale]]. Then the [[HumansAreSpecial Terran humans get involved]], and not only get the theory down and create a new gate on their own, but also create a Jumpdrive that's a ''separate'' Black Box to everyone else in the setting.

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* BlackBox: The jumpgates play with this trope. While operation is terribly easy -- push a spaceship in one gate, and it'll pop out the other gate in the pair a few seconds later, no matter how far away -- no one in the Commonwealth understands anything but the lies-to-children version of how they work. While there are a few scientists capable of repairing damaged gates, no one even thinks about trying replication or reconfiguration, and the irregular outages or changes in the system caused by meddling precursors is treated like mystery or even legend where it's not just a natural risk of the gates. The species that actually made the system in the first place not only consider it [[TheWorldIsNotReady outside of the range of understanding of the normal races]], they think it's impossible for a species to understand without getting [[AbusingTheKardashevScaleForFunAndProfit [[JustForFun/AbusingTheKardashevScaleForFunAndProfit a few points higher on the Kardashev scale]]. Then the [[HumansAreSpecial Terran humans get involved]], and not only get the theory down and create a new gate on their own, but also create a Jumpdrive that's a ''separate'' Black Box to everyone else in the setting.
31st Jan '17 12:05:17 PM JujuP
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* AIGeneratedEconomy: NPC ships constantly trade goods between stations, though unlike player-owned ships they don't use money to do it. The simulated economy is managed by an engine called "GOD", which will even delete NPC stations that don't do much business (which is why Terran and Pirate weapons factories tend to disappear in ''X3: Terran Conflict'', forcing the player to build their own: there aren't enough sinks for their products).
23rd Jan '17 1:29:30 PM Yalsaris63
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* DefeatMeansPlayable: Pilots of fighter-class ships and freighters would sometimes bail when critically damaged in order to save their butts. The player can then exit their own ship in a spacesuit, and claim the ship to add to their fleet (or to pilot it themselves). This is the only way to acquire Pirate, Xenon, and Kha'ak ships. Unfortunately, unless outside of cheats, it's impossible to acquire [=AGI=] Task Force fighters in gameplay because of [[UnusableEnemyEquipment their AI refusing to bail out their ship]] [[GoingDownWithTheShip and would rather go down with it]] even after peddling it with continuous CherryTapping after their shields are out. . ''X3: Terran Conflict'' added [[BoardingParty marine boarding]], allowing the player to steal capital ships after draining their shields and killing the crew with a squadron of marines. By using the PlayerHeadquarters, the player can then reverse-engineer captured ships to put them in mass production.

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* DefeatMeansPlayable: Pilots of fighter-class ships and freighters would sometimes bail when critically damaged in order to save their butts. The player can then exit their own ship in a spacesuit, and claim the ship to add to their fleet (or to pilot it themselves). This is the only way to acquire Pirate, Xenon, and Kha'ak ships. Unfortunately, unless outside of cheats, it's impossible to acquire [=AGI=] Task Force fighters in gameplay because of [[UnusableEnemyEquipment their AI refusing to bail out their ship]] [[GoingDownWithTheShip and would rather go down with it]] even after peddling it with continuous CherryTapping after their shields are out. . ''X3: Terran Conflict'' added [[BoardingParty marine boarding]], allowing the player to steal capital ships after draining their shields and killing the crew with a squadron of marines. By using the PlayerHeadquarters, the player can then reverse-engineer captured ships to put them in mass production.
23rd Jan '17 1:29:08 PM Yalsaris63
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* DefeatMeansPlayable: Pilots of fighter-class ships and freighters would sometimes bail when critically damaged in order to save their butts. The player can then exit their own ship in a spacesuit, and claim the ship to add to their fleet (or to pilot it themselves). This is the only way to acquire Pirate, Xenon, Kha'ak, and AGI Task Force ships. ''X3: Terran Conflict'' added [[BoardingParty marine boarding]], allowing the player to steal capital ships after draining their shields and killing the crew with a squadron of marines. By using the PlayerHeadquarters, the player can then reverse-engineer captured ships to put them in mass production.

to:

* DefeatMeansPlayable: Pilots of fighter-class ships and freighters would sometimes bail when critically damaged in order to save their butts. The player can then exit their own ship in a spacesuit, and claim the ship to add to their fleet (or to pilot it themselves). This is the only way to acquire Pirate, Xenon, Kha'ak, and AGI Kha'ak ships. Unfortunately, unless outside of cheats, it's impossible to acquire [=AGI=] Task Force ships.fighters in gameplay because of [[UnusableEnemyEquipment their AI refusing to bail out their ship]] [[GoingDownWithTheShip and would rather go down with it]] even after peddling it with continuous CherryTapping after their shields are out. . ''X3: Terran Conflict'' added [[BoardingParty marine boarding]], allowing the player to steal capital ships after draining their shields and killing the crew with a squadron of marines. By using the PlayerHeadquarters, the player can then reverse-engineer captured ships to put them in mass production.
3rd Aug '16 8:57:31 PM DarkHunter
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* AsLongAsItSoundsForeign: The person who discovered the theory that made jump gates possible was supposedly a Japanese man named "Kazuko Ashizava". There is no "va" sound in Japanese. Not to mention that "Kazuko" is a girl's name.

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* AsLongAsItSoundsForeign: The person who discovered the theory that made jump gates possible was supposedly a Japanese man named "Kazuko Ashizava". There is no "va" sound in Japanese. Not to mention that "Kazuko" is a girl's name. There's also a Dr. Akira Desu. That comes out as "Dr. I am Akira".
3rd Aug '16 8:47:38 PM DarkHunter
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Added DiffLines:

* AsLongAsItSoundsForeign: The person who discovered the theory that made jump gates possible was supposedly a Japanese man named "Kazuko Ashizava". There is no "va" sound in Japanese. Not to mention that "Kazuko" is a girl's name.
6th May '16 7:09:46 AM aye_amber
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* BloodSport: The Split are fond of arena deathmatchs. Taken to the next level in ''Xtended'', where the Split have created an incredibly violent version of the ''TheCannonballRun'' [[RecycledInSpace in space]]. A random set of checkpoints are given to the racers at the start of the race, and they must fly through the checkpoints. Any time a pilot doesn't fire on another race when they have the opportunity, they lose points. When the winner crosses the finish line, all the racing ships will explode after 7 seconds. Because it has such a high mortality rate, the Split have declared it the [[ItsTheBestWhateverEver best sport ever]].

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* BloodSport: The Split are fond of arena deathmatchs. Taken to the next level in ''Xtended'', where the Split have created an incredibly violent version of the ''TheCannonballRun'' ''Film/TheCannonballRun'' [[RecycledInSpace in space]]. A random set of checkpoints are given to the racers at the start of the race, and they must fly through the checkpoints. Any time a pilot doesn't fire on another race when they have the opportunity, they lose points. When the winner crosses the finish line, all the racing ships will explode after 7 seconds. Because it has such a high mortality rate, the Split have declared it the [[ItsTheBestWhateverEver best sport ever]].ever.]]
21st Jan '16 5:33:07 PM nombretomado
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*** "A Place of Sunshine": New sector distributed over {{Steam}}.

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*** "A Place of Sunshine": New sector distributed over {{Steam}}.UsefulNotes/{{Steam}}.
7th Dec '15 12:07:10 AM Yalsaris63
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* BigBad: The Xenon in ''X: Beyond the Frontier''. The Kha'ak in ''X2'' and ''Reunion''. The Plutarch Mining Corporation in ''Albion Predule'' and ''Rebirth''.

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* BigBad: The Xenon in ''X: Beyond the Frontier''. The Kha'ak in ''X2'' and ''Reunion''. The Plutarch Mining Corporation in ''Albion Predule'' Prelude'' and ''Rebirth''.
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