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** ''VideoGame/MetalGearSolidGroundZeroes'' contains a fairly gratuitous scene where Big Boss ''strangles'' a teenage boy to get him to stop shouting.

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** ''VideoGame/MetalGearSolidGroundZeroes'' ''VideoGame/MetalGearSolidVGroundZeroes'' contains a fairly gratuitous scene where Big Boss ''strangles'' a teenage boy to get him to stop shouting.
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** Solid Snake (or rather, the player) in ''VideoGame/MetalGear2'' is actually given the option of murdering orphaned war children in Zanzibar Land, and despite being raised in a soldier nation, apparently they don't have orders to attack Snake or sound an alert (they just seem to just give advice and talk to him), although it does result in his health going down.

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** Solid Snake (or rather, the player) in ''VideoGame/MetalGear2'' ''VideoGame/MetalGear2SolidSnake'' is actually given the option of murdering orphaned war children in Zanzibar Land, and despite being raised in a soldier nation, apparently they don't have orders to attack Snake or sound an alert (they just seem to just give advice and talk to him), although it does result in his health going down.



** In ''VideoGame/MetalGearSolid2'', Solidus Snake's depth of evil is characterized with how he used to be a warlord with an army exclusively made up of child soldiers (called the Small Boy Unit), killing their parents and then sending them off to die in the Liberian civil war. In the same game, the evil of the Patriots is highlighted by their kidnap of Olga's child, who they use purely to keep Olga under control.

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** In ''VideoGame/MetalGearSolid2'', ''VideoGame/MetalGearSolid2SonsOfLiberty'', Solidus Snake's depth of evil is characterized with how he used to be a warlord with an army exclusively made up of child soldiers (called the Small Boy Unit), killing their parents and then sending them off to die in the Liberian civil war. In the same game, the evil of the Patriots is highlighted by their kidnap of Olga's child, who they use purely to keep Olga under control.

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** ''VideoGame/{{BioShock|1}}'':

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** ''VideoGame/{{BioShock|1}}'':''VideoGame/BioShock1'':



** ''VideoGame/BioShockInfinite'': [[spoiler:[[RebelLeader Daisy Fitzroy]]]] falls into this trope when she attempts to murder a young Founder child because she says that everyone who associated or grew up around them is tainted with their ideaology. This forces Elizabeth to [[spoiler:fatally stab Daisy with a pair of scissors to save the boy.]] However, [[spoiler:Burial at Sea: Episode 2 reveals that the Luteces told Daisy that Elizabeth needed to [[GainingTheWillToKill gain the ability to take a life]] in order to ensure that Comstock and his regime would fall, and that in order to do so, Daisy would have to stage the murder of the child so Elizabeth would be prompted to act and kill her. Daisy never actually intended to hurt the child at all, and never believed that it's the right idea to punish a child "for the sins of his father," but was willing to die for the greater good of all the oppressed people of Columbia.]]
*** Elizabeth, though, unlike the above, [[TookALevelInJerkass plays it completely straight]]; during the climax of Burial at Sea: Episode One, she goads Booker into cranking up the temperature in the Little Sister vent that Sally is hiding in, telling him that the heat will force her to climb out, but the plot twist that [[spoiler: this Booker is actually an amnesiac Comstock and Elizabeth came into his quiet life to kill him as part of her [[RevengeBeforeReason desire to see every Comstock dead]] evaporates this facade of goodwill: Elizabeth watches as Booker dies violently, and then calmly leaves Sally to burn to death in the vent, and even if she did escape, she'd still be trapped in the hellhole that is Rapture, where every splicer is out for her blood. Mitigated a bit when the beginning of Burial at Sea: Episode Two reveals that she's since been consumed with [[MyGodWhatHaveIDone immense regret for using and then abandoning Sally,]] and she finally gives in to her guilt-ridden hallucinations and [[ConscienceMakesYouGoBack goes back to Rapture to save her.]] Even the Luteces, who are by and large emotionally nonpartisan to the events they observe, say that Elizabeth "left the child to rot."]]

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** ''VideoGame/BioShockInfinite'': ''VideoGame/BioShockInfinite'':
***
[[spoiler:[[RebelLeader Daisy Fitzroy]]]] falls into this trope when she attempts to murder a young Founder child because she says that everyone who associated or grew up around them is tainted with their ideaology. ideology. This forces Elizabeth to [[spoiler:fatally stab Daisy with a pair of scissors to save the boy.]] boy]]. However, [[spoiler:Burial [[spoiler:''[[VideoGame/BioShockInfiniteBurialAtSea Burial at Sea: Sea]]: Episode 2 2'' reveals that the Luteces told Daisy that Elizabeth needed to [[GainingTheWillToKill gain the ability to take a life]] in order to ensure that Comstock and his regime would fall, and that in order to do so, Daisy would have to stage the murder of the child so Elizabeth would be prompted to act and kill her. Daisy never actually intended to hurt the child at all, and never believed that it's the right idea to punish a child "for the sins of his father," father", but was willing to die for the greater good of all the oppressed people of Columbia.]]
Columbia]].
*** Elizabeth, though, unlike the above, [[TookALevelInJerkass plays it completely straight]]; during the climax of ''[[VideoGame/BioShockInfiniteBurialAtSea Burial at Sea: Sea]]: Episode One, One'', she goads Booker into cranking up the temperature in the Little Sister vent that Sally is hiding in, telling him that the heat will force her to climb out, but the plot twist that [[spoiler: this [[spoiler:this Booker is actually an amnesiac Comstock and Elizabeth came into his quiet life to kill him as part of her [[RevengeBeforeReason desire to see every Comstock dead]] evaporates this facade of goodwill: Elizabeth watches as Booker dies violently, and then calmly leaves Sally to burn to death in the vent, and even if she did escape, she'd still be trapped in the hellhole that is Rapture, where every splicer is out for her blood. Mitigated a bit when the beginning of Burial at Sea: Episode Two reveals that she's since been consumed with [[MyGodWhatHaveIDone immense regret for using and then abandoning Sally,]] Sally]], and she finally gives in to her guilt-ridden hallucinations and [[ConscienceMakesYouGoBack goes back to Rapture to save her.]] her]]. Even the Luteces, who are by and large emotionally nonpartisan to the events they observe, say that Elizabeth "left the child to rot."]]rot"]].

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* The first two ''VideoGame/{{Fallout}}s'' make you a Childkiller if [[ExactlyWhatItSaysOnTheTin you killed a child]][[note]]Well, at least two[[/note]], which would cause almost everyone, [[EvenEvilHasStandards even other renounced scumbags and lowlifes]], to hate you. At least the children were scripted to flee when accidentally hit, so they rarely got killed by [=NPCs=]. The 3D ones had invincible children (unless you use some mods...there is even a very famous one for ''VideoGame/Fallout3'' which allowed [[EatsBabies eating a baby in exchange for the benefit of a perk which give you rads immunity]], you can see this marvelous sickness [[https://www.youtube.com/watch?v=d7Jl61n3YY8 here]])

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* ''Franchise/{{Fallout}}'':
**
The first two ''VideoGame/{{Fallout}}s'' games make you a Childkiller if [[ExactlyWhatItSaysOnTheTin you killed a child]][[note]]Well, at least two[[/note]], which would cause almost everyone, [[EvenEvilHasStandards even other renounced scumbags and lowlifes]], to hate you. At least the children were scripted to flee when accidentally hit, so they rarely got killed by [=NPCs=]. The 3D ones had invincible children (unless you use some mods...there is even a very famous one for ''VideoGame/Fallout3'' which allowed [[EatsBabies eating a baby in exchange for the benefit of a perk which give you rads immunity]], you can see this marvelous sickness [[https://www.youtube.com/watch?v=d7Jl61n3YY8 here]])



** ''Fallout: New Vegas'' has two slaver traders making a note not to do any more business with the raider leader Cook Cook, as he burned a young boy they had sold to him to death. The Courier can also ask a prison rioter who goes by the nickname Scrambler [[WhatAreYouInFor what he was in for]]. He responds that he doesn't really care enough to keep track of his crimes, but he vaguely remembers something about killing a lot of people, and that some of them probably were kids.

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** ''Fallout: New Vegas'' has two ''VideoGame/FalloutNewVegas'':
*** Two
slaver traders making make a note not to do any more business with the raider leader Cook Cook, as he burned a young boy they had sold to him to death. death.
***
The Courier can also ask a prison rioter who goes by the nickname Scrambler [[WhatAreYouInFor what he was in for]]. He responds that he doesn't really care enough to keep track of his crimes, but he vaguely remembers something about killing a lot of people, and that some of them probably were kids.



** In ''VideoGame/Fallout4'' there are children found in both the Prydwen and the Institute, [[spoiler: and you're forced to blow up one or both of them depending on who you side with.[[note]]You can warn the Institute to evacuate from Father's terminal. [[MoralEventHorizon If you don't, and you gloat about this to the Railroad]], they'll immediately try to murder you[[/note]]. Also, when blowing up the Institute, you can leave the young [[RidiculouslyHumanRobots synth]] version of Shaun to burn, which gets you some [[WhatTheHellHero harsh comments]] from your faction's tech specialist (unless you sided with the Brotherhood and tell Proctor Ingram that he's a synth, [[JustAMachine making her ok with abandoning him)]] because she thinks his series was designed to [[KillAndReplace kill and replace children]], [[AssholeVictim convincing her that the humiliation conga the Institute is having is well-deserved]]]].

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** In ''VideoGame/Fallout4'' there ''VideoGame/Fallout4'':
*** There
are children found in both the Prydwen and the Institute, [[spoiler: and [[spoiler:and you're forced to blow up one or both of them depending on who you side with.[[note]]You can warn the Institute to evacuate from Father's terminal. [[MoralEventHorizon If you don't, and you gloat about this to the Railroad]], they'll immediately try to murder you[[/note]]. Also, when blowing up the Institute, you can leave the young [[RidiculouslyHumanRobots synth]] version of Shaun to burn, which gets you some [[WhatTheHellHero harsh comments]] from your faction's tech specialist (unless you sided with the Brotherhood and tell Proctor Ingram that he's a synth, [[JustAMachine making her ok with abandoning him)]] because she thinks his series was designed to [[KillAndReplace kill and replace children]], [[AssholeVictim convincing her that the humiliation conga the Institute is having is well-deserved]]]].
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* ''VideoGame/FugaMelodiesOfSteel'' stars a group of ChildrenForcedToKill using a gargantuan tank to fight a war against an [[PuttingOnTheReich Imperial/Nazi Germany stand-in]], and none of the named antagonists of the game have any qualms with striking these pesky kids down. Among them, Colonel Pretzel is a {{justified|Trope}} example-- he usually abhors the idea of mowing down innocent civilians, but since the children are riding the aforementioned gargantuan tank and are thus able to ''defend themselves'', Pretzel doesn't hesitate to use brute force against them.
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* Most of the staff in ''VideoGame/{{Kindergarten}}'' and [[VideoGame/Kindergarten2 its sequel]].

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* Most of the staff in ''VideoGame/{{Kindergarten}}'' ''VideoGame/{{Kindergarten|2017}}'' and [[VideoGame/Kindergarten2 its sequel]].
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* In ''VideoGame/AliceMadnessReturns'', [[spoiler:the Big Bad is Doctor Angus Bimby, a pedophile and sexual predator who has killed children, plain and simple in addition to enslaving them. This trope is his most defining "evil" trait.]]

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* In ''VideoGame/AliceMadnessReturns'', [[spoiler:the Big Bad is Doctor Angus Bimby, Bumby, a pedophile and sexual predator who has killed children, plain and simple in addition to enslaving them. This trope is his most defining "evil" trait.]]
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* A horrifyingly sad example can be found in the game ''VideoGame/{{Off}}'', wherein [[spoiler:[[VillainProtagonist The Batter]] bludgeons his baby son to death with a baseball bat]].

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* A horrifyingly sad example can be found in the game ''VideoGame/{{Off}}'', wherein where in the penultimate battle, [[spoiler:[[VillainProtagonist The Batter]] bludgeons kills Hugo, who the games describes as "a little boy" (who is also his baby son creator). Being so small and feeble, he's not able to death with a baseball bat]]. fight back at all, making the so-called "battle" very short. ]]
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ZCE and YMMV pothole


* The North Korean army in ''VideoGame/{{Homefront}}''. [[NightmareFuel To an utterly horrific degree.]]

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* %%* The North Korean army in ''VideoGame/{{Homefront}}''. [[NightmareFuel To an utterly horrific degree.]]
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* The first two ''VideoGame/{{Fallout}}s'' make you a Childkiller if [[ExactlyWhatItSaysOnTheTin you killed a child]][[note]]Well, at least two[[/note]], which would cause almost everyone, [[EvenEvilHasStandards even other renounced scumbags and lowlifes]], to hate you. At least the children were scripted to flee when accidentally hit, so they rarely got killed by [=NPCs=]. In ''Fallout 2'', once you've progressed through the game long enough in an attempt to go to another settlement, you'll get an encounter that shows an Enclave patrol led by [[BigBad Frank Horrigan]] coldly killing a small family, including an only child, which serves as an ominous {{Foreshadowing}} to their existence, who have no qualms in exterminating any being that isn't them or wasn't born in a Vault, and yes, that includes children. The 3D ones had invincible children (unless you use some mods...there is even a very famous one for ''VideoGame/Fallout3'' which allowed [[EatsBabies eating a baby in exchange for the benefit of a perk which give you rads immunity]], you can see this marvelous sickness [[https://www.youtube.com/watch?v=d7Jl61n3YY8 here]])
** ''VideoGame/Fallout2'' has [[DragonInChief Frank Horrigan]], who is introduced ordering the deaths of an entire family, including a young boy, because they were [[FantasticRacism surface dwellers.]]

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* The first two ''VideoGame/{{Fallout}}s'' make you a Childkiller if [[ExactlyWhatItSaysOnTheTin you killed a child]][[note]]Well, at least two[[/note]], which would cause almost everyone, [[EvenEvilHasStandards even other renounced scumbags and lowlifes]], to hate you. At least the children were scripted to flee when accidentally hit, so they rarely got killed by [=NPCs=]. In ''Fallout 2'', once you've progressed through the game long enough in an attempt to go to another settlement, you'll get an encounter that shows an Enclave patrol led by [[BigBad Frank Horrigan]] coldly killing a small family, including an only child, which serves as an ominous {{Foreshadowing}} to their existence, who have no qualms in exterminating any being that isn't them or wasn't born in a Vault, and yes, that includes children. The 3D ones had invincible children (unless you use some mods...there is even a very famous one for ''VideoGame/Fallout3'' which allowed [[EatsBabies eating a baby in exchange for the benefit of a perk which give you rads immunity]], you can see this marvelous sickness [[https://www.youtube.com/watch?v=d7Jl61n3YY8 here]])
** Once you've progressed through ''VideoGame/Fallout2'' has [[DragonInChief long enough in an attempt to go to another settlement, you'll get an encounter that shows an Enclave patrol led by [[BigBad Frank Horrigan]], who is introduced ordering the deaths of an entire Horrigan]] coldly killing a small family, including an only child, which serves as an ominous {{Foreshadowing}} to their existence, who have no qualms in exterminating any being that isn't them or wasn't born in a young boy, because they were [[FantasticRacism surface dwellers.]]Vault, and yes, that includes children.
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* In ''VideoGame/XenobladeChronicles3'', given the fact that everybody in the world [[spoiler:(as far as they know)]] is physically between the ages of ten and twenty (chronologically between the ages of one and ten) and locked in a ForeverWar, this comes with the territory for the two opposing sides. A flashback of the main characters when they were much younger depicts them being caught up in a battle with enemies that have no qualms attacking them, and one sidequest features a sequence of youthful soldiers recently killed off. [[spoiler: ''[[VideoGame/XenobladeChronicles3FutureRedeemed Future Redeemed]]'' shows how this is an attitude the soldiers will apply towards the naturally born children of the City, with at least one young girl included in the massacre of an attempted new settlement.]]
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* ''VideoGame/FireEmblemTheBindingBlade'': A given for the villains, since Roy is only fifteen and there are several other children in his army. Hugh is an odd case: he grabs Lugh by the collar [[IdenticalTwinMistake because he mistook him for Raigh]], who stole a rare tome from him before the events of the game and generally treats him like shit. Once he realizes his mistake, he's ashamed and apologizes, so it's less a case of "fine with hurting kids" than it is "fine with hurting a specific kid".
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* In ''VideoGame/GenshinImpact'', the Fatui Harbinger Dottore is infamous for his numerous experiments that involved children. Taking advantage of desperate parents, he obtained children suffering from a local illness/curse and attempted to weaponize their condition. Collei is a survivor of those experiments, and was left deeply traumatized by her experience. Likewise, there is a side-quest in Sumeru involving Dottore ordering his subordinates to kidnap children as bait to capture the [[NatureSpirit Aranara]]. The elusive spirits had avoided capture while rescuing the children, but request the Traveler's aid in stopping the operation for good.
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** In ''VideoGame/BaldursGateIII'''s Act 1 there are goblin children outside SixthRanger Halsin's cell who join the fight against you if you free him. You can ignore them as they'll flee, but if you don't kill them Halsin likely will. Since goblins are AlwaysChaoticEvil nobody cares. Case in point, if you side with the goblins they'll slaughter the children of the refugees you were supposed to protect with no remorse.

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** In ''VideoGame/BaldursGateIII'''s Act 1 there are goblin children outside SixthRanger Halsin's cell who join the fight against you if you free him. You can ignore them as they'll flee, but if you don't kill them Halsin likely will. Since goblins are AlwaysChaoticEvil nobody cares. Case in point, if you side with the goblins they'll slaughter the children of the refugees you were supposed to protect with no remorse. Like the previous games you ''can'' kill children, but it's exceedingly difficult as TheComputerIsACheatingBastard and will have them almost instantly return to full health if you fail to one-shot them.

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* ''VideoGame/BaldursGate'' has the gnome Jeb, who enjoys murdering street children. Unfortunately, you have to make allies with him in the first game in order to escape from prison; in the second game, however, you encounter him again, and can give him what he deserves. \\
As for the protagonist, while there is never a child enemy (with the exception of monsters and shapeshifters), attacking children results in their quick death and a considerable loss of reputation.
* In ''VideoGame/BatmanTheTelltaleSeries'', a flashback shows that Joe Chill attempted to kill young Bruce Wayne after murdering his parents, but is scared off by police sirens at the last second.

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* ''VideoGame/BaldursGate'' has the ''Franchise/BaldursGate'':
** The
gnome Jeb, Jeb in ''VideoGame/BaldursGate'', who enjoys murdering street children. Unfortunately, you have to make allies with him in the first game in order to escape from prison; in the second game, however, you encounter him again, and can give him what he deserves. \\
deserves.
**
As for the protagonist, protagonist of ''I'' and ''II'', while there is never a child enemy (with the exception of monsters and shapeshifters), attacking children results in their quick death and a considerable loss of reputation.
** In ''VideoGame/BaldursGateIII'''s Act 1 there are goblin children outside SixthRanger Halsin's cell who join the fight against you if you free him. You can ignore them as they'll flee, but if you don't kill them Halsin likely will. Since goblins are AlwaysChaoticEvil nobody cares. Case in point, if you side with the goblins they'll slaughter the children of the refugees you were supposed to protect with no remorse.
* In ''VideoGame/BatmanTheTelltaleSeries'', a flashback shows that Joe Chill [[AdaptationalVillainy attempted to kill young Bruce Wayne Wayne]] after murdering his parents, but is scared off by police sirens at the last second.
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* The entire plot of ''VideoGame/Yakuza6'' is predicated on the local criminal element being willing to kill an infant. Unfortunately for them, that infant is under the protection of Kazuma Kiryu.
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* Dr. Ivo "Eggman" Robotnik, the Big Bad of ''VideoGame/SonicTheHedgehog''. He not only shoves little animals into robots, but his worst enemies also happen to be children. Even not counting Sonic himself (who is often placed at 15, though he's implied to be younger in the first few games), he is fighting 8-year olds and 12-year-olds on occasion (heck, Cream from the ''VideoGame/SonicAdvanceTrilogy'' is only ''6''). They are children with Superhuman abilities, and rather mature-acting children at that, but still.

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* Dr. Ivo "Eggman" Robotnik, the Big Bad of ''VideoGame/SonicTheHedgehog''.''VideoGame/SonicTheHedgehog1''. He not only shoves little animals into robots, but his worst enemies also happen to be children. Even not counting Sonic himself (who is often placed at 15, though he's implied to be younger in the first few games), he is fighting 8-year olds and 12-year-olds on occasion (heck, Cream from the ''VideoGame/SonicAdvanceTrilogy'' is only ''6''). They are children with Superhuman abilities, and rather mature-acting children at that, but still.
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* ''VideoGame/FiveNightsAtFreddys'': If you read the newspapers scattered throughout the game, you'll find out that some guy had the decency to kill not one, but '''five''' children. Minigames in ''VideoGame/FiveNightsAtFreddys2'' suggest the death toll may be even higher than that. ''VideoGame/FiveNightsAtFreddys3'' confirms a body count of at least five or six, and possibly up to eleven, kids. He's never even seen outside of minigames (where he's seen as an Atari-esque purple man) [[spoiler:and in ''3'', where his corpse is seen inside Springtrap]], much less named.

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* ''VideoGame/FiveNightsAtFreddys'': ''Franchise/FiveNightsAtFreddys'': If you read the newspapers scattered throughout the game, you'll find out that some guy had the decency to kill not one, but '''five''' children. Minigames in ''VideoGame/FiveNightsAtFreddys2'' suggest the death toll may be even higher than that. ''VideoGame/FiveNightsAtFreddys3'' confirms a body count of at least five or six, and possibly up to eleven, kids. He's never even seen outside of minigames (where he's seen as an Atari-esque purple man) [[spoiler:and in ''3'', where his corpse is seen inside Springtrap]], much less named.



** ''VideoGame/FiveNightsAtFreddysSisterLocation'' has it even worse. The body count rises even higher with the addition of the killer's own '''daughter''' and possibly even his wife! And when they [[GenuineHumanHide do something unthinkable]], they're [[TheUnapologetic not even sorry!]]

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** ''VideoGame/FiveNightsAtFreddysSisterLocation'' has it even worse. The body count rises even higher with the addition of the killer's own '''daughter''' and possibly even his wife! And when they [[GenuineHumanHide do something unthinkable]], they're [[TheUnapologetic not even sorry!]]sorry]]!
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* The Nine from ''VideoGame/DeadMansHand'' would kill anyone to silence any witnesses, including children. Your character used to be one of their members, but youe refusal to massacre children leads to your former comrades betraying you for the dead.

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* The Nine from ''VideoGame/DeadMansHand'' would kill anyone to silence any witnesses, including children. Your character used to be one of their members, but youe your refusal to massacre children leads to your former comrades betraying you for the dead.
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** Thurston, one of Roque's employees, threatens to hurt a child after the latter could not pay the taxes. Fortunately Partitio stops him in time.
** After becoming the king of Ku, Mugen orders the massacre of Ku and all the countries it takes by force in order to stop anyone from revolting, and this includes children.

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* In ''VideoGame/TheElderScrollsVSkyrim'' the vampire Alva forces her thrall Laelette to murder a man's wife and young daughter as part of her plan to seduce him. Partially subverted by the fact that Laelette felt guilty about the whole situation and attempted turning the girl into a vampire and resurrecting her when that failed, but Alva had no qualms about killing the innocent.

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* ''Franchise/TheElderScrolls'':
** ''VideoGame/TheElderScrollsIVOblivion'': Dark Brotherhood assassin Gogron gro-Bolmog tells the player about a time he got hired to [[DiedOnTheirBirthday kill a five-year-old Nord girl at her birthday party]].
--->'''Gogron''': This one time I had a contract to kill a little Nord girl at her birthday party. She asked me if I was the jester! So I said to her, "No, I am a messenger of death." You should have seen the look on her face! Ha ha ha ha! Anyway, she won't be seeing age six!
**
In ''VideoGame/TheElderScrollsVSkyrim'' the vampire Alva forces her thrall Laelette to murder a man's wife and young daughter as part of her plan to seduce him. Partially subverted by the fact that Laelette felt guilty about the whole situation and attempted turning the girl into a vampire and resurrecting her when that failed, but Alva had no qualms about killing the innocent.
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Rewording an example to organically integrate context.


* ''VideoGame/PeretEmHeruForThePrisoners'': Professor Tsuchida, alongside his assistant Dr. Kuroe, rope up a nearby tour group into exploring Khufu's tomb, with Tsuchida fully intending for them to get killed by the traps inside. Among the group is 9-year old Rin Tsukihara, and if you're not careful, [[spoiler:she ends up the first casualty]]. No wonder one player, in his review, described them as "greedy child-endangering assholes".

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* ''VideoGame/PeretEmHeruForThePrisoners'': Professor Tsuchida, alongside his assistant Dr. Kuroe, may not be guilty of directly hurting children, but they are guilty of child endangerment. More specifically, they rope up a nearby tour group into exploring Khufu's tomb, with Tsuchida fully intending for them to get killed by the traps inside. Among the group is 9-year old Rin Tsukihara, and if you're not careful, [[spoiler:she ends up the first casualty]]. No wonder one player, in his review, described them as "greedy child-endangering assholes".
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* A couple examples from ''VideoGame/OctopathTravelerII'':
** [[spoiler:Trousseau]] from Castti's story kills off an entire village, which naturally includes the children. In fact, the kids are the ''first'' victims of the plague [[spoiler:Trousseau]] inflicted, with the adults dying because they went out to look for the children.
** Harvey has no problem with using the blood of [[spoiler:Osvald's daughter Elena]] in one of his experiments; this was part of his end goal all along. Osvald was going to come after Harvey anyway, but this gives him an extra motivation to do so.

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Adding an example.


* In ''VideoGame/PacMan2TheNewAdventures'', it is possible to shoot Lucy, causing her to cry. However, [[WhatTheHellPlayer Pac-Man will not be happy with the fact you shot Lucy]], and this even counts as a death, one that ''doesn’t'' involve a situation that Pac-Man is on the receiving end of.
* ''VideoGame/PeretEmHeruForThePrisoners'': Professor Tsuchida, alongside his assistant Dr. Kuroe, rope up a nearby tour group into exploring Khufu's tomb, with Tsuchida fully intending for them to get killed by the traps inside. Among the group is 9-year old Rin Tsukihara, and if you're not careful, [[spoiler:she ends up the first casualty]]. No wonder one player, in his review, described them as "greedy child-endangering assholes".



* In ''VideoGame/PacMan2TheNewAdventures'', it is possible to shoot Lucy, causing her to cry. However, [[WhatTheHellPlayer Pac-Man will not be happy with the fact you shot Lucy]], and this even counts as a death, one that ''doesn’t'' involve a situation that Pac-Man is on the receiving end of.
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* The Nine from ''VideoGame/DeadMansHand'' would kill anyone to silence any witnesses, including children. Your character used to be one of their members, but youe refusal to massacre children leads to your former comrades betraying you for the dead.
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* ''VideoGame/HogwartsLegacy'': Ominis Gaunt's parents demanded, when he was a young boy, that he perform [[AgonyBeam the Cruciatus Curse]] on a {{Muggle}}. When he refused, they used it on ''him''. Understandably, Ominis absolutely refuses to have ''any'' truck with the Dark Arts.
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Unnecessary "My all-ages work is very dark and mature for an all-ages work." There isn't an administrivia page on this but it's still something discouraged I'm pretty sure.


** ''VideoGame/Mother3'': [[spoiler:Not only does Porky try to kill the 12-year-old Lucas on a number of occasions, he also takes his twin brother, mind controls him, makes him a cyborg, and ultimately is the cause of his death.]] Just so you know, this game is rated ''[[WhatDoYouMeanItsForKids Japan's equivalent of E]]''.

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** ''VideoGame/Mother3'': [[spoiler:Not only does Porky try to kill the 12-year-old Lucas on a number of occasions, he also takes his twin brother, mind controls him, makes him a cyborg, and ultimately is the cause of his death.]] Just so you know, this game is rated ''[[WhatDoYouMeanItsForKids Japan's equivalent of E]]''.]]
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crosswicking

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* In ''VideoGame/LuckBeALandlord'', the General Zaroff symbol, and also the Bounty Hunter symbol if you have Zaroff's Contract, will not give any lenience to the Toddler symbol--it will be destroyed like any other person-type symbol.
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None


* ''VideoGame/ThanksKillingDay'': The game is about a child trying to escape from a killer dressed as a pilgrim. [[spoiler:By that point, the killer has killed one other kid down at the docks.]]



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* In ''VideoGame/DetroitBecomeHuman'':
** Daniel, a caretaker android, takes hostage on a balcony the same little girl he's meant to look after upon learning her parents are going to replace him. If Connor fails to negotiate with him, he won't hesitate to jump from the balcony and take the girl with him.
** Todd Williams is demonstrated time and again to be abusive towards his daughter Alice. He'll even outright beat her to death in one scene if Kara doesn't stop him, bringing her story arc to a premature end.
** Zlatko is perfectly fine with killing Alice along with Kara. [[spoiler:Or rather, taking her apart, given Zlatko is into android torture and experimentation and Alice is an android.]]
** The various soldiers encountered late in the story will have no qualms about shooting Alice if Kara makes certain missteps, [[spoiler: since they'll know one way or another that she's an android.]]

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