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** [[DiscussedTrope Discussed]] in TheShatteringPreludeToCataclysm. Thrall becomes concerned that many of the up and coming warriors of the Scourge got their start fighting undead, and became desensitized to fighting so that they don't consider the consequences of fighting living opponents.

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** [[DiscussedTrope Discussed]] in TheShatteringPreludeToCataclysm. Thrall becomes concerned that many of the up and coming warriors of the Scourge got Horde their start fighting undead, and became desensitized to fighting so that they don't consider the consequences of fighting living opponents.
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** This is one of the main themes of KingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is heart is any less real than Sora's. "Can a heart be born in an existence of data?" Also, at the end of coded, and Birth by Sleep shows that Roxas, Namine and Axel, as well as the Replica, Xion, are among characters that the real Sora will be saving from their “hurt” in future games. What this entails is unclear, but there’s hope for them yet, it seems.

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** This is one of the main themes of KingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is his heart is any less real than Sora's. "Can a heart be born in an existence of data?" Also, at the end of coded, and Birth by Sleep shows that Roxas, Namine and Axel, as well as the Replica, Xion, are among characters that the real Sora will be saving from their “hurt” in future games. What this entails is unclear, but there’s hope for them yet, it seems.
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** How about fairy-trade? And in corked bottles at that.

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** How about fairy-trade? And [[http://www.zeldawiki.org/File:The_Wind_Waker_-_Bottled_Fairy.png in corked bottles bottles]] at that.
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** How about fairy-trade? And in corked bottles at that.


** Both Roxas and Namine are stated [[AllThereInTheManual elsewhere]] to be exceptions to the rule, and the one who sacrificed them and justified it as them being Nobodies had a [[UnderStatement bad]] run-in with the Nobodies and carried a possibly justified hatred for them ever after. [[spoiler: After some Karma, he realizes what an ass he's been and is currently atoning for it]].

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** Both Roxas and Namine are stated [[AllThereInTheManual elsewhere]] to be exceptions to the rule, and the one who sacrificed them and justified it as them being Nobodies had a [[UnderStatement bad]] bad run-in with the Nobodies and carried a possibly justified hatred for them ever after. [[spoiler: After some Karma, he realizes what an ass he's been and is currently atoning for it]].
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* The H.A.M. Cult ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' practically embodies this trope. They believe that all non-humans are savage beasts and must be destroyed, to the point in which they once tried to [[spoiler: [[MoralEventHorizon cause the extinction of a benevolent race of cave goblins by flooding their underground city]]]].[[hottip:Note:The previous example on this page was moved to "WhatMeasureIsAMook"]]

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* The [[WellIntentionedExtremist H.A.M. Cult Cult]] ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' practically embodies this trope. They believe that all non-humans are savage beasts and must be destroyed, to the point in which they once tried destroyed. Among their atrocities are trying to [[spoiler: [[MoralEventHorizon cause the extinction of a benevolent race of cave goblins by flooding their underground city]]]].city]]]] and creating a race of undead ogres in order to spread disease.[[hottip:Note:The previous example on this page was moved to "WhatMeasureIsAMook"]]
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* The H.A.M. Cult ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' practically embodies this trope. They believe that all non-humans are savage beasts and must be destroyed, to the point in which they once tried to [[spoiler: [[MoralEventHorizon cause the extinction of a benevolent race of cave goblins by flooding their underground city]]]].

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* The H.A.M. Cult ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' practically embodies this trope. They believe that all non-humans are savage beasts and must be destroyed, to the point in which they once tried to [[spoiler: [[MoralEventHorizon cause the extinction of a benevolent race of cave goblins by flooding their underground city]]]].[[hottip:Note:The previous example on this page was moved to "WhatMeasureIsAMook"]]
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* In MMORPG ''{{Runescape}}'', this is parodied when in a quest cutscene an NPC guard openly acknowledges that the guards are killed all the time with no one complaining. Of course his partner is horrified, at least until someone comes and kills both of them

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* In MMORPG ''{{Runescape}}'', The H.A.M. Cult ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' practically embodies this is parodied when in a quest cutscene an NPC guard openly acknowledges trope. They believe that all non-humans are savage beasts and must be destroyed, to the guards are killed all point in which they once tried to [[spoiler: [[MoralEventHorizon cause the time with no one complaining. Of course his partner is horrified, at least until someone comes and kills both extinction of thema benevolent race of cave goblins by flooding their underground city]]]].
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* ''{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. Of course, this is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is [[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.

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* ''{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. Of course, this is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is [[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.Goddess.
* The result of this trope is touched upon in some of the enemy entries of CastlevaniaLordsOfShadow. For example, you know Goblins? Those little rascally monsters you kill en masse in other action, adventure and rpg games? According to their entry, they are on the verge of extinction and will, in only a few decades, have passed on to become the stuff of myths and legends, all thanks to human expansion and adventurers... You kill them en masse in this game, too, you bastard.
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*** [[spoiler:Genesis' [[strike:clones]] [[GannonBanned copies]] that we fight do not seem to have any intellect or feelings to speak of, so there is no real difference between them and other monsters. At the same time however, they are also very closely connected to him and he still counts as a human]]. When you think about it, there is simply no clear line dividing monsters and human beings in CrisisCore, which puts the characters' angst into an interesting [[FridgeBrilliance light]].

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*** [[spoiler:Genesis' [[strike:clones]] [[GannonBanned copies]] that we fight do not seem to have any intellect or feelings to speak of, so there is no real difference between them and other monsters. At the same time however, they are also very closely connected to him and he still counts as a human]]. When you think about it, there is simply no clear line dividing monsters and human beings in CrisisCore, which puts the characters' angst into an interesting [[FridgeBrilliance light]].
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* This is the central theme of the ''MegaManZero series''. However, even it is guilty of using human aesthetics to garner sympathy for the key players. Like the X series before it, every reploid that isn't a mook looks almost indistinguishable from a human, with animal/more machine-like reploids attaining MuaveShirt status at most.

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* This is the central theme of the ''MegaManZero series''. However, even it is guilty of using human aesthetics to garner sympathy for the key players. Like the X series before it, every reploid that isn't a mook looks almost indistinguishable from a human, with animal/more machine-like reploids attaining MuaveShirt MauveShirt status at most.
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* This is the central theme of the ''MegaManZero series''.

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* This is the central theme of the ''MegaManZero series''. However, even it is guilty of using human aesthetics to garner sympathy for the key players. Like the X series before it, every reploid that isn't a mook looks almost indistinguishable from a human, with animal/more machine-like reploids attaining MuaveShirt status at most.
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* ''{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. Of course, this is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is[[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.

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* ''{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. Of course, this is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is[[LampshadeHanging is [[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.
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** In ''Thief Gold'' wizards appear in ''The Lost City'' and are fair game as per all other opponents in the wilds (anywhere not in the city), driving further home that it is a matter of professional pride that Garret avoids [[DeadlyEuphemism leaving a mess]].

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** In ''Thief Gold'' wizards appear in ''The Lost City'' and are fair game as per all other opponents in the wilds (anywhere not in the city), driving further home that it is a matter of professional pride that Garret avoids [[DeadlyEuphemism leaving a mess]].mess]].
* ''{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. Of course, this is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is[[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.
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* In ''MegamanBattleNetwork'' the first game says Navis are not really sentient, they just follow their programing (that happens to be the same reason {{Chobits}} gives) [[spoiler:Megaman, being a ReplacementGoldfish made from a human]] is, as is Bass, being [[InstantAIJustAddWater being born of the collective information on the internet]]. But latter games are not entirely consistent in the regard, treating them more and more human each game. In addition mentions of back up copys disappear after the 2nd game, makeing deletion a permanent ordeal, an obvious move to humanizing them.

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* In ''MegamanBattleNetwork'' the first game says Navis are not really sentient, they just follow their programing (that happens to be the same reason {{Chobits}} gives) [[spoiler:Megaman, being a ReplacementGoldfish made from a human]] is, as is Bass, being [[InstantAIJustAddWater being born of the collective information on the internet]]. But latter games are not entirely consistent in the regard, treating them more and more human each game. In addition mentions of back up copys copies disappear after the 2nd game, makeing making deletion a permanent ordeal, an obvious move to humanizing them.
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** This is one of the main themes of KingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is heart is any less real than Sora's. "Can a heart be born in an existence of data?" Also, at the end of coded, ‘’and’’ Birth by Sleep shows that Roxas, Namine and Axel, as well as the Replica, Xion, are among characters that the real Sora will be saving from their “hurt” in future games. What this entails is unclear, but there’s hope for them yet, it seems.

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** This is one of the main themes of KingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is heart is any less real than Sora's. "Can a heart be born in an existence of data?" Also, at the end of coded, ‘’and’’ and Birth by Sleep shows that Roxas, Namine and Axel, as well as the Replica, Xion, are among characters that the real Sora will be saving from their “hurt” in future games. What this entails is unclear, but there’s hope for them yet, it seems.

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Paring this down a bit


** [[BetaBaddie Nobodies]] are a particularly controversial example, due to the stark juxtaposition of the sympathetic development focused on [[spoiler: the PlayerCharacter Roxas, as well as Namine and Axel]] throughout the unusually long prologue and Yen Sid's claim that Nobodies feel no emotion and hence aren't really people. The fact that ''[[TheMessiah Sora]]'' believes that claim and acts accordingly practically ensures InternetBackdraft in any discussion involving the morality of Nobodies.
*** For example, Nobodies don't have hearts, so they don't have emotions. However, they pretend to have emotions when they believe they should feel a certain way, because they still retain the memories of their past lives (when they were actually human). So what's the difference between faking an emotion and actually having them? Well, normal people would say "Well, if you were faking an emotion, you probably feel different than the emotion you're faking." But they DON'T feel different, because they can't. So are they really faking?
*** Yes. It's possible to be emotionally neutral while pretending to emote. It's just like acting, akin to telling people what they want to hear, but not necessarily with the greed/dodging often involved. There are ''real people'' who go around like this all day, either due to some defect/disease preventing them from feeling emotions, or being emotionally stunted early in life. The more you do it, the more realistic you get as you gauge the reactions of others and figure out just how to "feel". For the Nobodies, the memories they have aid in that process greatly. Eventually, they likely form a "personality" derived both from the memories and their own experience. However, then we get into some of the dialogue that suggests that Nobodies (or at least not all of them) may have hearts, or are developing them.
*** But in order to pretend emotions, you must have the desire to do so. Such desire is an emotion on its own. If Nobodies can feel that, then they have at least '''one real feeling'', rendering all the ''"they are pretending"'' argument useless.
*** In the end, it's not really a point for discussion in the main storyline, as the methods of Org. 13 leave something to be desired, and they do actively attempt to kill Sora.
**** Except that that we do have characters like Roxas and Namine, who have emotions and get sacrificed because they are still Nobodies and therefore shouldn't exist.
**** Both Roxas and Namine are stated [[AllThereInTheManual elsewhere]] to be exceptions to the rule, and the one who sacrificed them and justified it as them being nobodies had a [[UnderStatement bad]] run-in with the Nobodies and carried a possibly justified hatred for them ever after. [[spoiler: After some Karma, he realizes what an ass he's been and is currently atoning for it]].

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** [[BetaBaddie Nobodies]] are a particularly controversial example, due to the stark juxtaposition of the sympathetic development focused on [[spoiler: the PlayerCharacter on, Roxas, as well as Namine and Axel]] Axel throughout the unusually long prologue and Yen Sid's claim that Nobodies feel no emotion and hence aren't really people. The fact that ''[[TheMessiah Sora]]'' believes that claim and acts accordingly practically ensures InternetBackdraft in any discussion involving the morality of Nobodies.
*** For example, Nobodies don't have hearts, so they don't have emotions. However, they pretend to have emotions when they believe they should feel a certain way, because they still retain the memories of their past lives (when they were actually human). So what's the difference between faking an emotion and actually having them? Well, normal people would say "Well, if you were faking an emotion, you probably feel different than the emotion you're faking." But they DON'T feel different, because they can't. So are they really faking?
*** Yes. It's possible to be emotionally neutral while pretending to emote. It's just like acting, akin to telling people what they want to hear, but not necessarily with the greed/dodging often involved. There are ''real people'' who go around like this all day, either due to some defect/disease preventing them from feeling emotions, or being emotionally stunted early in life. The more you do it, the more realistic you get as you gauge the reactions of others and figure out just how to "feel". For the Nobodies, the memories they have aid in that process greatly. Eventually, they likely form a "personality" derived both from the memories and their own experience. However, then we get into some of the dialogue that suggests that Nobodies (or at least not all of them) may have hearts, or are developing them.
*** But in order to pretend emotions, you must have the desire to do so. Such desire is an emotion on its own. If Nobodies can feel that, then they have at least '''one real feeling'', rendering all the ''"they are pretending"'' argument useless.
***
Nobodies. In the end, it's though, it’s not really a point for discussion in the main storyline, as the methods of Org. 13 leave something to be desired, and they do actively attempt to kill Sora.
**** Except that that we do have characters like Roxas and Namine, who have emotions and get sacrificed because they are still Nobodies and therefore shouldn't exist.
**** Both
Sora.
**Both
Roxas and Namine are stated [[AllThereInTheManual elsewhere]] to be exceptions to the rule, and the one who sacrificed them and justified it as them being nobodies Nobodies had a [[UnderStatement bad]] run-in with the Nobodies and carried a possibly justified hatred for them ever after. [[spoiler: After some Karma, he realizes what an ass he's been and is currently atoning for it]].



** This is one of the main themes of KingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is heart is any less real than Sora's. "Can a heart be born in an existence of data?"

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** This is one of the main themes of KingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is heart is any less real than Sora's. "Can a heart be born in an existence of data?"data?" Also, at the end of coded, ‘’and’’ Birth by Sleep shows that Roxas, Namine and Axel, as well as the Replica, Xion, are among characters that the real Sora will be saving from their “hurt” in future games. What this entails is unclear, but there’s hope for them yet, it seems.
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** And then comes the sequel, which is so packed through with this trope GLaDOS has forced me to spoiler the rest of this bullet point. [[spoiler:Aperture Science prepared for nonhuman intelligence taking over the world, Wheatly gets crushed on screen, GLaDOS casually destroys ''two'' companion cubes, mentions [[WeHaveReserves she has thousands of them,]] and then clarifies that yes, they're sentient. She just has thousands of them. There's also a moment where she clears out a tube and sends most of its contents falling into lethal acid water, claiming it's just garbage; if you look closely, there's a turret amongst the junk. And that's all ''before'' the twist in the single player campaign... not even mentioning Co-Op.]]
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*** But in order to pretend emotions, you must have the desire to do so. Such desire is an emotion on its own. If Nobodies can feel that, then they have at least '''one real feeling'', rendering all the ''"they are pretending"'' argument useless.
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* If you play {{Thief}} on the Expert level, you are forbidden to kill humans at all. Everything non-human is still fair game. Admittedly the restriction has nothing to do with Garret's moral grounds for the want of such, but rather with professional pride and reluctance to raise unnecessary ire in the authorities.

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* If you play {{Thief}} on the Expert level, you are forbidden to kill humans at all. Everything non-human is still fair game. Admittedly the restriction has nothing to do with Garret's moral grounds for the want of such, but rather with professional pride and reluctance to raise unnecessary ire in the authorities.authorities.
** In ''Thief Gold'' wizards appear in ''The Lost City'' and are fair game as per all other opponents in the wilds (anywhere not in the city), driving further home that it is a matter of professional pride that Garret avoids [[DeadlyEuphemism leaving a mess]].
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** [[DiscussedTrope Discussed]] in TheShatteringPreludeToCataclysm. Thrall becomes concerned that many of the up and coming warriors of the Scourge got their start fighting undead, and became desensitized to fighting so that they don't consider the consequences of fighting living opponents.
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* Another ''FireEmblem'' example is the seventh game (first one released in North America.) Your major enemies are [[BetaBaddie BetaBaddies]] who are pretty much human except for their eye & hair color. Your army has no problem destroying them by the hundreds, yet go out of their way to subdue and capture human opponents. The game justifies this, explaining that the non-human enemies are sins against nature. It also helps that most of the party are professional solders and mercenaries, who 'should'' be fine with killing enemy combatants on a battlefield.

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* Another ''FireEmblem'' example is the seventh game (first one released in North America.) Your major enemies are [[BetaBaddie BetaBaddies]] who are pretty much human except for their eye & hair color. Your army has no problem destroying them by the hundreds, yet go out of their way to subdue and capture human opponents. The game justifies this, explaining that the non-human enemies are sins against nature. It also helps that most of the party are professional solders and mercenaries, mercenaries (in-fact, 7 is unique in that only 2 units able to attack don't fit that description), who 'should'' ''should'' be fine with killing enemy combatants on a battlefield.
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* Another ''FireEmblem'' example is the seventh game (first one released in North America.) Your major enemies are [[BetaBaddie BetaBaddies]] who are pretty much human except for their eye & hair color. Your army has no problem destroying them by the hundreds, yet go out of their way to subdue and capture human opponents. The game justifies this, explaining that the non-human enemies are sins against nature.

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* Another ''FireEmblem'' example is the seventh game (first one released in North America.) Your major enemies are [[BetaBaddie BetaBaddies]] who are pretty much human except for their eye & hair color. Your army has no problem destroying them by the hundreds, yet go out of their way to subdue and capture human opponents. The game justifies this, explaining that the non-human enemies are sins against nature. It also helps that most of the party are professional solders and mercenaries, who 'should'' be fine with killing enemy combatants on a battlefield.
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* In ''NeverwinterNights 2'', during the raid on the Orc base camp near Old Owl Well you encounter a band of professional torturers; your paladin henchman rants about them torturing humans, and one of your options for a response is essentially "Oh, so if they were torturing gnomes or goblins it would be okay, would it?" Casavir gets kind of mad if you say that, though, and it prevents you from getting any influence with him out of the conversation.

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* In ''NeverwinterNights 2'', ''NeverwinterNights2'', during the raid on the Orc base camp near Old Owl Well you encounter a band of professional torturers; your paladin henchman rants about them torturing humans, and one of your options for a response is essentially "Oh, so if they were torturing gnomes or goblins it would be okay, would it?" Casavir gets kind of mad if you say that, though, and it prevents you from getting any influence with him out of the conversation.
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** Which may well have been relegated into CanonDiscontinuity after Other M, which specifically showed the Space Pirates as a mindless race that require a higher intellect (namely Mother Brain) to direct them, though this might only strictly apply to the Zebesian space pirates and not to others. Given that Sakamoto does not acknowledge the Prime series, this is a question that may never be resolved.
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** This is one of the main themes of KingdomHeartsCoded

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** This is one of the main themes of KingdomHeartsCodedKingdomHeartsCoded. The main character is a virtual Sora, born from the data of Jiminy's chronicle of the real Sora's adventures. However his story quickly diverges from that of the real Sora, and one begins to wonder if is heart is any less real than Sora's. "Can a heart be born in an existence of data?"
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** This is one of the main themes of KingdomHeartsCoded
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\"Darwinist\" has been renamed to \"The Social Darwinist\"


** Racism is actually something Ashnard is not guilty of. He's a true {{Darwinist}} and BloodKnight.

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** Racism is actually something Ashnard is not guilty of. He's a true {{Darwinist}} SocialDarwinist and BloodKnight.
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** [[spoiler: Pelleas is not related to Ashnard. It's Soren, the wind mage who [[HoYay may be gay for Ike]], who's actually his son. And judging by the fact that there was someone who was taking care of him, Ashnard might of had some care for him, however little that may be.]]

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** [[spoiler: Pelleas is not related to Ashnard. It's Soren, the wind mage who [[HoYay may be gay for Ike]], who's actually his son. And judging by the fact that there was someone who was taking care of him, Ashnard might of have had some care for him, however little that may be.]]
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* In ''VegaStrike'' history [[http://vegastrike.sourceforge.net/mediawiki/index.php?title=Faction:Lightbearer Lightbearer faction]] with its HumansAreSpecial idea stumbled on the Klk'k and tried to mess with them. Andolians who thought it's not good to kick around civilized sapients soon discovered this, and so started the first human interstellar war. When in the course of war they discovered Lightbearers has genetically engineered human slave race, it turned into war on extermination and everyone else just left Lightbearers to their fate.

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* In ''VegaStrike'' history [[http://vegastrike.sourceforge.net/mediawiki/index.php?title=Faction:Lightbearer net/wiki/Faction:Lightbearer Lightbearer faction]] with its HumansAreSpecial idea stumbled on the Klk'k and tried to mess with them. Andolians who thought it's not good to kick around civilized sapients soon discovered this, this and so started the first human interstellar war. When in the course of war they discovered found out Lightbearers has genetically engineered a human slave race, it turned into war on extermination and everyone else just left Lightbearers to their fate.

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