History WhatMeasureIsANonHuman / VideoGames

23rd Oct '16 11:27:13 PM MummyGaGa
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** However, despite the Railroad seemingly having the belief of AndroidsArePeopleToo, they have certain trouble decide what Synths qualify as people and what Synths don't as Deacan states that there is some debates happening about if the Railroad should be helping just the Gen 3 Synths or all Synths.
1st Oct '16 1:57:29 PM Dechstreme
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* In ''VideoGame/MegaManZero4'', we FINALLY get some focus on the human side of things regarding the Reploids. Turns out, very few humans actually sympathized with Reploids as people, and didn't care if innocent Reploids were killed to allow more energy to be available to humans so long as humans were not inconvenienced. Considering that these humans were ruled by the original Mega Man X, who was all but TheParagon for reploids AND humans, and didn't bat an eye when Copy-X started genociding other Reploids for the sake of humanity without a good reason, and it's clear that humanity's disregard for the Reploids is something they has been going on for a very long time, in spite of X's best efforts to attain peace for both sides.

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* In ''VideoGame/MegaManZero4'', we FINALLY get some focus on the human side of things regarding the Reploids. Turns out, very few humans actually sympathized with recognized Reploids as people, and didn't care if innocent Reploids were killed to allow more energy to be available to humans so long as humans were not inconvenienced. Considering that these humans were ruled by the original Mega Man X, who was all but TheParagon for reploids AND humans, and didn't bat an eye when Copy-X started genociding other Reploids for the sake of humanity without a good reason, and it's clear that humanity's disregard for the Reploids is something they that has been going on for a very long time, in spite of X's best efforts to attain peace for both sides.
29th Sep '16 8:24:12 AM Dechstreme
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* In ''VideoGame/MegaManX5'', X and Zero encounter Grizzly Slash, a Reploid who was hunted down by Zero personally for doing nothing more than being a criminal gun runner, not exactly the kind of thing that would get a human a kill on sight order by the military or equivalent peace keeping forces, instead of simply being arrested and made to stand trial. In fact, none of the games so much as imply that Reploids receive trials or have legal representation, regardless of whether or not they become Viral Maverick and start killing people, try to strike out on their own on an ill thought out revolt to gain equal rights like the Repliforce, or simply decide to not serve humans anymore or do their own thing. Getting the Maverick label stamped on a reploid is a death sentence regardless of whether or not the Reploid has harmed humans or not.
* In ''VideoGame/MegaManZero4'', we FINALLY get some focus on the human side of things regarding the Reploids. Turns out, very few humans actually sympathized with Reploids as people, and didn't care if innocent Reploids were killed to allow more energy to be available to humans so long as humans were not inconvenienced. Considering that these humans were ruled by the original Mega Man X, who was all but TheParagon for reploids AND humans, and didn't bat an eye when Copy-X started genociding other Reploids for the sake of humanity without a good reason, and it's clear that humanity's disregard for the Reploids is something they has been going on for a very long time, in spite of X's best efforts to attain peace for both sides.
29th Sep '16 8:01:41 AM Dechstreme
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* ''VideoGame/MegaManX4'' could be argued to be an attempt to invoke this trope as a central theme of it's plot. But lack of clarity regarding the actual reactions of the humans and the focus being solely on the Reploid POV made it seem like the Repliforce rebelled with little prompting due to the massive frame-up against them and made the players consider them unreasonable idiots. The fact that there is also no clear time frame regarding the General's Reploid Independence proclamation makes it seem like the Repliforce just went on a revolt right after the Colonel refused to be detained for questioning.
4th Sep '16 5:07:44 AM DougSMachina
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* ''VideoGame/{{Portal}}'' has a strange example in the [[spoiler:Weighted CompanionCube, which [=GLaDOS=] insists vehemently is not conscious, does not speak and "only feels some pain," and the Cube itself is no different from any of the other [[BlockPuzzle plain blocks]] that you've used throughout the game except for a heart decal. You're forced to "euthanize" it in order to progress, and [=GLaDOS=] will taunt you until you do so. Even though it is ostensibly an inanimate object, [=GLaDOS=] maintains that you're a murderer for destroying it and notes you set a new record in how little time it took you to destroy your "loyal companion". Even more interesting is the explicit parallels given between that act and [[AIIsACrapshoot GLaDOS's destruction,]] and the Weighted CompanionCube is [[EnsembleDarkhorse one of the game's most popular characters.]]]]

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* ''VideoGame/{{Portal}}'' has a strange example in the [[spoiler:Weighted Weighted CompanionCube, which [=GLaDOS=] insists vehemently is not conscious, does not speak and "only feels some pain," and the Cube itself is no different from any of the other [[BlockPuzzle plain blocks]] that you've used throughout the game except for a heart decal. You're forced to "euthanize" it in order to progress, and [=GLaDOS=] will taunt you until you do so. Even though it is ostensibly an inanimate object, [=GLaDOS=] maintains that you're a murderer for destroying it and notes you set a new record in how little time it took you to destroy your "loyal companion". Even more interesting is the explicit parallels given between that act and [[AIIsACrapshoot GLaDOS's destruction,]] and the Weighted CompanionCube is [[EnsembleDarkhorse one of the game's most popular characters.]]]]]]
6th Jul '16 2:11:45 AM morenohijazo
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* The central conflict in ''VideoGame/{{Fallout 4}}'' is this regarding the nature of the [[ArtificialHuman Synths]]. Synths are used by the Institute to infiltrate the Commonwealth and act as spies and assassins and also as [[spoiler:slave labour in the Institute's ElaborateUndergroundBase]], and they are indistinguishable from real flesh-and-blood human beings; so much so that ''some characters aren't even aware that they're Synths''. The Institute [[JustAMachine see their creations as little more than really advanced robots and thus treat them as tools]], while the Brotherhood of Steel go as far as to [[NewTechnologyIsEvil see the Synths as dangerous abominations against science]] and seek to destroy them all. The Railroad, by contrast, [[AndroidsArePeopleToo sees the Synths as exactly the same as living, breathing human beings]] and so assists the runaways, hiding them from the Institute and giving them new identities and memories so they can live new lives in Commonwealth society ([[NiceJobBreakingItHero which isn't always the right thing]]). It's left up in the air as to just how sapient, not to mention how dangerous, the Synths really are, so your sympathies could justifiably lie with either of these viewpoints.

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* The central conflict in ''VideoGame/{{Fallout 4}}'' is this regarding the nature of the [[ArtificialHuman Synths]]. Synths are used by the Institute to infiltrate the Commonwealth and act as spies and assassins and also as [[spoiler:slave labour in the Institute's ElaborateUndergroundBase]], and they are indistinguishable from real flesh-and-blood human beings; so much so that ''some characters aren't even aware that they're Synths''. The Institute [[JustAMachine see their creations as little more than really advanced robots and thus treat them as tools]], while the Brotherhood of Steel go as far as to [[NewTechnologyIsEvil see the Synths as dangerous abominations against science]] and seek to destroy them all. The Railroad, by contrast, [[AndroidsArePeopleToo sees the Synths as exactly the same as living, breathing human beings]] and so assists the runaways, hiding them from the Institute and giving them new identities and memories so they can live new lives in Commonwealth society ([[NiceJobBreakingItHero which isn't always the right thing]]). It's left up in the air as to just how sapient, not to mention how dangerous, the Synths really are, so your sympathies could justifiably lie with either of these viewpoints.viewpoints.
* ''VideoGame/TheTalosPrinciple'': [[{{DiscussedTrope}} Discussed]] by the interactions with Milton and some of the text fragments.
19th Jun '16 7:56:32 PM vh1660924
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* Inverted in TransformersDevastation, [[spoiler:Megatron considers human life to be expendable in favor of mechanical life, and is thus confused by Optimus' choice in defending them over the chance of resurrecting their home planet.]]
6th Jun '16 5:43:49 AM thatmadork
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* ''VideoGame/{{Undertale}}'' draws much of its appeal from subverting this trope as hard as it can. The "monsters" you meet, even those who oppose you, are sympathetic characters with their own motives and AlwaysChaoticEvil is nowhere to be found. If you kill them instead of settling things amicably, the game makes it very clear that [[YouBastard you are doing a very bad thing]], and at the end... [[VideoGameCrueltyPunishment you're going to have]] [[MemeticMutation a bad time]].

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* ''VideoGame/{{Undertale}}'' draws much of its appeal from subverting this trope as hard as it can. The "monsters" you meet, even those who oppose you, are sympathetic characters with their own motives and AlwaysChaoticEvil is nowhere to be found. If you kill them instead of settling things amicably, the game makes it very clear that [[YouBastard you are doing a very bad thing]], and at the end... [[VideoGameCrueltyPunishment you're going to have]] [[MemeticMutation a bad time]].time]].
* The central conflict in ''VideoGame/{{Fallout 4}}'' is this regarding the nature of the [[ArtificialHuman Synths]]. Synths are used by the Institute to infiltrate the Commonwealth and act as spies and assassins and also as [[spoiler:slave labour in the Institute's ElaborateUndergroundBase]], and they are indistinguishable from real flesh-and-blood human beings; so much so that ''some characters aren't even aware that they're Synths''. The Institute [[JustAMachine see their creations as little more than really advanced robots and thus treat them as tools]], while the Brotherhood of Steel go as far as to [[NewTechnologyIsEvil see the Synths as dangerous abominations against science]] and seek to destroy them all. The Railroad, by contrast, [[AndroidsArePeopleToo sees the Synths as exactly the same as living, breathing human beings]] and so assists the runaways, hiding them from the Institute and giving them new identities and memories so they can live new lives in Commonwealth society ([[NiceJobBreakingItHero which isn't always the right thing]]). It's left up in the air as to just how sapient, not to mention how dangerous, the Synths really are, so your sympathies could justifiably lie with either of these viewpoints.
24th Apr '16 6:20:12 PM aye_amber
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* ''DigimonWorld2'' takes ''Anime/DigimonTamers''' stance on this issue. The good guys are the people who recognize digimon as sentient beings, our equals and our partners. They knock out other digimon, they don't kill them. The Blood Knights are the bad guys by virtue of massacring digimon, treating them like slaves and tools to be used, and killing them when they've outlived their usefulness. Even the Black Swords, who are more self absorbed and closer to AntiHero territory than the other factions, still find their treatment of digimon disgusting.

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* ''DigimonWorld2'' ''VideoGame/DigimonWorld2'' takes ''Anime/DigimonTamers''' stance on this issue. The good guys are the people who recognize digimon as sentient beings, our equals and our partners. They knock out other digimon, they don't kill them. The Blood Knights are the bad guys by virtue of massacring digimon, treating them like slaves and tools to be used, and killing them when they've outlived their usefulness. Even the Black Swords, who are more self absorbed and closer to AntiHero territory than the other factions, still find their treatment of digimon disgusting.
12th Jan '16 6:32:44 PM nombretomado
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* The [[WellIntentionedExtremist H.A.M. Cult]] ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' practically embodies this trope. They believe that all non-humans are savage beasts and must be destroyed. Among their atrocities are trying to [[spoiler: [[MoralEventHorizon cause the extinction of a benevolent race of cave goblins by flooding their underground city]]]] and creating a race of undead ogres in order to spread disease.[[note]]The previous example on this page was moved to "WhatMeasureIsAMook"[[/note]]

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* The [[WellIntentionedExtremist H.A.M. Cult]] ([[FunWithAcronyms Humans Against Monsters]]) in ''{{Runescape}}'' ''VideoGame/{{Runescape}}'' practically embodies this trope. They believe that all non-humans are savage beasts and must be destroyed. Among their atrocities are trying to [[spoiler: [[MoralEventHorizon cause the extinction of a benevolent race of cave goblins by flooding their underground city]]]] and creating a race of undead ogres in order to spread disease.[[note]]The previous example on this page was moved to "WhatMeasureIsAMook"[[/note]]
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http://tvtropes.org/pmwiki/article_history.php?article=WhatMeasureIsANonHuman.VideoGames