History WhatMeasureIsANonHuman / VideoGames

20th May '17 4:38:22 PM nombretomado
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* ''{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. This is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is [[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.

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* ''{{Vindictus}}'' ''VideoGame/{{Vindictus}}'' takes this to FridgeHorror levels. All of that Gnoll-leather armour you're wearing? It's made from non-human but fully sentient Gnolls, a dog-like humanoid race with their own culture, social structure, gods, etc. And it's quite explicit that you're not merely stealing their leather armour, you're ''killing them and wearing their skins''. This is set in a CrapsackWorld where the goddess that humans worship has apparently mandated the complete genocide of all non-human races before humans can achieve paradise. Although no one knows for sure if that is truly the will of the goddess, or why; which is [[LampshadeHanging lampshaded]] by several [=NPCs=], including Tieve, the Oracle of the Goddess.
18th May '17 11:09:07 AM BeerBaron
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* In ''VisualNovel/{{Sunrider}}'', several characters consider the [[ArtificialHuman Prototypes]]—vat-grown, genetically-modified clones with telepathy and a HiveMind—to be something less than human, with Fontana and Admiral Grey both calling them twisted monsters born of science. For their part, the Prototypes consider themselves superior to humanity and view their superiority as sufficient justification for enslaving the human race (or in Alice’s case, [[spoiler:exterminating it]]).

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* In ''VisualNovel/{{Sunrider}}'', several characters consider the [[ArtificialHuman Prototypes]]—vat-grown, genetically-modified clones with telepathy and a HiveMind—to be something less than human, with Fontana and Admiral Grey both calling them twisted monsters born of science. For their part, the Prototypes consider themselves superior to humanity and view their superiority as sufficient justification for enslaving the human race (or in Alice’s case, [[spoiler:exterminating it]]).it]]).
* In ''Franchise/TheElderScrolls'', as shown in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Falmer are a race of AlwaysChaoticEvil [[TheMorlocks Morlock-like]] beings, treated as little better than Goblins. This was not always the case, however, as they were once a race resembling the Altmer (High Elves) with a civilization to rival even theirs. However, they were nearly [[FinalSolution driven to extinction]] by [[BadassArmy Ysgramor and his 500 Companions]]. The survivors fled to their [[OurDwarvesAreDifferent Dwemer]] cousins who accepted them, but under the condition that they blind themselves, [[EnslavedElves becomes slaves]], and undergo significant mutation. Between [[SadisticChoice this option and extermination]], the Falmer accepted the Dwemer offer. The [[BodyHorror physical mutations]] are obvious, but where this trope comes into play is that their ''very souls'' were altered. They now have the "white" souls of creatures, as opposed to the "black" souls of the other sentient races.



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17th May '17 11:12:31 AM SullenFrog
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* Played with in ''VideoGame/{{Overwatch}}''. While the FantasticRascism directed toward Omnics (sentient robots) clearly shows this (King's Row has 'NOT HUMAN' sprayed over an Omnic Rights poster, gang members trying to pressure a girl into beating up an Omnic by assuring her the same), a good bit of animosity comes from the fact that the [[GreatOffscreenWar Omnic War]] DEVASTATED the world. Even some of the heroes aren't willing to trust the robots anymore.

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* Played with in ''VideoGame/{{Overwatch}}''. While the FantasticRascism FantasticRacism directed toward Omnics (sentient robots) clearly shows this (King's Row has 'NOT HUMAN' sprayed over an Omnic Rights poster, gang members trying to pressure a girl into beating up an Omnic by assuring her the same), a good bit of animosity comes from the fact that the [[GreatOffscreenWar Omnic War]] DEVASTATED the world. Even some of the heroes aren't willing to trust the robots anymore.anymore.
* In ''VisualNovel/{{Sunrider}}'', several characters consider the [[ArtificialHuman Prototypes]]—vat-grown, genetically-modified clones with telepathy and a HiveMind—to be something less than human, with Fontana and Admiral Grey both calling them twisted monsters born of science. For their part, the Prototypes consider themselves superior to humanity and view their superiority as sufficient justification for enslaving the human race (or in Alice’s case, [[spoiler:exterminating it]]).
20th Apr '17 2:25:01 PM TheDapperArsonist
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* ''VideoGame/TheTalosPrinciple'': [[{{DiscussedTrope}} Discussed]] by the interactions with Milton and some of the text fragments.

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* ''VideoGame/TheTalosPrinciple'': [[{{DiscussedTrope}} Discussed]] by the interactions with Milton and some of the text fragments.fragments.
* Played with in ''VideoGame/{{Overwatch}}''. While the FantasticRascism directed toward Omnics (sentient robots) clearly shows this (King's Row has 'NOT HUMAN' sprayed over an Omnic Rights poster, gang members trying to pressure a girl into beating up an Omnic by assuring her the same), a good bit of animosity comes from the fact that the [[GreatOffscreenWar Omnic War]] DEVASTATED the world. Even some of the heroes aren't willing to trust the robots anymore.
16th Apr '17 12:07:30 PM nombretomado
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* ''VideoGame/PuzzleQuest: Galactrix'' has a mission in which you must obtain a present for a member of the Jahrwoxi leadership. The Jahrwoxi, being a scavenger race, have something of a blood feud with the Keck, an avian merchant race. The present suggested by the Jahrwoxi member of your crew is a Keck egg. First, you request one at their home planet, which your crew member laughs at you for, then tells you to go look at the trade station. The quest ends with you abducting a Keck egg, since none were for sale, and then delivering it personally, meaning you either just orphaned a kid and sold him into slavery, or just destroyed a family and fed Jahrwoxi leadership some SoylentGreen. Nobody on your crew bats an eyelash, and it's a required quest to get to ANY end of the game--good, bad, or morally ambiguous.

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* ''VideoGame/PuzzleQuest: Galactrix'' has a mission in which you must obtain a present for a member of the Jahrwoxi leadership. The Jahrwoxi, being a scavenger race, have something of a blood feud with the Keck, an avian merchant race. The present suggested by the Jahrwoxi member of your crew is a Keck egg. First, you request one at their home planet, which your crew member laughs at you for, then tells you to go look at the trade station. The quest ends with you abducting a Keck egg, since none were for sale, and then delivering it personally, meaning you either just orphaned a kid and sold him into slavery, or just destroyed a family and fed Jahrwoxi leadership some SoylentGreen.Film/SoylentGreen. Nobody on your crew bats an eyelash, and it's a required quest to get to ANY end of the game--good, bad, or morally ambiguous.
19th Mar '17 10:05:35 AM Sammettik
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** VideoGame/TalesOfTheAbyss has the main character killing monsters for a while without a second thought. The first time he has to kill a human {{mook}}, though, it's a horribly traumatic event. Furthermore, he regularly kicks, stomps, and yells at his TeamPet, with abandon, anytime it says or does something he doesn't like, but never goes any further than [[RoyalBrat general snootiness]] at his teammates.

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** VideoGame/TalesOfTheAbyss ''VideoGame/TalesOfTheAbyss'' has the main character killing monsters for a while without a second thought. The first time he has to kill a human {{mook}}, though, it's a horribly traumatic event. Furthermore, he regularly kicks, stomps, and yells at his TeamPet, with abandon, anytime it says or does something he doesn't like, but never goes any further than [[RoyalBrat general snootiness]] at his teammates.



* If you play VideoGame/{{Thief}} on the Expert level, you are forbidden to kill humans at all. Everything non-human is still fair game. Admittedly the restriction has nothing to do with Garret's moral grounds for the want of such, but rather with professional pride and reluctance to raise unnecessary ire in the authorities.

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* If you play VideoGame/{{Thief}} ''VideoGame/{{Thief}}'' on the Expert level, you are forbidden to kill humans at all. Everything non-human is still fair game. Admittedly the restriction has nothing to do with Garret's moral grounds for the want of such, but rather with professional pride and reluctance to raise unnecessary ire in the authorities.
19th Mar '17 10:02:12 AM Sammettik
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* Inverted in TransformersDevastation, [[spoiler:Megatron considers human life to be expendable in favor of mechanical life, and is thus confused by Optimus' choice in defending them over the chance of resurrecting their home planet.]]

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* Inverted in TransformersDevastation, ''VideoGame/TransformersDevastation'', [[spoiler:Megatron considers human life to be expendable in favor of mechanical life, and is thus confused by Optimus' choice in defending them over the chance of resurrecting their home planet.]]



** To be fair most of the other monsters aren't trying to destroy the world



* The Space Pirates in the ''Franchise/{{Metroid}}'' series were originally random space aliens with little backstory. The ''VideoGame/MetroidPrimeTrilogy'', however, includes hundreds of pieces of flavor text on computers in their various research stations, explaining their hierarchy, society, and culture, and giving them a sense of purpose. In the third installment, Samus even [[spoiler:visits their homeworld]].
** Which may well have been relegated into CanonDiscontinuity after ''VideoGame/MetroidOtherM'', which specifically showed the Space Pirates as a mindless race that require a higher intellect (namely Mother Brain) to direct them, though this might only strictly apply to the Zebesian space pirates and not to others. Given that Sakamoto does not acknowledge the Prime series, this is a question that may never be resolved.

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* The Space Pirates in the ''Franchise/{{Metroid}}'' series were originally random space aliens with little backstory. The ''VideoGame/MetroidPrimeTrilogy'', however, includes hundreds of pieces of flavor text on computers in their various research stations, explaining their hierarchy, society, and culture, and giving them a sense of purpose. In the third installment, Samus even [[spoiler:visits their homeworld]].
** Which may well have been relegated into CanonDiscontinuity after
homeworld]]. ''VideoGame/MetroidOtherM'', which specifically on the other hand showed the Space Pirates as a mindless race that require a higher intellect (namely Mother Brain) to direct them, though this might only strictly apply to the Zebesian space pirates and not to others. Given that Sakamoto does not acknowledge the Prime series, this is a question that may never be resolved.



** Although the Big Bad of Chapters 1,2, and 3 are all human, the BIG Big Bad is a creepy Lizard-Woman.
*** In the expansion, the Big Bad is yet another reptilian monster. What's up with Bioiware and scaley critters?
*** The most humanoid Big Bad may just be The Valsharess...
*** Until you free the Devil

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** Although the Big Bad of Chapters 1,2, and 3 are all human, the BIG Big Bad is a creepy Lizard-Woman.
***
Lizard-Woman. In the expansion, the Big Bad is yet another reptilian monster. What's up with Bioiware Bioware and scaley critters?
*** The most humanoid Big Bad may just be The Valsharess...
*** Until you free the Devil
scaly critters?



* The result of this trope is touched upon in some of the enemy entries of ''VideoGame/CastlevaniaLordsOfShadow''. For example, you know Goblins? Those little rascally monsters you kill en masse in other action, adventure and rpg games? According to their entry, they are on the verge of extinction and will, in only a few decades, have passed on to become the stuff of myths and legends, all thanks to human expansion and adventurers... You kill them en masse in this game, too, you bastard. They only have themselves to blame, since they are the ones picking a fight with a badass warrior capable of killing scores of them by himself.

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* The result of this trope is touched upon in some of the enemy entries of ''VideoGame/CastlevaniaLordsOfShadow''. For example, you know Goblins? Those little rascally monsters you kill en masse in other action, adventure and rpg games? According to their entry, they are on the verge of extinction and will, in only a few decades, have passed on to become the stuff of myths and legends, all thanks to human expansion and adventurers... You kill them en masse in this game, too, you bastard. They only have themselves to blame, since they are the ones picking a fight with a badass warrior capable of killing scores of them by himself.
5th Mar '17 5:12:53 PM nombretomado
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* ''[[DungeonSiege Dungeon Siege II: Broken World]]'': Even though a lot of peoples' friends and loved ones have been turned into murderous Bound creatures and insane [[WithGreatPowerComesGreatInsanity Rogue Magi]], said people still get mad at you for killing the Bound creatures. As a matter of fact, only the first questgiver in the game sees the wisdom of [[IDidWhatIHadToDo what you needed to do]].

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* ''[[DungeonSiege ''[[VideoGame/DungeonSiegeII Dungeon Siege II: Broken World]]'': Even though a lot of peoples' friends and loved ones have been turned into murderous Bound creatures and insane [[WithGreatPowerComesGreatInsanity Rogue Magi]], said people still get mad at you for killing the Bound creatures. As a matter of fact, only the first questgiver in the game sees the wisdom of [[IDidWhatIHadToDo what you needed to do]].
21st Feb '17 6:23:30 PM nombretomado
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*** [[spoiler:Genesis' copies]] that we fight do not seem to have any intellect or feelings to speak of, so there is no real difference between them and other monsters. At the same time however, they are also very closely connected to him and he still counts as a human. When you think about it, there is simply no clear line dividing monsters and human beings in CrisisCore, which puts the characters' angst into an interesting [[FridgeBrilliance light]].

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*** [[spoiler:Genesis' copies]] that we fight do not seem to have any intellect or feelings to speak of, so there is no real difference between them and other monsters. At the same time however, they are also very closely connected to him and he still counts as a human. When you think about it, there is simply no clear line dividing monsters and human beings in CrisisCore, ''VideoGame/CrisisCore'', which puts the characters' angst into an interesting [[FridgeBrilliance light]].
10th Jan '17 4:15:19 AM UmbrellasWereAwesome
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** Another example is ''[[VideoGame/FireEmblemElibe Blazing Sword'' (released simply as ''Fire Emblem'' in North America). Your major enemies are {{Beta Test Baddie}}s who are human except for their eye & hair color. Your army has no problem destroying them by the hundreds, yet go out of their way to subdue and capture human opponents. The game justifies this, explaining that the non-human enemies are sins against nature. It also helps that most of the party are professional solders and mercenaries (in-fact, ''Blazing Sword'' is unique in that only two units able to attack don't fit that description), who ''should'' be fine with killing enemy combatants on a battlefield.

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** Another example is ''[[VideoGame/FireEmblemElibe Blazing Sword'' Sword]]'' (released simply as ''Fire Emblem'' in North America). Your major enemies are {{Beta Test Baddie}}s who are human except for their eye & hair color. Your army has no problem destroying them by the hundreds, yet go out of their way to subdue and capture human opponents. The game justifies this, explaining that the non-human enemies are sins against nature. It also helps that most of the party are professional solders and mercenaries (in-fact, ''Blazing Sword'' is unique in that only two units able to attack don't fit that description), who ''should'' be fine with killing enemy combatants on a battlefield.
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