History WesternAnimation / Jumanji

13th Mar '16 5:45:32 PM Kalaong
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* AdaptationPersonalityChange: While most of the characters retained their basic personalities from the movie, Aunt Nora's was completely redone. Instead of being a well meaning but stressed woman who is forced to take care of kids but has no idea how to, here she is a competent, strict but caring businesswoman who [[possibly marries Alan when he finally gets released for good.]]

to:

* AdaptationPersonalityChange: While most of the characters retained their basic personalities from the movie, Aunt Nora's was completely redone. Instead of being a well meaning but stressed woman who is forced to take care of kids but has no idea how to, here she is a competent, strict but caring businesswoman who [[possibly [[spoiler:possibly marries Alan when he finally gets released for good.]]
22nd Feb '16 3:07:04 PM Hedging
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Added DiffLines:

* AdaptationPersonalityChange: While most of the characters retained their basic personalities from the movie, Aunt Nora's was completely redone. Instead of being a well meaning but stressed woman who is forced to take care of kids but has no idea how to, here she is a competent, strict but caring businesswoman who [[possibly marries Alan when he finally gets released for good.]]
22nd Feb '16 3:02:42 PM Hedging
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* IShallTauntYou: In "No Dice", Peter and Judy kick and insult the board to get it to suck them in to help Alan.

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* IShallTauntYou: In "No Dice", Peter and Judy kick and insult the board to get it to suck them in to help Alan. It doesn't work.
16th Dec '15 6:42:08 PM themisterfree
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The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlack'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/BigGuyAndRustyTheBoyRobot'', ''WesternAnimation/{{Dilbert}}'', ''WesternAnimation/JackieChanAdeventures'', and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

to:

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlack'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/BigGuyAndRustyTheBoyRobot'', ''WesternAnimation/{{Dilbert}}'', ''WesternAnimation/JackieChanAdeventures'', ''WesternAnimation/JackieChanAdventures'', and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.
16th Dec '15 6:41:42 PM themisterfree
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The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlack'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

to:

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlack'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' ''WesternAnimation/BigGuyAndRustyTheBoyRobot'', ''WesternAnimation/{{Dilbert}}'', ''WesternAnimation/JackieChanAdeventures'', and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.
16th Dec '15 6:39:52 PM themisterfree
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The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlackTheSeries'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

to:

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlackTheSeries'', ''WesternAnimation/MenInBlack'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.
16th Dec '15 6:39:25 PM themisterfree
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The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlackTheSeries'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' and ''WesternAnimation/TheBoondocks''.. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

to:

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlackTheSeries'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' and ''WesternAnimation/TheBoondocks''..''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.
16th Dec '15 6:39:15 PM themisterfree
Is there an issue? Send a Message


The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

to:

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made.made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlackTheSeries'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/{{Dilbert}}'' and ''WesternAnimation/TheBoondocks''.. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.
7th Dec '15 9:09:25 AM Angelus25
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* YouCantGoHomeAgain: Since as a child, Alan rolled the dice but was called away by his mom before he could see his clue, he doesn't know what he's supposed to do and is trapped in Jumanji. In the final episode, [[spoiler he's freed for good]].
* YouKillItYouBoughtIt: If you somehow manage to find a way to defeat Van Pelt permanently, you become the new Van Pelt. "[[SomeoneHasToDoIt There must always be a Van Pelt. It's the rules of the game.]]" When [[spoiler: Peter]] is saved from becoming the new Van Pelt permanently, apparently breaking the rule, moments later the real Van Pelt climbs out of the pit he'd been lured into at the beginning. Because the real Van Pelt is that {{Badass}}, or because "there must always be a Van Pelt?" [[MathmeticiansAnswer Yes]].

to:

* YouCantGoHomeAgain: Since as a child, Alan rolled the dice but was called away by his mom before he could see his clue, he doesn't know what he's supposed to do and is trapped in Jumanji. In the final episode, [[spoiler [[spoiler: he's freed for good]].
* YouKillItYouBoughtIt: If you somehow manage to find a way to defeat Van Pelt permanently, you become the new Van Pelt. "[[SomeoneHasToDoIt There must always be a Van Pelt. It's the rules of the game.]]" When [[spoiler: Peter]] is saved from becoming the new Van Pelt permanently, apparently breaking the rule, moments later the real Van Pelt climbs out of the pit he'd been lured into at the beginning. Because the real Van Pelt is that {{Badass}}, or because "there must always be a Van Pelt?" [[MathmeticiansAnswer [[MathematiciansAnswer Yes]].
26th Oct '15 4:53:52 PM EcliptorCalrissian
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The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

to:

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come).come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.



*GrandFinale: Not quite grand, as it was a ClipShow that ended with [[spoiler: the magic mirror thing that showed them their own past adventures eventually reaching Alan's own entry into Jumanji, allowing them to see his clue, which he solves in the closing seconds]]. Still, it was very surprising in that day and age for a kids' show to get a proper ending instead of simply ceasing production once there were enough episodes to show for a while with the FleetingDemographicRule keeping it so that it was always new to ''someone.'' The show wasn't just not there someday, ''the good guys won and went home.'' The SeriesGoal ''got accomplished.'' It's hard to get across just how unthinkable that was then.



* YouKillItYouBoughtIt: If you somehow manage to find a way to defeat Van Pelt permanently, you become the new Van Pelt.

to:

*YouCantGoHomeAgain: Since as a child, Alan rolled the dice but was called away by his mom before he could see his clue, he doesn't know what he's supposed to do and is trapped in Jumanji. In the final episode, [[spoiler he's freed for good]].
* YouKillItYouBoughtIt: If you somehow manage to find a way to defeat Van Pelt permanently, you become the new Van Pelt.
Pelt. "[[SomeoneHasToDoIt There must always be a Van Pelt. It's the rules of the game.]]" When [[spoiler: Peter]] is saved from becoming the new Van Pelt permanently, apparently breaking the rule, moments later the real Van Pelt climbs out of the pit he'd been lured into at the beginning. Because the real Van Pelt is that {{Badass}}, or because "there must always be a Van Pelt?" [[MathmeticiansAnswer Yes]].
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http://tvtropes.org/pmwiki/article_history.php?article=WesternAnimation.Jumanji