[[quoteright:288:http://static.tvtropes.org/pmwiki/pub/images/jumanji_tv_series_3385.jpg]]

The following year after the 1995 American fantasy-adventure-comedy film came out, an animated adaption was made for Creator/{{UPN}}- the first of many by Sony Pictures' Australian animation firm Adelaide Productions, which would later create ''WesternAnimation/ExtremeGhostbusters'', ''WesternAnimation/MenInBlack'', ''WesternAnimation/GodzillaTheSeries'', ''WesternAnimation/BigGuyAndRustyTheBoyRobot'', ''WesternAnimation/{{Dilbert}}'', ''WesternAnimation/JackieChanAdventures'', and ''WesternAnimation/TheBoondocks''. It followed its own continuity, separate from that of the movie. Like the movie, it followed Peter and Judy finding the game board. However unlike the movie, they end up sucked into the game where they quickly find out the dangers of it. Luckily along the way they meet Alan, a previous player who also got sucked into the game and can't get out as he didn't read his clue that the board displays after rolling the dice (those little rhymes that tell of the dangers to come; instead of them coming out of the game, you're sucked in and must solve it to leave). So Peter and Judy willingly come into the game throughout the series to try and help Alan either find his missing clue or an alternate way out.

If the character designs look similar to ''WesternAnimation/{{Duckman}}'', there's a reason: Everett Peck worked on both shows.

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!! The cartoon contains examples of:
* AlternateContinuity: Yep, for one the way Alan finds the game is different. In the movie, he uncovered it from underground. Here he finds the game in the attic of his house. Since there was no Sarah (Bonnie Hunt's character in the movie) Alan played the game alone and winds up sucked into the game (which does it to all the players). The game does still occasionally invade the outside world but unlike the movie, there's no ResetButton once the dangers are sucked back in.
* AndroclesLion: [[spoiler: Alan's clue the entire time. The huge, apparently un-killable lion [[SuperPersistentPredator was chasing after him since day one in the game]], ''was his clue''. Showing kindness to the beast concludes his turn. Alan doesn't just feel bad for himself but the animal that was in agony the whole time as well.]]
* AdaptationExpansion: Even more so than the movie.
* AdaptedOut: Sarah Whittle, a main character in the movie, does not appear at all in the cartoon.
* AdaptationPersonalityChange: While most of the characters retained their basic personalities from the movie, Aunt Nora's was completely redone. Instead of being a well meaning but stressed woman who is forced to take care of kids but has no idea how to, here she is a competent, strict but caring businesswoman who [[spoiler:possibly marries Alan when he finally gets released for good.]]
* AllAmazonsWantHercules: Jamazon Queen Gina wants Alan. [[NoGuyWantsAnAmazon Alan doesn't want her, though]]. [[JustifiedTrope Because Jamazon weddings always end with the groom being made into a]] HumanSacrifice.
* AmazonBrigade: The Jamazons
* AnArmAndALeg: Captain Squint's wooden nose, in a nod to ''Literature/MobyDick''.
* AntWar: Giant red ants vs. black ants.
* AxeCrazy: Pretty much everyone who lives in the jungle except for Alan.
** Special mention goes to Van Pelt.
* {{Badass}}: All the Jumanji inhabitants - even Trader Slick
* BadassBeard: Alan
* BadassMustache: Both Van Pelt and Von Richter.
* BalefulPolymorph: See RunningGag.
* BazaarOfTheBizarre: Trader Slick and his shop. He'll sell and buy just about anything -- in episode 3 he haggles for 57 pounds of fighting ivy, 1 1/2 leopord spots and a bottle of pollywog juice in exchange for a rope, a basket and a snake catching stick, while in episode 7 he asks for 500 Jumanji mangoes in exchange for saving Alan's life. The things he's sold in the series includes the likes of Jumanji Tracking Fluid (leaks out and creates glowing footsteps), a Get Out of Jumanji Free Card (good for one use only), the Slickomatic Chrono Repeater (rewinds the turn each time it's pressed), and Guunta (an elephant sized bloodhound).
* BerserkButton: Jumanji itself has one. Anyone who cheats or tries to destroy the game receives a horrible in-game punishment, ranging from BalefulPolymorph to an [[KilledOffForReal encounter]] with the game's very own version of the {{Grim Reaper}}.
** In the first episode, Van Pelt gets pissed when Peter and Judy refer to Jumanji as a game and responds with "Jumanji IS NOT A GAME!
** The Manji Tribe does not like it when someone steals from them or being lied to as Judy learned this the hard way.
* BlueAndOrangeMorality: Jumanji is dangerously ''unpredictable''. Its hard to tell if its trying to kill you or trying to teach you a lesson in life. It usually seems to be a bit of both - it wants to teach you a lesson, but if you fail to learn that lesson in time...
* BottomlessMagazines: Not counting pilot episode, where it was used for additional tension, Van Pelt is never again seen reloading his two-shot rifle.
* ButtMonkey: Peter who gets to be targetted for all of Jumanji's punishements, particular when it comes to being transformed into something else (which means he got to be a ''literal'' example in the first episode). Eventually {{lampshaded}}.
* CannibalClan: If the theory of the Manjis being former children who played the game is true.
* CatFight: Aunt Nora and Queen Gina.
* DarkestAfrica: More so than the movie, since they actually ''went'' into Jumanji every episode.
* DeathWorld: Jumanji. It's a miracle that the players survive even one episode.
* TheDreaded: Alan, Peter and Judy show an understandable fear of Van Pelt, which is Justified since he's an AxCrazy [[HuntingTheMostDangerousGame hunter]] who tries to kill them whenever he sees them.
** Two words; [[ImplacableMan The]] [[GrimReaper Stalker]], who appears as a robed human skeleton wearing a cavalier's hat. Every inhabitant of Jumanji is ''terrified'' of The Stalker, including [[MadScientist Professor]] [[TheSociopath Ibsen]] and [[UpToEleven Van Pelt]]!
* EldritchLocation: Jumanji itself.
* EverythingTryingToKillYou: Much moreso then the movie as the players are brought inside the game. The first episode clarifies this when Peter comes across a few toys in Alan's hideout which he explains, in a rather grim tone, were from "previous players".
* TheFairFolk: The Manjis, who can vary between being allies of the gamers and their enemies, all depending on their mood, and who very strange customs and laws. For example, in one episode, Tribal Bob (the Manji leader) happily greets the gamers and ruefully explains they're standing on sacred ground, which means they must be killed. Cue the Manjis circling the three humans with spears raised until they all take a good long step to the left, at which they drop their spears and relax again. Alan explains that this patch of ground isn't sacred, while the other one is. It is also unknown whether the The Manji's are this or whether they may be human Jumanji inhabitants.
** It's debatable if they're actually inhuman, though. While the Manjis do look like frightening tribal masks with arms and legs, it seems that they can actually adopt humans into their ranks -- the third episode has Peter almost join them permanently. The offer is made about 3:45 [[http://www.youtube.com/watch?v=vS71jrg0IPc here]], and the actual ceremony is shown at 4 minutes in.
* FailureIsTheOnlyOption: They wouldn't get out of the board game until the end. Still better than most cartoons with this trope, as they ''actually got out'' in the finale.
* GeniusLoci: As Jumanji is a place here as well, it ends up as both a SentientPhlebotinum and this.
* GorgeousGorgon: One episode has the gang meet a handsome adventurer who takes them all to his castle in the sky, with him trying to seduce Judy. They eventually discover he's actually a cold-hearted monster with a [[TakenForGranite petrifying stare]].
* GrandFinale: Not quite grand, as it was a ClipShow that ended with [[spoiler: the magic mirror thing that showed them their own past adventures eventually reaching Alan's own entry into Jumanji, allowing them to see his clue, which he solves in the closing seconds]]. Still, it was very surprising in that day and age for a kids' show to get a proper ending instead of simply ceasing production once there were enough episodes to show for a while with the FleetingDemographicRule keeping it so that it was always new to ''someone.'' The show wasn't just not there someday, ''the good guys won and went home.'' The SeriesGoal ''got accomplished.'' It's hard to get across just how unthinkable that was then.
* TheGrimReaper: In the episode "No Dice", Alan decides to screw over Jumanji, ensuring no one will ever play it again, by taking its dice away. Everything in Jumanji, even Van Pelt are now scared senseless by Alan. All except for the Stalker; a disturbing grim reaper, the personification of "Game Over", who starts hunting him down for what he's done.
* GroinAttack: Subverted, during the fight between Aunt Nora and Queen Gina when she nearly jab a spear right between Nora's legs!
* GroundhogDayLoop: Though an artificially induced one, via the "Slickomatic Chrono Repeater "
* HeWhoFightsMonsters: Alan decides in a rather dark episode to finally get rid of Van Pelt once and for all. Unfortunately [[GoneHorriblyRight this backfires horribly]]. Due to the rules of the game, Peter ends up becoming Van Pelt, and the hunter is not finished. He's forcing Alan to kill him again in the boy's body, the circle becomes complete and Alan ''becomes'' [[FateWorseThanDeath Van Pelt forever]].
* HonestJohnsDealership: Trader Slick is somewhere between this and a FriendInTheBlackMarket.
* HumanoidAbomination: The Stalker. Debuting in the episode "No Dice", after being crushed by a piston, [[NoBodyLeftBehind leaving behind]] [[EmptyPilesOfClothing his robes, boots and hat]], he [[NighInvulnerable reappears as a blob travelling across lava and resumes his original form right down to the clothes]]. In the episode "The Gift", The Stalker [[MakeThemRot melts one of Peter's shoes simply by grabbing it]].
* HungryJungle: Big time.
* InvincibleVillain: You cannot kill Van Pelt. The rules of Jumanji state: "There must always be a Van Pelt". In one episode they did manage to defeat Van Pelt only to discover that [[YouKillItYouBoughtIt if you do defeat him you become him]]. The Stalker also counts and presumably Professor Ibsen and Trader Slick also count as they do survive quite a lot, though it always takes place off camera so we never see if they survived because they're invincible or if they simply somehow found a way out of their jam.
* IShallTauntYou: In "No Dice", Peter and Judy kick and insult the board to get it to suck them in to help Alan. It doesn't work.
* MadScientist: Professor Ibsen. Curiously, instead of doing things ForScience, like most Mad Scientists, he instead creates all sorts of mechanical hazards because the game itself somehow tells him to.
** He also acts as an [[NoFairCheating anti-cheating measure]]: in one episode, Peter accidentally brings a laptop computer into Jumanji. When he somehow finds [[EverythingIsOnline an access point]] and attempts to use it to retrieve a record of Alan's clue, Ibsen shows up, messes up the attempt and not only ''steals the computer'', but nearly '''conquers Jumanji with it.''' The computer is destroyed in the process of stopping this, and they never got a replacement, probably because their guardians decided they were too irresponsible to take care of one.
* {{Magitek}}: Jumanji definitely has a fair amount of magic powering it, but at the same time there's also a lot of machinery making things work: the sun is actually a gigantic light-producing machine, and when Alan used the game's dice to get "backstage" of Jumanji he found machinery there as well. Additionally the MadScientist Professor Ibsen reveals in his first appearance that many of the creatures in Jumanji are his creations.
* ManiacMonkeys
* MisplacedWildlife: Flora and fauna from every jungle and savannah region on Earth can be found in Jumanji, including contributions from South America, Africa, and Asia. Justified as Jumanji is an alternate dimension created by a cursed board game.
* NiceHat: Van Pelt's Sola Topi (pith helmet) , Von Richter's Picklehaube and Ibsen's Top Hat.
* NoGuyWantsAnAmazon: Alan doesn't want to marry Queen Gina [[JustifiedTrope (because he'll be sacrificed afterwards)]].
* RunningGag: Peter is often turned into a different animal for some transgression or other (or just TemptingFate. Or ''no reason''.).
* SomeoneHasToDoIt: In one episode the gang manages to finally get rid of Van Pelt by luring him off a bottomless pit. Unfortunately, with Van Pelt apparently dead, someone has to take his place...
* TheRival: Von Richter to Van Pelt
* ShoutOut: Professor [[Creator/HenrikIbsen Ibsen]] has introduced himself as a "[[Theatre/TheMasterBuilder master builder]]".
* ToothyBird: not for comical purposes, but to make them more ferocious
* TheUnintelligible: The Manjis speak a language basically made up of staccato clicking, raspberries, spitting sounds, whoops and similar random noises. Despite this, the gamers all learn to understand it and Peter actually manages to pick up a working grasp of speaking it, having learned it from Alan, who's been studying it for the last 23 years. Despite its strange nature, it's evidently extremely complex -- Peter comments once that they have over 500 different words for ''pain''.
** Jumaki language, meanwhile, is so alien that they need a Jumaki interpretator to communicate with them. It basically sounds like the occasional screeching noise interspersed with a lot of rasps and rumbles.
* WhatDoTheyFearEpisode
* WingedHumanoid: The Jumaki tribe are humanoid birds, with arms, legs and wings on their shoulders, who show up in episode [[http://www.youtube.com/watch?v=6qmVwWceOYg 16]].
* WouldHurtAChild: The main villains to varying degrees, but special mentions goes to Van Pelt, who's implied to do it because he enjoys the hunt.
* YankTheDogsChain: Every time Alan appears to be freed from Jumanji, he gets a few brief celebratory moments, before realizing that, for one reason or another, he has to go back. [[spoiler: Until the last episode, when he gets out permanently.]]
* YouCantGoHomeAgain: Since as a child, Alan rolled the dice but was called away by his mom before he could see his clue, he doesn't know what he's supposed to do and is trapped in Jumanji. In the final episode, [[spoiler: he's freed for good]].
* YouKillItYouBoughtIt: If you somehow manage to find a way to defeat Van Pelt permanently, you become the new Van Pelt. "[[SomeoneHasToDoIt There must always be a Van Pelt. It's the rules of the game.]]" When [[spoiler: Peter]] is saved from becoming the new Van Pelt permanently, apparently breaking the rule, moments later the real Van Pelt climbs out of the pit he'd been lured into at the beginning. Because the real Van Pelt is that {{Badass}}, or because "there must always be a Van Pelt?" [[MathematiciansAnswer Yes]].

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