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* TheTeaser: Starting in ''Sea of Secrets'' (from episode 2 onward), Demonac starting including cold opens that would give information that might not conveyed directly in the actual episode, such as the player characters' backstories (or parts of them anyway).
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* AllMythsAreTrue: InUniverse, to an extent. Each culture usually has their own set of gods they pray to, and each of these gods exist. However, rather than there being a ton of gods around, there is only one set of gods but each culture unknowingly worships a [[AmalgamatedIndividual different]] ''[[AmalgamatedIndividual aspect or facet]]'' [[AmalgamatedIndividual of each god]]. For example, the dwarven god of crafting is the same figure as the Ytarran god of creation, but with different names and different virtues being emphasized. Demonac goes into more detail about this in a video dedicated to the gods in his setting (which can be seen [[https://youtu.be/ir1IPIsc4n8?si=tfF6qMHpIpYvKbpI here]]), saying this isn't an entirely conscious process for the gods, which can cause them to seemingly act against themselves at times.
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Meet the skilled artificer [[GadgeteerGenius Draven Rowe]], the heavily armored priest of Sirus [[MightyGlacier Reginald Black]], the lethal gnome Rogue and assassin [[TheTrickster Angel Bloodright]] and the half-dragon Warblade [[OneManArmy Little One]]. They are later joined by the cleric of Ankou [[DontFearTheReaper Zaheer]], his mysterious protector [[DeadToBeginWith Mahar]], and the [[MasterArcher elven marksman Krillidan]]. As they battle extra-dimensional dark elves, body-stealing golem spirits, absurdly badass orcs, evil FishPeople, invincible trolls, and more, they leave a trail of heroism and adventure behind them.

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Meet the skilled artificer [[GadgeteerGenius Draven Rowe]], the heavily armored priest of Sirus [[MightyGlacier Reginald Black]], the lethal gnome Rogue and assassin [[TheTrickster Angel Bloodright]] and the half-dragon Warblade [[OneManArmy Little One]]. They are later joined by the cleric of Ankou [[DontFearTheReaper Zaheer]], his mysterious protector [[DeadToBeginWith Mahar]], and the [[MasterArcher elven marksman Krillidan]].Krillidin]]. As they battle extra-dimensional dark elves, body-stealing golem spirits, absurdly badass orcs, evil FishPeople, invincible trolls, and more, they leave a trail of heroism and adventure behind them.



** Krillidan gets a lift back to the Feywild (via a friendly gnome named Tula) to handle a potential crisis there involving an impact in Formian territory.

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** Krillidan Krillidin gets a lift back to the Feywild (via a friendly gnome named Tula) to handle a potential crisis there involving an impact in Formian territory.
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* TieredBySize: As the campaign uses D&D 3.5 rules, creatures larger than humans have their own size categories (Large, Huge, Colossal, etc). However, Demonac [[HouseRules adds his own twist to this]] by giving any creature that's Colossal or larger a sized based [=DR=] that can't be ignored by the usual methods (e.g. Little One's Mountain Hammer maneuver) as well as a "Damage Threshold", meaning an attack has to deal a certain amount of damage to actually do ''anything'' to the target. These rules were made to emphasize just how tough such behemoths would be to fight against, for even a skilled warrior, never mind the average civilian or solder.

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* TieredBySize: As the campaign uses D&D 3.5 rules, creatures larger than humans have their own size categories (Large, Huge, Colossal, Gargantuan, etc). However, Demonac [[HouseRules adds his own twist to this]] by giving any creature that's Colossal Gargantuan or larger a sized based size-based [=DR=] that can't be ignored by the usual methods (e.g. Little One's Mountain Hammer maneuver) as well as a "Damage Threshold", meaning an attack has to deal a certain amount of damage to actually do ''anything'' to the target. Both of these increase corresponding to the creature's size. These rules were made to emphasize just how tough such behemoths would be to fight against, for even a skilled warrior, never mind the average civilian or solder.
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* HouseRules: While the campaign mainly uses D&D 3.5 edition rules, the DM (Demonac) added several house rules that added both quality of life improvements (e.g. treating [[PsychicPowers psionic abilities]] as another type of magic alongside arcane and divine spells, making it easier for players to learn about and counter it) and restrictions to prevent the players from breaking the campaign ''too'' easily (e.g. making any {{Teleportation}} magic more powerful than ''Dimension Door'' require the eye of a particularly powerful aberration).


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* TieredBySize: As the campaign uses D&D 3.5 rules, creatures larger than humans have their own size categories (Large, Huge, Colossal, etc). However, Demonac [[HouseRules adds his own twist to this]] by giving any creature that's Colossal or larger a sized based [=DR=] that can't be ignored by the usual methods (e.g. Little One's Mountain Hammer maneuver) as well as a "Damage Threshold", meaning an attack has to deal a certain amount of damage to actually do ''anything'' to the target. These rules were made to emphasize just how tough such behemoths would be to fight against, for even a skilled warrior, never mind the average civilian or solder.
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* AllThereInTheManual: In addition to the main story videos, there's also a series of "Extras" videos (with usually one Extras video per main episode) that goes into more detail about the characters, game mechanics, plot and setting that might not be included in the main videos due to length.
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* RuleOfCool: While the campaign usually sticks to the rules of 3.5 edition as written, there are a few times where said rules have been waived to allow a player to do something cool, with Demonac even naming this trope at least once when doing so, so long as the action makes at least some sense. Examples include letting Little One pick [[spoiler:Rainbow Dash, the gigantic horse-like creature]] as his cohort, and Black being able to use ''Knight's Move'' as a reaction to protect a defenseless NPC from [[spoiler:the Albtraum]] during the battle in episode 66 [[note]]normally that spell can only be done on the caster's turn, but Demonac allowed it to be used on another character's turn in this case since the intention fit in with the theme of Protection of Black's deity, and the battle was taking place in a citadel that was named after said deity[[/note]].
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* SkewedPriorities: Episode 4 of ''Sea of Secrets'' reveals that the main reason that some elven Cleansers survived their war with the rest of the elves (led by their king and queen) was because the nature goddess Dihalia took them under her protection, since they were technically fighting for nature (which is naturally of great importance to her). She seems to have largely ignored that the group had committed numerous acts of murder and terrorism against both the elves and their allies (''[[{{Hypocrite}} including burning down several forest cities]]''), though she did offer some concessions to the elven royals, such as allowing the leaders of those Cleansers to be tried and punished for their crimes and extending her protection only to certain jungles.

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* SkewedPriorities: Episode 4 of ''Sea of Secrets'' reveals that the main reason that some elven Cleansers survived their war with the rest of the elves (led by their king and queen) was because the nature goddess Dihalia Dialiah took them under her protection, since they were technically fighting for nature (which is naturally of great importance to her). She seems to have largely ignored that the group had committed numerous acts of murder and terrorism against both the elves and their allies (''[[{{Hypocrite}} including burning down several forest cities]]''), though she did offer some concessions to the elven royals, such as allowing the leaders of those Cleansers to be tried and punished for their crimes and extending her protection only to certain jungles.
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* SkewedPriorities: Episode 4 of ''Sea of Secrets'' reveals that the main reason that the Cleansers survived their war with the Eladrins was because the nature goddess Dihalia took them under her protection, since they were technically fighting for nature (which is naturally of great importance to her). She seems to have largely ignored that the group had committed numerous acts of murder and terrorism against the Eladrin (''[[{{Hypocrite}} including burning down several forest cities]]''), though she did offer some concessions to the Eladrin royals, such as allowing the leaders of the Cleansers to be tried and punished for their crimes and extending her protection only to certain jungles.

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* SkewedPriorities: Episode 4 of ''Sea of Secrets'' reveals that the main reason that the some elven Cleansers survived their war with the Eladrins rest of the elves (led by their king and queen) was because the nature goddess Dihalia took them under her protection, since they were technically fighting for nature (which is naturally of great importance to her). She seems to have largely ignored that the group had committed numerous acts of murder and terrorism against both the Eladrin elves and their allies (''[[{{Hypocrite}} including burning down several forest cities]]''), though she did offer some concessions to the Eladrin elven royals, such as allowing the leaders of the those Cleansers to be tried and punished for their crimes and extending her protection only to certain jungles.

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* LawyerFriendlyCameo: In ''Sea of Secrets'', some of the names of certain races are changed due to then recent concerns regarding controversial actions Creator/WizardsOfTheCoast had taken regarding D&D's OGL. Warforged were now 'Mechanicals,' while Kua-Toa were referred to instead by their factions (Deluvian and Illuds). The StandardFantasyRaces like elves and dwarves were left as they were.

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* LawyerFriendlyCameo: In ''Sea of Secrets'', some of the names of certain races are changed due to then recent concerns regarding controversial actions Creator/WizardsOfTheCoast had taken regarding D&D's OGL. OGL in 2023. Warforged were now 'Mechanicals,' while Kua-Toa were referred to instead by their factions (Deluvian (Deluvians and Illuds). The StandardFantasyRaces like elves and dwarves were left as they were. For similar reasons, the main title of the series was changed to "Tales From My ''RPG'' Campaign".


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* SkewedPriorities: Episode 4 of ''Sea of Secrets'' reveals that the main reason that the Cleansers survived their war with the Eladrins was because the nature goddess Dihalia took them under her protection, since they were technically fighting for nature (which is naturally of great importance to her). She seems to have largely ignored that the group had committed numerous acts of murder and terrorism against the Eladrin (''[[{{Hypocrite}} including burning down several forest cities]]''), though she did offer some concessions to the Eladrin royals, such as allowing the leaders of the Cleansers to be tried and punished for their crimes and extending her protection only to certain jungles.
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* NonIndicativeName: Little One is about six and a half feet tall, and built to match. {{Justified}} in that he was named by his mother, who was a dragon.

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* NonIndicativeName: Little One is about six and a half feet tall, and built to match. {{Justified}} [[JustifiedTrope Justified]] in that he was named by his mother, who was a dragon.



* ProperlyParanoid: As a precaution against slave uprisings, the [=KTs=] built their capital and other major cities on islands. Kua-Toa can breathe both air and water freely, but all other aquatic races can't survive for more than a few hours out of water.

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* ProperlyParanoid: As a precaution against slave uprisings, the [=KTs=] built their capital and other major cities on islands. Kua-Toa can breathe both air and water freely, but all other aquatic races can't survive for more than a few hours out of water. To this end, they also either wiped out every other amphibious race or very strictly control their populations (e.g. the sea elves), as they would be the biggest known threat to their island cities.



* TheBusCameBack: [[spoiler:After performing a HeroicSacrifice early on, a later episode has revealed that Draven's familiar Seven actually ''survived'' the portal collapse albeit very damaged. After a period of time of repair and recovery, Seven left Polaron before the party made it there is is currently in the Faewild for some unknown reason]].

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* TheBusCameBack: [[spoiler:After performing a HeroicSacrifice early on, a later episode has revealed that Draven's familiar Seven actually ''survived'' the portal collapse albeit very damaged. After a period of time of repair and recovery, Seven left Polaron before the party made it there is and it is currently in the Faewild for some unknown reason]].
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** Angel and her cohort Moira go back to their jobs with the Organization specifically targeting a high-ranking Deluvian general that's hanging around near the [[spoiler:demilitarized zone near the former Peacebond]].

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** Angel and her cohort Moira Mora go back to their jobs with the Organization specifically targeting a high-ranking Deluvian general that's hanging around near the [[spoiler:demilitarized zone near the former Peacebond]].



* BigBadEnsemble: While the main antagonist is the Deluvian Empire, there's also the Dark Ancients, Vampire Lords, and [[spoiler:The Mind Hunters.]]

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* BigBadEnsemble: While the main antagonist is the Deluvian Empire, there's also the Dark Ancients, Vampire Lords, Kings, and [[spoiler:The Mind Hunters.]]



* DisturbingStatistic: In episode 15, the party encounters the "Tiger Lord," a rakshasa called Lord Kimimoro. Spying on the rakshasa, they overhear a conversation they have with their fellow rakshasa, discussing the coming conflict with they party. They bluntly state that, according to their predictions, Kimimoro will almost certainly die in a fight with the party while inflicting a mere "1.5" casualties to the party in return. This figure (which notably bothers Black, who repeats it several times), along with the almost casual manner in which the Rajs (as they would later be known as) were discussing the high probability of Kimimoro's demise, actually throws the party off a bit before they decide to confront him.

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* DisturbingStatistic: In episode 15, the party encounters the "Tiger Lord," a rakshasa called Lord Kimimoro.Kintemazu. Spying on the rakshasa, they overhear a conversation they have with their fellow rakshasa, discussing the coming conflict with they party. They bluntly state that, according to their predictions, Kimimoro Kintemazu will almost certainly die in a fight with the party while inflicting a mere "1.5" casualties to the party in return. This figure (which notably bothers Black, who repeats it several times), along with the almost casual manner in which the Rajs (as they would later be known as) were discussing the high probability of Kimimoro's Kintemazu's demise, actually throws the party off a bit before they decide to confront him.



* EnemyCivilWar: Pretty much the only reason the Kua-Toa haven't yet conquered the land nations and sacrificed all the humans to Blibaal is that around 300 years ago, they split into two factions: the Deluvians (the original and utterly evil KT civilization, worship Chaotic Evil Blibaal), and the Illud (mildly less evil, worship the True Neutral storm god Laarak). Since the Illud control about half the ocean and two of the five Monitor monasteries, the two factions are pretty closely matched.

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* EnemyCivilWar: Pretty much the only reason the Kua-Toa haven't yet conquered the land nations and sacrificed all the humans to Blibaal is that around 300 years ago, they split into two factions: the Deluvians (the original and utterly evil KT civilization, worship Chaotic Evil Blibaal), and the Illud (mildly less evil, worship the True Neutral storm god Laarak).Lakmaal). Since the Illud control about half the ocean and two of the five Monitor monasteries, the two factions are pretty closely matched.



* ItBeganWithATwistOfFate: When the party gains a bounty on thier heads and all sorts of bounty hunters start to come after them, including one particularly skilled one know as [[spoiler: Daggerface]] and his band of lackies. This encounter was suppose to be cinematic with very little chance that [[spoiler: the players end up TPK. However due to a combination of bad luck, one of the players being absent, and the players approaching the situation in a way that Demonac did not expect, all the player characters end up unconscious.]] This eventually leads them to [[spoiler: stopping a massive underground experiment to turn humans into living weapons to be used against the Kua-Toa, and becoming acquaintances with the Rajs (a group of rakshashas) and receive several quests from them. Demonac himself says that this event had a huge impact on the entire campaign]]

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* ItBeganWithATwistOfFate: When the party gains a bounty on thier their heads and all sorts of bounty hunters start to come after them, including one particularly skilled one know known as [[spoiler: Daggerface]] and his band of lackies. lackeys. This encounter was suppose to be cinematic with very little chance that [[spoiler: the players end up in a TPK. However However, due to a combination of bad luck, one of the players being absent, and the players approaching the situation in a way that Demonac did not expect, all the player characters end up unconscious.]] This eventually leads them to [[spoiler: stopping a massive underground experiment to turn humans into living weapons to be used against the Kua-Toa, and becoming acquaintances with the Rajs (a group of rakshashas) and receive receiving several quests from them. Demonac himself says that this event had a huge impact on the entire campaign]]



* MagicPants: Morduval's LovecraftianSuperpower tranformation destroys his clothing, leaving him naked (except for a CensorBox ) when he changes back, making him an aversion of this trope, even though it turns out that he had literal Magic Pants!

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* MagicPants: Morduval's LovecraftianSuperpower tranformation transformation destroys his clothing, leaving him naked (except for a CensorBox ) when he changes back, making him an aversion of this trope, even though it turns out that he had literal Magic Pants!



* SeeTheInvisible: Kua-Toa can see through invisibility spells automatically, which makes their trademark [[InvisibilityCloak Invisibility Cloaks]] useless for internicene war.

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* SeeTheInvisible: Kua-Toa can see through invisibility spells automatically, which makes their trademark [[InvisibilityCloak Invisibility Cloaks]] useless for internicene internecine war.



* ThrowTheDogABone: Back in the Gineron arc, the party hoped to turn the ancient facility into a base of operations. They don't get the chance, and are infected with an ancient disease instead [[spoiler:but at the end of the Poloron arc, [[LaserGuidedKarma not only do they kill the one responsible for infecting them]], but gain control of another ancient facility, even find a way to save themselves from the plague.]]

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* ThrowTheDogABone: Back in the Gineron arc, the party hoped to turn the ancient facility into a base of operations. They don't get the chance, and are infected with an ancient disease instead [[spoiler:but at the end of the Poloron Polaron arc, [[LaserGuidedKarma not only do they kill the one responsible for infecting them]], but gain control of another ancient facility, even find a way to save themselves from the plague.]]

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* LesserOfTwoEvils: How most nations view dealing with the Illud vs the Deluvians. While they see both sides as being evil [[SlaveryIsASpecialKindOfEvil due to both using slaves extensively in labor and warfare]], the Illuds at least seem somewhat more reasonable (or at least don't actually care enough about the land dwellers to harass them) in comparison to the Deluvians, who would happily wipe out any opposition if given the chance. It helps that the Illuds have at least stopped worshiping the [[GodOfEvil goddess of slaughter]], who the Deluvians still make mass sacrifices to. Maintaining the civil war (to the extent of making sure neither side gains a notable advantage) is still seen as the better alternative to ''either'' side winning though.



** In ''Sea of Secrets'', one of the party members is named Pelor. This party member (a human fighter) has no relation to the dead god, and may have picked it himself out of ego.



* {{Precursors}}: Two notable examples in this setting. The first are the Adar, a psionically gifted people (arguably ''too'' gifted; most psionic interactions with them apparently bordered unintentionally on MindRape) who built large crystal structures, before suddenly vanishing, with the only reason given is the Adar did want the gods' interference, with no other context given. The second were the Ytarrans, who were supremely talented artificers and engineers, creating many mechanical marvels. Their most notable creations were the Warforged/Mechanicals, who are still found to this day. Their race died out due to a mysterious illness called the Astral Plague [[spoiler:that possibly stemmed from some dangerous research into planar travel]], which spread rapidly amongst them and led to their extinction.

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* {{Precursors}}: Two notable examples in this setting. The first are the Adar, a psionically gifted people (arguably ''too'' gifted; most psionic interactions with them apparently bordered unintentionally on MindRape) who built large crystal structures, before suddenly vanishing, with the only reason given is the Adar did not want the gods' interference, with no other context given. The second were the Ytarrans, who were supremely talented artificers and engineers, creating many mechanical marvels. Their most notable creations were the Warforged/Mechanicals, who are still found to this day. Their race died out due to a mysterious illness called the Astral Plague [[spoiler:that possibly stemmed from some dangerous research into planar travel]], which spread rapidly amongst them and led to their extinction.

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Added Precursors to the trope list. Changed for For Want of a Nail to It Began with a Twist of Fate


* TheCaper: The ''Sea of Secrets'' crew pull an Inverse example, where they need to sneak their employer onto a ship past the eyes of [[spoilers:the Illuvians]], using Jinx's shapeshifting combined with some misdirection to pull it off.

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* TheCaper: The ''Sea of Secrets'' crew pull an Inverse example, where they need to sneak their employer onto a ship past the eyes of [[spoilers:the Illuvians]], [[spoiler:the Illuds]], using Jinx's shapeshifting combined with some misdirection to pull it off.



* ForWantOfANail: When the party gains a bounty on thier heads and all sorts of bounty hunters start to come after them, including one particularly skilled one know as [[spoiler: Daggerface]] and his band of lackies. This encounter was suppose to be cinematic with very little chance that [[spoiler: the players end up TPK. However due to a combination of bad luck, one of the players being absent, and the players approaching the situation in a way that Demonac did not expect, all the player characters end up unconscious.]] This eventually leads them to [[spoiler: stopping a massive underground experiment to turn humans into living weapons to be used against the Kua-Toa, and becoming acquaintances with the Rajs (a group of rakshashas) and receive several quests from them. Demonac himself says that this event had a huge impact on the entire campaign]]


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* ItBeganWithATwistOfFate: When the party gains a bounty on thier heads and all sorts of bounty hunters start to come after them, including one particularly skilled one know as [[spoiler: Daggerface]] and his band of lackies. This encounter was suppose to be cinematic with very little chance that [[spoiler: the players end up TPK. However due to a combination of bad luck, one of the players being absent, and the players approaching the situation in a way that Demonac did not expect, all the player characters end up unconscious.]] This eventually leads them to [[spoiler: stopping a massive underground experiment to turn humans into living weapons to be used against the Kua-Toa, and becoming acquaintances with the Rajs (a group of rakshashas) and receive several quests from them. Demonac himself says that this event had a huge impact on the entire campaign]]


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* {{Precursors}}: Two notable examples in this setting. The first are the Adar, a psionically gifted people (arguably ''too'' gifted; most psionic interactions with them apparently bordered unintentionally on MindRape) who built large crystal structures, before suddenly vanishing, with the only reason given is the Adar did want the gods' interference, with no other context given. The second were the Ytarrans, who were supremely talented artificers and engineers, creating many mechanical marvels. Their most notable creations were the Warforged/Mechanicals, who are still found to this day. Their race died out due to a mysterious illness called the Astral Plague [[spoiler:that possibly stemmed from some dangerous research into planar travel]], which spread rapidly amongst them and led to their extinction.
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* TheCaper: The ''SoS'' crew pull an Inverse example, where they need to sneak their employer onto a ship past the eyes of [[spoilers:the Illuvians]], using Jinx's shapeshifting combined with some misdirection to pull it off.

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* TheCaper: The ''SoS'' ''Sea of Secrets'' crew pull an Inverse example, where they need to sneak their employer onto a ship past the eyes of [[spoilers:the Illuvians]], using Jinx's shapeshifting combined with some misdirection to pull it off.

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* AntiMagicalFaction: There's a collection of druids in this setting called "The Cleansers", who oppose Arcane magic, viewing it as an abomination (as opposed to their own nature based magic). They're obliquely referenced in the first season (though not by name), but only become prominent in ''Sea of Secrets'' when the party is ambushed by a group of them because Jinx used arcane magic to fix a broken wheel, [[spoiler:though it's really because their leader saw Blue use their psionic magic to try to murder someone]].

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* AntiMagicalFaction: There's a collection of druids in this setting called "The Cleansers", who oppose Arcane magic, viewing it as an abomination (as opposed to their own nature based magic).magic) that needs to be purged. This view is ''not'' universal, and the group is outlawed in nations like Tarq. They're obliquely referenced in the first season (though not by name), but only become prominent in ''Sea of Secrets'' when the party is ambushed by a group of them because Jinx used arcane magic to fix a broken wheel, [[spoiler:though it's really because their leader saw Blue use their psionic magic to try to murder someone]].


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* TheCaper: The ''SoS'' crew pull an Inverse example, where they need to sneak their employer onto a ship past the eyes of [[spoilers:the Illuvians]], using Jinx's shapeshifting combined with some misdirection to pull it off.
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* AntiMagicalFaction: There's a collection of druids in this setting called "The Cleansers", who oppose Arcane magic, viewing it as an abomination (as opposed to their own nature based magic). They're obliquely referenced in the first season (though not by name), but only become prominent in ''Sea of Secrets'' when the party is ambushed by a group of them because Jinx used arcane magic to fix a broken wheel, [[spoiler:though it's really because their leader saw Blue use their psionic magic to try to murder someone]].
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After the conclusion of the first series, the first episode of the sequel series, ''Sea of Secrets'', premiered in April 2023, following a new cast of characters in the same setting - the [[UnstoppableRage raging shifter Uhamicho]], the [[VoluntaryShapeshifting changling bard Jinx]], the [[MindOverMatter psionic goblin Blue]], the [[CharmPerson eladrin beguiler Adria]] and the [[DanceBattler stylish polearm user Pelor]] (no, not the god of the same name).

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After the conclusion of the first series, the first episode of the sequel series, ''Sea of Secrets'', premiered in April 2023, following a new cast of characters in the same setting - the [[UnstoppableRage raging shifter Uhamicho]], the [[VoluntaryShapeshifting changling changeling bard Jinx]], the [[MindOverMatter psionic goblin Blue]], the [[CharmPerson eladrin beguiler Adria]] and the [[DanceBattler stylish polearm user Pelor]] (no, not the god of the same name).
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* DisturbingStatistic: In episode 15, the party encounters the "Tiger Lord," a rakshasa called Lord Kimimoro. Spying on the rakshasa, they overhear a conversation they have with their fellow rakshasa, discussing the coming conflict with they party. They bluntly state that, according to their predictions, Kimimoro will almost certainly die in a fight with the party while inflicting a mere "1.5" casualties to the party in return. This figure (which notably bothers Black, who repeats it several times), along with the almost casual manner in which the Rajs (as they would later be known as) were discussing the high probability of Kimimoro's demise, actually throws the party off a bit before they decide to confront him.

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* LawyerFriendlyCameo: In ''Sea of Secrets'', some of the names of certain races are changed due to then recent concerns regarding controversial actions Creator/WizardsOfTheCoast had taken regarding D&D's OGL. Warforged were now 'Mechanicals,' while Kua-Toa were referred to instead by their factions (Deluvian and Illuds). The StandardFantasyRaces like elves and dwarves were left as they were.



** The acheviments, which always pop up at times with funny "unlocks".

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** The acheviments, achievements, which always pop up at times with funny "unlocks".

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Meet the skilled artificer [[GadgeteerGenius Draven Rowe]], the heavily armored priest of Sirus [[MightyGlacier Reginald Black]], the lethal gnome Rogue and assassin [[TheTrickster Angel Bloodright]], the half-dragon Warblade [[OneManArmy Little One]], the cleric of Ankou [[DontFearTheReaper Zaheer]], and his mysterious protector [[DeadToBeginWith Mahar]]. As they battle extra-dimensional dark elves, body-stealing golem spirits, absurdly badass orcs, evil FishPeople, invincible trolls, and more, they leave a trail of heroism and adventure behind them.

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Meet the skilled artificer [[GadgeteerGenius Draven Rowe]], the heavily armored priest of Sirus [[MightyGlacier Reginald Black]], the lethal gnome Rogue and assassin [[TheTrickster Angel Bloodright]], Bloodright]] and the half-dragon Warblade [[OneManArmy Little One]], One]]. They are later joined by the cleric of Ankou [[DontFearTheReaper Zaheer]], and his mysterious protector [[DeadToBeginWith Mahar]].Mahar]], and the [[MasterArcher elven marksman Krillidan]]. As they battle extra-dimensional dark elves, body-stealing golem spirits, absurdly badass orcs, evil FishPeople, invincible trolls, and more, they leave a trail of heroism and adventure behind them.


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After the conclusion of the first series, the first episode of the sequel series, ''Sea of Secrets'', premiered in April 2023, following a new cast of characters in the same setting - the [[UnstoppableRage raging shifter Uhamicho]], the [[VoluntaryShapeshifting changling bard Jinx]], the [[MindOverMatter psionic goblin Blue]], the [[CharmPerson eladrin beguiler Adria]] and the [[DanceBattler stylish polearm user Pelor]] (no, not the god of the same name).

The first episode for ''Sea of Secrets'' is available [[https://www.youtube.com/watch?v=7ZaxIeKnweI here]].
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Added Both Sides Have a Point to the trope list.

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* BothSidesHaveAPoint: During episode 45, the party discusses their two primary plans for dealing with the Astral Plague infecting them. Plan A is to essentially channel a massive amount of planar energy into the White Spirit Seed, dramatically speeding up its growth into a more powerful form, but the nature of that form would be unpredictable. Plan B is to use a device that Draven has been building, using samples taken from the various planes, to filter the dangerous energies out of their bodies, but it will require capturing an undead spirit to complete it. Little One has some issues with Plan B, primarily because it feels a lot like [[SlaveryIsASpecialKindOfEvil enslaving an innocent creature for their own purposes]], potentially harming or even destroying it in the process. Draven argues that not only would the spirit would not necessarily be innocent, or even sentient, but that Plan A is effectively random, and could easily screw over the party in multiple ways (e.g. the Spirit Seed might not be able to move, or even be able to protect them from the Plague anymore). They ultimately choose to shelve the issue in favor of rescuing Zaheer, who as a priest of Ankou would both be an expert on how to capture ghosts and on the ethics of the situation as well.
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** Angel and her cohort Moira go back to their jobs with the Organization specifically targeting a high-ranking Deluvian general that's hanging around near the [spoiler:demilitarized zone near the former Peacebond]].

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** Angel and her cohort Moira go back to their jobs with the Organization specifically targeting a high-ranking Deluvian general that's hanging around near the [spoiler:demilitarized [[spoiler:demilitarized zone near the former Peacebond]].

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Added missing spoiler tag under And The Adventure Continues in Black's section, which was also expanded and includes a link to Renegade Splinter Faction. Also added Renegade Splinter Faction to the Trope list, and added "Feywild!" as an example under Running Gag.


** Black, released from his bodyguard duties, is given a new task by the Hand: to deliver a message to [[the head of the Gauntlet of Sirius ''personally'', not through their spy network or other subordinates, as well as investigating the status of the (potentially captive) prince]]. He's accompanied in this by [[spoiler:his father, now recovered from his ordeal in the Shadowfel and wanting to spend time with his son]].

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** Black, released from his bodyguard duties, is given a new task by the Hand: to deliver a message to [[the [[spoiler:the head of the [[RenegadeSplinterFaction Gauntlet of Sirius Sirius]] ''personally'', not through their spy network or other subordinates, as well as investigating the status of the (potentially captive) prince]].prince that's supposedly supporting the anti-monarchy faction, though in reality seems to be held captive]]. He's accompanied in this by [[spoiler:his father, now recovered from his ordeal in the Shadowfel and wanting to spend time with his son]].



** Krillidan gets a lift back to the Feywild to handle a potential crisis there involving an impact in Formian territory.

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** Krillidan gets a lift back to the Feywild (via a friendly gnome named Tula) to handle a potential crisis there involving an impact in Formian territory.


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* RenegadeSplinterFaction: In the fallout of [[spoiler:the monarchy accepting the Deluvian's deal to restore the Peacebond to the human kingdom's in exchange for limited military presence]], the Hand of Sirius is split into two factions regarding this decision; the original Hand (who publicly support the decision) and the new Gauntlet, with the latter more opposed to it. They both still serve the same broad cause (protecting humanity from outside threats) and are even willing to cooperate to a degree, but they differ in ''who'' they should be ultimately loyal to (either to the monarchy or to the country as a whole).


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** "Feywild!"
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Added And the Adventure Continues to the trope list

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* AndTheAdventureContinues: When the first season ends (mirroring the DM and players putting the original campaign on hiatus to start a new one) the original cast splits up, [[spoiler:no longer having the threat of the Astral Plague to force them together]], going off to do their own things:
** Draven leaves the Hand of Sirius in order to [[spoiler:look after his ancestral land of Rowan in Verandi, or rather to leave that task to his son while Draven himself hides in Polaron and aids them in repairing the facility while carrying out his own research]].
** Black, released from his bodyguard duties, is given a new task by the Hand: to deliver a message to [[the head of the Gauntlet of Sirius ''personally'', not through their spy network or other subordinates, as well as investigating the status of the (potentially captive) prince]]. He's accompanied in this by [[spoiler:his father, now recovered from his ordeal in the Shadowfel and wanting to spend time with his son]].
** Angel and her cohort Moira go back to their jobs with the Organization specifically targeting a high-ranking Deluvian general that's hanging around near the [spoiler:demilitarized zone near the former Peacebond]].
** Little One, accompanied by Dwarf!Daggerface, is recruited by Chrysanthemum to fight some orcs, which he is more than happy to do.
** Krillidan gets a lift back to the Feywild to handle a potential crisis there involving an impact in Formian territory.
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IUEO now


* AwesomeMcCoolName: Little One picks up the nickname "Orcslayer" after his climactic duel in Episode 4.
** Also, it turns out that Kua-Toa literally means "Masters of All".
** Literally with Ka-jord, since "Ka" is Orcish for "Badass/Awesome".
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Bald Of Awesome is being renamed and redefined per TRS decision


* BaldOfAwesome: Little One. Also, Marp the Orc.
** WordOfGod has it Little One's player imagines him with hair, but the creator of the webseries didn't know that initially, making his sprite bald mainly out of laziness.
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* RealityWarper: The Albtraum, within his Realm in the Shadowfel. He's not completely omnipotent, as he doesn't [[spoiler:recreate a Monitor's Multiform ability completely right]], but when you can casually rewind time to get a better BondOneLiner, no one's going to split hairs about it.
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Not So Different has been reworked by TRS into Not So Different Remark


* SlaveryIsASpecialKindOfEvil: The Kua-Toa civilization is fundamentally dependent on slave labor and slave armies to function, and this is widely regarded as the single biggest proof that the Illud are NotSoDifferent from their Deluvian kin.

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* SlaveryIsASpecialKindOfEvil: The Kua-Toa civilization is fundamentally dependent on slave labor and slave armies to function, and this is widely regarded as the single biggest proof that the Illud are NotSoDifferent not that different from their Deluvian kin.
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* GreaterScopeVillain: The KT Empire is the obvious BigBad, but there are hints of this trope in play even early on. [[spoiler: It seems like the Mind Hunters of the Shadowfell, who rule that plane's oceans, may be filling this role. Even the KT seem to consider them BAD NEWS.]]

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* GreaterScopeVillain: The KT Empire is the obvious BigBad, but there are hints of this trope in play even early on. [[spoiler: It seems like the Mind Hunters of the Shadowfell, Shadowfel, who rule that plane's oceans, may be filling this role. Even the KT seem to consider them BAD NEWS.]]



* SeeTheInvisible: Kua-Toa can see through invisibility spells automatically, which makes their trademark {{InvisibilityCloak}}s useless for internicene war.

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* SeeTheInvisible: Kua-Toa can see through invisibility spells automatically, which makes their trademark {{InvisibilityCloak}}s [[InvisibilityCloak Invisibility Cloaks]] useless for internicene war.

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