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Candidates so far include one of the main characters from a VideoGame/DeusEx game, and Wei Shen from ''VideoGame/SleepingDogs''.

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Candidates so far include one of the main characters from a VideoGame/DeusEx game, and Wei Shen from ''VideoGame/SleepingDogs''.''VideoGame/SleepingDogs2012''.

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WMG pages are Spoilers Off subpages


'''As a WMG subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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[[WMG: Meld actually isn't part of [[spoiler:the test]]]]
Meld is distributed early-game, and none of the alien units show any sign of having Meld (except for possibly the [[spoiler:Mechtoids]]) worked into them. It is possible they were really just seeing what would happen, and had no idea the humans would exploit it.

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[[WMG: Meld actually isn't part of [[spoiler:the test]]]]
the test]]
Meld is distributed early-game, and none of the alien units show any sign of having Meld (except for possibly the [[spoiler:Mechtoids]]) Mechtoids) worked into them. It is possible they were really just seeing what would happen, and had no idea the humans would exploit it.



* For those who don't know, the [[http://www.ufopaedia.org/index.php?title=Cult_of_Sirius Cult of Sirius]] was a human organization in the original XCOM that believed that the aliens were actually harmless and key to humanity's enlightenment. Ironically enough, as of ''Enemy Unknown'' [[spoiler:they might be ''right'', given the Etherial's motives to uplift humanity.]]

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* For those who don't know, the [[http://www.ufopaedia.org/index.php?title=Cult_of_Sirius Cult of Sirius]] was a human organization in the original XCOM that believed that the aliens were actually harmless and key to humanity's enlightenment. Ironically enough, as of ''Enemy Unknown'' [[spoiler:they they might be ''right'', given the Etherial's motives to uplift humanity.]]



[[WMG: XCOM's Commander is [[spoiler:bonded with Asaru.]]]]

[[spoiler:At the end of The Bureau Asaru disappeared with "[[MythologyGag Its status, its location, and its intent are... unknown.]]" In a twist he never left Earth and once again acts as the player character to help against the invasion.]]
** In ''VideoGame/XCOM2'', [[spoiler: the Commander possesses extremely powerful psionic abilities after being downloaded into an Avatar body, and their psionic aura is the same light blue as Asaru's, instead of the deep purple used by psi troopers and Ethereals. The game explains all this as due to the Commander having had a microchip implanted into their brain that previously linked them into the alien psionic network, but the X-Com scientists explaining this may simply be misinformed. In the final mission, the Commander's Avatar seems to control their squad directly in the same manner that Asaru's host did throughout ''The Bureau''. And the game repeatedly mentions how special and incredible the Commander is, without providing any background details as to ''why'' they're the greatest tactical asset either side has ever seen.]]

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[[WMG: XCOM's Commander is [[spoiler:bonded bonded with Asaru.]]]]

[[spoiler:At
]]

At
the end of The Bureau Asaru disappeared with "[[MythologyGag Its status, its location, and its intent are... unknown.]]" In a twist he never left Earth and once again acts as the player character to help against the invasion.]]
invasion.
** In ''VideoGame/XCOM2'', [[spoiler: the Commander possesses extremely powerful psionic abilities after being downloaded into an Avatar body, and their psionic aura is the same light blue as Asaru's, instead of the deep purple used by psi troopers and Ethereals. The game explains all this as due to the Commander having had a microchip implanted into their brain that previously linked them into the alien psionic network, but the X-Com scientists explaining this may simply be misinformed. In the final mission, the Commander's Avatar seems to control their squad directly in the same manner that Asaru's host did throughout ''The Bureau''. And the game repeatedly mentions how special and incredible the Commander is, without providing any background details as to ''why'' they're the greatest tactical asset either side has ever seen.]]



Final mission, [[spoiler: the most powerful Psionic on Earth, possibly in the universe, sacrifices themselves to save the planet from the exploding alien ship. WordOfGod says this doesn't kill them. They instead AscendtToAHigherPlaneOfExistence, becoming some sort of omnipresent force. Eons before the game, the aliens detect this force, but have no idea what it is, just that the universe needs to be ready to fight it.]] They build an army, research psionics, and invade Earth.

If they succeed, [[spoiler: the final mission never happens, so the Volunteer never sacrifices themselves]], undoing the StableTimeLoop and resulting in X Com 2.

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Final mission, [[spoiler: the most powerful Psionic on Earth, possibly in the universe, sacrifices themselves to save the planet from the exploding alien ship. WordOfGod says this doesn't kill them. They instead AscendtToAHigherPlaneOfExistence, becoming some sort of omnipresent force. Eons before the game, the aliens detect this force, but have no idea what it is, just that the universe needs to be ready to fight it.]] They build an army, research psionics, and invade Earth.

If they succeed, [[spoiler: the final mission never happens, so the Volunteer never sacrifices themselves]], themselves, undoing the StableTimeLoop and resulting in X Com 2.
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We know from WordOfGod that Sectoids are by default [[AlwaysChaoticEvil cruel and cowardly]], and they are, aside from Ethereals, the only alien species that possesses [[PsionicPowers the Gift]]. And when XCOM soldiers use their own psionic powers, their voicelines seem very... ''[[EvilLaugh enthusiastic]]''. It's likely that using psionic powers gives the user a strong rush, and may make them feel omnipotent, which in a species bred and trained for the aggressive use of such powers like Sectoids would naturally translate in cruelty - but at the same time, certain uses of psionic powers can lead to other feelings, as we see in VideoGame/XCOMChimeraSquad with Verge, a former Sectoid Commander who learned empathy by constantly being inside the minds of humans to control them.

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We know from WordOfGod that Sectoids are by default [[AlwaysChaoticEvil cruel and cowardly]], and they are, aside from Ethereals, the only alien species that possesses [[PsionicPowers [[PsychicPowers the Gift]]. And when XCOM soldiers use their own psionic powers, their voicelines seem very... ''[[EvilLaugh enthusiastic]]''. It's likely that using psionic powers gives the user a strong rush, and may make them feel omnipotent, which in a species bred and trained for the aggressive use of such powers like Sectoids would naturally translate in cruelty - but at the same time, certain uses of psionic powers can lead to other feelings, as we see in VideoGame/XCOMChimeraSquad with Verge, a former Sectoid Commander who learned empathy by constantly being inside the minds of humans to control them.
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Bald Of Awesome is being renamed and redefined per TRS decision


Really, the only evidence of this is the BaldOfAwesome but it does paint an interesting picture of either the Council finding the most badass being they could find to represent them or Agent 47 running around the world threatening people into supporting XCOM.

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Really, the only evidence of this is the BaldOfAwesome baldness but it does paint an interesting picture of either the Council finding the most badass being they could find to represent them or Agent 47 running around the world threatening people into supporting XCOM.
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** They may not have urban legend counterparts, but the Sectopods might be [[StarWars ATSTs]], Floaters and Mutons might be [[Franchise/StarTrek The Borg and Klingons]], respectively.

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** They may not have urban legend counterparts, but the Sectopods might be [[StarWars [[Franchise/StarWars ATSTs]], Floaters and Mutons might be [[Franchise/StarTrek The Borg and Klingons]], respectively.
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Capitalization was fixed from WMG.XCOM Enemy Unknown to WMG.X Com Enemy Unknown. Null edit to update page.
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If they succeed, [[spoiler: the final mission never happens, so the Volunteer never sacrifices themselves]], undoing the StableTimeLoop and resulting in X Com 2.

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If they succeed, [[spoiler: the final mission never happens, so the Volunteer never sacrifices themselves]], undoing the StableTimeLoop and resulting in X Com 2.2.

[[WMG: Psionic powers can cause feelings of omnipotence in their users]]

We know from WordOfGod that Sectoids are by default [[AlwaysChaoticEvil cruel and cowardly]], and they are, aside from Ethereals, the only alien species that possesses [[PsionicPowers the Gift]]. And when XCOM soldiers use their own psionic powers, their voicelines seem very... ''[[EvilLaugh enthusiastic]]''. It's likely that using psionic powers gives the user a strong rush, and may make them feel omnipotent, which in a species bred and trained for the aggressive use of such powers like Sectoids would naturally translate in cruelty - but at the same time, certain uses of psionic powers can lead to other feelings, as we see in VideoGame/XCOMChimeraSquad with Verge, a former Sectoid Commander who learned empathy by constantly being inside the minds of humans to control them.

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** While more likely than the Commander being Big Sky, he still addresses you as "Commander" over comms at the start of every mission, implying that you're not right next to him.




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* It's likely that the Meld you find during the early game is supplies the aliens are bringing along to have it handy for the later stages of the invasion, so they can perform conversions on site. Considering how quickly XCOM can learn to apply it, it's likely that it was made as a way of performing genetic modifications or cybernetic augmentation on the troops on the field quickly and efficiently.




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*** The fact that those gene mods only affect the targeted areas means that the genetic modification is likely not performed on every cell of the body, but rather only on the targeted areas.
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** As stated in TheReveal, the Ethereals staged the invasion to uplift humanity and prepare them to fight the BiggerBad.

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** As stated in TheReveal, the Ethereals staged the invasion to uplift humanity and prepare them to fight the BiggerBad.GreaterScopeVillain.
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*** The cafeteria food has been confirmed? [[ScoobyDoo Jinkies]]!

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*** The cafeteria food has been confirmed? [[ScoobyDoo [[Franchise/ScoobyDoo Jinkies]]!
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** genetics don't work that way. if a person has skin cancer on there arm (a genetic modification via solar radation) there children won't be born with skin cancer on the same point in there arm. in order for a genetic trait to be inheritable, the Sperm or Eggs of a human must be modified, not say the muscle tissue of a arm or a leg.
** And who says that Meld Gene mods are accurate enough to only target the affected area, and not change the entire body, including sperm and eggs? After all, the would be Gene Trooper is held in a tank full of Meld...

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** genetics Genetics don't work that way. if If a person has skin cancer on there their arm (a genetic modification via solar radation) there radiation) their children won't be born with skin cancer on the same point in there on their arm. in In order for a genetic trait to be inheritable, the Sperm or Eggs of a human must be modified, not say not, say, the muscle tissue of a an arm or a leg.
** And who says that Meld Gene mods are accurate enough to only target the affected area, and not change the entire body, including sperm and eggs? After all, the would be would-be Gene Trooper is held in a tank full of Meld...
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* Adds an council mission where you escort [[VideoGame/{{Half-Life}} Gordon Freeman]] out of Black Mesa. He then joins as an assault-class character.

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* Adds an council mission where you escort [[VideoGame/{{Half-Life}} [[VideoGame/HalfLife Gordon Freeman]] out of Black Mesa. He then joins as an assault-class character.
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** This troper heard of [[{{XSGCOM}} such fanfic's existence]] (Based on classic X-Com though) and can recommend it to everyone who likes either franchise.

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** This troper heard of [[{{XSGCOM}} [[Fanfic/{{XSGCOM}} such fanfic's existence]] (Based on classic X-Com though) and can recommend it to everyone who likes either franchise.

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