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* Combining 2 above WMGs, the scenario is staged inside a mental world inside someone's head, along with the entirety of the camp and the area around it. We see through Oleander, Sasha, and Milia that the counselors can intentionally craft elaborate worlds inside their own heads to train the campers, even making mental people that act surprisingly real. This is why the events of the game take such a short time, why Raz is able to conquer a challenge that veteran Psychonauts apparently can't, why Raz goes through so many minds and fixes their problems, etc. It's all a mental simulation designed to train him. Possibly other campers too, but they might not actually exist. Raz is kept unaware of this for accuracy through memory editing. Why bother with the time and expense of running a camp for weeks when you can train kids in a day or two in a mental world?

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* Combining 2 above WMGs, [=WMGs=], the scenario is staged inside a mental world inside someone's head, along with the entirety of the camp and the area around it. We see through Oleander, Sasha, and Milia that the counselors can intentionally craft elaborate worlds inside their own heads to train the campers, even making mental people that act surprisingly real. This is why the events of the game take such a short time, why Raz is able to conquer a challenge that veteran Psychonauts apparently can't, why Raz goes through so many minds and fixes their problems, etc. It's all a mental simulation designed to train him. Possibly other campers too, but they might not actually exist. Raz is kept unaware of this for accuracy through memory editing. Why bother with the time and expense of running a camp for weeks when you can train kids in a day or two in a mental world?
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She's just like [[WesternAnimation/TheVentureBrothers Doctor Mrs. The Monarch]]!

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She's just like [[WesternAnimation/TheVentureBrothers [[WesternAnimation/TheVentureBros Doctor Mrs. The Monarch]]!
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[[WMG: This takes place in the same universe as VideoGame/{{Mother}}]]

Psitanium is from another planet.PSI is exclusive to Giygas' planet. This game clearly takes place somewhere between VideoGame/{{Earthbound}} and VideoGame/{{Mother 3}}, as there are plenty of psychics running around. Furthermore, Mother 1 had items that recharged PP called "PSI stones". Sound familiar? In addition,psychic abilities can be inherited in both series, so Augustus could be Ninten, Ness or a relative of one of them.

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[[WMG: This takes place in the same universe as VideoGame/{{Mother}}]]

''VideoGame/{{Mother}}'']]

Psitanium is from another planet.PSI is exclusive to Giygas' planet. This game clearly takes place somewhere between VideoGame/{{Earthbound}} ''VideoGame/{{EarthBound|1994}}'' and VideoGame/{{Mother 3}}, ''VideoGame/Mother3'', as there are plenty of psychics running around. Furthermore, Mother 1 had items that recharged PP called "PSI stones". Sound familiar? In addition,psychic abilities can be inherited in both series, so Augustus could be Ninten, Ness or a relative of one of them.
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Oedipus Complex is a disambiguation


AFAIK, nowhere does it say that psychics only get boosted from Psitanium and only normals go crazy from it. It just says that "weak minds" are vulnerable to it. Coach Oldeander had a rough life, both with his [[OedipusComplex daddy issues]] and the fact that he got kicked out of every branch of the military. One would venture a guess that his mind might be slightly... vulnerable.

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AFAIK, nowhere does it say that psychics only get boosted from Psitanium and only normals go crazy from it. It just says that "weak minds" are vulnerable to it. Coach Oldeander had a rough life, both with his [[OedipusComplex daddy issues]] issues and the fact that he got kicked out of every branch of the military. One would venture a guess that his mind might be slightly... vulnerable.
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*** Alternatively, the truth is somewhere in between. Augustus may very well have not been as bad as Razputin remembered it, but it's very clear that he wasn't exactly without flaws in his parenting if Raz would get the impression his father despised him and wanted to kill him. You don't get to that kind of conclusion without ''something'' happening to give that impression in the first place. Being a well-meaning parent who tried to do what they thought was right doesn't make them immune to making or saying something that could seriously damage a child's psyche or impression of them.
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** More or less confirmed with the mind of Helmut Fullbear in VideoGame/Psychonauts2, as his isolation ends up feeling like centuries despite being only 2 decades in real life.

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WMG pages can be Spoilers Off as well. I think it's for consistency's sake to apply it here and add the header just like what's done with the other spoilers-off pages of this game.


'''As a Wild Mass Guessing subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''



** [[spoiler:Somewhat confirmed in the sequel. The Hand of Galochio is implied to be his own hydrokinetic powers inherited from Nona.]]

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** [[spoiler:Somewhat Somewhat confirmed in the sequel. The Hand of Galochio is implied to be his own hydrokinetic powers inherited from Nona.]]
Nona.



* [[spoiler:The sequel heavily implies this; it's his own psychic power, it just grabs him because he thinks the Hand of Galochio will kill him. After he finds out the curse is fake, it no longer grabs him, and he instead does a circus trick on it before reappearing at the shore.]]

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* [[spoiler:The The sequel heavily implies this; it's his own psychic power, it just grabs him because he thinks the Hand of Galochio will kill him. After he finds out the curse is fake, it no longer grabs him, and he instead does a circus trick on it before reappearing at the shore.]]
shore.



Throughout the game, Clairvoyance allows Raz to see how other people view him. For example, Crystal and Clem see him as [[spoiler: a football player]] and Ford sees him as a [[spoiler: Psychonaut]]. The way we see the campers and other characters is as if we were using Clairvoyance on Raz. Hence, they aren't actually as multi-colored or strangely shaped as they appear to be. It's just Raz's view of them. (Most of the characters having overly large heads, Sasha's head being shaped like a square, Lili having only four fingers on each hand...)

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Throughout the game, Clairvoyance allows Raz to see how other people view him. For example, Crystal and Clem see him as [[spoiler: a football player]] player and Ford sees him as a [[spoiler: Psychonaut]].Psychonaut. The way we see the campers and other characters is as if we were using Clairvoyance on Raz. Hence, they aren't actually as multi-colored or strangely shaped as they appear to be. It's just Raz's view of them. (Most of the characters having overly large heads, Sasha's head being shaped like a square, Lili having only four fingers on each hand...)



The aforementioned purple rocks came from [[spoiler:Mt. Aleph, when it erupted early in the original Golden Sun, and, in The Lost Age, said mountain sunk into the ground.]] It could be that Whispering Rock is located on top of it, and that Ford found the original source of the psitanium/psyenergy stones. This would explain some ground-related questions, but create entirely new ones (like, oh, say, ''geography'')

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The aforementioned purple rocks came from [[spoiler:Mt.Mt. Aleph, when it erupted early in the original Golden Sun, and, in The Lost Age, said mountain sunk into the ground.]] It could be that Whispering Rock is located on top of it, and that Ford found the original source of the psitanium/psyenergy stones. This would explain some ground-related questions, but create entirely new ones (like, oh, say, ''geography'')



** Granted, he ''is'' the only cadet to have visited a mind that ''isn't'' being monitored by one of the counselors. Oleander booted kids out when they got in over their heads (like Elka, JT and Chops on the trapeze), Sasha was picky about who he would start teaching, and Milla was more focused on having fun with the campers, steering them away when they got into trouble (as evidenced by the Nightmare room). The minds of Linda, Boyd, Gloria, Edgar and -- of course -- [[spoiler:the Meat Circus]] wouldn't be quite that safe, and may have put a mental visitor at risk in this way.

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** Granted, he ''is'' the only cadet to have visited a mind that ''isn't'' being monitored by one of the counselors. Oleander booted kids out when they got in over their heads (like Elka, JT and Chops on the trapeze), Sasha was picky about who he would start teaching, and Milla was more focused on having fun with the campers, steering them away when they got into trouble (as evidenced by the Nightmare room). The minds of Linda, Boyd, Gloria, Edgar and -- of course -- [[spoiler:the the Meat Circus]] Circus wouldn't be quite that safe, and may have put a mental visitor at risk in this way.



The watch is the only scavenger hunt item that isn't within camp boundaries -- it would make sense if, originally, it ''was'' somewhere in Whispering Rock, since Thorny Towers is 'off limits' or whatnot. It only 'migrated' because [[spoiler:Oleander]] used it to [[spoiler:hypnotize Boyd]]. The placement makes sense, since it wouldn't be needed after it had done its job -- maybe it was just carelessly tossed over a shoulder and happened to land in the fountain. If campers like Nils and Elton are anything to go by, it certainly wouldn't be missed back at Whispering Rock, so there was no incentive to bring it back. Maybe I'm reading too far into this, and it's just a way to keep players from reaching an absurd rank before Lungfishopolis, but [[Creator/DoubleFine the]][[Creator/TimSchafer se]] ''are'' people who [[DevelopersForesight plan for the bizarre.]]

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The watch is the only scavenger hunt item that isn't within camp boundaries -- it would make sense if, originally, it ''was'' somewhere in Whispering Rock, since Thorny Towers is 'off limits' or whatnot. It only 'migrated' because [[spoiler:Oleander]] Oleander used it to [[spoiler:hypnotize Boyd]].hypnotize Boyd. The placement makes sense, since it wouldn't be needed after it had done its job -- maybe it was just carelessly tossed over a shoulder and happened to land in the fountain. If campers like Nils and Elton are anything to go by, it certainly wouldn't be missed back at Whispering Rock, so there was no incentive to bring it back. Maybe I'm reading too far into this, and it's just a way to keep players from reaching an absurd rank before Lungfishopolis, but [[Creator/DoubleFine the]][[Creator/TimSchafer se]] ''are'' people who [[DevelopersForesight plan for the bizarre.]]



* Actually, Boyd showed signs of being psychic-- he lit the Molotov Milk Bottles without any ignition source, after all, and ''did'' spout lines that were relevant to the plot, which means that he might be clairvoyant, himself. Edgar was obsessive compulsive-- he knew exactly what he was doing, but nothing he did ever met his expectations. Sasha made a point of explaining that mental focus was important, and didn't seem to be suppressing anything. And, while Psitanium ''can'' drive people insane, it's more of an amplifier-- it makes psychics stronger and exacerbates any mental issues already present. It even helps [[spoiler:Ford stay sane]].

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* Actually, Boyd showed signs of being psychic-- he lit the Molotov Milk Bottles without any ignition source, after all, and ''did'' spout lines that were relevant to the plot, which means that he might be clairvoyant, himself. Edgar was obsessive compulsive-- he knew exactly what he was doing, but nothing he did ever met his expectations. Sasha made a point of explaining that mental focus was important, and didn't seem to be suppressing anything. And, while Psitanium ''can'' drive people insane, it's more of an amplifier-- it makes psychics stronger and exacerbates any mental issues already present. It even helps [[spoiler:Ford Ford stay sane]].
sane.



Doesn't it seem like the events of Psychonauts, Rhombus of Ruin and 2 are happening in a sort of rapid succession. Oleander's insanity-induced plot, Trueman's kidnapping,[[spoiler: Loboto being hired to try and steal Raz's Brain by an unknown individual]], the Psychonauts' Dragon making drastic and amoral changes in the organization's direction, also "Raz soon uncovers sinister things at work in the shadows of Psychonauts headquarters, including double agents and evils of the past. Raz's own family history plays a pivotal part in the story, and Raz must confront the roots of the curse placed on his family once and for all. And also deal with this whole 'girlfriend' term and what it really means. :)" With his family involved, maybe certain people besides the Psychonauts are keeping an eye on him and them for whatever reason, but it may also include Raz' family having many enemies and Raz' psychic talents. What if the plots of Psychonauts and [=RoR=] were just distractions for a much bigger plot in 2? Something this big he's going to need Lili's help for 1. she's a highly trained PSI-cadet with skills to back Raz up in various problems and challenges are case like this are sure to bring 2. since as a cadet, she isn't compromised or slowed down by the system, and her knowledge and connection with the Psychonauts is sure to help Raz do the same, and so on.

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Doesn't it seem like the events of Psychonauts, Rhombus of Ruin and 2 are happening in a sort of rapid succession. Oleander's insanity-induced plot, Trueman's kidnapping,[[spoiler: kidnapping, Loboto being hired to try and steal Raz's Brain by an unknown individual]], individual, the Psychonauts' Dragon making drastic and amoral changes in the organization's direction, also "Raz soon uncovers sinister things at work in the shadows of Psychonauts headquarters, including double agents and evils of the past. Raz's own family history plays a pivotal part in the story, and Raz must confront the roots of the curse placed on his family once and for all. And also deal with this whole 'girlfriend' term and what it really means. :)" With his family involved, maybe certain people besides the Psychonauts are keeping an eye on him and them for whatever reason, but it may also include Raz' family having many enemies and Raz' psychic talents. What if the plots of Psychonauts and [=RoR=] were just distractions for a much bigger plot in 2? Something this big he's going to need Lili's help for 1. she's a highly trained PSI-cadet with skills to back Raz up in various problems and challenges are case like this are sure to bring 2. since as a cadet, she isn't compromised or slowed down by the system, and her knowledge and connection with the Psychonauts is sure to help Raz do the same, and so on.
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[[WMG: "Fatherland Follies" is based on a potential pet-project of Gristol's.]]
In the end the the game, you can visit Gristol at the psychoisolation chamber where he can be heard singing the ride's song to himself. This would imply that the song in his head isn't just a representation of his delusions, but something he wrote himself. It's possible that he had a lot of plans for what would happen after he had unleashed Maligula and "reclaimed his throne" (as slim as that would have been). Like, say, create a theme-park meant to enforce a Monarchistic PropagandaMachine, one of the rides telling his "story." Knowing Gristol, one can't help but wonder if he would let the peasantry ride the rides as a tactic to endear himself to the public, ''make'' them ride it with the threat of the gulag or if he would only let himself ride it just to stroke his ego every now and again.
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[[WMG: "Fatherland Follies" is based on a potential pet-project of Gristols.]]

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[[WMG: "Fatherland Follies" is based on a potential pet-project of Gristols.Gristol's.]]
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[[WMG: "Fatherland Follies" is based on a potential pet-project of Gristols.]]
In the end the the game, you can visit Gristol at the psychoisolation chamber where he can be heard singing the ride's song to himself. This would imply that the song in his head isn't just a representation of his delusions, but something he wrote himself. It's possible that he had a lot of plans for what would happen after he had unleashed Maligula and "reclaimed his throne" (as slim as that would have been). Like, say, create a theme-park meant to enforce a Monarchistic PropagandaMachine, one of the rides telling his "story." Knowing Gristol, one can't help but wonder if he would let the peasantry ride the rides as a tactic to endear himself to the public, ''make'' them ride it with the threat of the gulag or if he would only let himself ride it just to stroke his ego every now and again.
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* Combining 2 above WMGs, the scenario is staged, along with the entirety of the camp and the area around it. We see through Oleander, Sasha, and Milia that the counselors can intentionally craft elaborate worlds inside their own heads to train the campers, even making mental people that act surprisingly real. This is why the events of the game take such a short time, why Raz is able to conquer a challenge that veteran Psychonauts apparently can't, why Raz goes through so many minds and fixes their problems, etc. It's all a mental simulation designed to train him. Possibly other campers too, but they might not actually exist. Raz is kept unaware of this for accuracy through memory editing. Why bother with the time and expense of running a camp for weeks when you can train kids in a day or two in a mental world?

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* Combining 2 above WMGs, the scenario is staged, staged inside a mental world inside someone's head, along with the entirety of the camp and the area around it. We see through Oleander, Sasha, and Milia that the counselors can intentionally craft elaborate worlds inside their own heads to train the campers, even making mental people that act surprisingly real. This is why the events of the game take such a short time, why Raz is able to conquer a challenge that veteran Psychonauts apparently can't, why Raz goes through so many minds and fixes their problems, etc. It's all a mental simulation designed to train him. Possibly other campers too, but they might not actually exist. Raz is kept unaware of this for accuracy through memory editing. Why bother with the time and expense of running a camp for weeks when you can train kids in a day or two in a mental world?

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[[WMG: The whole events of the game are staged... and take place inside someone's mind.]]
* Combining 2 above WMGs, the scenario is staged, along with the entirety of the camp and the area around it. We see through Oleander, Sasha, and Milia that the counselors can intentionally craft elaborate worlds inside their own heads to train the campers, even making mental people that act surprisingly real. This is why the events of the game take such a short time, why Raz is able to conquer a challenge that veteran Psychonauts apparently can't, why Raz goes through so many minds and fixes their problems, etc. It's all a mental simulation designed to train him. Possibly other campers too, but they might not actually exist. Raz is kept unaware of this for accuracy through memory editing. Why bother with the time and expense of running a camp for weeks when you can train kids in a day or two in a mental world?
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Whispering Rock may not have [[CorruptHick corrupt hicks]] who worship [[EldritchAbomination nightmarish beings of unfathomable power]], but given the presence of the mind-breaking Psitanium in the area, one could have nasty hallucinations while being there. The first people who explored the place called the eponymous Psitanium "Whispering Rock", which means having this weird mineral nearby for a prolonged time makes you hear voices. This also explains Boyd's worsening insanity, hearing moaning and crying deep inside the asylum tower and the clouds and sun apparently having faces on them. Oh, and have I mentioned those weird glowing walls with weird patterns you find at the bottom of the lake?

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Whispering Rock may not have [[CorruptHick corrupt hicks]] hicks who worship [[EldritchAbomination nightmarish beings of unfathomable power]], but given the presence of the mind-breaking Psitanium in the area, one could have nasty hallucinations while being there. The first people who explored the place called the eponymous Psitanium "Whispering Rock", which means having this weird mineral nearby for a prolonged time makes you hear voices. This also explains Boyd's worsening insanity, hearing moaning and crying deep inside the asylum tower and the clouds and sun apparently having faces on them. Oh, and have I mentioned those weird glowing walls with weird patterns you find at the bottom of the lake?
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[[WMG: Following the above entry, Psitanium is related to [[VideoGame/StarCraftII Terrazine]].]]

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[[WMG: Following the above entry, Psitanium is related to [[VideoGame/StarCraftII Terrazine]].]]
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*** It’s likely that those three are seen as still being a part of their minds by the Censors on account they generated them. Jasper is Gloria’s inner critic, Napoleon was born from Fred’s broken confidence and memory of his ancestors, and El Odio spawned from Edgar’s undying hatred. The Milkman, on the other hand is an implanted personality that Boyd’s subconscious tried to find and delete through the G-Men and Censors.

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*** The ending of the Milkman Conspiracy implies this is the case. Boyd has plenty of censors, but he's still clearly got a screw loose. This is because they cannot reach or attack the Milkman, the cause of his psychosis. Who's to say that Napoleon, El Odio and Jasper Rolls aren't also strong enough to no sell their censors?




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** [[spoiler:Somewhat confirmed in the sequel. The Hand of Galochio is implied to be his own hydrokinetic powers inherited from Nona.]]




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* [[spoiler:The sequel heavily implies this; it's his own psychic power, it just grabs him because he thinks the Hand of Galochio will kill him. After he finds out the curse is fake, it no longer grabs him, and he instead does a circus trick on it before reappearing at the shore.]]
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Nice Hat is no longer a trope


* [[SarcasmMode Gee, thanks, I really needed that.]] I don't want to know what that implies about his friendship with Raz, then, since using clairvoyance on good ol' Mr. Boole shows that he sees him as his [[NiceHat hat]]... Maybe a fellow megalomaniac in the making... in the best case scenario.

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* [[SarcasmMode Gee, thanks, I really needed that.]] I don't want to know what that implies about his friendship with Raz, then, since using clairvoyance on good ol' Mr. Boole shows that he sees him as his [[NiceHat hat]]...hat... Maybe a fellow megalomaniac in the making... in the best case scenario.
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Could HAVE, not could of.


For one if you see Raz through her eyes, he's a baby and she most likley sees all of the kids that way. Look at what her nighmare creatures are like, They are always calling out to her, reminding her of her pain. she tells Raz they are under control, but anyone can tell they are just trapped behind a thin cage, and there are so many of them. You also find them in a toybox, in a hidden room, in a tiny corner, she tells Raz to get out of it, and it's filled to the brim with children stuff.....the poor girl is a psychic powder keg of repressed emotions. For all we know she could of had another stage in a sequel dealing with this factor.

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For one if you see Raz through her eyes, he's a baby and she most likley sees all of the kids that way. Look at what her nighmare creatures are like, They are always calling out to her, reminding her of her pain. she tells Raz they are under control, but anyone can tell they are just trapped behind a thin cage, and there are so many of them. You also find them in a toybox, in a hidden room, in a tiny corner, she tells Raz to get out of it, and it's filled to the brim with children stuff.....the poor girl is a psychic powder keg of repressed emotions. For all we know she could of have had another stage in a sequel dealing with this factor.

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