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* Natsuiro Matsuri:
** Star Call-In: I'm God, OK?: Matsuri charges a beam of power combining Suisei's comet drop attack and Roboco's beam special for massive damage at the cost of a long charge period. This has slow tracking.
** Off-Collab: Festival Time: Matsuri starts playing on a taiko drum from the position she was summoned, directing sound waves upwards, forwards, or behind her based on Light, Medium, and Heavy attacks. These sound waves deal low damage but have long hitstun.
** Star Call-In: I'm God, OK?: Matsuri charges a beam of power combining Suisei's comet drop attack and Roboco's beam special for massive damage at the cost of a long charge period. This has slow tracking.
** Off-Collab: Festival Time: Matsuri starts playing on a taiko drum from the position she was summoned, directing sound waves upwards, forwards, or behind her based on Light, Medium, and Heavy attacks. These sound waves deal low damage but have long hitstun.
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* Tsukumo Sana
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* Tsukumo SanaSana:
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* Sakamata Chloe:
** Star Call-In: Ms. Orca!: Chloe appears with her orca hoodie on and launches herself forward headfirst, resulting in a powerful headbutt a la [[VideoGame/GuiltyGear May's infamous dolphins.]]
** Off-Collab: No Bath!: Chloe appears and walks around the stage, but her body odor creates a poisonous aura within a given radius. Notably, the effect will be canceled if her sprite comes into contact with a water-based attack.
** Star Call-In: Ms. Orca!: Chloe appears with her orca hoodie on and launches herself forward headfirst, resulting in a powerful headbutt a la [[VideoGame/GuiltyGear May's infamous dolphins.]]
** Off-Collab: No Bath!: Chloe appears and walks around the stage, but her body odor creates a poisonous aura within a given radius. Notably, the effect will be canceled if her sprite comes into contact with a water-based attack.
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* Tsukumo Sana: Provided she doesn't become a Collab before she becomes a playable character, Sana will be a big-bodied burst damage character with surprising range for her burst damage and frame data, as well as heavy armor to boot. Think [[VideoGame/StreetFighterV Abigail]]'s playstyle.
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This section was getting a bit fat.
[[folder:Upcoming Characters]]
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[[/folder]]
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* Omegaα: Instead of being playable for online balance purposes, she would serve as a potential {{Superboss}} whose AI is on SNKBoss levels of unfairness. Defeating her gives the players new Cosplays for each character.
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* Aogami High School. Sora, as Shino Misora, appears in the background, and the stage changes with each round passed.
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* [[WebAnimation/HololiveError Aogami High School.School]]. Sora, as Shino Misora, appears in the background, and the stage changes with each round passed.
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** Fubuki:
*** Star Call-In: Heavy Yukkuri Flip
*** Off-Collab: Blizzard Swirl. Can be used in mid-air.
** Korone:
*** Star Call-In: Heavy DOOG
*** Off-Collab: Super Koro Punch
** Coco:
*** Star Call-In: Heavy Tail-Grab
*** Off-Collab: Verbal Roasting
*** Star Call-In: Heavy Yukkuri Flip
*** Off-Collab: Blizzard Swirl. Can be used in mid-air.
** Korone:
*** Star Call-In: Heavy DOOG
*** Off-Collab: Super Koro Punch
** Coco:
*** Star Call-In: Heavy Tail-Grab
*** Off-Collab: Verbal Roasting
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* Ookami Mio: If she makes the jump from Assist to Playable, she will either be able to use Hatotaurus like Aki uses Mukirose, or she can be like Jotaro Kujo in ''VideoGame/JoJosBizarreAdventureHeritageForTheFuture'' where he serves as her Stand.
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* Akai Haato: A DifficultButAwesome fighter whose Super has her swap into Haachama.
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* Akai Haato: A DifficultButAwesome fighter whose Super has her swap into Haachama. Haachama could bring to mind [[VideoGame/GuiltyGear Sol Badguy's Dragon Install]] in terms of execution.
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** Just to add: because Sora and Shino are technically different characters, she could very easily stick around even if Sora is being played.
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** Star Call-In: Sana Is BEEG!: Sana turns giant and performs massive, heavy-hitting attacks every dozen seconds or so, emulating the Zord attacks from ''VideoGame/PowerRangersBattleForTheGrid''.
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* Tsukumo Sana
** Off-Collab: Sanalite Attack: Sana sends out her bread dogs, the Sanalites, at her opponent.
** Off-Collab: Sanalite Attack: Sana sends out her bread dogs, the Sanalites, at her opponent.
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* The Sunfish. Sana would be in the background.
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* The Sunfish. Sana would be in the background. If Sana is played on the stage, she won't be in the background.
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* Noir Vesper: He starts off as a weary old grampire, but gets a motivation boost every time he adds another layer to his Plastic Ball meter. His attacks start with slow fists, then mid-range golf clubs, and eventually rapid long-range spears. He can walk, then run, and then bicycle around at high speeds. Think of him like a DrunkenMaster such Chin Gentsai from ''Franchise/TheKingOfFighters.'' And of course he and Kronii would have a special intro.
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* Noir Vesper: He starts off as a weary old grampire, but gets a motivation boost every time he adds another layer to his Plastic Ball meter. His attacks start with slow fists, then mid-range golf clubs, and eventually rapid long-range spears. He can walk, then run, and then bicycle around at high speeds. Think of him like a DrunkenMaster such as Chin Gentsai from ''Franchise/TheKingOfFighters.'' And of course he and Kronii would have a special intro.
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* Hakos Baelz: A pixie character akin to Charlotta from ''VideoGame/GranblueFantasyVersus'', with the same Critical Hit mechanics as [[VideoGame/TheKingOfFighters Shingo Yabuki]].
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* Momosuzu Nene: A high-offense mid-range character who has husbands that function identically to [[VideoGame/SuperSmashBros Olimar's Pikmin]].
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* The Sunfish. Sana would be in the background.
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* The Sunfish. Sana would be in the background.background.
* Aogami High School. Sora, as Shino Misora, appears in the background, and the stage changes with each round passed.
[[WMG: Future Mechanics]]
Maybe in addition to new stages, characters and assists, we'll get new mechanics as well:
* The ability to select playable characters as Collab characters. Certain Specials will be adapted to be Star Call-Ins and Off-Collabs.
* Memberships: Enter a [[Franchise/TheKingOfFighters MAX Mode]]-style state that drains the Superchat meter.
* Aogami High School. Sora, as Shino Misora, appears in the background, and the stage changes with each round passed.
[[WMG: Future Mechanics]]
Maybe in addition to new stages, characters and assists, we'll get new mechanics as well:
* The ability to select playable characters as Collab characters. Certain Specials will be adapted to be Star Call-Ins and Off-Collabs.
* Memberships: Enter a [[Franchise/TheKingOfFighters MAX Mode]]-style state that drains the Superchat meter.
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* Murasaki Shion: A zoning character who uses weird projectiles in identical manner to [[VideoGame/KillerInstinct2013 Omen's Rashakuken]], with a few portal attacks identical to Gargos.
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* Murasaki Shion: A zoning character who uses weird projectiles in an identical manner to [[VideoGame/KillerInstinct2013 Omen's Rashakuken]], with a few portal attacks identical to Gargos.
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* Machina X Flayon: A speedy counter-play character who uses the R-TRUS for attacks in an identical manner to the mechanics of VideoGame/PowerRangersBattleForTheGrid.
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* Machina X Flayon: A speedy counter-play character who uses the R-TRUS for attacks in an identical manner to the Zord mechanics of VideoGame/PowerRangersBattleForTheGrid.from ''VideoGame/PowerRangersBattleForTheGrid''.
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* Murasaki Shion: A zoning character who uses weird projectiles in identical manner to [[VideoGame/KillerInstinct2013 Omen's Rashakuken]], with a few portal attacks identical to Gargos.
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* Gawr Gura: An aggressive rushdown character who plays not unlike Taokaka from ''Franchise/BlazBlue''.
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* Gawr Gura: An aggressive rushdown character who plays not unlike Taokaka from ''Franchise/BlazBlue''. One of her Specials allows her to turn into [[SuperpoweredEvilSide Gawr]], making her attacks much more feral.
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* Akai Haato: A DifficultButAwesome fighter whose Super has her swap into Haachama.
* Smol Ame: A JokeCharacter in the wrong hands, but a LethalJokeCharacter in the right ones like Neco-Arc from ''VideoGame/MeltyBlood''. Her Super allows her to call on Buff Ame. She'll have a special intro with Amelia Prime.
* Smol Ame: A JokeCharacter in the wrong hands, but a LethalJokeCharacter in the right ones like Neco-Arc from ''VideoGame/MeltyBlood''. Her Super allows her to call on Buff Ame. She'll have a special intro with Amelia Prime.
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** Off-Collab: Healing Voice: Fauna channels the power of ASMR to heal the character for a portion of the damage taken from the last attack that landed.
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** Off-Collab: Healing Voice: Fauna channels the power of ASMR to heal the character for a portion of the damage taken from the last attack that landed.landed.
[[WMG: Upcoming stages]]
Perhaps there can be new backgrounds with other references to streams and content creators.
* The Sunfish. Sana would be in the background.
[[WMG: Upcoming stages]]
Perhaps there can be new backgrounds with other references to streams and content creators.
* The Sunfish. Sana would be in the background.
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* Noir Vesper: He starts off as a weary old grampire, but gets a motivation boost every time he adds another layer to his Plastic Ball meter. His attacks start with slow fists, then mid-range golf clubs, and eventually rapid long-range spears. He can walk, then run, and then bicycle around at high speeds. Think of him like a DrunkenMaster such Chin Gentsai from ''Franchise/TheKingOfFighters.'' And of course he and Kronii would have a special intro.
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* Machina X Flayon: A speedy counter-play character who uses the R-TRUS for attacks in an identical manner to the mechanics of VideoGame/PowerRangersBattleForTheGrid.
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In addition to more playable characters, it goes without saying that we'll also get new Assists.
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In addition to more playable characters, it goes without saying that we'll we may also get new Assists.
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* Omaru Polka: A ConfusionFu character similar to [[VideoGame/GuiltyGear Faust]] who uses circus tricks and stage magic to run circles around her opponent.
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* Omaru Polka: A ConfusionFu character similar to [[VideoGame/GuiltyGear Faust]] who uses circus tricks and stage magic to run circles around her opponent.opponent.
* Noel Shirogane: A super-armored burst-damage brawler similar to [[VideoGame/StreetFighter6 Marisa]].
[[WMG: Upcoming assist characters]]
In addition to more playable characters, it goes without saying that we'll also get new Assists.
* Oozora Subaru:
** Star Call-In: Duck Scream: A loud scream that serves as a more telegraphed version of the Burst option.
** Off-Collab: Oozora Police: Subaru will stand by similar to one of [[VideoGame/DragonBallFighterZ Android 18]]'s Specials. Certain attacks will trigger a counter where the foe will be stunned temporarily.
* Ceres Fauna:
** Star Call-In: Blooming Flowers: Fauna covers a patch of the stage with a patch of flowers that deals damage over time to any foe standing on it.
** Off-Collab: Healing Voice: Fauna channels the power of ASMR to heal the character for a portion of the damage taken from the last attack that landed.
* Noel Shirogane: A super-armored burst-damage brawler similar to [[VideoGame/StreetFighter6 Marisa]].
[[WMG: Upcoming assist characters]]
In addition to more playable characters, it goes without saying that we'll also get new Assists.
* Oozora Subaru:
** Star Call-In: Duck Scream: A loud scream that serves as a more telegraphed version of the Burst option.
** Off-Collab: Oozora Police: Subaru will stand by similar to one of [[VideoGame/DragonBallFighterZ Android 18]]'s Specials. Certain attacks will trigger a counter where the foe will be stunned temporarily.
* Ceres Fauna:
** Star Call-In: Blooming Flowers: Fauna covers a patch of the stage with a patch of flowers that deals damage over time to any foe standing on it.
** Off-Collab: Healing Voice: Fauna channels the power of ASMR to heal the character for a portion of the damage taken from the last attack that landed.
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* Omaru Polka - A ConfusionFu character similar to [[VideoGame/GuiltyGear Faust]] who uses circus tricks and stage magic to run circles around her opponent.
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* Omaru Polka - Polka: A ConfusionFu character similar to [[VideoGame/GuiltyGear Faust]] who uses circus tricks and stage magic to run circles around her opponent.
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* Gawr Gura: An aggressive rushdown character who plays not unlike Taokaka from ''Franchise/BlazBlue''.
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* Gawr Gura: An aggressive rushdown character who plays not unlike Taokaka from ''Franchise/BlazBlue''.''Franchise/BlazBlue''.
* Omaru Polka - A ConfusionFu character similar to [[VideoGame/GuiltyGear Faust]] who uses circus tricks and stage magic to run circles around her opponent.
* Omaru Polka - A ConfusionFu character similar to [[VideoGame/GuiltyGear Faust]] who uses circus tricks and stage magic to run circles around her opponent.
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* Kaela Kovalskia: A MagikarpPower character with a mechanic identical to [[VideoGame/SuperSmashBrosUltimate Steve's Mining and Crafting mechanics]].
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* Kaela Kovalskia: A MagikarpPower character with a mechanic identical to [[VideoGame/SuperSmashBrosUltimate Steve's Mining and Crafting mechanics]]. She'll also likely have a [[InstrumentOfMurder Trumpet of Doom]] to go with her favorite Sticker in ''VideoGame/HoloCure''.
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* Kaela Kovalskia: A MagikarpPower character with a mechanic identical to [[VideoGame/SuperSmashBrosUltimate Steve's Mining and Crafting mechanics]].
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* Kaela Kovalskia: A MagikarpPower character with a mechanic identical to [[VideoGame/SuperSmashBrosUltimate Steve's Mining and Crafting mechanics]].mechanics]].
* Gawr Gura: An aggressive rushdown character who plays not unlike Taokaka from ''Franchise/BlazBlue''.
* Gawr Gura: An aggressive rushdown character who plays not unlike Taokaka from ''Franchise/BlazBlue''.
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[[WMG: Upcoming characters]]
Idol Showdown is getting more characters in free updates, with Usada Pekora being teased. However, this makes one wonder how they'd be implemented if they are.
* Usada Pekora: Mentioned before. Has powerful stage control with bombs.
* Ouro Kronii: A high-difficulty oddball character who uses time shenanigans to dominate the neutral.
* Kaela Kovalskia: A MagikarpPower character with a mechanic identical to [[VideoGame/SuperSmashBrosUltimate Steve's Mining and Crafting mechanics]].
Idol Showdown is getting more characters in free updates, with Usada Pekora being teased. However, this makes one wonder how they'd be implemented if they are.
* Usada Pekora: Mentioned before. Has powerful stage control with bombs.
* Ouro Kronii: A high-difficulty oddball character who uses time shenanigans to dominate the neutral.
* Kaela Kovalskia: A MagikarpPower character with a mechanic identical to [[VideoGame/SuperSmashBrosUltimate Steve's Mining and Crafting mechanics]].