History WMG / FinalFantasyIV

26th Jul '17 2:14:17 PM ManlyMan
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The Tower of Zot is an big oddity in this game as it's never really shown or given a location. All we know is that it's really high up as the airships must ascend higher than usual. Barbariccia, the fiend of wind, just so happens to be stationed there. She must be keeping the whole place afloat with her powers. The reason it gets destroyed is because once Barbariccia is killed there's nothing to keep if from falling. Thankfully it must have fallen into the ocean, leaving no remains behind.

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The Tower of Zot is an big oddity in this game as it's never really shown or given a location. All we know is that it's really high up as the airships must ascend higher than usual. Barbariccia, the fiend of wind, just so happens to be stationed there. She must be keeping the whole place afloat with her powers. The reason it gets destroyed is because once Barbariccia is killed there's nothing to keep if from falling. Thankfully it must have fallen into the ocean, leaving no remains behind.behind.

[[WMG: Cecilia was a Summoner.]]
In all honesty, this is little more than a headcanon with only two points of evidence, the first being that Golbez had left Cecil in the middle of the woods where he was found by Odin/King Baron, and so it's not likely that he would have traveled far to do so (Mist being a neighboring village to the kingdom, perhaps even being part of its territory). The second bit is that Golbez has summoning powers of his own; the Elemental Archfiends, as well as the Shadow Dragon, are all at his disposal. About the only other way I can think of that he got such abilities is through some kind of teachings, but that doesn't exactly seem likely, what with the only folks who aren't Summoners of Mist that can call Eidolons being monsters.
13th Aug '16 8:43:13 PM nombretomado
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But rather, the use of the equipment and the dark power makes one more susceptible to Zemus's control. Note that, as a Dark Knight, Cecil's MP, Spirit, and Magic Defense are all abysmal. His Spirit stat will never increase past 1. Note also that all of those stats shoot up when he accepts the light given to him by Klu Ya. The Darkness isn't a corruptive force that leads to inevitable evil; it and the tainted equipment (which, might I add, is the only equipment available to Dark Knights and is only available to Dark Knights) combined drop a persons mental defenses to almost nothing, allowing Zemus to take control far more easily. This also gives a possible explanation as to why Cecil is so comfortable with using the Darkness again in ''DissidiaFinalFantasy''; his time as a paladin has bolstered his mind a lot, so he can safely wield the Darkness again.

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But rather, the use of the equipment and the dark power makes one more susceptible to Zemus's control. Note that, as a Dark Knight, Cecil's MP, Spirit, and Magic Defense are all abysmal. His Spirit stat will never increase past 1. Note also that all of those stats shoot up when he accepts the light given to him by Klu Ya. The Darkness isn't a corruptive force that leads to inevitable evil; it and the tainted equipment (which, might I add, is the only equipment available to Dark Knights and is only available to Dark Knights) combined drop a persons mental defenses to almost nothing, allowing Zemus to take control far more easily. This also gives a possible explanation as to why Cecil is so comfortable with using the Darkness again in ''DissidiaFinalFantasy''; ''VideoGame/DissidiaFinalFantasy''; his time as a paladin has bolstered his mind a lot, so he can safely wield the Darkness again.
6th Mar '15 10:00:48 PM FatPat
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Both are mighty dragons, who guard the [[InfinityPlusOneSword powerfull Ragnarok sword]]. Both are also [[BonusBoss Bonus Bosses]], that dwell in the [[TheVeryDefinitelyFinalDungeon final area of the game]]. And Shinryu himself has shown himself in the [[VideoGame/DissidiaFinalFantasy Dissidia games]] to be quite malevolent, so he could be another EvilCounterpart to Bahamut.

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Both are mighty dragons, who guard the [[InfinityPlusOneSword powerfull Ragnarok sword]]. Both are also [[BonusBoss Bonus Bosses]], that dwell in the [[TheVeryDefinitelyFinalDungeon final area of the game]]. And Shinryu himself has shown himself in the [[VideoGame/DissidiaFinalFantasy Dissidia games]] to be quite malevolent, so he could be another EvilCounterpart to Bahamut.Bahamut.

[[WMG: The Tower of Zot is being levitated by Barbariccia.]]
The Tower of Zot is an big oddity in this game as it's never really shown or given a location. All we know is that it's really high up as the airships must ascend higher than usual. Barbariccia, the fiend of wind, just so happens to be stationed there. She must be keeping the whole place afloat with her powers. The reason it gets destroyed is because once Barbariccia is killed there's nothing to keep if from falling. Thankfully it must have fallen into the ocean, leaving no remains behind.
17th Dec '14 1:46:56 PM Griever222
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[[WMG: Dark Bahamut is [[VideoGame/FinalFantasyV Shinryu]].]]

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[[WMG: Dark Bahamut is and [[VideoGame/FinalFantasyV Shinryu]].Shinryu]] are the same dragon.]]
17th Dec '14 10:42:21 AM Griever222
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Unfortunately, this meaning was lost when he was killed and Zemus gained the power to affect his plans. Afterwards, the prophesy was reinterpreted to refer to Cecil going to the moon to stop Zemus' manipulations.

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Unfortunately, this meaning was lost when he was killed and Zemus gained the power to affect his plans. Afterwards, the prophesy was reinterpreted to refer to Cecil going to the moon to stop Zemus' manipulations.manipulations.

[[WMG: Dark Bahamut is [[VideoGame/FinalFantasyV Shinryu]].]]
Both are mighty dragons, who guard the [[InfinityPlusOneSword powerfull Ragnarok sword]]. Both are also [[BonusBoss Bonus Bosses]], that dwell in the [[TheVeryDefinitelyFinalDungeon final area of the game]]. And Shinryu himself has shown himself in the [[VideoGame/DissidiaFinalFantasy Dissidia games]] to be quite malevolent, so he could be another EvilCounterpart to Bahamut.
13th Nov '14 2:27:43 PM Mysterion
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[[The Mysidian Legend originally referred to Kluya's plans to arrange a peaceful coexistance between the Lunarians and races of Earth]]

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[[The [[WMG: The Mysidian Legend originally referred to Kluya's plans to arrange a peaceful coexistance between the Lunarians and races of Earth]]
13th Nov '14 2:00:19 PM Mysterion
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[[WMG: Kluya is the literal father of all mages]]
Or ancestor at least. Lunarians live a long time, and there's nothing stating that Cecilia was his ''first'' wife. Several oddities with Mysidia's legend and Mysidia itself work better if one assumes that Kluya has been on the blue planet for more than a few decades. Relatedly...

[[The Mysidian Legend originally referred to Kluya's plans to arrange a peaceful coexistance between the Lunarians and races of Earth]]
"One born of a dragon" could have been Kluya himself, or a planned child, as it ended up being. (Kluya himself probably knew both White and Black magic, in order to teach it to others.) "The moon's light eternal" might have also been a reference to Lunarians' long lifespans, in addition to the literal meaning.
Unfortunately, this meaning was lost when he was killed and Zemus gained the power to affect his plans. Afterwards, the prophesy was reinterpreted to refer to Cecil going to the moon to stop Zemus' manipulations.
8th Nov '14 9:45:01 AM ManlyMan
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** Considering that you steal the Darkness augment from Odin in the DS version, I'm thinking that the Darkness is still non-evil, but a sword technique that was passed through Odin's heritage, training those who use it to channel their very souls into their blade, hurting themselves, but hurting their enemies even more. The swords and armor used by Dark Knights allows them to utilize the ability easier, but is mentally taxing, having been infused with darkness, to those who are not incredibly strong of will. Take into account that Cecil's true inner strength didn't show until he was a Paladin, and it could all just be that he was still too green and unenlightened when he took up the mantle of the Dark Knight, and was nearly consumed by it.
18th Sep '14 7:36:03 AM Griever222
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Leviathan used his control of currents and the seas to make sure they all drifted where they did, because he knew this is where they needed to be, acting either on information from Bahamut or that the waters of the world brought to him. (The crew of the ship, possibly, he just let wash up somewhere safe and we just never see them.)

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Leviathan used his control of currents and the seas to make sure they all drifted where they did, because he knew this is where they needed to be, acting either on information from Bahamut or that the waters of the world brought to him. (The crew of the ship, possibly, he just let wash up somewhere safe and we just never see them.))

[[WMG: Dark Bahamut is Tiamat.]]
As opossed to Dark Bahamut's apperance in VideoGame/FinalFantasyX, this one seems fully independent from the normal one, and is very similar to Tiamat's apperance from VideoGame/FinalFantasyVIII. It's acting as one of the games last bosses, and serving the big bad, also reflects Tiamat's role in VideoGame/FinalFantasyI.
6th Sep '14 10:07:40 AM Windrays
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*** Dissidia doesn't solidify a thing, but X-2 does, implying that the character Shinra's ancestors will eventually colonize a new world. This was confirmed by WordOfGod.
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