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Looking back, the writing on this one was poor. Going to redo it.


[[WMG: The Courier is the latest scion of the Vault Dweller/Chosen One family.]]

The Chosen One, the protagonist of Fallout 2, is the grandchild of The Vault Dweller, the protagonist of Fallout. It's implied but not explicitly stated that Mr. Bishop, the current head of the Bishop family in New Reno, is the offspring of The Chosen One. Bruce Isaac even mentions that The Courier bears a certain resemblance to Mr. Bishop, if only in that they seem to be badass wastelander types that seem more at home in the wild than in civilization. Also, in the same conversation, The Courier confirms that they have been to New Reno.

Perhaps The Courier is the grandchild of The Chosen One, just as he was the grandchild of The Vault Dweller. If you play a good character, he/she left New Reno after being disgusted with being born and raised into what is essentially a mob family. If you play an evil character, he/she made a play to remove his/her father from power and take over, but failed. if you play a neutral character, they just decided to strike out on their own. In any event, The Courier started a new life for themselves in the Mojave.

If any thing, it would be a neat little nod to long time fans, basically telling them that the original [[{{PlayerCharacter}} player character's]] family is still alive and kicking. Also, if it had been confirmed in the vanilla release it would have made for a hilarious conversation with Bruce Isaac.
-->'''Bruce Isaac''': Also...uh...I may have plowed his daughter. A little.
-->'''The Courier''': Oh. I see you've met my sister.
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* There's also the drive-in movie screen to the south with grafitti that reads "Joshua Graham lives!" and "The Burned Man Walks!"


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Though it might sound pretty outlandish, there's actually quite a lot of evidence that lends itself to this. First of all, the two have very similar personalities and abilities. The Courier is a [[ImplacableMan Implacable Man]] who survives what would normally be a fatal injury, and relentlessly tracks Benny across the wasteland with terrifying single-minded determination - qualities consistantly attributed to Graham by anyone with any experience with him.

Secondly, the game drops a ton of hints that there's more to the PC's identity then meets the eye. For example, when the player first tells Doc Mitchell his or her name, he seems confused, as if it somehow doesn't fit them. And whenever they're asked about their past, the options to anwser are either vague or simply not present. There's also a lot of foreshadowing towards them having a history we're not aware of, like the line about impregnating a woman in montana, and also having visited New Reno in the past, amongst other things.

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Though it might sound pretty outlandish, there's actually quite a lot of evidence that lends itself to this. First of all, the two have very similar personalities and abilities. The Courier is a [[ImplacableMan Implacable Man]] who survives what would normally be a fatal injury, and relentlessly tracks Benny across the wasteland with terrifying single-minded determination - qualities consistantly consistently attributed to Graham by anyone with any experience with him.

Secondly, the game drops a ton of hints that there's more to the PC's identity then meets the eye. For example, when the player first tells Doc Mitchell his or her name, he seems confused, as if it somehow doesn't fit them. And whenever they're asked about their past, the options to anwser answer are either vague or simply not present. There's also a lot of foreshadowing towards them having a history we're not aware of, like the line about impregnating a woman in montana, Montana, and also having visited New Reno in the past, amongst other things.



Finally, the whole loose end in regard to the other courier who turned down the job almost directly implies this. If they knew about whatever alias the Courier is using, they'd be nautrally terrified to see it signed on the paper. The "COURIER 6" graffiti suggests it even more, with phrases like "GO HOME COURIER 6" and "THE DIVIDE" (The fallout term for the Grand Canyon) next to eachother, perhaps implying that the Divide is the Couriers "Home" in a twisted manner, since it was where their past life ended.

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Finally, the whole loose end in regard to the other courier who turned down the job almost directly implies this. If they knew about whatever alias the Courier is using, they'd be nautrally terrified to see it signed on the paper. The "COURIER 6" graffiti suggests it even more, with phrases like "GO HOME COURIER 6" and "THE DIVIDE" (The fallout term for the Grand Canyon) next to eachother, each other, perhaps implying that the Divide is the Couriers Courier's "Home" in a twisted manner, since it was where their past life ended.



* Although by this stage you would have most likely resurrected a large army of self-repairing robots armed to the teeth and have aligned yourself with a quasi-religious technophiliac orginisation with access to large amounts of power armour and energy weapons, [[spoiler:the six surviving remnants of Pre-War America with access to even better power armour and energy weapons]], a destruction-happy tribe with a working bomber and [[ArsonMurderAndJaywalking a small but hardy raider clan]]. If the Legion decided to invade the Mojave, there is going to be blood; and it'll be their blood.

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* Although by this stage you would have most likely resurrected a large army of self-repairing robots armed to the teeth and have aligned yourself with a quasi-religious technophiliac orginisation organization with access to large amounts of power armour and energy weapons, [[spoiler:the six surviving remnants of Pre-War America with access to even better power armour and energy weapons]], a destruction-happy tribe with a working bomber and [[ArsonMurderAndJaywalking a small but hardy raider clan]]. If the Legion decided to invade the Mojave, there is going to be blood; and it'll be their blood.



After saving the Capital Wasteland, he chose to leave the Brotherhood of steel and lead a normal life as a Courier. He thus went to New Vegas where he lived until the game's beginning. After being shot by Benny he lost his memory, and he starts off as level 1 becouse he's [[Handwave out of shape.]]

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After saving the Capital Wasteland, he chose to leave the Brotherhood of steel and lead a normal life as a Courier. He thus went to New Vegas where he lived until the game's beginning. After being shot by Benny he lost his memory, memory and he starts off as level 1 becouse because he's [[Handwave [[{{Handwave}} out of shape.]]]]

[[WMG: The Courier is the latest scion of the Vault Dweller/Chosen One family.]]

The Chosen One, the protagonist of Fallout 2, is the grandchild of The Vault Dweller, the protagonist of Fallout. It's implied but not explicitly stated that Mr. Bishop, the current head of the Bishop family in New Reno, is the offspring of The Chosen One. Bruce Isaac even mentions that The Courier bears a certain resemblance to Mr. Bishop, if only in that they seem to be badass wastelander types that seem more at home in the wild than in civilization. Also, in the same conversation, The Courier confirms that they have been to New Reno.

Perhaps The Courier is the grandchild of The Chosen One, just as he was the grandchild of The Vault Dweller. If you play a good character, he/she left New Reno after being disgusted with being born and raised into what is essentially a mob family. If you play an evil character, he/she made a play to remove his/her father from power and take over, but failed. if you play a neutral character, they just decided to strike out on their own. In any event, The Courier started a new life for themselves in the Mojave.

If any thing, it would be a neat little nod to long time fans, basically telling them that the original [[{{PlayerCharacter}} player character's]] family is still alive and kicking. Also, if it had been confirmed in the vanilla release it would have made for a hilarious conversation with Bruce Isaac.
-->'''Bruce Isaac''': Also...uh...I may have plowed his daughter. A little.
-->'''The Courier''': Oh. I see you've met my sister.
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[[WMG: The Courier is [[Fallout3 The Lone Wanderer]]]]

After saving the Capital Wasteland, he chose to leave the Brotherhood of steel and lead a normal life as a Courier. He thus went to New Vegas where he lived until the game's beginning. After being shot by Benny he lost his memory, and he starts off as level 1 becouse he's [[Handwave out of shape."

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[[WMG: The Courier is [[Fallout3 The Lone Wanderer]]]]

Wanderer]]

After saving the Capital Wasteland, he chose to leave the Brotherhood of steel and lead a normal life as a Courier. He thus went to New Vegas where he lived until the game's beginning. After being shot by Benny he lost his memory, and he starts off as level 1 becouse he's [[Handwave out of shape."]]
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Oh, and also, Vault 11 appears in the opening movie, which does seems to strongly hint at an important role in the Courier's background, considering it's otherwise not related to the game's main story.

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Oh, and also, Vault 11 appears in the opening movie, which does seems to strongly hint at an important role in the Courier's background, considering it's otherwise not related to the game's main story.story.

[[WMG: The Courier is [[Fallout3 The Lone Wanderer]]]]

After saving the Capital Wasteland, he chose to leave the Brotherhood of steel and lead a normal life as a Courier. He thus went to New Vegas where he lived until the game's beginning. After being shot by Benny he lost his memory, and he starts off as level 1 becouse he's [[Handwave out of shape."
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Just a little typo and link fixing.


we're all thinking it. Throw in your two [[strike:cents]] bottle caps here.

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we're We're all thinking it. Throw in your two [[strike:cents]] bottle caps here.



* The Courier's father. The hardyness that gives Graham his ImplaccableMan reputation is actually a mutation (think the "radiation heals you" mutation the Lone Wanderer receives, in Perk form for game mechanics, for doing Moira's research quest.) He passed it down to the Courier, and this same mutation is how the Courier survived Benny's double-tap.
* Currently living in NCR territory until a fake name and back story. He was given total amnesty in exchange for working with the NCR military intelligence department to give them insight about the Legion.

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* The Courier's father. The hardyness hardiness that gives Graham his ImplaccableMan ImplacableMan reputation is actually a mutation (think the "radiation heals you" mutation the Lone Wanderer receives, in Perk form for game mechanics, for doing Moira's research quest.) He passed it down to the Courier, and this same mutation is how the Courier survived Benny's double-tap.
* Currently living in NCR territory until under a fake name and back story. He was given total amnesty in exchange for working with the NCR military intelligence department to give them insight about the Legion.
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This theory has almost certainly been put forward before, but I'm going to pop it up on the WMG page and make it official. Anyway, Vault 11... 5 survivors... but only 4 bodies, the last survivor presumably having gone into the Wasteland. No other character in the game really fits being the Vault 11 Survivor, so why not the Courier with his/her mysterious past? And the Vault 11 survivor could actually be male or female... the survivor opposed to the suicide pact is male, but he screams "No, no!" when the shooting starts, suggesting he might not have been the one holding the gun. 2 of the 5 survivors never speak, and thus may be male or female and possibly the Vault 11 Survivor.

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This theory has almost certainly been put forward before, but I'm going to pop it up on the WMG page and make it official. Anyway, Vault 11... 5 survivors... but only 4 bodies, the last survivor presumably having gone into the Wasteland. No other character in the game really fits being the Vault 11 Survivor, so why not the Courier with his/her mysterious past? And the Vault 11 survivor could actually be male or female... the survivor opposed to the suicide pact is male, but he screams "No, no!" when the shooting starts, suggesting he might not have been the one holding the gun. 2 of the 5 survivors never speak, and thus may be male or female and possibly the Vault 11 Survivor.Survivor.

Oh, and also, Vault 11 appears in the opening movie, which does seems to strongly hint at an important role in the Courier's background, considering it's otherwise not related to the game's main story.
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* I am not a religious person, but the last time I check, Jesus didn't lead an army of slavers. But it will be very interesting if he becomes a Jesus like figure in the Legion's culture. But I think Caesar is {{DangerouslyGenreSavvy}} enough to know about the threat that a Jesus figure poses to his rule. That is why he works so hard to kill off the memory of Graham before he transforms into a martyr.

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* I am not a religious person, but the last time I check, Jesus didn't lead an army of slavers. But it will be very interesting if he becomes a Jesus like figure in the Legion's culture. But I think Caesar is {{DangerouslyGenreSavvy}} enough to know about the threat that a Jesus figure poses to his rule. That is why he works so hard to kill off the memory of Graham before he transforms into a martyr.martyr.

[[WMG: The Courier is the Vault 11 Survivor]]

This theory has almost certainly been put forward before, but I'm going to pop it up on the WMG page and make it official. Anyway, Vault 11... 5 survivors... but only 4 bodies, the last survivor presumably having gone into the Wasteland. No other character in the game really fits being the Vault 11 Survivor, so why not the Courier with his/her mysterious past? And the Vault 11 survivor could actually be male or female... the survivor opposed to the suicide pact is male, but he screams "No, no!" when the shooting starts, suggesting he might not have been the one holding the gun. 2 of the 5 survivors never speak, and thus may be male or female and possibly the Vault 11 Survivor.
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Nothing special bout him/her, just an average courier.

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Nothing special bout him/her, just an average courier.
courier that got to the wrong place at the wrong time.




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* Currently living in NCR territory until a fake name and back story. He was given total amnesty in exchange for working with the NCR military intelligence department to give them insight about the Legion.
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Very similar names in Hebrew (same in Greek), enemy of a state based on Rome, crucified, alleged supernatural abilities, apparently a religious person...

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Very similar names in Hebrew (same in Greek), enemy of a state based on Rome, crucified, alleged supernatural abilities, apparently a religious person...person...
* I am not a religious person, but the last time I check, Jesus didn't lead an army of slavers. But it will be very interesting if he becomes a Jesus like figure in the Legion's culture. But I think Caesar is {{DangerouslyGenreSavvy}} enough to know about the threat that a Jesus figure poses to his rule. That is why he works so hard to kill off the memory of Graham before he transforms into a martyr.
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Doc Mitchell tried his best, but he's no miracle worker. The Courier died on the operating table and the whole game is a DyingDream.

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Doc Mitchell tried his best, but he's no miracle worker. The Courier died on the operating table and the whole game is a DyingDream.DyingDream.

[[WMG: Joshua Graham is Jesus]]
Very similar names in Hebrew (same in Greek), enemy of a state based on Rome, crucified, alleged supernatural abilities, apparently a religious person...

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[[WMG: Joshua Graham is dead; The Burned Man exists.]]
The Burned Man is just a slaver hunter that uses Graham as a scapegoat.



Or at lease he knows about their existence. He is intelligent, powerful, influential, wealthy, and ruthless when it comes to achieving his goals, which basically fits every requirement for someone to be accepted into part of the Enclave. Also, the RobCo Industries which he founded was working closely with Vault-Tec and the US government before the war. It is highly unlikely that a chessmaster like Mr. House doesn't eventually discover that a secret organization is working behind the shadows.

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Or at lease he knows about their existence. He is intelligent, powerful, influential, wealthy, and ruthless when it comes to achieving his goals, which basically fits every requirement for someone to be accepted into part of the Enclave. Also, the RobCo Industries which he founded was working closely with Vault-Tec and the US government before the war. It is highly unlikely that a chessmaster like Mr. House doesn't eventually discover that a secret organization is working behind the shadows.
shadows.




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* Although by this stage you would have most likely resurrected a large army of self-repairing robots armed to the teeth and have aligned yourself with a quasi-religious technophiliac orginisation with access to large amounts of power armour and energy weapons, [[spoiler:the six surviving remnants of Pre-War America with access to even better power armour and energy weapons]], a destruction-happy tribe with a working bomber and [[ArsonMurderAndJaywalking a small but hardy raider clan]]. If the Legion decided to invade the Mojave, there is going to be blood; and it'll be their blood.

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Nothing special bout him/her, just an average courier.



[[WMG: The whole thing is a DyingDream]]

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[[WMG: The Courier is dead]]
Doc Mitchell tried his best, but he's no miracle worker. The Courier died on the operating table and the
whole thing game is a DyingDream]]DyingDream.
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When you confront Lanius during the end game quest, the Legion is basically at its weakest point in years, it is likely that both its first and third in command are dead, plus their most elite troops are KIA at Hoover Dam. So if you kill Lanius right there, the Legion will be leaderless and on very low moral. The next leader in the secession line will be hard press to keep his man under control, eventually resulting in the entire Legion collapsing due to in-fighting and civil war, so they will no longer be a threat to Mojave for at lease the foreseeable future. On the other hand, if you talk Lanius into pulling out of the region, he will return to Arizona to re-build the Legion's strength. He even made it clear that he plans to return and invade the west again in the future. And so if you choose the 'peaceful' solution, you will ended up causing much more death and suffering then necessary.

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When you confront Lanius during the end game quest, the Legion is basically at its weakest point in years, it is likely that both its first and third in command are dead, plus their most elite troops are KIA at Hoover Dam. So if you kill Lanius right there, the Legion will be leaderless and on very low moral. The next leader in the secession line will be hard press to keep his man under control, eventually resulting in the entire Legion collapsing due to in-fighting and civil war, so they will no longer be a threat to Mojave for at lease the foreseeable future. On the other hand, if you talk Lanius into pulling out of the region, he will return to Arizona to re-build the Legion's strength. He even made it clear that he plans to return and invade the west again in the future. And so if you choose the 'peaceful' solution, you will ended up causing much more death and suffering then necessary.necessary.

[[WMG: The whole thing is a DyingDream]]
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*What if you play a female Courier? "Thanks for installing this DLC. Your character is now male no matter what gender you've selected earlier." ?

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You character got shot in the head and left to die in a shallow grave. It would make sense that there would be some hallucinations, or as we refer to them as; glitches.

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You character got shot in the head and left to die in a shallow grave. It would make sense that there would be some hallucinations, or as we refer to them as; as: glitches.



None of the endings have him killed. It doesn't help that he is the only NPC that cannot die. The assertiveness boost will probably be the cause.

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None of the endings have him killed. It doesn't help that he is the only NPC that cannot die. The assertiveness boost will probably be the cause.cause.

[[WMG: Mr. House was part of the Enclave.]]
Or at lease he knows about their existence. He is intelligent, powerful, influential, wealthy, and ruthless when it comes to achieving his goals, which basically fits every requirement for someone to be accepted into part of the Enclave. Also, the RobCo Industries which he founded was working closely with Vault-Tec and the US government before the war. It is highly unlikely that a chessmaster like Mr. House doesn't eventually discover that a secret organization is working behind the shadows.

[[WMG: It is a bad idea to talk Lanius into retreating if you choose the NCR/Mr. House/Independent endings.]]
When you confront Lanius during the end game quest, the Legion is basically at its weakest point in years, it is likely that both its first and third in command are dead, plus their most elite troops are KIA at Hoover Dam. So if you kill Lanius right there, the Legion will be leaderless and on very low moral. The next leader in the secession line will be hard press to keep his man under control, eventually resulting in the entire Legion collapsing due to in-fighting and civil war, so they will no longer be a threat to Mojave for at lease the foreseeable future. On the other hand, if you talk Lanius into pulling out of the region, he will return to Arizona to re-build the Legion's strength. He even made it clear that he plans to return and invade the west again in the future. And so if you choose the 'peaceful' solution, you will ended up causing much more death and suffering then necessary.
Is there an issue? Send a MessageReason:
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You character got shot in the head and left to die in a shallow grave. It would make sense that there would be some hallucinations, or as we refer to them as; glitches.

to:

You character got shot in the head and left to die in a shallow grave. It would make sense that there would be some hallucinations, or as we refer to them as; glitches.glitches.

[[WMG: Yes Man will be the antagonist of a post-game DLC.]]
None of the endings have him killed. It doesn't help that he is the only NPC that cannot die. The assertiveness boost will probably be the cause.
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* The Courier's father. The hardyness that gives Graham his ImplaccableMan reputation is actually a mutation (think the "radiation heals you" mutation the Lone Wanderer receives, in Perk form for game mechanics, for doing Moira's research quest.) He passed it down to the Courier, and this same mutation is how the Courier survived Benny's double-tap.

to:

* The Courier's father. The hardyness that gives Graham his ImplaccableMan reputation is actually a mutation (think the "radiation heals you" mutation the Lone Wanderer receives, in Perk form for game mechanics, for doing Moira's research quest.) He passed it down to the Courier, and this same mutation is how the Courier survived Benny's double-tap.double-tap.

[[WMG: The game's glitches were on purpose]]
You character got shot in the head and left to die in a shallow grave. It would make sense that there would be some hallucinations, or as we refer to them as; glitches.
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* He's Lanius. I don't know how they'd pull it off.

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* He's Lanius. I don't know how they'd pull it off.off.
* The Courier's father. The hardyness that gives Graham his ImplaccableMan reputation is actually a mutation (think the "radiation heals you" mutation the Lone Wanderer receives, in Perk form for game mechanics, for doing Moira's research quest.) He passed it down to the Courier, and this same mutation is how the Courier survived Benny's double-tap.
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Whoopsie.


Secondly, the game drops a ton of hints that there's more to the PC's identity then meets the eye. For example, when the player first tells Doc Mitchell his or her name, he seems confused, as if it somehow doesn't fit them. And whenever they're asked about their past, the options to anwser are either vague or simply not present. There's also a lot of foreshadowing towards them having a history we're not aware of, like the line about impregnating a woman in montana, of Legate Lanius's mention of "two bullets" (rather then one) in the PC's skull, one of which could have been from a previous event and have caused their possible partial amnesia.
* If you watch the cutscene again when it fades to black you can hear Benny doing a double tap.

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Secondly, the game drops a ton of hints that there's more to the PC's identity then meets the eye. For example, when the player first tells Doc Mitchell his or her name, he seems confused, as if it somehow doesn't fit them. And whenever they're asked about their past, the options to anwser are either vague or simply not present. There's also a lot of foreshadowing towards them having a history we're not aware of, like the line about impregnating a woman in montana, of Legate Lanius's mention of "two bullets" (rather then one) and also having visited New Reno in the PC's skull, one of which could have been from a previous event and have caused their possible partial amnesia.
* If you watch the cutscene again when it fades to black you can hear Benny doing a double tap.
past, amongst other things.
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* Simply survived being burned alive and thrown into the Grand Canyon due to his previously established nature as a {{Determinator}}. He is currently raising an army of raiders/mutants/ghouls/who-the-hell-knows to wreak unholy vengeance on Caesar's Legion.

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* Simply survived being burned alive and thrown into the Grand Canyon due to his previously established nature as a {{Determinator}}. He is currently raising an army of raiders/mutants/ghouls/who-the-hell-knows to wreak unholy vengeance on Caesar's Legion.Legion.
* He's Lanius. I don't know how they'd pull it off.
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[[WMG: The Courier is just some guy who delivers packages.]]

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[[WMG: The Courier is just some guy who delivers packages.]]]]

[[WMG: Joshua Graham really is still alive and...]]
we're all thinking it. Throw in your two [[strike:cents]] bottle caps here.
*He's The Courier. See above.
*He was rescued by Mr. House after being pitched into the Grand Canyon, similar to how The Courier was. If you sided against Mr. House, Graham was the contingency plan to make sure you failed. If you sided with Mr. House, Graham has become a liability and must be eliminated. Graham himself is either a super powered cyborg or inside a similar life support unit to Mr. House, as a backup controller to the the Securitron army.
*Simply survived being burned alive and thrown into the Grand Canyon due to his previously established nature as a {{Determinator}}. He is currently raising an army of raiders/mutants/ghouls/who-the-hell-knows to wreak unholy vengeance on Caesar's Legion.
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Finally, the whole loose end in regard to the other courier who turned down the job almost directly implies this. If they knew about whatever alias the Courier is using, they'd be nautrally terrified to see it signed on the paper. The "COURIER 6" graffiti suggests it even more, with phrases like "GO HOME COURIER 6" and "THE DIVIDE" (The fallout term for the Grand Canyon) next to eachother, perhaps implying that the Divide is the Couriers "Home" in a twisted manner, since it was where their past life ended.

to:

Finally, the whole loose end in regard to the other courier who turned down the job almost directly implies this. If they knew about whatever alias the Courier is using, they'd be nautrally terrified to see it signed on the paper. The "COURIER 6" graffiti suggests it even more, with phrases like "GO HOME COURIER 6" and "THE DIVIDE" (The fallout term for the Grand Canyon) next to eachother, perhaps implying that the Divide is the Couriers "Home" in a twisted manner, since it was where their past life ended.ended.
[[WMG: The Courier is just some guy who delivers packages.]]
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* If you watch the cutscene again when it fades to black you can hear Benny doing a double tap.
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Physical appearance would also not be a factor, since we already know Doc Mitchell performs facial reconstruction on the PC at the start of the game, and it's also likely that they would have had considerable whole-body Fallout-science level cosmetic surgery to attend to the huge amount of burns (which we know is possible even to great extremes from Fallout 3).

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Physical appearance would also not be a factor, since we already know Doc Mitchell performs facial reconstruction on the PC at the start of the game, and it's also likely that they would have had considerable whole-body Fallout-science level cosmetic surgery to attend to the huge amount of burns (which we know is possible even to great extremes from Fallout 3).
3). Also, Joshua Graham's original appearance is never described, and even in Van Buren it was never seen due to him being wrapped in bandages.
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He survived being tossed into the Grand Canyon (and possibly the events of Van Buren, if that aspect is canon) and eventually made his way west where he underwent extreme cosmetic surgery, possibly lost his memory, (or is simply an [[UnreliableNarrator Unreliable Narrator]] and eventually became the Courier.

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He survived being tossed into the Grand Canyon (and possibly the events of Van Buren, if that aspect is canon) and eventually made his way west where he underwent extreme cosmetic surgery, possibly lost his memory, (or is simply an [[UnreliableNarrator Unreliable Narrator]] Narrator]]) and eventually became the Courier.
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Why? Because it holds the key to a great treasure that he (literally) took to the grave, in the form of a treasure map or an actual key. What is this treasure? A weapon or a source of wealth that would have ensured that one day he would have been able to overthrow Caesar. This will be quite an adventure, though, given the Fallout universe. God only knows what's lurking in the Grand Canyon at this point...

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Why? Because it holds the key to a great treasure that he (literally) took to the grave, in the form of a treasure map or an actual key. What is this treasure? A weapon or a source of wealth that would have ensured that one day he would have been able to overthrow Caesar. This will be quite an adventure, though, given the Fallout universe. God only knows what's lurking in the Grand Canyon at this point...point...

[[WMG: The Courier is Joshua Graham.]]
He survived being tossed into the Grand Canyon (and possibly the events of Van Buren, if that aspect is canon) and eventually made his way west where he underwent extreme cosmetic surgery, possibly lost his memory, (or is simply an [[UnreliableNarrator Unreliable Narrator]] and eventually became the Courier.

Though it might sound pretty outlandish, there's actually quite a lot of evidence that lends itself to this. First of all, the two have very similar personalities and abilities. The Courier is a [[ImplacableMan Implacable Man]] who survives what would normally be a fatal injury, and relentlessly tracks Benny across the wasteland with terrifying single-minded determination - qualities consistantly attributed to Graham by anyone with any experience with him.

Secondly, the game drops a ton of hints that there's more to the PC's identity then meets the eye. For example, when the player first tells Doc Mitchell his or her name, he seems confused, as if it somehow doesn't fit them. And whenever they're asked about their past, the options to anwser are either vague or simply not present. There's also a lot of foreshadowing towards them having a history we're not aware of, like the line about impregnating a woman in montana, of Legate Lanius's mention of "two bullets" (rather then one) in the PC's skull, one of which could have been from a previous event and have caused their possible partial amnesia.

Physical appearance would also not be a factor, since we already know Doc Mitchell performs facial reconstruction on the PC at the start of the game, and it's also likely that they would have had considerable whole-body Fallout-science level cosmetic surgery to attend to the huge amount of burns (which we know is possible even to great extremes from Fallout 3).

Finally, the whole loose end in regard to the other courier who turned down the job almost directly implies this. If they knew about whatever alias the Courier is using, they'd be nautrally terrified to see it signed on the paper. The "COURIER 6" graffiti suggests it even more, with phrases like "GO HOME COURIER 6" and "THE DIVIDE" (The fallout term for the Grand Canyon) next to eachother, perhaps implying that the Divide is the Couriers "Home" in a twisted manner, since it was where their past life ended.
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And we'll meet him in a DLC later.

to:

And we'll meet him in a DLC later. What really fuels the DLC speculations is that the area that leads to the Grand Canyon has graffiti explicitly stating "TURN BACK [[PlayerCharacter COURIER!]]"
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And we'll meet him in a DLC later.

to:

And we'll meet him in a DLC later.later.
*Given the {{Anvilicious}} nature of the hints regarding him still being alive this is very likely, especially considering that he was originally going to be a (cursed) companion in [[FalloutVanBuren Van Buren]]. However it could be that...

[[WMG: Joshua Graham really is dead, but you will need to recover his corpse at the the bottom of the Grand Canyon.]]
Why? Because it holds the key to a great treasure that he (literally) took to the grave, in the form of a treasure map or an actual key. What is this treasure? A weapon or a source of wealth that would have ensured that one day he would have been able to overthrow Caesar. This will be quite an adventure, though, given the Fallout universe. God only knows what's lurking in the Grand Canyon at this point...
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Alternately, the valley has no relevance to existing plot and ''if'' it's opened up, the accompanying storyline will have no relevance to the Courier's past, since the Canyon Wreckage graffiti also mentions a landmark that's in the opposite direction from Primm.

to:

Alternately, the valley has no relevance to existing plot and ''if'' it's opened up, the accompanying storyline will have no relevance to the Courier's past, since the Canyon Wreckage graffiti also mentions a landmark that's in the opposite direction from Primm.Primm.

[[WMG: Joshua Graham is still alive.]]
And we'll meet him in a DLC later.

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