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We'll get a glimpse of a highly-populated galaxy with heavy Space Opera overtones, back before everything was destroyed by the Brethren Moons.

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We'll get a glimpse of a highly-populated galaxy with heavy Space Opera overtones, back before everything was destroyed by the Brethren Moons.Moons.

[[WMG: The Necromorphs were once a bioweapon that got extremely out of hand]]
Once upon a time, an incredibly advanced alien race created the first Markers as an advanced weapon. They were designed to be placed in strategic locations on inhabited planets, driving the inhabitants to madness and eventual Necromorphism.

Once the planet was fully infected, Convergence would occur, clearing the planet of Necromorphs and leaving behind an empty world ripe for colonisation. The Brethren Moons were then used to coordinate further conquests in cases where the Markers might be ineffective or where the populace could better mount a resistance.

At some point, the aliens lost control of the Brethren Moons, whether because their mechanisms of control broke or were sabotaged, or just because the Moons overpowered their control through force of will. The Moons then turned on and destroyed their creators, now free to act upon their own agenda to subsume the entire galaxy.
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[[WMG: The necromorph virus is [[Wiki/SCPFoundation SCP-610]].]]

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[[WMG: The necromorph virus is [[Wiki/SCPFoundation [[Website/SCPFoundation SCP-610]].]]
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Thematically, Dead Space is the RecycledInSpace spin-off common to many franchises. It adheres more strongly to the core tenets of old-school Resident Evil and came along at the right time to be an alternative Resident Evil 4 or 5, just as that series moved into more action-oriented gameplay.

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Thematically, Dead Space is the RecycledInSpace JustForFun/RecycledInSpace spin-off common to many franchises. It adheres more strongly to the core tenets of old-school Resident Evil and came along at the right time to be an alternative Resident Evil 4 or 5, just as that series moved into more action-oriented gameplay.
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Earth Gov seemingly only had issues with outbreaks because of "marker heads" sabotaging things.

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Earth Gov [=EarthGov=] seemingly only had issues with outbreaks because of "marker heads" sabotaging things.



Without this and other engineered weaknesses the necromophs would be unstoppable.

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Without this and other engineered weaknesses weaknesses, the necromophs Necromophs would be unstoppable.
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The marker is said to be the source of the necromorph infection, at least in the first game. Similar glyphs to those featured on the marker show up throughout the game, and in areas where they are plentiful, auditory and sometimes visual hallucinations become more prominent. In one of the later chapters, there is a series of said glyphs arranged in a circular pattern in the back of a room, around a makeshift alter, surrounded by corpses, and the sound of a woman singing "twinkle twinkle little star" can be heard emanating from the epicenter of the circle. It stands to reason that the marker itself is the hardware and the glyphs are the software, with organic matter being the vehicle for the resulting program. This is further supported by the fact that similar glyphs are present on the pedestal, ergo one can conclude that placing the marker on the pedestal alters or completes the program to contain the infection, rather than spread it.

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The marker is said to be the source of the necromorph infection, at least in the first game. Similar glyphs to those featured on the marker show up throughout the game, and in areas where they are plentiful, auditory and sometimes visual hallucinations become more prominent. In one of the later chapters, there is a series of said glyphs arranged in a circular pattern in the back of a room, around a makeshift alter, surrounded by corpses, and the sound of a woman singing "twinkle twinkle little star" can be heard emanating from the epicenter of the circle. It stands to reason that the marker itself is the hardware and the glyphs are the software, with organic matter being the vehicle for the resulting program. This is further supported by the fact that similar glyphs are present on the pedestal, ergo one can conclude that placing the marker on the pedestal alters or completes the program to contain the infection, rather than spread it.it.

[[WMG: A future game in the series will take a major GenreShift]]
We'll get a glimpse of a highly-populated galaxy with heavy Space Opera overtones, back before everything was destroyed by the Brethren Moons.
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the markings on the pedestal got me thinking about this; I realize it's probably just reusing the same texture map, but it seems too deliberate to be a coincidence.


Thematically, Dead Space is the RecycledInSpace spin-off common to many franchises. It adheres more strongly to the core tenets of old-school Resident Evil and came along at the right time to be an alternative Resident Evil 4 or 5, just as that series moved into more action-oriented gameplay.

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Thematically, Dead Space is the RecycledInSpace spin-off common to many franchises. It adheres more strongly to the core tenets of old-school Resident Evil and came along at the right time to be an alternative Resident Evil 4 or 5, just as that series moved into more action-oriented gameplay.gameplay.

[[WMG: The glyphs on the Marker function as a form of computer code]]
The marker is said to be the source of the necromorph infection, at least in the first game. Similar glyphs to those featured on the marker show up throughout the game, and in areas where they are plentiful, auditory and sometimes visual hallucinations become more prominent. In one of the later chapters, there is a series of said glyphs arranged in a circular pattern in the back of a room, around a makeshift alter, surrounded by corpses, and the sound of a woman singing "twinkle twinkle little star" can be heard emanating from the epicenter of the circle. It stands to reason that the marker itself is the hardware and the glyphs are the software, with organic matter being the vehicle for the resulting program. This is further supported by the fact that similar glyphs are present on the pedestal, ergo one can conclude that placing the marker on the pedestal alters or completes the program to contain the infection, rather than spread it.
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Meaning that Convergence occured on Earth before, when Dinosaurs roamed the Earth.

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Meaning that Convergence occured on Earth before, when Dinosaurs roamed the Earth.Earth.

[[WMG: Dead Space shares a universe with Resident Evil]]
After the events of the main Resident Evil timeline, one of the many bioweapons groups traces the ultimate origins of the Progenitor virus, back even further than its apparent origins in Africa. This takes them to the Yucatan peninsula, where they discover the Black Marker. It becomes clear that the various viral strains are all imperfect versions of the Marker's recombination effects. The events of the Resident Evil series have been one long chain of people driven to cause necrotic convergence – and the Black Marker is the true "resident evil" of Earth.

Thematically, Dead Space is the RecycledInSpace spin-off common to many franchises. It adheres more strongly to the core tenets of old-school Resident Evil and came along at the right time to be an alternative Resident Evil 4 or 5, just as that series moved into more action-oriented gameplay.
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[[WMG: Isaac is a [[Literature/LordOfTheRings Wood Elf]], or at least a HalfHumanHybrid of such]]

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[[WMG: Isaac is a [[Literature/LordOfTheRings [[Literature/TheLordOfTheRings Wood Elf]], or at least a HalfHumanHybrid of such]]
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...are how the plasma cutter is ''supposed to'' work. The "weapons" are tools that have been jury-rigged into guns; usually by breaking the safety switches. Keep in mind that the Ripper probably isn't supposed to shoot sawblades like frisbees either...

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...are how the plasma cutter is ''supposed to'' work. The "weapons" are tools that have been jury-rigged into guns; usually by breaking the safety switches. Keep in mind that the Ripper probably isn't supposed to shoot sawblades like frisbees either...either...

[[WMG: Earth's Moon IS Brother Moon]]
Meaning that Convergence occured on Earth before, when Dinosaurs roamed the Earth.
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[[WMG: Dead Space is a prequel to SinsOfASolarEmpire]]

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[[WMG: Dead Space is a prequel to SinsOfASolarEmpire]]''VideoGame/SinsOfASolarEmpire'']]
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[[WMG: Going with the {{Sliders}} version of alternate universes, the Necromorphs are an alternate version of [[Franchise/{{Halo}} Flood]].]]

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[[WMG: Going with the {{Sliders}} ''Series/{{Sliders}}'' version of alternate universes, the Necromorphs are an alternate version of [[Franchise/{{Halo}} Flood]].]]
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[[WMG: The necromorph virus is [[SCPFoundation SCP-610]].]]

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[[WMG: The necromorph virus is [[SCPFoundation [[Wiki/SCPFoundation SCP-610]].]]
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[[WMG The Plasma Chainsaws from ''Downfall'']]

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[[WMG [[WMG: The Plasma Chainsaws from ''Downfall'']]
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[[The Plasma Chainsaws from ''Downfall'']]

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[[The [[WMG The Plasma Chainsaws from ''Downfall'']]
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...the failed experiments of an alien race's attempt at creating life. Markers are the alien equivalent of {{TabletopGame/Promethean|TheCreated}}s, drawing necromorphs to them and possibly controlling them, going far beyond human versions which tend to just kill each-other.

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...the failed experiments of an alien race's attempt at creating life. Markers are the alien equivalent of {{TabletopGame/Promethean|TheCreated}}s, drawing necromorphs to them and possibly controlling them, going far beyond human versions which tend to just kill each-other.each-other.

[[The Plasma Chainsaws from ''Downfall'']]
...are how the plasma cutter is ''supposed to'' work. The "weapons" are tools that have been jury-rigged into guns; usually by breaking the safety switches. Keep in mind that the Ripper probably isn't supposed to shoot sawblades like frisbees either...
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[[WMG: Necromorphs are [[TabletopGame/PrometheanTheCreated Pandorans]]...]]
...the failed experiments of an alien race's attempt at creating life. Markers are the alien equivalent of {{TabletopGame/Promethean|TheCreated}}s, drawing necromorphs to them and possibly controlling them, going far beyond human versions which tend to just kill each-other.
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[[WMG: [[http://deadspace.wikia.com/wiki/Concordance_Extraction_Corporation Concordance Extraction Corporation]], owner of the ''Ishimura'', is a future version of Clamp Enterprises from ''Gremlins2TheNewBatch''.]]

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[[WMG: [[http://deadspace.wikia.com/wiki/Concordance_Extraction_Corporation Concordance Extraction Corporation]], owner of the ''Ishimura'', is a future version of Clamp Enterprises from ''Gremlins2TheNewBatch''.''Film/Gremlins2TheNewBatch''.]]
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[[WMG: Going with the {{Sliders}} version of alternate universes, the Necromorphs are an alternate version of [[{{Halo}} Flood]].]]

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[[WMG: Going with the {{Sliders}} version of alternate universes, the Necromorphs are an alternate version of [[{{Halo}} [[Franchise/{{Halo}} Flood]].]]
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*This Troper has seen Dead Space as a dark alt universe to Mass Effect. The Brethren Moons (and their Markers) are extremely similar to the Reapers. They are capable of altering the minds of sentient beings. Reapers cause subjects to become loyal to them, Brethren Moons (and their Markers) cause subjects to worship them, commit suicide, or commit homicide. Both use sentient organic matter to construct more of themselves. Both create zombie-like ground troops from affected victims, sometimes by even combining multiple victims into 1 thing. Both appear to wipe out civilizations that face extinction anyway; the Reapers appear when synthetic life threatens to wipe out organic life, and the Brethren Moons appear when a civilization is running out of resources. Also Isaac Clarke seems to be the complete opposite of Commander Shepard. Shepard managed to unite the races of the galaxy to defeat the Reapers, is a highly trained and experienced Special Operations [[Space Marine]] who works for SPECTER and the human Space Navy, is highly charismatic, and is seemingly unaffected by Reaper Indoctrination. Isaac, on the other hand, can never keep even a small team together and united (usually those around him die or leave him), is only a fairly talented/experienced systems engineer for the CEC, often has to try very hard to get people to listen to him, and is heavily affected by Marker/Moon signals that are driving him homicidally/suicidally insane. Sherpard jumps at the call to save the galaxy, while Isaac has to be nearly dragged kicking and screaming back into action. In Mass Effect, humans manage to contact other sentient species and form an alliance that ultimately save the galaxy. In Dead Space, humans never found any intelligent life due to the Brethren Moons having already killed/eaten them all. In both Mass Effect and Dead Space, the giant monster/civilization destroyers invade/attack Earth after being encountered several times out in space. On a smaller level, the mission is Mass Effect 1 where you investigate a ship's distress call, only to encounter crazed passengers or a horde of husks is extremely similar to how Dead Space 1 plays out.
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[[WMG: Isaac is a [[LordOfTheRings Wood Elf]], or at least a HalfHumanHybrid of such]]

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[[WMG: Isaac is a [[LordOfTheRings [[Literature/LordOfTheRings Wood Elf]], or at least a HalfHumanHybrid of such]]

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** EA has recently denied that they're killing it; given that this is EA, of course, it could mean they still won't make another game and will continue it in a cheaper medium, or they could just be outright lying.

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** EA has recently denied that they're killing it; given that this is EA, of course, it could mean they still won't make another game and will continue it in a cheaper medium, or they could just be outright lying.
it.



It's probably just an auditory hallucination, but I always wondered who was singing twinkle twinkle little star in chapter 10. My theory was that a woman sealed herself in a small control room at the beginning of the outbreak. Slowly, she started going insane and started singing into the intercom.

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It's probably just an auditory hallucination, but I always wondered who was singing twinkle twinkle little star in chapter 10. My theory was that a woman sealed herself in a small control room at the beginning of the outbreak. Slowly, she started going insane and started singing into the intercom.intercom.

[[WMG: The Brethen Moons attacking Earth were a hallucination]]
There's always the possibiity that the Moons were only hallucinations, and the Terra Nova is actually about to crash into Earth's Moon; the Luna Colony (which was experienceing a Necromorph outbreak last time we saw it). Since EarthGov practically doesn't have much power anymore, I doubt they were able to supress the Marker and/or the thousands of Necros created when Danik destroyed the Marker Shroud.

It's entirely possible the moons haven't arrived yet, and the ones the pair saw were just hallucinations and they were hallucinating the actual Moon was one of them as well.

So they basically crash land in the middle of an outbreak and have to get to Earth or something to warn everybody that the Moons are coming.
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With a ship that infected, the tram probably ran over many necromorphs.

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With a ship that infected, the tram probably ran over many necromorphs.necromorphs.

[[WMG: Woman singing in CH 10]]
It's probably just an auditory hallucination, but I always wondered who was singing twinkle twinkle little star in chapter 10. My theory was that a woman sealed herself in a small control room at the beginning of the outbreak. Slowly, she started going insane and started singing into the intercom.
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[[WMG: Issac often heard thumps as he rode the tram]]
With a ship that infected, the tram probably ran over many necromorphs.
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When he first got the video, he watched it all the way through. He was sad, but still went on the repair mission to Ishamura because it's his job, and he watched the video continuously out of grief but always stopped right before the end because he couldn't bear to watch Nicole kill herself again. Kendra saw him keep watching the video, but didn't know he already knew the ending, hence her "This time, watch it all the way through" comment at the end.

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When he first got the video, he watched it all the way through. He was sad, but still went on the repair mission to Ishamura Ishimura because it's his job, and he watched the video continuously out of grief but always stopped right before the end because he couldn't bear to watch Nicole kill herself again. Kendra saw him keep watching the video, but didn't know he already knew the ending, hence her "This time, watch it all the way through" comment at the end.
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So, however many millenia ago, the Black Marker and it's Necromorph-generating properties existed, and was fought against by some form of precursors. For whatever reason, these precursors couldn't or wouldn't destroy the Black Marker, and instead, they sealed it away on Earth- modifying it with the external carvings, the base, and some other things which create the Dead Space effect and the additional psychic effects (see below). The carvings on the outside, which describe the Necromorph DNA, are basically a hazardous material warning, complete with a detailed description of the contents, and which human researches only tend to be able to partially translate (continually missing some of the important bits, like "Recommended Containment Protocols" and "Why you shouldn't let this get loose"). The Dead Space effect helps keep the Necromorphs contained while it is buried, so that none of the bacteria or worms and whatnot that come in direct contact with the marker get converted.

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So, however many millenia millennium ago, the Black Marker and it's Necromorph-generating properties existed, and was fought against by some form of precursors. For whatever reason, these precursors couldn't or wouldn't destroy the Black Marker, and instead, they sealed it away on Earth- modifying it with the external carvings, the base, and some other things which create the Dead Space effect and the additional psychic effects (see below). The carvings on the outside, which describe the Necromorph DNA, are basically a hazardous material warning, complete with a detailed description of the contents, and which human researches only tend to be able to partially translate (continually missing some of the important bits, like "Recommended Containment Protocols" and "Why you shouldn't let this get loose"). The Dead Space effect helps keep the Necromorphs contained while it is buried, so that none of the bacteria or worms and whatnot that come in direct contact with the marker get converted.



* It was heavily forshadowed when several logs contain people mentioning either talking with dead loved ones themselves or commenting on other crewmates who talked about talking with dead loved ones.

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* It was heavily forshadowed foreshadowed when several logs contain people mentioning either talking with dead loved ones themselves or commenting on other crewmates crew-mates who talked about talking with dead loved ones.



* That would explain the HealingFactor, and the fact that it comes back to get Issac personally after being incapacitated the first time.

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* That would explain the HealingFactor, and the fact that it comes back to get Issac Isaac personally after being incapacitated the first time.



* Denied by the SCP-610 author who said it's based on blacklight.

[[WMG: Issac is a decedent of [[VideoGame/TeamFortress2 The Engineer]].]]

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* Denied by the SCP-610 author who said it's based on blacklight.

[[VideoGame/{{Prototype}} blacklight.]]

[[WMG: Issac Isaac is a decedent of [[VideoGame/TeamFortress2 The Engineer]].]]



Sliders states that there is an alternate universe for everything. Dead Space is a universe where the Flood evolved differently and the Forerunners and Precursors never existed (or maybe they did), nor did any alien life seen in Halo. The Flood and the Necromorphs have alot in common (I wouldn't be surprised if they had finished a Halo marathon right before coming up with them). They both use biomass to create forms, they both also use this biomass to transform the walls of a place into a similar fleshy homes, they both are controlled by a tentacled hivemind also made out of biomass and they both have an affinity for turning body parts into weapons. Oh, and [[VideoGame/{{Prototype}} Redlight]] might be another evolved differently version of them.

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Sliders states that there is an alternate universe for everything. Dead Space is a universe where the Flood evolved differently and the Forerunners and Precursors never existed (or maybe they did), nor did any alien life seen in Halo. The Flood and the Necromorphs have alot a lot in common (I wouldn't be surprised if they had finished a Halo marathon right before coming up with them). They both use biomass to create forms, they both also use this biomass to transform the walls of a place into a similar fleshy homes, they both are controlled by a tentacled hivemind hive mind also made out of biomass and they both have an affinity for turning body parts into weapons. Oh, and [[VideoGame/{{Prototype}} Redlight]] might be another evolved differently version of them.






Rather than take over a subject's nervous system, the infection creates its own system connecting the subject's limbs via numerous redundant channels made through the victim's body. Just as the Hive Mind is stronger the more Necromorphs it controls, individual Necromorphs are more durable the more limbs they have to divide amongst. Pulping the body destroys the connections between limbs, but this isn't as efficient as simply lopping off arms and legs to disrupt the mini-hive-mind. Likewise, in more powerful Necromorphs, while the body becomes insanely durable due to other effects of the infection, the infection centers become bloated and comparatively quite vulnerable. Most Necromorphs simply keep those limbs out of the way or guarded to become basically unstoppable. Issac seems unusually capable of goading these weak points into the light because...

[[WMG: Issac is TheChosenOne.]]
The reason most boss Necromorphs are dangerous--outside of the Slug--is because they don't flash their vulnerable members when Issac isn't around. Issac has been chosen by the Marker due to possessing a rare genetic marker/psionic sensitivity/unique strength of character/incredible willpower/a higher power is invested in his survival. Either: he exerts psychic influence on boss Necromorphs that compels them to expose their weak bits, only he can see where the weak points are and take advantage of them, only weapons in his hands can actually lacerate a Necromorph's weak points, or his presence offends more-intelligent Necromorphs so profoundly they are compelled to beat him to death with their own nerve systems.
* Altenatively, necromorph gathered the memories of all they killed, and, not having any ability to control the bodies they posess well enough, or even think clear enough to fly a ship, decided to choose him to create a new marker, with the attacking necromorph just acting out of instinct, in discord with hivemind they support.

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Rather than take over a subject's nervous system, the infection creates its own system connecting the subject's limbs via numerous redundant channels made through the victim's body. Just as the Hive Mind is stronger the more Necromorphs it controls, individual Necromorphs are more durable the more limbs they have to divide amongst. Pulping the body destroys the connections between limbs, but this isn't as efficient as simply lopping off arms and legs to disrupt the mini-hive-mind. Likewise, in more powerful Necromorphs, while the body becomes insanely durable due to other effects of the infection, the infection centers become bloated and comparatively quite vulnerable. Most Necromorphs simply keep those limbs out of the way or guarded to become basically unstoppable. Issac Isaac seems unusually capable of goading these weak points into the light because...

[[WMG: Issac Isaac is TheChosenOne.]]
The reason most boss Necromorphs are dangerous--outside of the Slug--is because they don't flash their vulnerable members when Issac Isaac isn't around. Issac Isaac has been chosen by the Marker due to possessing a rare genetic marker/psionic sensitivity/unique strength of character/incredible willpower/a higher power is invested in his survival. Either: he exerts psychic influence on boss Necromorphs that compels them to expose their weak bits, only he can see where the weak points are and take advantage of them, only weapons in his hands can actually lacerate a Necromorph's weak points, or his presence offends more-intelligent Necromorphs so profoundly they are compelled to beat him to death with their own nerve systems.
* Altenatively, Alternatively, necromorph gathered the memories of all they killed, and, not having any ability to control the bodies they posess possess well enough, or even think clear enough to fly a ship, decided to choose him to create a new marker, with the attacking necromorph just acting out of instinct, in discord with hivemind hive mind they support.



Think about it, an alien relic found on Earth that was theorized to be within the asteroid that wiped out the dinosaurs. It has a hidden DNA within its coding that when applied to human flesh, it turned them into monsterous abominations. The relic itself keeps these creatures subdued within the confines of its 'dead space'. A man-made attempt at this relic only made the effects worse, this particular copy also causing hallucinations and madness within the living. Can anyone say "indoctrination" yet?

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Think about it, an alien relic found on Earth that was theorized to be within the asteroid that wiped out the dinosaurs. It has a hidden DNA within its coding that when applied to human flesh, it turned them into monsterous monstrous abominations. The relic itself keeps these creatures subdued within the confines of its 'dead space'. A man-made attempt at this relic only made the effects worse, this particular copy also causing hallucinations and madness within the living. Can anyone say "indoctrination" yet?



How else does he manage to stay so ''clean'', even when being showered by blood and guts from the Necromorph he just killed and walking over (and stomping on) rotting corpses? He ''has'' to have that Elven "Forcefield of Cleanliness" thing going on!

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How else does he manage to stay so ''clean'', even when being showered by blood and guts from the Necromorph he just killed and walking over (and stomping on) rotting corpses? He ''has'' to have that Elven "Forcefield "Force-field of Cleanliness" thing going on!



The unupgraded pulse rifle being the weakest weapon in the first game is an ancestor of the lasegun,and the marines in the game ,their entire ship and crew getting killed by one slasher are the ancestors of the imperial guard.The marker was made by nurgle to spread the necromorph disease.

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The unupgraded non-upgraded pulse rifle being the weakest weapon in the first game is an ancestor of the lasegun,and las-gun,and the marines in the game ,their entire ship and crew getting killed by one slasher are the ancestors of the imperial guard.The marker was made by nurgle to spread the necromorph disease.



[[WMG: Issac is obsessed with getting Ellie back because she's his SecondLove.]]
After the events of the last game, odds are Issac finally found a way to begin to move on. And with him losing contact with her early in the game, he's going to try and find her as quickly as possible so that his relationship with her isn't a repeat of [[DrivenToSuicide Nicole]].

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[[WMG: Issac Isaac is obsessed with getting Ellie back because she's his SecondLove.]]
After the events of the last game, odds are Issac Isaac finally found a way to begin to move on. And with him losing contact with her early in the game, he's going to try and find her as quickly as possible so that his relationship with her isn't a repeat of [[DrivenToSuicide Nicole]].



With how co-op is handle in the game with the drop in and drop out, and why EA say Dead Space 3 is too scary to play alone. Playing by yourself is basically what is really happening. Playing with co-op is John being a Hallucination in Issac's mind. It's Issac way of coping with the horror or the Marker is helping Issac again like the first game.

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With how co-op is handle in the game with the drop in and drop out, and why EA say Dead Space 3 is too scary to play alone. Playing by yourself is basically what is really happening. Playing with co-op is John being a Hallucination in Issac's Isaac's mind. It's Issac Isaac way of coping with the horror or the Marker is helping Issac Isaac again like the first game.



Think about it, we constantly getting attacked, and have to shoot Nicole to open up a marker's heart. But is it all in our head? What if instead, Marker trying to prevent it's own desturction by sending hordes of necromorphs at us. And in order to confuse us (for we could actually remember where the marker is), he makes us believe that everything that we see is in our head! So Isaac is confused, he doesn't know which direction the marker is. Illusion fades only when he shoots Nicole. So when we see shooting heart of the marker, we actually destroying it's base. That's why when Isaac is freed from said illusion, we see that base of the marker blown to bits. All this time we were shooting at it, while trying to survive hundered of necromorphs. That explains why despite it's surreality, destroyed ghosts still dropped the ammo.

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Think about it, we constantly getting attacked, and have to shoot Nicole to open up a marker's heart. But is it all in our head? What if instead, Marker trying to prevent it's own desturction destruction by sending hordes of necromorphs at us. And in order to confuse us (for we could actually remember where the marker is), he makes us believe that everything that we see is in our head! So Isaac is confused, he doesn't know which direction the marker is. Illusion fades only when he shoots Nicole. So when we see shooting heart of the marker, we actually destroying it's base. That's why when Isaac is freed from said illusion, we see that base of the marker blown to bits. All this time we were shooting at it, while trying to survive hundered hundreds of necromorphs. That explains why despite it's surreality, destroyed ghosts still dropped the ammo.



[[WMG: Markers ARE a great source of energy....when properly handled]]

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[[WMG: Markers ARE a great source of energy....energy... when properly handled]]
handled]]









Prior to Dead Space 3, I came up with a theory that handily explained many of the first two games' unexplained features. The basic idea is that the Markers were designed by a dying alien race in an attempt to resurrect themselves at some point in the future. They functioned by reshaping dead biomass into various organisms from the aliens' homeworld, which explains why many Necromorphs share similar features. Unfortunately, due to a combination of time and faulty human engineering, the Markers malfunctioned; instead of re-creating alien creatures, they made the half-formed Necromorphs. The closest a Marker ever got to succeeding in its mission was the Ubermorph, which has virtually no human features and has much greater intelligence than other Necromorphs. The Necromorph "hive mind" was an attempt by the Markers to ensure that their creations didn't all kill each other immediately after being created, which explains why Necromorphs will attack humans (which the Markers perceive as alien threats), but not each other. The Markers were also supposed to download memories into the brains of the aliens they resurrected so they could rebuild their civilization, but malfunctions and differences between alien and human brain structure produced the hallucinations and insanity experienced by those who had prolonged contact the the Markers.

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Prior to Dead Space 3, I came up with a theory that handily explained many of the first two games' unexplained features. The basic idea is that the Markers were designed by a dying alien race in an attempt to resurrect themselves at some point in the future. They functioned by reshaping dead biomass into various organisms from the aliens' homeworld, home world, which explains why many Necromorphs share similar features. Unfortunately, due to a combination of time and faulty human engineering, the Markers malfunctioned; instead of re-creating alien creatures, they made the half-formed Necromorphs. The closest a Marker ever got to succeeding in its mission was the Ubermorph, which has virtually no human features and has much greater intelligence than other Necromorphs. The Necromorph "hive mind" was an attempt by the Markers to ensure that their creations didn't all kill each other immediately after being created, which explains why Necromorphs will attack humans (which the Markers perceive as alien threats), but not each other. The Markers were also supposed to download memories into the brains of the aliens they resurrected so they could rebuild their civilization, but malfunctions and differences between alien and human brain structure produced the hallucinations and insanity experienced by those who had prolonged contact the the Markers.
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[[WMG: Dead Space 3 will have references / shout-outs to JohnCarpenter's [[http://tvtropes.org/pmwiki/pmwiki.php/Film/TheThing The Thing]] out the wazoo. Bonus points for a parody of the blood testing scene.]]

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[[WMG: Dead Space 3 will have references / shout-outs to JohnCarpenter's Creator/JohnCarpenter's [[http://tvtropes.org/pmwiki/pmwiki.php/Film/TheThing The Thing]] out the wazoo. Bonus points for a parody of the blood testing scene.]]
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* Denied by the SCP-610 author who said it's based on blacklight.
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[[WMG: Dead Space is an alternate Mass Effect universe.]]

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[[WMG: Dead Space ''Dead Space'' is set in an alternate Mass Effect universe.{{alternate universe}} to ''Franchise/MassEffect'' .]]




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* Or maybe it's set '''after''' ''Videogame/MassEffect3'' destroy-the-Reapers ending, with the markers as pieces of Reapers or part of the R&D that went into them. The ME timeline currently stops in 2186 while the DS timeline starts in 2214, so that gives around only 28 years to work with.

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[[WMG: The Black Marker is [[VideoGame/{{Prototype}} Alex Mercer]].]]
Working off of one of the previously listed [=WMGs=], Alex Mercer is the original black marker. Several decades after the events of Prototype, the epidemic created by the [[TheVirus Blackwatch viruses]] has spread to the point where [[spoiler: Alex can no longer control it, and it develops an autonomous hive mind]]. To combat the ever-increasing epidemic, Alex sacrifices most of his considerable power to seal away the viruses, becoming the black marker in the processes. At the end of Dead Space 2, some government-funded scientists break the black marker, releasing Alex from his inanimate imprisonment and unleashing a viral pandemic on a scale far greater than that of Dead Space 1 or 2. In Dead Space 3, Alex, whose stint as the original marker has made him significantly weaker than his Prototype incarnation, fights alongside Isaac against the new necromorph threat. Accordingly, Dead Space 3's co-op mode will allow both Isaac and Alex as playable characters.

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[[WMG: The Black Marker is [[VideoGame/{{Prototype}} Alex Mercer]].Mercer]] [[spoiler:or [[Videogame/{{Prototype2}} James Heller]] ]] ]]
Working off of one of the previously listed [=WMGs=], Alex Mercer is the original black marker. Several decades after the events of Prototype, the epidemic created by the [[TheVirus Blackwatch viruses]] has spread to the point where [[spoiler: Alex can no longer control it, and it develops an autonomous hive mind]]. To combat the ever-increasing epidemic, Alex sacrifices most of his considerable power to seal away the viruses, becoming the black marker in the processes. At processes.
%%At
the end of Dead Space 2, some government-funded scientists break the black marker, releasing Alex from his inanimate imprisonment and unleashing a viral pandemic on a scale far greater than that of Dead Space 1 or 2. In Dead Space 3, Alex, whose stint as the original marker has made him significantly weaker than his Prototype incarnation, fights alongside Isaac against the new necromorph threat. Accordingly, Dead Space 3's co-op mode will allow both Isaac and Alex as playable characters.
%% Dead Space 3 is out, commented out the now contradictory part.
* [[spoiler:Alex Mercer was consumed by James Heller after the final battle in ''Videogame/{{Prototype 2}}'']]. It might even be someone else if it happens again. It could even explain the hive mind, if being consumed doesn't kill ''completely'' kill someone.

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