History WMG / BillyVsSnakeman

5th Nov '15 12:28:45 AM TitoMosquito
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Copy-pasted from my post on the BvS forums: "In the Chaos quest, you find yourself on a ship fighting the 11DBTF, and having to activate some sort of seal on the engine's core (Cave story reference to the Island's Core?) to escape, or "buy enough time". In the Order quest, you find yourself as a giant monster, attacking a fleet of ships with dark energy. They're definitely the same ships in both quests. In one, you're its captain (which is having me imagine The Flash as looking something like Captain Harlock), and in the other, you're a giant creature attacking it. At the very end of that portion of the quest, Chaos says "A past life? The memories of the Portal? You aren't sure, but you've got something to do.." while Order says " A past life? The memories of The RNG? You aren't sure, but you've got something to do..". A Past Life is in both of these, and, Looping being what it is, few characters able to remember it, could The Flash and the 11DBTF be affected by said memory-wiping? Or at least, they were then. If this theory is true, The Flash is a title, or you're calling on The Flash with some sort of time-travel jutsu, and the 11DBTF is inside of you, waiting to get out. Maybe it would use the other Fox-like items you have? You have the 9-tailed Fox's spirit, and the 11TF's tails, as well as a theme from the 9TF. How they both existed at the same time if they're you in previous loops, aforementioned Time Travel Jutsu, or something happened as a result of that seal, that combined The Flash and the 11DBTF. This theory also happens to explain why you can store enough Awesome to withstand three direct attacks by the RNG (witching hour, PW in the feilds, and the Hard End). Rambly off-topic things aside, it ultimately makes sense, as it means that they were both memories of a past life, both stored in your Tiny Bee weapon because it's just showing you a past series, still starring your character, just in two different roles. Obviously, the first series was done by Gainax, while BvS was either done by Studio Shaft (off the wall comedy full of refereces, just their specialty) or also Gainax (think FLCL)."
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Copy-pasted from my post on the BvS [[Film/BatmanVSupermanDawnOfJustice [=BvS=]]] forums: "In the Chaos quest, you find yourself on a ship fighting the 11DBTF, and having to activate some sort of seal on the engine's core (Cave story reference to the Island's Core?) to escape, or "buy enough time". In the Order quest, you find yourself as a giant monster, attacking a fleet of ships with dark energy. They're definitely the same ships in both quests. In one, you're its captain (which is having me imagine The Flash as looking something like Captain Harlock), and in the other, you're a giant creature attacking it. At the very end of that portion of the quest, Chaos says "A past life? The memories of the Portal? You aren't sure, but you've got something to do.." while Order says " A past life? The memories of The RNG? You aren't sure, but you've got something to do..". A Past Life is in both of these, and, Looping being what it is, few characters able to remember it, could The Flash and the 11DBTF be affected by said memory-wiping? Or at least, they were then. If this theory is true, The Flash is a title, or you're calling on The Flash with some sort of time-travel jutsu, and the 11DBTF is inside of you, waiting to get out. Maybe it would use the other Fox-like items you have? You have the 9-tailed Fox's spirit, and the 11TF's tails, as well as a theme from the 9TF. How they both existed at the same time if they're you in previous loops, aforementioned Time Travel Jutsu, or something happened as a result of that seal, that combined The Flash and the 11DBTF. This theory also happens to explain why you can store enough Awesome to withstand three direct attacks by the RNG (witching hour, PW in the feilds, and the Hard End). Rambly off-topic things aside, it ultimately makes sense, as it means that they were both memories of a past life, both stored in your Tiny Bee weapon because it's just showing you a past series, still starring your character, just in two different roles. Obviously, the first series was done by Gainax, while BvS [=BvS=] was either done by Studio Shaft (off the wall comedy full of refereces, just their specialty) or also Gainax (think FLCL)."
24th Mar '15 7:32:04 PM nombretomado
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* At least Mr. Smith is definitely the player, seeing how in Glowslinging he turns into [[FateStayNight Archer]]. That is the reason he never removes his sunglasses, so you will not recognize him.
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* At least Mr. Smith is definitely the player, seeing how in Glowslinging he turns into [[FateStayNight [[VisualNovel/FateStayNight Archer]]. That is the reason he never removes his sunglasses, so you will not recognize him.
21st Nov '13 7:52:55 AM TheTubStar
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Essentially, each player/protagonist is experiencing the same set of events (so everything from the normal ninja missions through to stuff like [=WorldKaiju=] and Hero's Quest) but doing them differently or with a different set of items at that point or at a different point in time, etc etc. This could be explained by the Loop, causing each player to exist as a different iteration of the protagonist, however this wouldn't explain things like villages or [=WorldKaiju=]. Fields, with their parallel universe-esque qualities, would explain it however, as items and beings can exist across multiple Fields. Assuming Fields didn't necessarily need to be vastly different in the sense that the Fields accessible via the Chaos Gate are, it would allow for a multitude of simultaneous, vastly similar Fields to exist based on one world i.e. the BvS world. Villages would, then, act as a focal point for multiple Fields, collapsing them into one, mutually agreed upon area aka a village. [=WorldKaiju=], on the other hand, would be perceivable across multiple Fields but primarily exist in and affect only one: the Field of the one who summoned it. Attacking a [=WorldKaiju=] you didn't summon is then, in the BvS world, akin to attacking a Phase: you're attacking a being that exists in a slightly different Field than your own. However, unlike Phases, which exist and can move across multiple Fields (allowing for retaliation), [=WorldKaiju=] exist in just one field, thus explaining why they are fought more like Kaiju rather than like Phases.
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Essentially, each player/protagonist is experiencing the same set of events (so everything from the normal ninja missions through to stuff like [=WorldKaiju=] and Hero's Quest) but doing them differently or with a different set of items at that point or at a different point in time, etc etc. This could be explained by the Loop, causing each player to exist as a different iteration of the protagonist, however this wouldn't explain things like villages or [=WorldKaiju=]. Fields, with their parallel universe-esque qualities, would explain it however, as items and beings can exist across multiple Fields. Assuming Fields didn't necessarily need to be vastly different in the sense that the Fields accessible via the Chaos Gate are, it would allow for a multitude of simultaneous, vastly similar Fields to exist based on one world i.e. the BvS [=BvS=] world. Villages would, then, act as a focal point for multiple Fields, collapsing them into one, mutually agreed upon area aka a village. [=WorldKaiju=], on the other hand, would be perceivable across multiple Fields but primarily exist in and affect only one: the Field of the one who summoned it. Attacking a [=WorldKaiju=] you didn't summon is then, in the BvS [=BvS=] world, akin to attacking a Phase: you're attacking a being that exists in a slightly different Field than your own. However, unlike Phases, which exist and can move across multiple Fields (allowing for retaliation), [=WorldKaiju=] exist in just one field, thus explaining why they are fought more like Kaiju rather than like Phases.
21st Nov '13 7:52:26 AM TheTubStar
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Essentially, each player/protagonist is experiencing the same set of events (so everything from the normal ninja missions through to stuff like WorldKaiju and Hero's Quest) but doing them differently or with a different set of items at that point or at a different point in time, etc etc. This could be explained by the Loop, causing each player to exist as a different iteration of the protagonist, however this wouldn't explain things like villages or WorldKaiju. Fields, with their parallel universe-esque qualities, would explain it however, as items and beings can exist across multiple Fields. Assuming Fields didn't necessarily need to be vastly different in the sense that the Fields accessible via the Chaos Gate are, it would allow for a multitude of simultaneous, vastly similar Fields to exist based on one world i.e. the BvS world. Villages would, then, act as a focal point for multiple Fields, collapsing them into one, mutually agreed upon area aka a village. WorldKaiju, on the other hand, would be perceivable across multiple Fields but primarily exist in and affect only one: the Field of the one who summoned it. Attacking a WorldKaiju you didn't summon is then, in the BvS world, akin to attacking a Phase: you're attacking a being that exists in a slightly different Field than your own. However, unlike Phases, which exist and can move across multiple Fields (allowing for retaliation), WorldKaiju exist in just one field, thus explaining why they are fought more like Kaiju rather than like Phases.
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Essentially, each player/protagonist is experiencing the same set of events (so everything from the normal ninja missions through to stuff like WorldKaiju [=WorldKaiju=] and Hero's Quest) but doing them differently or with a different set of items at that point or at a different point in time, etc etc. This could be explained by the Loop, causing each player to exist as a different iteration of the protagonist, however this wouldn't explain things like villages or WorldKaiju.[=WorldKaiju=]. Fields, with their parallel universe-esque qualities, would explain it however, as items and beings can exist across multiple Fields. Assuming Fields didn't necessarily need to be vastly different in the sense that the Fields accessible via the Chaos Gate are, it would allow for a multitude of simultaneous, vastly similar Fields to exist based on one world i.e. the BvS world. Villages would, then, act as a focal point for multiple Fields, collapsing them into one, mutually agreed upon area aka a village. WorldKaiju, [=WorldKaiju=], on the other hand, would be perceivable across multiple Fields but primarily exist in and affect only one: the Field of the one who summoned it. Attacking a WorldKaiju [=WorldKaiju=] you didn't summon is then, in the BvS world, akin to attacking a Phase: you're attacking a being that exists in a slightly different Field than your own. However, unlike Phases, which exist and can move across multiple Fields (allowing for retaliation), WorldKaiju [=WorldKaiju=] exist in just one field, thus explaining why they are fought more like Kaiju rather than like Phases.
21st Nov '13 7:50:58 AM TheTubStar
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Added DiffLines:
[[WMG: Each player/protagonist exists within their own Field.]] Essentially, each player/protagonist is experiencing the same set of events (so everything from the normal ninja missions through to stuff like WorldKaiju and Hero's Quest) but doing them differently or with a different set of items at that point or at a different point in time, etc etc. This could be explained by the Loop, causing each player to exist as a different iteration of the protagonist, however this wouldn't explain things like villages or WorldKaiju. Fields, with their parallel universe-esque qualities, would explain it however, as items and beings can exist across multiple Fields. Assuming Fields didn't necessarily need to be vastly different in the sense that the Fields accessible via the Chaos Gate are, it would allow for a multitude of simultaneous, vastly similar Fields to exist based on one world i.e. the BvS world. Villages would, then, act as a focal point for multiple Fields, collapsing them into one, mutually agreed upon area aka a village. WorldKaiju, on the other hand, would be perceivable across multiple Fields but primarily exist in and affect only one: the Field of the one who summoned it. Attacking a WorldKaiju you didn't summon is then, in the BvS world, akin to attacking a Phase: you're attacking a being that exists in a slightly different Field than your own. However, unlike Phases, which exist and can move across multiple Fields (allowing for retaliation), WorldKaiju exist in just one field, thus explaining why they are fought more like Kaiju rather than like Phases.
19th Aug '13 11:18:56 PM nombretomado
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Specifically, it is an AmalgamUniverse of all notable animé and manga that have ever happened or ever will happen, leavened with a good bit of other series. And Cici knows this.
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Specifically, it is an AmalgamUniverse ComicBook/AmalgamUniverse of all notable animé and manga that have ever happened or ever will happen, leavened with a good bit of other series. And Cici knows this.
8th Aug '13 4:22:05 PM TheTubStar
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More specifically, it was The Recode. Hero's Quest focuses on [[spoiler:a war between Ninja and Kaiju, which was abruptly ended when The Loop (i.e. the structure designed for large scale Looping en-masse) activated. A war which could quite easily have been known as the Ninja World War; which vanished with The Recode. Also, all the new areas post-Recode have focused in some way on characters who are at least partially aware of The Loop: BurgerNinja/PizzaWitch had Cici, Hero's Quest has Timmy, R00t had Flipper, and WorldKaiju had those 3 plus Terri and MC Stripeypants; not to mention a host of other little references and such (e.g. Mahjong and Hanafuda both made some references, with Stalkergirl and Yuri tipping their hands slightly in regards to what they know. Stalkergirl level 3 even has the broken infinity symbol on her chest which is the closest thing to a symbol for The Loop that has been shown/referred to so far.)]]
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More specifically, it was The Recode. Hero's Quest focuses on [[spoiler:a war between Ninja and Kaiju, which was abruptly ended when The Loop (i.e. the structure designed for large scale Looping en-masse) activated. A war which could quite easily have been known as the Ninja World War; which vanished with The Recode. Also, all the new areas post-Recode have focused in some way on characters who are at least partially aware of The Loop: BurgerNinja/PizzaWitch Burger Ninja/Pizza Witch had Cici, Hero's Quest has Timmy, R00t had Flipper, and WorldKaiju the quests relating to World Kaiju had those 3 plus Terri and MC Stripeypants; not to mention a host of other little references and such (e.g. Mahjong and Hanafuda both made some references, with Stalkergirl and Yuri tipping their hands slightly in regards to what they know. Stalkergirl level 3 even has the broken infinity symbol on her chest which is the closest thing to a symbol for The Loop that has been shown/referred to so far.)]]
8th Aug '13 4:21:23 PM TheTubStar
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Added DiffLines:
[[WMG: The first activation of The Loop happened in game.]] More specifically, it was The Recode. Hero's Quest focuses on [[spoiler:a war between Ninja and Kaiju, which was abruptly ended when The Loop (i.e. the structure designed for large scale Looping en-masse) activated. A war which could quite easily have been known as the Ninja World War; which vanished with The Recode. Also, all the new areas post-Recode have focused in some way on characters who are at least partially aware of The Loop: BurgerNinja/PizzaWitch had Cici, Hero's Quest has Timmy, R00t had Flipper, and WorldKaiju had those 3 plus Terri and MC Stripeypants; not to mention a host of other little references and such (e.g. Mahjong and Hanafuda both made some references, with Stalkergirl and Yuri tipping their hands slightly in regards to what they know. Stalkergirl level 3 even has the broken infinity symbol on her chest which is the closest thing to a symbol for The Loop that has been shown/referred to so far.)]]
8th May '13 6:15:39 AM kamuikashi
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Added DiffLines:
* Confirmed as of the latest part of Hero's Quest
20th Oct '12 10:20:40 PM Prfnoff
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[[WMG:BillyVsSNAKEMAN is set in the 4Kids version of the Naruto universe.]]
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[[WMG:BillyVsSNAKEMAN [[WMG:Billy Vs. SNAKEMAN is set in the 4Kids version of the Naruto universe.]]

[[WMG:Billy vs SNAKEMAN is what all anime is actually about.]]
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[[WMG:Billy vs Vs. SNAKEMAN is what all anime is actually about.]]

[[WMG:BillyVsSNAKEMAN ''is'' all animé.]]
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[[WMG:BillyVsSNAKEMAN [[WMG:Billy Vs. SNAKEMAN ''is'' all animé.]]
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