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'''SPOILER WARNING: The spin-off game Your Time To Shine contains spoilers up to Chapter 3-1 B of the main game. Spoilers for the main game will be unmarked in the Your Time To Shine folder.'''



* BirdsOfAFeather: Comes up in some fondness events, but noticeably subverted for Keiji and Kai; despite being very similar people, their shared events only serve to highlight how little they actually get along.



* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this, as it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another.

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* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this, as it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another.another due to the nature of the whole DeathGame thing.



* NonIndicativeName: PlayedWith. "Fondness Events" ''tend'' to involve two characters getting closer together in some way, but it can easily involve ComicalOverreacting, RuleOfFunny, or characters simply being confused about the other. A particular stand out is Kai's Fondness Events with Keiji, which not only lack anything resembling warmth, but also shows their incompatibility with one another.

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* NonIndicativeName: PlayedWith. "Fondness Events" ''tend'' to involve two characters getting closer together in some way, but it can easily involve ComicalOverreacting, RuleOfFunny, or characters simply being confused about the other. A particular stand out is Kai's Fondness Events with Keiji, which not only lack anything resembling warmth, but also shows their complete incompatibility with one another.

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** For most of the characters whose personal info you can buy, this information is given to you in the form of AI versions of them in the Monitor Room answering your questions. The exception is Nao, whose information is contained in documents. [[spoiler: This is because Nao doesn't have an AI, which turns out to be because she was never supposed to make it to the Main Game at all.]]
** In contrast with the game, the manga shows that Sara [[spoiler:has a ''very'' selfish way of thinking when both she and Joe are trapped, which shows how she can really be when not hindered by emotion. In contrast, this wasn't fully shown until 2-2.]]

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** For most of the characters whose personal info you can buy, buy during attractions in Chapter 2, this information is given to you in the form of AI versions of them in the Monitor Room answering your questions. The exception is Nao, whose information is contained in documents.documents instead. [[spoiler: This is because Nao doesn't have an AI, which turns out to be because she was never supposed to make it to the Main Game at all.]]
** During one of the token negotiations between Sara and Q-Taro, the latter mentions trying to collect a lot of tokens in the hopes of purchasing the "exit ticket" that Ranger told them about. Sara privately wonders about what would happen if Q-Taro did get the ticket, specifically whether or not Q-Taro will think about the rest of them. [[spoiler: Accepting Q-Taro's final trade gets you a bad ending in which he does exactly what Sara worried about: buying the escape ticket and leaving everyone else to die.
]]
** In contrast with the game, the manga shows that Sara [[spoiler:has a ''very'' selfish way of thinking when both she and Joe are trapped, which shows how she can really be when not hindered by emotion. In contrast, this wasn't fully shown until 2-2.2-2 in the game.]]
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* WhamLine: During the second Main Game. [[spoiler: "Do you remember the conditions for the Sacrifice to win...?"]]
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* ExactWords: "The Sage knows who the Keymaster is via divination, but cannot lie about the results of said divination." [[spoiler: Meaning that the Sage ''only'' sees who the Keymaster is, not what the Keymaster card actually looks like.]]
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** In 3-1, [[spoiler: while the party is searching the library, Gin will find a firecracker. Choosing to use it sets the entire library ablaze and the party along with it.]]
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You Gotta Have Blue Hair is no longer a trope.


* AmazingTechnicolorPopulation: Inverted - Everyone's portraits have unnaturally pure white skintones, except in [=CGs=], where they have more natural skintones, but remain extremely pale, in extreme contrast to their [[YouGottaHaveBlueHair wildly varied hair colors]] and vibrant, almost EGA graphics-inspired color coordination.

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* AmazingTechnicolorPopulation: Inverted - Everyone's portraits have unnaturally pure white skintones, except in [=CGs=], where they have more natural skintones, but remain extremely pale, in extreme contrast to their [[YouGottaHaveBlueHair wildly varied hair colors]] colors and vibrant, almost EGA graphics-inspired color coordination.
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A SpinOff side-game called ''Your Time to Shine: Island Existence'' has also been developed, which is a [[ConstructionAndManagementGames resource managing]] AlternateUniverse with MultipleEndings. The current version is a "test" version that only allows Mishima to be selected as the player character, but more characters are planned for future versions. Note that ''Your Time to Shine'' contains spoilers up to the end of Chapter 2 of the main series.

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A SpinOff side-game called ''Your Time to Shine: Island Existence'' has also been developed, which is a [[ConstructionAndManagementGames resource managing]] AlternateUniverse with MultipleEndings. The current version is a "test" version that only allows Mishima and Kai to be selected as the player character, playable characters, but more characters are planned for future versions. Note that ''Your Time to Shine'' contains spoilers up to the end of Chapter 2 of the main series.



* AdaptationRelationshipOverhaul: Due to the dynamics of being trapped on an island to survive being different than a death game and enforces far more cooperation than paranoia, the protagonist is going to have a different relationship with certain survivors. For example: Mishima initially had Kanna be unwilling to trust him unless Sara and Joe backed up his lie, Kanna now looks to Mishima as someone to go to for personal issues. Similarly, the tense and antagonistic relationship between Kai and Sou is replaced for genuine bonding between the two.

to:

* AdaptationRelationshipOverhaul: Due to the dynamics of being trapped on an island to survive being different than a death game and enforces far more cooperation than paranoia, the protagonist is going to have a different relationship with certain survivors. For example: Mishima initially had Kanna be unwilling to trust him unless Sara and Joe backed up his lie, lie; Kanna now looks to Mishima as someone to go to for personal issues. Similarly, the tense and antagonistic relationship between Kai and Sou is replaced for genuine bonding between the two.



* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this. As it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another.

to:

* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this. As this, as it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another.

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* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Time To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and the existence of Fondness Events, the latter of which serve as either heartwarming moments of hilarious moments, with often times it being both.

to:

* TheFriendsWhoNeverHang: This side game, in addition to expanding on the protagonists of the game, has the added benefit of averting this. As it guarantees at least six significant one-on-one conversations for every character once both sides take the spotlight. Notable, as ''Your Turn To Die'' did have a fair share of participants who never saw much opportunity to interact with one another.
* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Time To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and the existence of Fondness Events, the latter of which serve as either heartwarming moments of or hilarious moments, with often times it being both.


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* NonIndicativeName: PlayedWith. "Fondness Events" ''tend'' to involve two characters getting closer together in some way, but it can easily involve ComicalOverreacting, RuleOfFunny, or characters simply being confused about the other. A particular stand out is Kai's Fondness Events with Keiji, which not only lack anything resembling warmth, but also shows their incompatibility with one another.

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* WorldOfTechnicolorHair: There's a veritable ''rainbow'' of hair colors, from Sara's orange to Q-taro and Nao's vivid reds, Kanna's light green and Sou's teal... The absolute standout of this has to go to the convict [[spoiler:Alice]], however, who has natural blue bangs with a green and pink-striped buzzcut. Second place may go to Naomichi, whose hair is something of a gradient from dark blue to light green.



* YouGottaHaveBlueHair: There's a veritable ''rainbow'' of hair colors, from Sara's orange to Q-taro and Nao's vivid reds, Kanna's light green and Sou's teal... The absolute standout of this has to go to the convict [[spoiler:Alice]], however, who has natural blue bangs with a green and pink-striped buzzcut. Second place may go to Naomichi, whose hair is something of a gradient from dark blue to light green.


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* NewGamePlus: Completing the game allows the protagonist to carry their crafting and foraging stats into a new game.
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* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Time To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and Fondness Events, which serve as either heartwarming moments of hilarious moments, with often times it being both.

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* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Time To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and the existence of Fondness Events, the latter of which serve as either heartwarming moments of hilarious moments, with often times it being both.
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** There's a ''lot'' of save files and an ability to save at nearly any point of the game, which means it's very easy to perform SaveScumming and either undo mistakes or take alternate actions that wouldn't have been a thought before. Chapter 2-1 encourage the latter, as it's the only way you could either get personal information about Nao, Reko, Gin and Q-Taro, or do Alice's sidequest or social events with other participants that expands on their character.

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** There's a ''lot'' of save files and an ability to save at nearly any point of the game, which means it's very easy to perform SaveScumming and either undo mistakes or take alternate actions that wouldn't have been a thought before. Chapter 2-1 encourage encourages the latter, as it's the only way you could either get personal information about Nao, Reko, Gin and Q-Taro, or do Alice's sidequest or social events with other participants that expands on their character.



* AdaptationRelationshipOverhaul: Due to the dynamics of being trapped on an island to survive being different than a death game and enforces far more cooperation than paranoia, the protagonist is going to have a different relationship with certain survivors. For example: Mishima initially had Kanna be unwilling to trust him unless Sara and Joe backed up his lie, Kanna now looks to Mishima as someone to go to for personal issues. Similarly, the tense and antagonistic relationship between Kai and Nao is replaced for a genuine friendship between the two.
* ADayInTheLimelight: Currently the game is only this for Mishima, but it will eventually become this for all of the other selectable characters (other than Sara).
* DemotedToExtra: All the Foor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ.
* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Turn To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and Fondness Events, which serve as either heartwarming moments of hilarious moments, with often times it being both.

to:

* AdaptationRelationshipOverhaul: Due to the dynamics of being trapped on an island to survive being different than a death game and enforces far more cooperation than paranoia, the protagonist is going to have a different relationship with certain survivors. For example: Mishima initially had Kanna be unwilling to trust him unless Sara and Joe backed up his lie, Kanna now looks to Mishima as someone to go to for personal issues. Similarly, the tense and antagonistic relationship between Kai and Nao Sou is replaced for a genuine friendship bonding between the two.
* ADayInTheLimelight: Currently the game is only this for Mishima, Mishima and Kai, but it will eventually become this for all of the other selectable characters (other than Sara).
* DemotedToExtra: All the Foor Floor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ.
* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Turn Time To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and Fondness Events, which serve as either heartwarming moments of hilarious moments, with often times it being both.
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Added DiffLines:

* AdaptationRelationshipOverhaul: Due to the dynamics of being trapped on an island to survive being different than a death game and enforces far more cooperation than paranoia, the protagonist is going to have a different relationship with certain survivors. For example: Mishima initially had Kanna be unwilling to trust him unless Sara and Joe backed up his lie, Kanna now looks to Mishima as someone to go to for personal issues. Similarly, the tense and antagonistic relationship between Kai and Nao is replaced for a genuine friendship between the two.


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* LighterAndSofter: While the game can have its bouts of NightmareFuel and FridgeHorror, ''Your Turn To Shine'' is far more relaxed and softer than its Main Game counterpart. This is emphasized by both the large absence of Floor Masters and Fondness Events, which serve as either heartwarming moments of hilarious moments, with often times it being both.
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None

Added DiffLines:

* DemotedToExtra: All the Foor Masters are hit with this to a degree, but Ranger is reduced to being the game's tips, and Gashu is now the Island's DJ.
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* AntiFrustrationFeatures:
** There's a ''lot'' of save files and an ability to save at nearly any point of the game, which means it's very easy to perform SaveScumming and either undo mistakes or take alternate actions that wouldn't have been a thought before. Chapter 2-1 encourage the latter, as it's the only way you could either get personal information about Nao, Reko, Gin and Q-Taro, or do Alice's sidequest or social events with other participants that expands on their character.
** Chapter 3-1B makes one in that it assumes [[spoiler: Hayasaka and Anzu were saved.]] Meaning that if one was worried that a mistake carried throughout their save file and cut out some opportunities for them, they can easily avoid it entirely.
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* {{Aesop}}: Surprisingly for a game around murder, horror, and loads of trauma, it's HumansAreGood. Throughout the game, it does out of its way to show that even though HumansAreFlawed with the main cast arguing, misleading each other or plotting against one another, there is kindness. For example, [[spoiler: Joe, who attempted a plan to only save himself and Sara, ends up unable to commit to it due to wanting to make sure the others are good people, and dies without any ire once he realizes they are. Q-Taro, a realist who is willing to sacrifice the weak to save his own hide, later comes to protect others even at the cost of his own life.]] And many other examples throughout the game show that humans, even when put in terrible situations where their lives are at stake, can come to care for others and be their best selves for the sake of others.
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* SuperMovePortraitAttack: Each character has a special cut-in portrait that appears when their special skills are triggered. While most of them only occur during daily tasks, Q-Taro and Gonbee's skills (defending the base and attacking twice, respectively) specifically happen in battle.


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* WeCannotGoOnWithoutYou: If the selected protagonist dies, the game ends immediately.
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* ComputerEqualsMonitor: The Monitor Room includes the main computer and nine monitors that house AIs of the candidates. The investigation of a broken monitor reveals that AIs are directly stored on the monitor. Though you can buy candidates' AIs, that's implied to be a mere access key because [[spoiler:disabling the security measures causes them to all appear]].
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* ControllableHelplessness: The game offers you a chance to [[spoiler:save Joe]] through ButtonMashing. However, this is only a HopeSpot. [[spoiler:His life will still eventually drain to zero and [[KickTheDog Miley will taunt you]] for [[CruelMercy prolonging his suffering]].]]
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* GenreShift: [[spoiler: During Chapter Two the game shifts from a Thriller to full on PsychologicalHorror, In Kanna’s route the game goes back to being a Thriller in chapter 3 but in Sou’s Route the game remains a Psychological Horror with Sara becoming more and more unhinged.]]
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The floor masters don't have enough teamwork gelling them together to function as a team, which is what Five Man Band is all about.


* FiveManBand: All of the floor masters introduced so far appear to have this setup.
** BigBad: [[spoiler:Midori]], who acts as an active threat throughout all of chapter 3 and nearly gets several characters killed.
** TheDragon: Miley, the ArcVillain of chapter 1-2 who appears to have a [[DragonWithAnAgenda hidden agenda of her own]].
** TheEvilGenius: Gashu, the stoic receptionist who is so dedicated to the death game that he's willing to [[spoiler:end his life to continue it]].
** TheBrute: Ranger, the most aggressive of the floor masters who has an intense hatred of humans.
** TheDarkChick: Safalin, the most passive and sometimes polite of the floor masters who occasionally helps the participants out.
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** 2-2 is much more substantial; though it still stops short of vilifying either option, the creative attention and consequences very heavily skew in one's favor. [[spoiler:Voting for Kanna doesn't end well for all 3 people involved; Kanna [[CruelAndUnusualDeath dies an agonizing death]], Sou is left [[ThenLetMeBeEvil deeply vengeful]], and Sara ends up suffering TraumaInducedAmnesia after being blamed for it by Joe's malicious AI. Voting for Sou, on the other hand, has Kanna disavow her MartyrWithoutACause mindset, Sara managing to [[EpiphanyTherapy get closure with Joe]], and even Sou [[PeacefulInDeath dies peacefully and with dignity]]. In addition, Sou's death prevents Ranmaru from JumpingOffTheSlipperySlope in 3-1B, thus ensuring the spared Yabusame's continued survival.]]

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** 2-2 is much more substantial; though it still stops short of vilifying either option, not only is the negative option outright called "the worst possible choice" by Sara afterwards, the creative attention and consequences very heavily skew in one's favor. [[spoiler:Voting for Kanna doesn't end well for all 3 people involved; Kanna [[CruelAndUnusualDeath dies an agonizing death]], Sou is left [[ThenLetMeBeEvil deeply vengeful]], and Sara ends up suffering TraumaInducedAmnesia after being blamed for it by Joe's malicious AI. Voting for Sou, on the other hand, has Kanna disavow her MartyrWithoutACause mindset, Sara managing to [[EpiphanyTherapy get closure with Joe]], and even Sou [[PeacefulInDeath dies peacefully and with dignity]]. In addition, Sou's death prevents Ranmaru from JumpingOffTheSlipperySlope in 3-1B, thus ensuring the spared Yabusame's continued survival.]]
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** That said, the victim videos reveal this is partially due to [[spoiler: many female participants having already died in the first trial, offscreen]], [[spoiler: Alice's route eventually picks up in tone and contains more information on the real Sou omitted from Reko's route]], and the possible [[spoiler: (and eventually unavoidable)]] deaths in Chapter 3 are more evenly split by gender. By the start of the final half-chapter, [[spoiler:two out of three of the only characters unable to die under any circumstances (Sara, Keiji, Gin) are male, meaning it's possible to reduce the cast to a sole female but not vice-versa. In fact, it's the circumstance with the most possibilities, as even if Reko and Sou are brought into 3-1, the circumstances of that route kill the other Yabusame off, while no such thing happens with Kanna]].
** So overall, out of 20 participants 9 are girls and 6 of them always die by the end of 3-1. Out of 11 male participants, 7 always die. And if you consider the Floor Masters, [[spoiler:all male ones die and all female ones survive, however, fake Hinako dies as well, while Gin, in her age group, has managed to survive despite constantly ending up in perilous situations]].

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** That said, the victim videos reveal this is partially due to [[spoiler: many female participants having already died in the first trial, offscreen]], offscreen]]; [[spoiler: Alice's route eventually picks up in tone and contains more information on the real Sou omitted from Reko's route]], and the possible [[spoiler: (and eventually unavoidable)]] deaths in Chapter 3 are more evenly split by gender. By the start of the final half-chapter, [[spoiler:two out of three of the only characters unable to die under any circumstances (Sara, Keiji, Gin) are male, meaning it's possible to reduce the cast to a sole female but not vice-versa. In fact, it's the circumstance with the most possibilities, as even if Reko and Sou are brought into 3-1, the circumstances of that route kill the other Yabusame off, while no such thing happens with Kanna]].
** So overall, out of 20 participants 9 are girls and 6 of them always die by the end of 3-1. Out of 11 male participants, 7 always die. And if you consider the Floor Masters, [[spoiler:all male ones die and all female ones survive, survive; however, fake Hinako dies as well, while Gin, in her age group, has managed to survive despite constantly ending up in perilous situations]].
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** For most of the characters whose personal info you can buy, this information is given to you in the form of AI versions of them in the Monitor Room answering your questions. The exception is Nao, whose information is contained in documents. [[spoiler: This is because Nao doesn't have an AI, which turns out to be because she was never supposed to make it to the Main Game at all.]]
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* EveryoneHasStandards: In the 2-2 Main Game, absolutely everyone is horrified at [[spoiler: Nao's announcement that she and Sara can escape the game if Sara votes for her. But if the player actually chooses to go through with it, then no one directs their anger at Nao herself; they direct it at Sara for casting the vote that makes it possible, recognizing that while Nao's gambit was literally the ''only'' chance she had to live and thus born out of desperation, Sara choosing to vote for her is just Sara choosing to condemn them all to die so she can escape. If the player doesn't vote for Nao, then Nao herself even says that she didn't want to have to betray everyone, and the other survivors are understanding.]]

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A SpinOff side-game called ''Your Time to Shine: Island Existence'' has also been developed, which is a [[ConstructionAndManagementGames resource managing]] AlternateUniverse with MultipleEndings. Currently, the test version only allows you to play as Mishima. Note that ''Your Time to Shine'' contains spoilers up to the end of Chapter 2 of the main series.

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A SpinOff side-game called ''Your Time to Shine: Island Existence'' has also been developed, which is a [[ConstructionAndManagementGames resource managing]] AlternateUniverse with MultipleEndings. Currently, the test The current version is a "test" version that only allows you Mishima to play be selected as Mishima.the player character, but more characters are planned for future versions. Note that ''Your Time to Shine'' contains spoilers up to the end of Chapter 2 of the main series.



!!This VisualNovel contains instances of:

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!!This VisualNovel contains instances of:
!!Tropes found throughout this series include:

[[foldercontrol]]

[[folder:''Your Turn To Die'']]



* ADayInTheLimelight: ''Your Time to Shine'', fitting the title, is this for anyone besides Sara who one might choose as its protagonist. [[spoiler:Perfectly fitting that the first character whose route is complete for it is the SacrificialLamb Mishima. Information known about him, his personality, and his background ballooned because of it, and he even gets to interact with Alice!]]



** Also a potential fate for [[spoiler: the doll version of Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].

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** Also a potential fate for [[spoiler: the doll version of Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].




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[[/folder]]

[[folder:''Your Time To Shine'']]

* ADayInTheLimelight: Currently the game is only this for Mishima, but it will eventually become this for all of the other selectable characters (other than Sara).
* MultipleEndings:
** The Tested Ones: Escape with Miley on Day 30 with all survivors alive. [[spoiler: On the mainland, Mishima will suddenly notice that he is being watched, revealing that he's actually an AI. The people monitoring him decide to defer to someone who appears to be Sara, who tells them to delete everything and start over.]]
** Existence in Tragedy: Escape with Miley on Day 30 with some but not all of the survivors dead. [[spoiler: Mishima will immediately rush home, but his senses cut out right as he makes it there.]]
** Solitary Escape: Escape with Miley on Day 30 with no one but Mishima alive. [[spoiler: Mishima will be happy to be home at first, but gradually realizes that he once had allies and can no longer remember what happened to them.]]
** Normality Regained: Escape on the boat with Jin and Touko on Day 34 (requires completing their all of their events, giving them food and materials when prompted, and buying the fuel from Safalin on Day 28) with any number of survivors. [[spoiler: Everyone escapes on the boat, but the narration seems to imply that something else is going on...]]
** Island's Collapse: Stay on the island until Day 40. [[spoiler: [[ExactlyWhatItSaysOnTheTin The island collapses]], but right before it does, Mishima finds a diary from the creator of the island, who claims that someone else has taken it over and is using it for their own purposes.]]
* RetGone: Anyone who dies on the Isle of Memories is immediately erased from existence. [[spoiler: The survivors eventually notice a bag of personal belongings that none of them can identify, causing them to realize that they likely had another companion who met this fate.]]
* TomatoInTheMirror: [[spoiler: In the ending where everyone escapes the island with Miley, Mishima notices the windows and realizes that he's being watched. It's lampshaded by the people watching him, one of whom states that AIs becoming self-aware is more common than one might think.]]
[[/folder]]
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* ExorcistHead: Courtesy of [[spoiler: the real Sou Hiyori,]] which helps prove that [[spoiler: while still technically human, he has replaced much of his body with doll parts, allowing for the spinning head.]]
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** Also a potential fate for [[spoiler:Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].

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** Also a potential fate for [[spoiler:Mai [[spoiler: the doll version of Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].
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* ImpaledWithExtremePrejudice: Happens to [[spoiler:Anzu Kinashi]] during the First Trial. Also a potential fate for [[spoiler:Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].

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* ImpaledWithExtremePrejudice: ImpaledWithExtremePrejudice:
** This fate befalls [[spoiler:the fake Reko]] should Sara opt to [[spoiler:push her into the spike pit]] during the Sub-Game in Chapter 2.
**
Happens to [[spoiler:Anzu Kinashi]] during the First Trial. Trial.
**
Also a potential fate for [[spoiler:Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].
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Added Impaled with Extreme Prejudice trope.

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* ImpaledWithExtremePrejudice: Happens to [[spoiler:Anzu Kinashi]] during the First Trial. Also a potential fate for [[spoiler:Mai Tsurugi]], should you fail to successfully defeat [[spoiler:Maple during her second boss battle]].
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* FiveManBand: All of the floor masters introduced so far appear to have this setup.
** BigBad: [[spoiler:Midori]], who acts as an active threat throughout all of chapter 3 and nearly gets several characters killed.
** TheDragon: Miley, the ArcVillain of chapter 1-2 who appears to have a [[DragonWithAnAgenda hidden agenda of her own]].
** TheEvilGenius: Gashu, the stoic receptionist who is so dedicated to the death game that he's willing to [[spoiler:end his life to continue it]].
** TheBrute: Ranger, the most aggressive of the floor masters who has an intense hatred of humans.
** TheDarkChick: Safalin, the most passive and sometimes polite of the floor masters who occasionally helps the participants out.

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