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** Dick Gumshoe's dialogue was translated with a CharacterTic of ending sentences with "see?" à la Creator/EdwardGRobinson in the first game to emphasise his nature as a tough guy, but this got dropped for the sequel onwards.

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* DubInducedPlotHole: In Case 5, at one point, the testimony reads 'The man raised up his knife, and... and stabbed Mr. Marshall in the chest...!'. You possess an autopsy report stating that he was 'Stabbed in the back'. This is never explained. The player may think it's a contradiction meant for them to point out, but presenting the autopsy report here will net a penalty.

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* DubInducedPlotHole: DubInducedPlotHole:
**
In Case 5, at one point, the testimony reads 'The man raised up his knife, and... and stabbed Mr. Marshall in the chest...!'. You possess an autopsy report stating that he was 'Stabbed in the back'. This is never explained. The player may think it's a contradiction meant for them to point out, but presenting the autopsy report here will net a penalty.



** This game features a different health system, with a "five strikes" rule rather than the 10-unit lifebar and variable penalties given out in the later titles. The five-strike system would subsequently return in the crossover ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'', ''VisualNovel/TheGreatAceAttorney Chronicles'' and the main series itself in ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice''.

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** This game features a different health system, with a "five strikes" rule rather than the 10-unit lifebar and variable penalties given out in the later titles. The five-strike system would subsequently return in the crossover ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'', ''VisualNovel/TheGreatAceAttorney Chronicles'' and the main series itself in ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice''. While the ''Phoenix Wright: Ace Attorney Trilogy'' CompilationRerelease replaces the "five strikes" rule with a 10-unit lifebar, it still behaves identially to the original system because the penalties are static - 20% of the lifebar.



** Phoenix also cannot present Profiles as evidence or in response to questions. This is only in comparison to the rest of the original trilogy though, as ''VisualNovel/ApolloJusticeAceAttorney'' and all the subsequent games dropped it.

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** Phoenix also cannot present Profiles as evidence or in response to questions.questions (with the closest equivalent being the DL-6 photos, which are essentially used as if presenting Misty Fey and Redd White's profiles). This is only in comparison to the rest of the original trilogy though, as ''VisualNovel/ApolloJusticeAceAttorney'' and all the subsequent games dropped it.



** The very first case only has a single witness to cross examine and each statement from him contains an obvious contradiction that you can jump on right away. Later games would make their first cases longer by having at least two witnesses to cross examine and teaching players to press witnesses, requiring them to press statements in order to advance.

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** The very first case only has a single witness to cross examine and each statement from him contains an obvious contradiction that you can jump on right away. While you can Press statements, this is unnecessary and is only taught in the second case. Later games would make their first cases longer by having at least two witnesses to cross examine examine, and immediately teaching players to press witnesses, requiring them witnesses to press statements in order obtain the information required to advance.

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** This game features a different health system, with a "five strikes" rule rather than the lifebar and variable penalties given out in the latter titles. The trials also take place over three days, which was changed to two days in subsequent games after complaints that the frequent shifts between the trial and investigations phases ruined the game's pacing. The five-strike system would subsequently return in the crossover ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'', ''VisualNovel/TheGreatAceAttorney Chronicles'' and the main series itself in ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice''.
** Notably, the first game has much less focus on and spends less time in the investigation phase, excluding "Rise from the Ashes."
** InUniverse, the "three-day rule" (all trials must conclude in three days) is still in effect for the rest of the series. It's only [[GameplayAndStorySegregation for gameplay's sake]] that they all happen to wrap up in two.
** No magatama, and by extension no Psyche-Locks to crack open. Aside from legitimate spirit channelling being part of the plot, this is pretty much one of the most ordinary and down-to-earth entries in the series.

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** This game features a different health system, with a "five strikes" rule rather than the 10-unit lifebar and variable penalties given out in the latter titles. The trials also take place over three days, which was changed to two days in subsequent games after complaints that the frequent shifts between the trial and investigations phases ruined the game's pacing.later titles. The five-strike system would subsequently return in the crossover ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'', ''VisualNovel/TheGreatAceAttorney Chronicles'' and the main series itself in ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice''.
** Notably, Trials in the first game has much less focus on last up to a maximum of three days, story-wise due to a InUniverse rule that requires trials to conclude within three days, and spends less time in gameplay-wise to prevent ArcFatigue. After complaints that the investigation phase, excluding "Rise from frequent shifts between the Ashes."
** InUniverse,
trial and investigations phases ruined the game's pacing, it was reduced to two, with the individual phases getting longer and more complex to compensate. The "three-day rule" (all trials must conclude in three days) is still technically in effect for the rest of the series. It's only [[GameplayAndStorySegregation for gameplay's sake]] that effect, they all just happen to wrap up in two.
two. "Rise from the Ashes" [[GrandfatherClause retains the three-day duration]] while ''also'' having the more involved phases of the later games, leading to an absolute MarathonLevel of a case.
** No magatama, and by extension no Psyche-Locks to crack open. Aside from legitimate spirit channelling channeling being part of the plot, this is pretty much one of the most ordinary and down-to-earth entries in the series.
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*** Much like 2-4, the case involves a woman being suspected of murder upon being discovered that she stabbed [[spoiler:a lifeless]] body to frame someone else.
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** On the topic of localization, Case 5, "Rise from the Ashes" is the only case name to not follow the "Turnabout ×" naming convention that would become the standard for every other case name in the series afterwards. This was not the case for the original Japanese version, where Case 5 was known as "Yomigaeru Gyakuten" ("The Revived Turnabout'', which also serves as the subtitle for the DS UpdatedReRelease).

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* UnfortunateNames: Detective Gumshoe always mistakes Phoenix for Larry; the only problem is, he always calls him Harry Butz. Also applied when Phoenix tells us that in school, the kids had a saying... "When something smells, it's usually [[SpellMyNameWithAThe the]] [[LastNameBasis Butz."]]

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* UnfortunateNames: UnfortunateNames:
**
Detective Gumshoe always mistakes Phoenix for Larry; the only problem is, he always calls him Harry Butz. Also applied when Phoenix tells us that in school, the kids had a saying... "When something smells, it's usually [[SpellMyNameWithAThe the]] [[LastNameBasis Butz."]]"]]
** The name of the victim of the first case (Cindy Stone) may seem fine at first... until you realise it's a [[PunnyName pun]] on "Cinder Block". Lampshaded by the Judge if you erroneously select the latter as her name:
--->'''Judge:''' The person in question was a victim of murder, not ill-conceived naming, Mr. Wright.
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* IHaveThisFriend: When Edgeworth explains the story behind the Chinese word for "contradiction", Phoenix claims to already know the story but asks him to repeat it anyway for Ema's benefit. This was only added in the English version though - in Japan every educated person would be expected to already know the story, so Phoenix just says that he forgot the story instead.
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* GettingCrapPastTheRadar: The Japanese version of Turnabout Samurai has a vending machine which sells "tonosamanjiru". This literally means "Steel Samurai Soup", but "manjiru" is also slang for vaginal secretions. They even call attention to it by having a family-friendly variant of the pun in the next case where Larry sells "tonosamanjyuu" (manjyuu being a steamed bun - this was localized as "Samurai Dogs").
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* NoodleIncident: The mysterious closed "AI-16" case mentioned in Case 5, which involved a blue screwdriver. Ema asks Edgeworth what case it was, which he doesn't want to divulge, but he assures her that the events of that case have nothing to do with the current events. Even Phoenix is curious on what happened that time. [[spoiler:Except that Gant used said screwdriver as an excuse for Edgeworth to take it, his car and the body to the Prosecutor's Office.]]

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* NoodleIncident: The mysterious closed "AI-16" case mentioned in Case 5, which involved a blue screwdriver. Ema asks Edgeworth what case it was, which he doesn't want to divulge, but he assures her that the events of that case have nothing to do with the current events. Even Phoenix is curious on what happened that time. [[spoiler:Except that Gant used said screwdriver as an excuse for Edgeworth to take it, his car and the body to the Prosecutor's Office.]]Office]]. The screwdriver looks identical to one that can be seen in Case 2 when investigating the hotel room, but it's never explicitly stated whether it's the exact same screwdriver.
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* NightmareFuel: InUniverse. A RunningGag throughout "Rise from the Ashes" is that the Blue Badger keeps ending up connected to the case, and everyone is anywhere from unsettled to outright terrified of him, ''especially'' Edgeworth.
-->'''Edgeworth''': What the hell was that wriggling piece of plywood!?
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* PersonalityBloodTypes: If Phoenix presses Angel Starr's comment that the blood on the shoe matches Lana Skye's blood type, she'll ask him what he knows about blood types. In the Japanese version, he responds that A blood types are highly strung. In the English version, he instead makes a non sequitur comment about the murder being committed "in cold blood".
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* AndTheAdventureContinues: The final scene before the credits roll is Phoenix and Edgeworth butting heads in yet another courtroom battle, albeit on better terms.

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Developers Foresight is defined as the devs scripting for actions that they shouldn't normally be able to foresee. In the first paragraph I deleted, the "unforeseeable action" is pressing a button which is in plain view and one of the game's basic mechanics, even if it isn't in use in the first case. In the second, there's no unforeseeable action — only the (debatably hard to foresee) problem of a player not knowing how to solve a problem with no experience, and it would be more like an Antepiece or Foreshadowing.


** The "press" button in cross-examinations is available for use during ''The First Turnabout'' [[BadLiar even though not only is it not needed to progress at this point in the game]], storywise, Phoenix wouldn't know that he could do this in an attempt to find a contradiction in the witness's testimony. Press it anyway during Frank Sahwit's testimonies, and you'll find out there are scripted responses specifically tailored to pressing at his statements.



** A running gag across the series, starting with this entry, is that Phoenix has a penchant for flashing his attorney badge to everyone he meets, which most characters either fail to recognize or respond to with incredulity. Because this is optional however, it's possible for players to not ever pick up on this character trait, which becomes dicey when a Case 4 witness recognizing the badge gets [[LampshadeHanging lampshaded]] by him and eventually turns out to be an important story point. To circumvent this issue, Case 4 has an earlier instance where you're required to show the badge to someone who doesn't recognize it in order to advance the story.
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The name of the boat shop owner is a spoiler.


* DownloadableContent: "Rise from the Ashes" in the Wiiware port.

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* DownloadableContent: "Rise from the Ashes" in the Wiiware port.port released months after the core game, and cost an extra 100 Wii Points to download.



* {{Headdesk}}: [[spoiler:Manfred von Karma]] pulls one of these against the wall as a VillainousBreakdown.

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* {{Headdesk}}: [[spoiler:Manfred von Karma]] pulls one of these repeatedly bashes his head against the wall as a during his VillainousBreakdown.



* SnotBubble: Yanni Yogi gets one when he falls asleep, when you first meet him in Case 4.
* SpannerInTheWorks: Case 1-4 is almost lost... and then Larry Butz barges in with critical evidence that helps Phoenix exonerate Edgeworth. Egdeworth lampshades it by noting that this is probably the first time Manfred von Karma has had to deal with an unexpected witness.

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* SnotBubble: Yanni Yogi gets one when A large bubble comes out of the boat shop owner's nose whenever he falls asleep, when you first meet him in Case 4.
then pops with a loud bang whenever he wakes up.
* SpannerInTheWorks: Case 1-4 is almost lost... and then Larry Butz barges in with critical evidence that helps Phoenix exonerate Edgeworth. Egdeworth Edgeworth lampshades it by noting that this is probably the first time Manfred von Karma has had to deal with an unexpected witness.



** Used again in Chapter 5, involving Ema.

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** Used again in Chapter 5, involving Ema.5. [[spoiler: During the SL-9 incident, Gant had manipulated the crime scene to make it look like Ema had accidentally killed Neil Marshall, then convinced Lana to help him cover up what Ema had supposedly done. This eventually comes up in the present, with the evidence seemingly pointing to Ema being Marshall's killer]].



* {{Yakuza}}: Dee Vazquez has ties to the yakuza, but Phoenix, always one to search for the whole truth, [[TooDumbToLive confronts her anyway]].

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* {{Yakuza}}: Dee Vazquez has ties to the yakuza, but Phoenix, always one to search for the whole truth, [[TooDumbToLive confronts her anyway]].anyway]], resulting in her calling in some goons that nearly wipe him out until Gumshoe intervenes.

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