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updated wick with new namespace


''Hooked on You: A Dead by Daylight Dating Sim'' is a spin-off of the multiplayer horror game ''VideoGame/DeadByDaylight'', developed by Creator/BehaviourInteractive in collaboration with Creator/{{Psyop}}. It was released on UsefulNotes/{{Steam}} on August 3rd, 2022.

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''Hooked on You: A Dead by Daylight Dating Sim'' is a spin-off of the multiplayer horror game ''VideoGame/DeadByDaylight'', developed by Creator/BehaviourInteractive in collaboration with Creator/{{Psyop}}. It was released on UsefulNotes/{{Steam}} Platform/{{Steam}} on August 3rd, 2022.
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Boobs Of Steel has been disambiguated


* AmazonianBeauty: The Huntress is portrayed as even ''more'' muscular here than she is in ''Dead by Daylight'', having large muscles only rivaled by The Trapper's build. This is complimented with a very beautiful face and BoobsOfSteel.

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* AmazonianBeauty: The Huntress is portrayed as even ''more'' muscular here than she is in ''Dead by Daylight'', having large muscles only rivaled by The Trapper's build. This is complimented with a very beautiful face and BoobsOfSteel.a generous bust.
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* NiceGuy: The Wraith is this compared to the other killers, being much more sensitive and shy. [[spoiler:Unlike the other killers, who all have multiple points in their route where they'll kill you if you give a wrong answer, there's only one outcome where you can get him to kill you (the very end of his route if you refuse the request he makes of you), as otherwise he's fairly patient and polite with the player. He's also the only one of the four killers who never murders Dwight or Claudette at any point.]]

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* NiceGuy: The Wraith is this compared to the other killers, being much more sensitive and shy. [[spoiler:Unlike the other killers, others, who all have multiple points in their route where they'll kill you if you give a wrong answer, there's only one outcome where you can get him to kill you (the very end of his route if you refuse the request he makes of you), as otherwise he's fairly patient and polite with the player. He's also the only one of the four killers who never murders Dwight or Claudette at any point.]]
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* NiceGuy: The Wraith is this compared to the other killers, being much more sensitive and shy. [[spoiler:Unlike the other killers, who all have multiple points in their route where they'll kill you if you give a wrong answer, there's only one outcome where you can get him to kill you (the very end of his route if you refuse the request he makes of you), as otherwise he's fairly patient and polite with the player. He's also the only one of the four killers who never murders Dwight or Claudette at any point.

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* NiceGuy: The Wraith is this compared to the other killers, being much more sensitive and shy. [[spoiler:Unlike the other killers, who all have multiple points in their route where they'll kill you if you give a wrong answer, there's only one outcome where you can get him to kill you (the very end of his route if you refuse the request he makes of you), as otherwise he's fairly patient and polite with the player. He's also the only one of the four killers who never murders Dwight or Claudette at any point.]]
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* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else, are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers will show [[spoiler:the twist that this is the case for the Narrator as well, which is more subtle than the Ocean]].

to:

* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else, are ''both'' the Entity, the EldritchAbomination BigBad of Dead ''Dead by Daylight, Daylight'', all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers will show [[spoiler:the twist that this is the case for the Narrator as well, which is more subtle than the Ocean]].
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* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers will show [[spoiler:the twist that this is the case for the Narrator as well, which is more subtle than the Ocean]].

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* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are else, are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers will show [[spoiler:the twist that this is the case for the Narrator as well, which is more subtle than the Ocean]].

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* AndIMustScream: Dwight and Claudette (the former in particular) find spending eternity serving the every whim of murderous killers this. [[spoiler: Becomes even more apparent on Huntress's, Spirit's, and Trapper's routes where we find out they can also be murdered by them and then resurrected to keep working the next day]]
** [[spoiler: the player character's fate if they don't romance Trapper completely: trapped in a dark mine shaft with his father forever]]

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* AndIMustScream: AndIMustScream
**
Dwight and Claudette (the former in particular) find spending eternity serving the every whim of murderous killers this. [[spoiler: Becomes even more apparent on Huntress's, Spirit's, and Trapper's routes where we find out they can also be murdered by them and then resurrected to keep working the next day]]
day]].
** [[spoiler: the [[spoiler:The player character's fate if they don't romance Trapper completely: trapped in a dark mine shaft with his father forever]]forever.]]

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* AndIMustScream: Dwight and Claudette (the former in particular) find spending eternity serving the every whim of murderous killers this. [[spoiler: Becomes even more apparent on routes like Huntress' where we find out they can also be murdered by them and then resurrected to keep working the next day]]

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* AndIMustScream: Dwight and Claudette (the former in particular) find spending eternity serving the every whim of murderous killers this. [[spoiler: Becomes even more apparent on Huntress's, Spirit's, and Trapper's routes like Huntress' where we find out they can also be murdered by them and then resurrected to keep working the next day]]


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* NiceGuy: The Wraith is this compared to the other killers, being much more sensitive and shy. [[spoiler:Unlike the other killers, who all have multiple points in their route where they'll kill you if you give a wrong answer, there's only one outcome where you can get him to kill you (the very end of his route if you refuse the request he makes of you), as otherwise he's fairly patient and polite with the player. He's also the only one of the four killers who never murders Dwight or Claudette at any point.

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** Parodied with the Trickster, During Trapper's route he'll randomly show up to try and convince the Player to romance him instead. If the Player asks why they should, he gives a heartfelt speech about how he's so much more than the BrainlessBeauty everyone makes him out to be and that no one understands the real him. If the Player decides to give him a chance after that [[spoiler: they are swiftly informed that they've been baited and that there isn't actually a Trickster-route.]]



** Parodied with the Trickster, During Trapper's route he'll randomly show up to try and convince the Player to romance him instead. if the Player asks why they should, he gives a heartfelt speech about how he's so much more than the BrainlessBeauty everyone makes him out to be and that no on understands the real him. If the Player decides to give him a chance after that [[spoiler: they are swiftly informed that they've been baited and that there isn't actually a Trickster-route.]]
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Overprotective Dad has been disambiguated


* MeetTheInLaws: [[spoiler:''Each'' Killer's route involves meeting a (usually ghostly) member of their family and attempting to earn their favor. For the Huntress, it's her mother; for the Wraith, it's his grandmother; for the Spirit, it's her ancestor Kazan Yamaoka a.k.a. the Oni; and for the Trapper, it's his father. The first two are pleasant encounters with relatives who are glad that their little girl/boy is happy by default (even if the circumstances turn out not to be the best in the Wraith's route), while the last two are respectively [[OverprotectiveDad an overprotective granddad]] and a cantankerous old man screening you for worthiness of his name rather than worthiness for his son.]]

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* MeetTheInLaws: [[spoiler:''Each'' Killer's route involves meeting a (usually ghostly) member of their family and attempting to earn their favor. For the Huntress, it's her mother; for the Wraith, it's his grandmother; for the Spirit, it's her ancestor Kazan Yamaoka a.k.a. the Oni; and for the Trapper, it's his father. The first two are pleasant encounters with relatives who are glad that their little girl/boy is happy by default (even if the circumstances turn out not to be the best in the Wraith's route), while the last two are respectively [[OverprotectiveDad an overprotective granddad]] granddad and a cantankerous old man screening you for worthiness of his name rather than worthiness for his son.]]
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irrelevant


''Hooked on You: A Dead by Daylight Dating Sim'' is a spin-off of the multiplayer horror game ''VideoGame/DeadByDaylight'', developed by Behaviour Interactive in collaboration with Psyop, the same team behind ''VisualNovel/ILoveYouColonelSanders''. It was released on UsefulNotes/{{Steam}} on August 3rd, 2022.

to:

''Hooked on You: A Dead by Daylight Dating Sim'' is a spin-off of the multiplayer horror game ''VideoGame/DeadByDaylight'', developed by Behaviour Interactive Creator/BehaviourInteractive in collaboration with Psyop, the same team behind ''VisualNovel/ILoveYouColonelSanders''.Creator/{{Psyop}}. It was released on UsefulNotes/{{Steam}} on August 3rd, 2022.
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Doesn't establish that big breasts are preferred by other characters.


** The Huntress is less dirty, and like the Trapper, also a lot more muscular. She also has orange eyes that are now also visible, instead of being completely black. She also has [[BuxomISBetter MASSIVE BAZONGAS]].

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** The Huntress is less dirty, and like the Trapper, also a lot more muscular. She also has orange eyes that are now also visible, instead of being completely black. She also has [[BuxomISBetter MASSIVE BAZONGAS]].BAZONGAS.
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* IHaveThisFriend: If the player chooses to have the Wraith speak at campfire storytime on the first night of the game, he'll relate his backstory as a young man working at a junkyard crushing cars, finding out that the cars had contained people who his boss's criminal clients wanted eliminated all along, and snapping and murdering the boss for being in on it and tricking him into taking part, all while framing it as simply a tale with an unnamed protagonist. While hanging out with them after, he'll ask the player what they think about the man in the story and if he "reminds them of anyone" to find out if they hate him for his actions, bumbling through denying that it's him without caving even if they're reassuring in their answers.

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* IHaveThisFriend: If the player chooses to have the Wraith speak at campfire storytime on the first night of the game, he'll relate his backstory as a young man working at a junkyard crushing cars, finding out that the cars had contained people who his boss's criminal clients wanted eliminated all along, and snapping and murdering the boss for being in on it and tricking him into taking part, all while framing it as simply a tale with an unnamed protagonist. While hanging out with them after, he'll ask the player what they think about the man in the story and if he "reminds them of anyone" to find out if they hate him for his actions, bumbling through denying that it's him without caving until the next day even if they're reassuring in their answers.



* MeetTheInLaws: [[spoiler:''Each'' Killer's route involves meeting a (usually ghostly) member of their family and attempting to earn their favor. For the Huntress, it's her mother; for the Wraith, it's his grandmother; for the Spirit, it's her ancestor Kazan Yamaoka a.k.a. the Oni; and for the Trapper, it's his father. The first two are pleasant encounters with relatives who are glad that their little girl/boy is happy by default (even if the circumstances turn out not to be the best in the Wraith's route), while the the last two are respectively [[OverprotectiveDad an overprotective granddad]] and a cantankerous old man screening you for worthiness of his name rather than worthiness for his son.]]

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* MeetTheInLaws: [[spoiler:''Each'' Killer's route involves meeting a (usually ghostly) member of their family and attempting to earn their favor. For the Huntress, it's her mother; for the Wraith, it's his grandmother; for the Spirit, it's her ancestor Kazan Yamaoka a.k.a. the Oni; and for the Trapper, it's his father. The first two are pleasant encounters with relatives who are glad that their little girl/boy is happy by default (even if the circumstances turn out not to be the best in the Wraith's route), while the the last two are respectively [[OverprotectiveDad an overprotective granddad]] and a cantankerous old man screening you for worthiness of his name rather than worthiness for his son.]]

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* HiddenDepths: The Trapper is portrayed here as a boorish, arrogant, bullying, classist JerkAss… [[spoiler:who, if the player chooses to romance him, can not only move toward sharing his hobby as an artist with them (if via baby steps), but talk in a surprisingly serious and self-aware manner about how past trauma stemming from family and peers' obsession with strength and weakness was wrong for him to experience and has affected him for the worse - even if he ultimately doesn't think there's any going back and chooses to take away that it's made him tougher and more pragmatic.]]

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* HiddenDepths: HiddenDepths:
**
The Trapper is portrayed here as a boorish, arrogant, bullying, classist JerkAss… [[spoiler:who, if the player chooses to romance him, can not only move toward sharing his hobby as an artist with them (if via baby steps), but talk in a surprisingly serious and self-aware manner about how past trauma stemming from family and peers' obsession with strength and weakness was wrong for him to experience and has affected him for the worse - even if he ultimately doesn't think there's any going back and chooses to take away that it's made him tougher and more pragmatic.]]



** Parodied with the Trickster, During Trapper's route he'll randomly show up to try and convince the Player to romance him instead. if the Player asks why they should, he gives a heartfelt speech about how he's so much more than the BrainlessBeauty everyone makes him out to be and that no on understands the real him. If the Player decides to give him a chance after that [[spoiler: they are swiftly informed that they've been baited and that there isn't actually a Trickster-route.]]



* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option after they've professed their love to ''very'' cruelly reject them and throw it back into their faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.) It's particularly hammered home with each killer having a final art scene for their bad endings that show them looking crushed and miserable.

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* TakeThatAudience: The game is not afraid of making a joke out of the fact that someone would actually thirst after and want to date serial killers. The LemonyNarrator especially will repeatedly call the Player out on being horny for objectively horrible people just because they're mildly attractive.
* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option after they've professed their love to ''very'' cruelly reject them and throw it back into their faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.) It's particularly hammered home with each killer having a final art scene for their bad endings that show them looking crushed and miserable.miserable.
----
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Added DiffLines:

* EveryoneIsBi:
** Your potential love interests consist of two male and two female killers, all of whom are interested in getting with you, and clearly none of whom care about your gender. Same thing applies to the Trickster, who's not an actual love interest option but does still flirt with you many times. In fact, you're never given the option to even ''choose'' a gender for your character, who is referred to with gender-neutral pronouns.
** "Everyone" includes your player character as well, who can fall just as deeply in love with the two men or the two women. It's quite clear that gender is no object for the [=PC=].
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* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option after they've professed their love to ''very'' cruelly reject them and throw it back into their faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.) It's particularly hammered home with each killer having a final art scene showing them looking crushed and miserable.

to:

* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option after they've professed their love to ''very'' cruelly reject them and throw it back into their faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.) It's particularly hammered home with each killer having a final art scene showing for their bad endings that show them looking crushed and miserable.
Is there an issue? Send a MessageReason:
None


* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers will show [[spoiler:that the twist that this is the case for the Narrator as well, which is more subtle than the Ocean]].

to:

* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers will show [[spoiler:that the [[spoiler:the twist that this is the case for the Narrator as well, which is more subtle than the Ocean]].
Is there an issue? Send a MessageReason:
None


* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings reveal that [[spoiler:the Ocean is the Entity]], but only the bonus scene that you get from completing the good endings for all four killers reveal [[spoiler:that this is the case for the Narrator as well]].

to:

* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings all reveal that [[spoiler:the Ocean is the Entity]], Entity, which is the more obvious of the two]], but only the bonus scene that you get from completing the good endings for all four killers reveal will show [[spoiler:that the twist that this is the case for the Narrator as well]].well, which is more subtle than the Ocean]].
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Added DiffLines:

* SensitiveGuyAndManlyMan: The two male love interest options. Quiet, shy, sweet, socially awkward Wraith is the Sensitive Guy to loud, aggressive, boorish {{Jerkass}} Trapper's Manly Man.
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* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings reveal that [[spoiler:the Ocean is the Entity]], but only the bonus scenes that you get from completing the good endings for all four killers reveal [[spoiler:that this is the case for the Narrator as well]].

to:

* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings reveal that [[spoiler:the Ocean is the Entity]], but only the bonus scenes scene that you get from completing the good endings for all four killers reveal [[spoiler:that this is the case for the Narrator as well]].



* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option to ''very'' cruelly reject them and throw their love for you back into their faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.)

to:

* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option after they've professed their love to ''very'' cruelly reject them and throw their love for you it back into their faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.)) It's particularly hammered home with each killer having a final art scene showing them looking crushed and miserable.

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* EvenEvilHasStandards: When you get Huntress's bad ending by heartlessly rejecting her in front of everyone, all three of the other killers gasp at your callousness, and Wraith even starts crying.



* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option to ''very'' cruelly reject them and throw their love for you back into their face, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.)

to:

* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option to ''very'' cruelly reject them and throw their love for you back into their face, faces, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.)
Is there an issue? Send a MessageReason:
None


* NarratorAllAlong: A double-whammy: [[spoiler:The Narrator ''and'' the Ocean, who spend most of the game as seemingly two different omniscient narrators who snark at and argue with each other in addition to everything else--are ''both'' the Entity, the EldritchAbomination BigBad of Dead by Daylight, all along,]] though there is at least some foreshadowing to each individual reveal. Trapper's, Wraith's, and Spirit's bad endings reveal that [[spoiler:the Ocean is the Entity]], but only the bonus scenes that you get from completing the good endings for all four killers reveal [[spoiler:that this is the case for the Narrator as well]].



* TakeThat: One of the reasons [[spoiler:The Trickster]] gives for not being able to participate in the romance is [[spoiler:he's creating a crypto-based social media app, which is treated as another sign of him being vapid and clout chasing (an especially fitting take that as well, given DBD's history with [=NFTs=])]].

to:

* TakeThat: One of the reasons [[spoiler:The Trickster]] gives for not being able to participate in the romance is [[spoiler:he's creating a crypto-based social media app, which is treated as another sign of him being vapid and clout chasing (an especially fitting take that as well, given DBD's history with [=NFTs=])]].[=NFTs=])]].
* VideoGameCrueltyPotential: The bad endings are definitely this. To get each killer's bad ending, you have to play like you're going for their good endings, getting each one to fall in love with you...right up until the very end, where you use your last multiple-choice option to ''very'' cruelly reject them and throw their love for you back into their face, utterly breaking their hearts. (What's more, this is ''required'' for HundredPercentCompletion.)
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None


* BaitAndSwitch: The player hears Claudette and Dwight moaning while yelling about "harder!" and "shove it in!" [[spoiler: [[DrivenToSuicide They're trying to kill themselves]] to escape working at the resort during their break.]]

to:

* BaitAndSwitch: The player hears Claudette and Dwight moaning while yelling about such things as "harder!" and "shove it in!" [[spoiler: [[DrivenToSuicide They're trying to kill themselves]] to escape working at the resort during their break.]]
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* BaitAndSwitch: The player hears Claudette and Dwight moaning while yelling about "harder!" and "shove it in!" [[spoiler: [[DrivenToSuicide they're trying to kill themselves]] to escape working at the resort during their break]]

to:

* BaitAndSwitch: The player hears Claudette and Dwight moaning while yelling about "harder!" and "shove it in!" [[spoiler: [[DrivenToSuicide they're They're trying to kill themselves]] to escape working at the resort during their break]]break.]]

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