History VisualNovel / DanganRonpa

12th Aug '17 8:21:03 PM rjd1922
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* SteelEardrums: No one in the group reacts to Monokuma exploding so close to them at the start of the game.
* TheStinger: After the credits for the first game, we see a scene where Monokuma comes back to life.

to:

* SteelEardrums: No Other than obvious shock, no one in the group reacts to Monokuma exploding so close to them at the start of the game.
* TheStinger: After the credits for the first game, credits, we see a scene where Monokuma comes back to life.
8th Aug '17 9:57:07 PM Wyvernil
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** Byakuya calls the bloody classroom he finds on the fifth floor "like a battlefield" and the dub has Monokuma telling the two to "soldier on" in solving the room's mystery, as if to imply Mukuro did it. This line wasn't in the original, and LightNovel/DanganronpaZero reveals that [[spoiler:a battle did take place in the location, but had nothing to do with Mukuro]].
*** This issue finally gets appeased years down the line during the airing of ''Anime/DanganRonpa3'''s Despair Side where [[spoiler:Ikusaba was actually shown present during said battle, and in fact drew first blood. Everything after that was still a result of the student council killing each other, while she was forced to sing Tsubasa wo Kudasai.]]

to:

** Byakuya calls the bloody classroom he finds on the fifth floor "like a battlefield" and the dub has Monokuma telling the two to "soldier on" in solving the room's mystery, as if to imply Mukuro did it. This line wasn't in the original, and LightNovel/DanganronpaZero reveals that [[spoiler:a battle did take place in the location, but had nothing to do with Mukuro]].
*** This issue
location.]] Years later, in ''Anime/DanganRonpa3'', [[spoiler:we finally gets appeased years down the line during the airing of ''Anime/DanganRonpa3'''s Despair Side where [[spoiler:Ikusaba was get to see said battle. Though Ikusaba actually shown present during said battle, and in fact drew first blood. Everything after that was still a result present, most of the killing was done by the student council killing each other, while she was forced to sing Tsubasa wo Kudasai.]]themselves]].
29th Jul '17 10:40:39 PM rjd1922
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* LeftHanging: What the Despair Incident was, what Junko's despair group is, how the students lost their memories, why Junko and Mukuro have different last names, and what actually happened to the survivors after the vault is opened in the epilogue is left unexplained. Most of this has been answered in the sequel, however.

to:

* LeftHanging: What the Despair Incident Tragedy was, what Junko's despair Ultimate Despair group is, how the students lost their memories, why Junko and Mukuro have different last names, and what actually happened to the survivors after leaving the vault is opened school in the epilogue is left unexplained. Most of this has been answered in the sequel, later installments, however.
22nd Jul '17 3:34:40 AM anqie
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14th Jul '17 9:40:06 AM rjd1922
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** Kyoko only finds Alter Ego after the students read Sakura's letter, so she doesn't get executed.

to:

** Kyoko only finds Alter Ego after the students read Sakura's letter, so she Alter Ego doesn't get executed.
9th Jul '17 1:30:05 PM SuperbowserX
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An [[http://www.animenewsnetwork.com/news/2012-12-07/persona-4-kishi-directs-danganronpa-game-tv-anime anime adaptation]] aired as part of the Summer2013Anime season. Creator/{{Funimation}} [[http://www.funimation.com/shows/danganronpa-the-animation is streaming it for those in the US]], and has dubbed the series as well [[http://www.animenewsnetwork.com/news/2015-04-04/funimation-announces-danganronpa-anime-english-dub-cast/.86761 with a (mostly) new cast of actors]].

to:

An [[http://www.animenewsnetwork.com/news/2012-12-07/persona-4-kishi-directs-danganronpa-game-tv-anime anime adaptation]] aired as part of the Summer2013Anime season. Creator/{{Funimation}} [[http://www.funimation.com/shows/danganronpa-the-animation is streaming it for those in the US]], and has dubbed the series as well [[http://www.animenewsnetwork.com/news/2015-04-04/funimation-announces-danganronpa-anime-english-dub-cast/.86761 with a (mostly) new cast of actors]].
dubbed the series as well]] in 2015. For the dubbed anime, the only returning voice actor from the original game was Naegi's.
5th Jul '17 11:26:02 AM rjd1922
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Added DiffLines:

* SparedByTheAdaptation:
** Kyoko only finds Alter Ego after the students read Sakura's letter, so she doesn't get executed.
** The surviving students don't allow Junko to execute herself, believing that [[CruelMercy staying alive is a worse punishment]].
29th Jun '17 4:36:30 PM Luigifan
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To "graduate", a student has to commit [[ThePerfectCrime a perfect murder]] by killing another student and getting away with it. A class trial is then held amongst the survivors, who investigate the case then vote on who they think the murderer is. If they are correct, then the guilty party is [[CruelAndUnusualDeath messily executed]] for "disturbing the public order". If they are wrong, then the murderer "graduates" and is allowed to leave the school, while everyone else takes the punishment in their place.

to:

To "graduate", a student has to commit [[ThePerfectCrime a perfect murder]] by killing another student and [[KarmaHoudini getting away with it. A it]]. When a murder happens, a class trial is then held amongst the survivors, who investigate the case case, then vote on who they think the murderer is. If they are correct, then the guilty party is [[CruelAndUnusualDeath messily executed]] for "disturbing the public order". If they are wrong, then the murderer "graduates" and is allowed to leave the school, while everyone else takes the punishment in their place.



* AddedAlliterativeAppeal: Alliteration is less of a thing in Japanese, but the "biggest, most tragic, most awful event in human history" that kicks off the backstory is called ''Jinrui shijō saidai saiaku no zetsubō-teki jiken'' in the Japanese games--it doesn't look alliterative to an English speaker, but each word starts with a kana from the ''sa'' line. Project Zetsubou's fan translation keeps it up by translating it as "Mankindís Most Despairingly Maleficent and Monstrous Malefaction".

to:

* AddedAlliterativeAppeal: Alliteration is less of a thing in Japanese, but the "biggest, most tragic, most awful event in human history" that kicks off the backstory is called ''Jinrui shijō saidai saiaku no zetsubō-teki jiken'' in the Japanese games--it games -- it doesn't look alliterative to an English speaker, but each word starts with a kana from the ''sa'' line. Project Zetsubou's fan translation keeps it up by translating it as "Mankindís Most Despairingly Maleficent and Monstrous Malefaction".



* AlasPoorVillain: At the end of every trial except for the last two. The culprits are treated sympathetically, and only killed because Monokuma's motivations drove them to. The later revelation that the students' memories had been tampered with, and that they all chose to stay inside the school may or may not add to the sympathy.

to:

* AlasPoorVillain: At the end of every trial except for the last two. The culprits are treated sympathetically, and only killed because Monokuma's motivations drove them to. The later revelation that the students' memories had been tampered with, and that they all chose to stay inside the school school, may or may not add to the sympathy.



* BodyOfTheWeek: The only way out of the school is committing a perfect murder - obviously, someone's going to wind up dead in every chapter. This is subverted in Chapter 5, as an older body is used to fake the crime scene.

to:

* BodyOfTheWeek: The only way out of the school is committing a perfect murder - -- obviously, someone's going to wind up dead in every chapter. This is subverted in Chapter 5, as an older body is used to fake the crime scene.



** During Chihiro's final Free Time conversation, Makoto is asked (obliquely) which guy would be best for helping him become stronger. Even if the player has played to the end of Chapter 2 and knows what is going to happen, the game still won't allow them get out of that conversation without recommending Mondo.

to:

** During Chihiro's final Free Time conversation, Makoto is asked (obliquely) which guy would be best for helping him become stronger. Even if the player has played to the end of Chapter 2 and knows what is going to happen, the game still won't allow them to get out of that conversation without recommending Mondo.



* ConvictionByContradiction: This actually gets subverted in the second trial after Mondo is subjected to a PullingTheThread plot. He yells out that he's being treated like a criminal without a scrap of evidence, which leads to Kyoko admitting her reasoning is weak taken on its own.

to:

* ConvictionByContradiction: This actually gets subverted in the second trial after Mondo is subjected to a PullingTheThread plot. He yells out that he's being treated like a criminal without a scrap of evidence, which leads to Kyoko admitting that her reasoning is weak taken on its own.



* DidntSeeThatComing: [[spoiler:The completely-destroyed Alter Ego saving Makoto's life at the last second during his execution, via a virus he implanted in the network.]] Kyoko lampshades this, stating that Monokuma could never have foreseen a being coming to their aid [[spoiler:even after he'd killed it.]]

to:

* DidntSeeThatComing: [[spoiler:The completely-destroyed Alter Ego saving Makoto's life at the last second during his execution, via a virus he implanted in the network.]] Kyoko lampshades this, stating that Monokuma could never have foreseen a being coming to their aid [[spoiler:even after he'd killed it.]]it]].



** Byakuya calls the bloody classroom he finds on the fifth floor "like a battlefield" and the dub has Monokuma telling the two to "soldier on" in solving the room's mystery, as if to imply Mukuro did it. This line wasn't in the original, and LightNovel/DanganronpaZero reveals that [[spoiler: a battle did take place in the location, but had nothing to do with Mukuro.]]
*** This issue finally gets appeased years down the line during the airing of ''Anime/DanganRonpa3'''s Despair Side where [[spoiler: Ikusaba was actually shown present during said battle, and in fact drew first blood. Everything after that was still a result of the student council killing each other, while she was forced to sing Tsubasa wo Kudasai.]]

to:

** Byakuya calls the bloody classroom he finds on the fifth floor "like a battlefield" and the dub has Monokuma telling the two to "soldier on" in solving the room's mystery, as if to imply Mukuro did it. This line wasn't in the original, and LightNovel/DanganronpaZero reveals that [[spoiler: a [[spoiler:a battle did take place in the location, but had nothing to do with Mukuro.]]
Mukuro]].
*** This issue finally gets appeased years down the line during the airing of ''Anime/DanganRonpa3'''s Despair Side where [[spoiler: Ikusaba [[spoiler:Ikusaba was actually shown present during said battle, and in fact drew first blood. Everything after that was still a result of the student council killing each other, while she was forced to sing Tsubasa wo Kudasai.]]



* EasterEgg: The last gift the player receives for finishing the game - a literal "Easter Egg", styled like Monokuma. If the player has Makoto use it on the gift machine it nets another item, an "Escape Switch", which unlocks a bonus movie clip of everyone escaping from the school. The Escape Switch is later used in IF as an important plot point, as Makoto obtaining it is what sets off the major change in events.

to:

* EasterEgg: The last gift the player receives for finishing the game - -- a literal "Easter Egg", styled like Monokuma. If the player has Makoto use it on the gift machine machine, it nets another item, an "Escape Switch", which unlocks a bonus movie clip of everyone escaping from the school. The Escape Switch is later used in IF as an important plot point, as Makoto obtaining it is what sets off the major change in events.



** The game is noticeably more chaste--bar some HoYay, the only elements of romance are Makoto's crush on Sayaka (which only lasts about halfway into the first chapter due to the latter's death), Toko's love for Byakuya (entirely PlayedForLaughs), and Kyoko becoming the ImpliedLoveInterest. Compare this to later installments, where the ShipTease and outright romance is considerably played up, [[LoveHurts usually to tragic results]].

to:

** The game is noticeably more chaste--bar chaste -- bar some HoYay, the only elements of romance are Makoto's crush on Sayaka (which only lasts about halfway into the first chapter due to the latter's death), Toko's love for Byakuya (entirely PlayedForLaughs), and Kyoko becoming the ImpliedLoveInterest. Compare this to later installments, where the ShipTease and outright romance is considerably played up, [[LoveHurts usually to tragic results]].



* EmptyChairMemorial: The court room has a seat for every student - plus one, due to the court room being built for sixteen - and whenever a student dies, Monokuma puts up a portrait in their place.

to:

* EmptyChairMemorial: The court room has a seat for every student - -- plus one, due to the court room being built for sixteen - -- and whenever a student dies, Monokuma puts up a portrait in their place.



* EveryoneWentToSchoolTogether: As the game progresses, evidence turns up that all of the students knew each other before attending Hope's Peak, even the unknown sixteenth student. And it turns out they ''did'' - they just had their memories tampered with.

to:

* EveryoneWentToSchoolTogether: As the game progresses, evidence turns up that all of the students knew each other before attending Hope's Peak, even the unknown sixteenth student. And it turns out they ''did'' - -- they just had their memories tampered with.



* FairPlayWhodunnit: ''Usually''. In most cases Makoto can gather enough information before the trial starts to expose the culprit. However, a few cases have the murder scenes tampered with, usually by people with no involvement as victim or culprit, unfairly screwing everything up and having the player re-think the scenario. One case doesn't even get properly solved until the chapter after! Rule 10 of Knox's Decalogue (No identical twins or duplicates) is also broken.
* FakeLongevity: Trying to [[GottaCatchEmAll get all the presents]] essentially boils down to replaying Class Trials a bunch of times to grind for Monocoins, as well as constantly replaying School Mode to max out the RelationshipValues for each character for their underwear. It's actually worse in the original release, which lacked School Mode. As a result, it takes an incredibly long time to get all the Free Time Events. To expand on that, there 19 opportunities to preform Free Time Event's (the first locking the player into Sayaka) and over 40 Free Time Events. It takes 3 playthroughs just to get all of them, particularly since Makoto can only build upon the relationships with the three people who die in Chapter 1 before the murders start.

to:

* FairPlayWhodunnit: ''Usually''. In most cases cases, Makoto can gather enough information before the trial starts to expose the culprit. However, a few cases have the murder scenes tampered with, usually by people with no involvement as victim or culprit, unfairly screwing everything up and having the player re-think the scenario. One case doesn't even get properly solved until the chapter after! Rule 10 of Knox's Decalogue (No identical twins or duplicates) is also broken.
* FakeLongevity: Trying to [[GottaCatchEmAll get all the presents]] essentially boils down to replaying Class Trials a bunch of times to grind for Monocoins, as well as constantly replaying School Mode to max out the RelationshipValues for each character for their underwear. It's actually worse in the original release, which lacked School Mode. As a result, it takes an incredibly long time to get all the Free Time Events. To expand on that, there are 19 opportunities to preform Free Time Event's Events (the first locking the player into Sayaka) and over 40 Free Time Events. It takes 3 playthroughs just to get all of them, particularly since Makoto can only build upon the relationships with the three people who die in Chapter 1 before the murders start.



* ForgedMessage: In case 4, Yasuhiro is convinced he killed Sakura after he smashed a bottle her over the head (he didn't). He then tried to write a DyingClue in Sakura's blood implicating Toko, like what happened in case 1. During the trial, one character pointed out that it was written with a person's finger, while Sakura's hands were clean.

to:

* ForgedMessage: In case 4, Yasuhiro is convinced he killed Sakura after he smashed a bottle her over the her head (he didn't). He then tried to write a DyingClue in Sakura's blood implicating Toko, like what happened in case 1. During the trial, one character pointed out that it was written with a person's finger, while Sakura's hands were clean.



* GettingCrapPastTheRadar: One of the gifts is a doll... that vibrates. Funny enough, no one but Genocide Jack likes it.

to:

* GettingCrapPastTheRadar: One of the gifts is a doll... that vibrates. Funny Funnily enough, no one but Genocide Jack likes it.



* HopeSpot: Oh yes. Monokuma (and by extension, the Mastermind,) is a master of these, and loves letting the students think they're getting the upper hand and finding a way out, only to cruelly pull the rug right out from under them.

to:

* HopeSpot: Oh yes. Monokuma (and by extension, the Mastermind,) Mastermind), [[HopeCrusher is a master of these, these]], and loves letting the students think they're getting the upper hand and finding a way out, only to cruelly pull the rug right out from under them.



* IHaveYourWife: Monokuma's first motive - he gives everyone a DVD that implies horrible things will happen to the friends/family they care about the most, such as Makoto's family supposedly being attacked and killed. Given what we learn in the final trial, it's implied to be true.

to:

* IHaveYourWife: Monokuma's first motive - -- he gives everyone a DVD that implies horrible things will happen to the friends/family they care about the most, such as Makoto's family supposedly being attacked and killed. Given what we learn in the final trial, it's implied to be true.



** Byakuya, though not a culprit, also gets a chomp from this in Chapter 2, as once a murder is announced he makes a beeline for Chihiro's body where he posed it in the girls' changing room.

to:

** Byakuya, though not a culprit, also gets a chomp from this in Chapter 2, as once a murder is announced announced, he makes a beeline for Chihiro's body body, where he posed it in the girls' changing room.



* IntentionalEngrishForFunny: Some of this happens around the English loan-phrase "dying message." In Chapter 4 Yasuhiro manages to mangle it into "Viking sausage."

to:

* IntentionalEngrishForFunny: Some of this happens around the English loan-phrase "dying message." In Chapter 4 4, Yasuhiro manages to [[MyHovercraftIsFullOfEels mangle it it]] into "Viking sausage."



** Case 5 ends in a FissionMailed scenario where the player is shown Makoto's execution only for him to be saved at the last moment... but the effect is somewhat spoiled by the fact that, immediately prior to this, the player is shown the victory screen for that Class Trial, which announces a verdict of "live another day" and awards them the usual bunch of coins.

to:

** Case 5 ends in a FissionMailed scenario where the player is shown Makoto's execution execution, only for him to be saved at the last moment... but the effect is somewhat spoiled by the fact that, immediately prior to this, the player is shown the victory screen for that Class Trial, which announces a verdict of "live another day" and awards them the usual bunch of coins.



* KarmicDeath: As well as being [[DeathbyIrony ironic]], Monokuma's punishments deliberately invoke this, being specially tailored to each victim. The exception is Alter Ego, who Monokuma only "executed" to toy with the surviving students.

to:

* KarmicDeath: As well as being [[DeathbyIrony [[DeathByIrony ironic]], Monokuma's punishments deliberately invoke this, being specially tailored to each victim. The exception is Alter Ego, who Monokuma only "executed" to toy with the surviving students.



* LeftHanging: What the Despair Incident was, what Junko's despair group is, how the students lost their memories, why Junko and Mukuro have different last names and what actually happened to the survivors after the vault is opened in the epilogue is left unexplained. Most of this has been answered in the sequel, however.

to:

* LeftHanging: What the Despair Incident was, what Junko's despair group is, how the students lost their memories, why Junko and Mukuro have different last names names, and what actually happened to the survivors after the vault is opened in the epilogue is left unexplained. Most of this has been answered in the sequel, however.



* LockedRoomMystery: Chapter 4's murder appears to be one of these. With less complicated solution than normal, though; the room was locked because the culprit locked it themselves.

to:

* LockedRoomMystery: Chapter 4's murder appears to be one of these. With a less complicated solution than normal, though; the room was locked because the culprit locked it themselves.



** The Japanese title of Chapter 6 translates to: "The Reason Super High School Level Bad Luck Enticed Super High School Level Murder and Super High School Level Execution and Super High School Level Despair"

to:

** The Japanese title of Chapter 6 translates to: "The Reason Super High School Level Bad Luck Enticed Super High School Level Murder and Super High School Level Execution and Super High School Level Despair"Despair".



** The title of the game can be counted as this as well as the original Japanese title translates to ''Dangan Ronpa: Academy of Hope and High School Students of Despair''
** TheAnimeOfTheGame is titled [[ColonCancer ''Dangan Ronpa: Academy of Hope and High School Students of Despair: The Animation'']]

to:

** The title of the game can be counted as this as well well, as the original Japanese title translates to ''Dangan Ronpa: Academy of Hope and High School Students of Despair''
Despair''.
** TheAnimeOfTheGame is titled [[ColonCancer ''Dangan Ronpa: Academy of Hope and High School Students of Despair: The Animation'']]Animation'']].



** For instance, students aren't allowed to sleep anywhere but the dorm rooms - but they also don't have to sleep in ''their'' room specifically.
*** The 4-koma manga also points out that it is deliberately sleeping outside the dorms that is banned--being knocked unconscious is A-OK.

to:

** For instance, students aren't allowed to sleep anywhere but the dorm rooms - -- but they also don't have to sleep in ''their'' room specifically.
*** The 4-koma manga also points out that it is deliberately sleeping outside the dorms that is banned--being banned -- being knocked unconscious is A-OK.



* MediumBlending: The Closing Argument are manga panels.

to:

* MediumBlending: The Closing Argument Arguments are manga panels.



* TheMole: The end of Chapter 2 reveals that one of the students is in league with Monokuma, but does not show who it is. The presence of a mole amongst the students is the theme of Monokuma's fourth motive. The twist is that he reveals who it is right off the bat - and openly orders them to kill one of the others.

to:

* TheMole: The end of Chapter 2 reveals that one of the students is in league with Monokuma, but does not show who it is. The presence of a mole amongst the students is the theme of Monokuma's fourth motive. The twist is that he reveals who it is right off the bat - -- and openly orders them to kill one of the others.



* NeverTrustATrailer: Promotional material showed all fifteen students in the trial scenes (obscuring who dies in Chapter 1) and heavily implied that Sayaka would be the main love interest for Makoto- while Makoto is somewhat interested in her, she's ultimately the first victim. The free demo goes so far as to change the victim of the first case to Yasuhiro. This was repeated in trailers for the anime.

to:

* NeverTrustATrailer: Promotional material showed all fifteen students in the trial scenes (obscuring who dies in Chapter 1) and heavily implied that Sayaka would be the main love interest for Makoto- Makoto -- while Makoto is somewhat interested in her, she's ultimately the first victim. The free demo goes so far as to change the victim of the first case to Yasuhiro. This was repeated in trailers for the anime.



* NoodleIncident: We never do find out what the Despairing Incident actually was - at least, until the prequel shed some light on it, and the sequel even more so.

to:

* NoodleIncident: We never do find out what the Despairing Incident actually was - -- at least, until the prequel shed some light on it, and the sequel even more so.



* ThePasswordIsAlwaysSwordfish: Played with. At one point, Kyoko finds a door with a password lock and uses every bit of information she can find on the man who set it up to try and figure the password. Turned out to be subverted - the password to the headmaster's private chamber is "kyokokirigiri", but since his daughter hates him and assumed he didn't care about her, she didn't think to try it.
* PinkGirlBlueBoy: Invoked by the dorm rooms, which are identical besides having blue sheets/blankets for male student and pink for females. A similar theme is used for the change room doors on the second floor (except with red replacing pink).
* PlayingThePlayer: The choice to reveal Kyoko's lie in court in chapter 5. An experienced player would think they're playing a Phoenix Wright-style game where the truth counts over everything, and therefore reveal her lie, but in this case they're actually playing an "outwit-the-mastermind" game, where throwing Kyoko under the bus is what Monokuma wants. And the game makes sure to [[BadEnding rub it in the player's face]] if they are WrongGenreSavvy.

to:

* ThePasswordIsAlwaysSwordfish: Played with. At one point, Kyoko finds a door with a password lock and uses every bit of information she can find on the man who set it up to try and figure the password. Turned out to be subverted - -- the password to the headmaster's private chamber is "kyokokirigiri", but since his daughter hates him and assumed he didn't care about her, she didn't think to try it.
* PinkGirlBlueBoy: Invoked by the dorm rooms, which are identical besides having blue sheets/blankets for male student students and pink for females. A similar theme is used for the change room doors on the second floor (except with red replacing pink).
* PlayingThePlayer: The choice to reveal Kyoko's lie in court in chapter 5. An experienced player would think they're playing a Phoenix Wright-style ''Franchise/PhoenixWright''-style game where the truth counts over everything, and therefore reveal her lie, but in this case they're actually playing an "outwit-the-mastermind" game, where throwing Kyoko under the bus is what Monokuma wants. And the game makes sure to [[BadEnding rub it in the player's face]] if they are WrongGenreSavvy.



** Poor communication almost kills ''everyone''! In chapter 4, Aoi reads a fake suicide note by Monokuma implicating the others, so she tries to frame everyone for murder so they'd all be taken down. The others forgive Aoi, though, because ''their own'' poor communication skills caused them all to get angry at Sakura in the first place since they thought as the mole Sakura was going to kill them and they didn't even talk to her to confirm it, which made it necessary for her to commit suicide to calm the discord and chaos.

to:

** Poor communication almost kills ''everyone''! In chapter 4, Aoi reads a fake suicide note by Monokuma implicating the others, so she tries to frame everyone for murder so they'd all be taken down. The others forgive Aoi, though, because ''their own'' poor communication skills caused them all to get angry at Sakura in the first place since they thought thought, as the mole mole, Sakura was going to kill them and they didn't even talk to her to confirm it, which made it necessary for her to commit suicide to calm the discord and chaos.



* RealisticDictionIsUnrealistic: The trials always run smoothly enough that every student will usually have the chance to speak clearly and concisely no matter their characterization implying a higher likelihood of shouting over everyone else (with things like [[HesitationEqualsDishonesty stuttering and pauses usually being used as a sign of guilt]]). As heated as the discussions get, only the protagonist will actually jump into someone else's sentence, to the point that the sequel decided to include interruptions as a gameplay element in the form of rebuttal showdowns. The various "white noise," however, does seem to imply that people are talking in the background.

to:

* RealisticDictionIsUnrealistic: The trials always run smoothly enough that every student will usually have the chance to speak clearly and concisely concisely, no matter if their characterization implying would imply a higher likelihood of shouting over everyone else (with things like [[HesitationEqualsDishonesty stuttering and pauses usually being used as a sign of guilt]]). As heated as the discussions get, only the protagonist will actually jump into someone else's sentence, to the point that the sequel decided to include interruptions as a gameplay element in the form of rebuttal showdowns. The various "white noise," however, does seem to imply that people are talking in the background.



* {{Retcon}}: [[SubvertedTrope Subverted]] by the manga. The way it treats Sayaka's murder initially come off this way, but all that's shown in game is based on Makoto's deductions and what actually happened is never shown. Played straight by later materials in the franchise, which seems to have phased out certain details from canon.

to:

* {{Retcon}}: [[SubvertedTrope Subverted]] by the manga. The way it treats Sayaka's murder initially come comes off this way, but all that's shown in game in-game is based on Makoto's deductions and what actually happened is never shown. Played straight by later materials in the franchise, which seems to have phased out certain details from canon.



** Kill one of your classmates, or spend the rest of your life in captivity - and when it comes down to the trial, fess up and receive a gruesome punishment, or escape with the blood of everyone else on your hands.
** Sakura was presented with one as well - work as a mole for Monokuma and then violate her personal integrity and sense of morals by killing someone when Monokuma asks her to, or refuse Monokuma's demands and lose her family's dojo. She manages to get around this choice, however; see Take a Third Option.

to:

** Monokuma specializes in these, the most basic of which is: Kill one of your classmates, or spend the rest of your life in captivity - -- and when it comes down to the trial, fess up and receive a gruesome punishment, or escape with the blood of everyone else on your hands.
** Sakura was presented with one as well - -- work as a mole for Monokuma and then violate her personal integrity and sense of morals by killing someone when Monokuma asks her to, or refuse Monokuma's demands and lose her family's dojo. She manages to get around this choice, however; see Take a Third Option.



* SecondLawOfMetafictionalThermodynamics: Intentionally invoked: series writer Kazutaka Kodaka has said his main problem with murder mysteries was how underdeveloped the victims usually were, and so the series came to be based around a CastOfSnowflakes put through as much [[KillEmAll death]] and [[TraumaCongaLine psychological trauma as possible]]. By the end of the game [[AfterTheEnd the entire world turns out to be effectively destroyed]] just to make them [[EarnYourHappyEnding earn their happy ending]].

to:

* SecondLawOfMetafictionalThermodynamics: Intentionally invoked: series writer Kazutaka Kodaka has said his main problem with murder mysteries was how underdeveloped the victims usually were, and so the series came to be based around a CastOfSnowflakes put through as much [[KillEmAll death]] and [[TraumaCongaLine psychological trauma as possible]]. By the end of the game game, [[AfterTheEnd the entire world turns out to be effectively destroyed]] just to make them [[EarnYourHappyEnding earn their happy ending]].



* TheSummation: Closing Argument boil down to this, with Makoto giving his take on how the crime was committed before calling out the murderer. He doesn't get to do a Closing Argument summation in chapter 5, because he never actually solve the entirety of how the murder happened. If the player decides to reveal Kyoko's lie in court, Monokuma cuts the trial short and executes Kyoko. If they decide not to reveal Kyoko's lie, Monokuma cuts the trial and tries to execute Makoto, who is saved at the last minute by Alter Ego.
* ThisIsTheFinalBattle: Invoked by Kyoko before the last investigation, and The Animation milks this for all its worth.

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* TheSummation: Closing Argument Arguments boil down to this, with Makoto giving his take on how the crime was committed before calling out the murderer. He doesn't get to do a Closing Argument summation in chapter 5, because he never actually solve solved the entirety of how the murder happened. If the player decides to reveal Kyoko's lie in court, Monokuma cuts the trial short and executes Kyoko. If they decide not to reveal Kyoko's lie, Monokuma cuts the trial short and tries to execute Makoto, who is saved at the last minute by Alter Ego.
* ThisIsTheFinalBattle: Invoked by Kyoko before the last investigation, and The Animation milks this for all its it's worth.



* TenLittleMurderVictims: An interesting case of this. Junko Enoshima is both the first mole who set up the murder game in the first place, but she operates from a distance and uses two moles through the course of the story, neither of whom kill anyone. One of them outright kills themselves while the other's publicly offed by the mastermind, and later used to frame one of the students.
* ThereIsNoKillLikeOverkill: The mastermind decides to kill herself with EVERY execution she has given to the killers in one big swoop.

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* TenLittleMurderVictims: An interesting case of this. Junko Enoshima is both the first mole who set up the murder game in the first place, but she operates from a distance and uses two moles through the course of the story, neither of whom kill anyone. One of them outright kills themselves while the other's publicly offed by the mastermind, and later used to frame one of the students.
* ThereIsNoKillLikeOverkill: The mastermind decides to kill herself with EVERY ''every'' execution she has given to the killers in one big swoop.



* TwoTeacherSchool: Despair Academy is suspiciously lacking in faculty - aside from Monokuma. And his idea of "teaching" is trying to get people to kill each other. The school also once had a human headmaster, though he [[PosthumousCharacter is murdered before the game begins]]. The flowers on the desks in the staff room imply they were all killed as well, and the mastermind says everyone at the school died except for her class.

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* TwoTeacherSchool: Despair Academy is suspiciously lacking in faculty - -- aside from Monokuma. And his idea of "teaching" is trying to get people to kill each other. The school also once had a human headmaster, though he [[PosthumousCharacter is murdered before the game begins]]. The flowers on the desks in the staff room imply they were all killed as well, and the mastermind says everyone at the school died except for her class.



* UnexpectedGameplayChange: School trials can be broken down into Non-Stop Debates (literally shooting down contradictions), Bullet Time Battles (breaking through ad-hominem arguments in a RhythmGame), Hangman's Gambit (filling in blanks), and Closing Statement (assembling how the murder went down by placing events on a comic-style timeline).
* {{Utsuge}}: There are 15 kids that are for the most part very likable and interesting characters. Since this is a killing game, the player will watch most of these teenagers be killed or kill their fellow students through either conventional murders or executions in order to survive. If the player happens to get attached to any of the doomed cast members, they will feel bad, and even if they don't, the set ups of the cases can be rather depressing.

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* UnexpectedGameplayChange: School trials can be broken down into Non-Stop Debates (literally shooting down contradictions), Bullet Time Battles (breaking through ad-hominem {{ad-hominem}} arguments in a RhythmGame), Hangman's Gambit (filling in blanks), and Closing Statement Statements (assembling how the murder went down by placing events on a comic-style timeline).
* UnspecifiedApocalypse: In the last trial, the Mastermind a.k.a. Junko Enoshima reveals that the reason the students weren't actually trapped, but instead choose to stay inside the school for the rest of their lives, was because of: The Worst most Despair-inducing event in the History of Mankind, which caused the downfall of society. However, the specifics of it aren't shown until the second game.
* {{Utsuge}}: There are 15 kids that are for the most part very likable and interesting characters. Since this is a killing game, the player will watch most of these teenagers be killed or kill their fellow students through either conventional murders or executions in order to survive. If the player happens to get attached to any of the doomed cast members, they will feel bad, and even if they don't, the set ups set-ups of the cases can be rather depressing.



* VoiceGrunting: For the most part. However, some scenes (generally those with a full screen illustration) and all Class Trials are fully-voiced.
* WakeUpCallBoss: The second murderer is much harder to take down than the first was, letting players know just how easy they had it in the tutorial case. This case is far twistier than the first, since the player go through two red herring suspects before figuring out that the crime scene location was altered to conceal the true sex of the victim. Makoto is only able to unmask the true culprit through getting him to divulge information he couldn't have known if he wasn't involved.

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* VoiceGrunting: For the most part. However, some scenes (generally those with a full screen full-screen illustration) and all Class Trials are fully-voiced.
* WakeUpCallBoss: The second murderer is much harder to take down than the first was, letting players know just how easy they had it in the tutorial case. This case is far twistier than the first, since the player go goes through two red herring suspects before figuring out that the crime scene location was altered to conceal the true sex of the victim. Makoto is only able to unmask the true culprit through getting him to divulge information he couldn't have known if he wasn't involved.



** The end of Chapter 3. After learning about it from Kyoko, Makoto finds a secret room in the boy's restroom. Before he can take a good look around a mysterious masked man attacks him from behind, knocking him unconscious. When Makoto wakes up he finds that the room has been cleaned out. Then when he staggers to the gymnasium he finds Sakura fighting Monokuma and they have a conversation implying ''Sakura'' is TheMole.
** Chapter 4's one of the biggest wham episodes. Monokuma reveals Sakura's identity as the mole right off the bat...and then Sakura is ''killed''...and there's a bloody message with Toko's name just like with Leon!...no wait, that was Yasuhiro framing Toko, ''he'' killed the ogre, he even confesses!...no wait, actually his strike didn't kill Sakura, Toko and Genocide Jill confess to it...no wait, Aoi framed everyone, ''she'' confesses to the murder!...no wait, it was actually a suicide! And Monokuma gave Aoi a fake suicide note! Nice going, Aoi...no wait, everyone decides not to punish Aoi and they're all against Monokuma now! Looks like Monokuma can't execute anyone...no wait, Alter Ego, NOOOOOO!!! And then, at the very end of the chapter? Kyoko suddenly reveals the name of the sixteenth student!
** Chapter 5's bad ending turns it into another wham episode, because this is the first episode where pointing out a lie in court, which ''the player has been doing the whole game'', results in a bad ending where Makoto, Byakuya, Aoi and Yasuhiro, and Toko until recently all live happily ever after, with no more murders, but in a gilded cage. And if the player ''doesn't'' get the bad ending, and choose to trust Kyoko? ''Makoto'' gets judged guilty, and sent off to be executed, and it's only from a last-minute surprise interference from a virus planted by Alter Ego that he doesn't die. He's still trapped in the basement with no way of getting out, though.... but then Kyoko herself comes to rescue him.

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** The end of Chapter 3. After learning about it from Kyoko, Makoto finds a secret room in the boy's restroom. Before he can take a good look around around, a mysterious masked man attacks him from behind, knocking him unconscious. When Makoto wakes up up, he finds that the room has been cleaned out. Then Then, when he staggers to the gymnasium gymnasium, he finds Sakura fighting Monokuma Monokuma, and they have a conversation implying ''Sakura'' is TheMole.
** Chapter 4's one of the biggest wham episodes. Monokuma reveals Sakura's identity as the mole right off the bat... and then Sakura is ''killed''...''killed''... and there's a bloody message with Toko's name just like with Leon!...Leon! ...no wait, that was Yasuhiro framing Toko, ''he'' killed the ogre, he even confesses!...confesses! ...no wait, actually his strike didn't kill Sakura, Toko and Genocide Jill confess to it... no wait, Aoi framed everyone, ''she'' confesses to the murder!...murder! ...no wait, it was actually a suicide! And Monokuma gave Aoi a fake suicide note! Nice going, Aoi... no wait, everyone decides not to punish Aoi and they're all against Monokuma now! Looks like Monokuma can't execute anyone...anyone... no wait, Alter Ego, NOOOOOO!!! And then, at the very end of the chapter? Kyoko suddenly reveals the name of the sixteenth student!
** Chapter 5's bad ending turns it into another wham episode, because this is the first episode where pointing out a lie in court, which ''the player has been doing the whole game'', results in a bad ending where Makoto, Byakuya, Aoi Aoi, and Yasuhiro, and Toko until recently all live happily ever after, with no more murders, but in a gilded cage. And if the player ''doesn't'' get the bad ending, and choose to trust Kyoko? ''Makoto'' gets judged guilty, and sent off to be executed, and it's only from a last-minute surprise interference from a virus planted by Alter Ego that he doesn't die. He's still trapped in the basement with no way of getting out, though....though... but then Kyoko herself comes to rescue him.



* BecauseYouWereNiceToMe: Junko accuses this of being the reason why Mukuro is so intent on saving Makoto's life and brutally mocks her for it, with plenty of disturbing innuendo to boot. During the the two years spent at Hope's Peak, Makoto was the first person to smile at her, despite her title of Ultimate Soldier. WordOfGod says in all class photos she only looks at the camera if he's holding it, if he isn't, her lines of sight is always fixed on Makoto.

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* BecauseYouWereNiceToMe: Junko accuses this of being the reason why Mukuro is so intent on saving Makoto's life and brutally mocks her for it, with plenty of disturbing innuendo to boot. During the the two years spent at Hope's Peak, Makoto was the first person to smile at her, despite her title of Ultimate Soldier. WordOfGod says in all class photos photos, she only looks at the camera if he's holding it, it; if he isn't, her lines line of sight is always fixed on Makoto.



* DemotedToExtra: Despite being officially a main character behind Makoto and Kyoko, Byakuya is hardly featured. This is justified to an extent, as many of the things that defined his character in the game (such as his interactions with Toko and his decision to ally himself with the remaining students in Chapter 4) happen later in the story and thus don't happen here, but it's still notable when the death of his family -something which he has a significant breakdown over in the game- is brought up rather off-handedly in the epilogue and though he's still stated to be shocked by the revelation, the story doesn't dwell much on it.

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* DemotedToExtra: Despite being officially a main character behind Makoto and Kyoko, Byakuya is hardly featured. This is justified to an extent, as many of the things that defined his character in the game (such as his interactions with Toko and his decision to ally himself with the remaining students in Chapter 4) happen later in the story and thus don't happen here, but it's still notable when the death of his family -something --something which he has a significant breakdown over in the game- game -- is brought up rather off-handedly in the epilogue and though he's still stated to be shocked by the revelation, the story doesn't dwell much on it.



* DomesticAbuse: Well "Sororal Abuse" if you want to get fussy, but Mukuro is heavily implied to be on the receiving end of this from Junko.

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* DomesticAbuse: Well Well, "Sororal Abuse" if you want to get fussy, but Mukuro is heavily implied to be on the receiving end of this from Junko.



* FailureIsTheOnlyOption: As she's cradling the broken Monokuma with her sister's voice still feeding through its speakers, Ikusaba tells Enoshima that their plan was inherently flawed because it required the student's school memories be erased. Knowing they would never kill each other otherwise, by this act she's admitting that their hope was too strong for her to beat, thereby undoing the entire point she so badly wanted to prove to the world. Enoshima simply responds by once again calling her a disappointment.

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* FailureIsTheOnlyOption: As she's cradling the broken Monokuma with her sister's voice still feeding through its speakers, Ikusaba tells Enoshima that their plan was inherently flawed because it required the student's students' school memories to be erased. Knowing they would never kill each other otherwise, by this act she's admitting that their hope was too strong for her to beat, thereby undoing the entire point she so badly wanted to prove to the world. Enoshima simply responds by once again calling her a disappointment.



* TheHeart: Despite being impaled and in considerable pain Makoto calmly talks the paranoid and confused group into uniting and giving Mukuro the self-admitted terrorist a chance to speak. He does this by talking though the bonds and secrets he shared with the others, including Sakura's hidden rivalry and Toko's next novel, proving the trust each of them shared before having their memories erased.

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* TheHeart: Despite being impaled and in considerable pain pain, Makoto calmly talks the paranoid and confused group into uniting and giving Mukuro the self-admitted terrorist a chance to speak. He does this by talking though the bonds and secrets he shared with the others, including Sakura's hidden rivalry and Toko's next novel, proving the trust each of them shared before having their memories erased.



* ImprovisedWeapon: Mukuro spends the second half of the story fighting with an IV stand she used to block Monokuma's claw in the infirmary, which both sliced one end off and sharpened it to a pointed tip. [[JavelinThrower Her final gambit involves using it as a javelin on the Monokuma holding the real escape switch]].

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* ImprovisedWeapon: Mukuro spends the second half of the story fighting with an IV stand she used to block Monokuma's claw in the infirmary, which both sliced one end off and sharpened it to a pointed tip. [[JavelinThrower Her final gambit involves using it as a javelin on the Monokuma holding the real escape switch]].switch.]]



* SequelHook: As they're escaping, Junko states that they'll have to return if they want the key to restoring their memories. She also references an "[[VisualNovel/SuperDanganRonpa2 interesting island]]". [[labelnote: Note (Caution: Contains SDR2 spoilers)]] Strangely enough as the ''IF'' story is a special feature earned by beating ''VisualNovel/SuperDanganRonpa2'' the reader would have to already know that Junko ''didn't'' set up the situation on Jabberwock Island; she hijacked a plan that Makoto and the other survivors only came up with after leaving the school and meeting the Future Foundation.[[/labelnote]]

to:

* SequelHook: As they're escaping, Junko states that they'll have to return if they want the key to restoring their memories. She also references an "[[VisualNovel/SuperDanganRonpa2 interesting island]]". [[labelnote: Note [[labelnote:Note (Caution: Contains SDR2 spoilers)]] Strangely enough spoilers)]]Strangely enough, as the ''IF'' story is a special feature earned by beating ''VisualNovel/SuperDanganRonpa2'' ''VisualNovel/SuperDanganRonpa2'', the reader would have to already know that Junko ''didn't'' set up the situation on Jabberwock Island; she hijacked a plan that Makoto and the other survivors only came up with after leaving the school and meeting the Future Foundation.[[/labelnote]]



* SorryIFellOnYourFist: Internally -and later externally- Mukuro apologizes for surviving the Gungnir spears and thus denying her sister the despair of murdering a loved one.

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* SorryIFellOnYourFist: Internally -and -- and later externally- externally -- Mukuro apologizes for surviving the Gungnir spears and thus denying her sister the despair of murdering a loved one.



* UnspecifiedApocalypse: In in the first game of Danganronpa, the last trial, the Mastermind aka. Junko Enoshima reveals that the reason the student weren't actually trapped, but instead choose to stay inside the school for the rest of their lives was because of: The Worst most Despair-inducing event in the History of Mankind that caused the downfall of society. However the specifics of it aren't shown until the second game.



* AbridgedSeries: ''WebVideo/DanganRonpaAbridgedThing''. And a not-so-abridged variant, ''WebVideo/DanganRonpaTheMisrepresentation''

to:

* AbridgedSeries: ''WebVideo/DanganRonpaAbridgedThing''. And a not-so-abridged variant, ''WebVideo/DanganRonpaTheMisrepresentation''''WebVideo/DanganRonpaTheMisrepresentation''.



** It may seem like an odd thing to bother animating, but during the investigation montage in episode 1, Yasuhiro can be seen flipping through a magazine in the laundry room. In the game it's possible to find him there mentioning he's about to start doing his laundry.

to:

** It may seem like an odd thing to bother animating, but during the investigation montage in episode 1, Yasuhiro can be seen flipping through a magazine in the laundry room. In the game game, it's possible to find him there mentioning he's about to start doing his laundry.



** In the game, Celeste proudly declares that she has a LackOfEmpathy when asked how she could murder Hifumi and, by proxy, Kiyotaka, in such cold-blooded fashion. This is omitted from the anime, and while her selfish motive remains unchanged and she thus remains the least sympathetic culprit by far, it does make her a bit more human.
* AdaptationalVillainy: The generally-honorable Kyoko in a single act from episode 11. In the game's fifth trial, suspicion jumps between Makoto and Kyoko several times before settling on the planted locker key. Based on a later line to Byakuya, she probably wanted to prove that the trial was a trap by showing that none of the students could have done it, except she miscalculated the mastermind executing someone else in desperation. When time runs out with all the suspicion on Makoto, she first argues at Monokuma [[MovingTheGoalposts for inventing a rule]] and then [[MyGodWhatHaveIDone looks thoroughly disgusted with herself]], calling her own actions [[ThisIsUnforgivable unforgivable]] and trying to tell Makoto she's sorry and that she'll avenge him in what look like the last moments of his life. In the animation however, no suspicion ever falls on Makoto ([[AdaptationDistillation since the trial gets condensed to roughly 10 minutes]]) and he later moves the discussion towards the whole trial seeming questionable without the provocation of trying to defend himself like in the game. When time runs out in this version of the trial, she tells a bold-faced lie about him planting the locker key in her room -which was originally an explanation brought up by Byakuya in the absence of a suspect- after he just defended her when she was backed furthest into the corner. We never see her show the same intense regret over her sending him to his death, and her lengthy apology in the trash dump was also cut very short. While removing the player choice was necessary, this set-up ends up making her look a lot more petty and cold-hearted.

to:

** In the game, Celeste proudly declares that she has a LackOfEmpathy when asked how she could murder Hifumi and, by proxy, Kiyotaka, in such a cold-blooded fashion. This is omitted from the anime, and while her selfish motive remains unchanged and she thus remains the least sympathetic culprit by far, it does make her a bit more human.
* AdaptationalVillainy: The generally-honorable Kyoko in a single act from episode 11. In the game's fifth trial, suspicion jumps between Makoto and Kyoko several times before settling on the planted locker key. Based on a later line to Byakuya, she probably wanted to prove that the trial was a trap by showing that none of the students could have done it, except she miscalculated the mastermind executing someone else in desperation. When time runs out with all the suspicion on Makoto, she first argues at Monokuma [[MovingTheGoalposts for inventing a rule]] and then [[MyGodWhatHaveIDone looks thoroughly disgusted with herself]], calling her own actions [[ThisIsUnforgivable unforgivable]] and trying to tell Makoto she's sorry and that she'll avenge him in what look like the last moments of his life. In the animation animation, however, no suspicion ever falls on Makoto ([[AdaptationDistillation since the trial gets condensed to roughly 10 minutes]]) and he later moves the discussion towards the whole trial seeming questionable without the provocation of trying to defend himself like in the game. When time runs out in this version of the trial, she tells a bold-faced lie about him planting the locker key in her room -which -- which was originally an explanation brought up by Byakuya in the absence of a suspect- suspect -- after he just defended her when she was backed furthest into the corner. We never see her show the same intense regret over her sending him to his death, and her lengthy apology in the trash dump was also cut very short. While removing the player choice was necessary, this set-up ends up making her look a lot more petty and cold-hearted.



* {{Bowdlerize}}: Toyed with. On one hand, the first crime scene is as bloody as in the game and the ImpaledWithExtremePrejudice death is "upgraded" to HumanPincushion levels. On the other, the first execution is ''noticeably'' censored in the broadcast version, specifically as [[GoryDiscretionShot there's FAR more focus on the surroundings (and specially the machine that delivers said death) than on the victim]].

to:

* {{Bowdlerize}}: Toyed with. On one hand, the first crime scene is as bloody as in the game and the ImpaledWithExtremePrejudice death is "upgraded" to HumanPincushion levels. On the other, the first execution is ''noticeably'' censored in the broadcast version, specifically as [[GoryDiscretionShot there's FAR more focus on the surroundings (and specially specifically the machine that delivers said death) than on the victim]].



* CatchPhrase: The dub changes Makoto's "sore wa chigau yo" from a proper catch phrase to a more context-sensitive rebuttal, i.e. "I can prove you wrong," "that's where youíre wrong," "no, that wasn't the weapon" and "it's close but not quite" (etc.)

to:

* CatchPhrase: The dub changes Makoto's "sore wa chigau yo" from a proper catch phrase to a more context-sensitive rebuttal, i.e. "I can prove you wrong," "that's where youíre wrong," "no, that wasn't the weapon" weapon", and "it's close but not quite" (etc.)



** The ending credits. The first episode has a blank screen, but the second episode features an empty classroom, with Naegi and the first dead characters. More characters added as they die.

to:

** The ending credits. The first episode has a blank screen, but the second episode features an empty classroom, with Naegi and the first dead characters. More characters are added as they die.



* {{Foreshadowing}}: When Sayaka reintroduces herself to Makoto during Episode 1, Junko can clearly be seen behind her, fiddling with one of her MegaTwinTails with an odd expression. [[spoiler:It's because she's actually Mukuro, and not used to having such long hair]].

to:

* {{Foreshadowing}}: When Sayaka reintroduces herself to Makoto during Episode 1, Junko can clearly be seen behind her, fiddling with one of her MegaTwinTails with an odd expression. [[spoiler:It's because she's actually Mukuro, and not used to having such long hair]].hair.]]



* KickTheDog: Monokuma shows further how much of a bastard he is in episode 7 by eating the Mondo Butter pancake throughout the whole trial, as if sentencing Owada to his execution wasn't demeaning enough.

to:

* KickTheDog: Monokuma shows further shows how much of a bastard he is in episode 7 by eating the Mondo Butter pancake throughout the whole trial, as if sentencing Owada to his execution wasn't demeaning enough.



* ScreamsLikeALittleGirl: [[spoiler: Naegi, when discovering Sayaka Maizono's corpse.]]

to:

* ScreamsLikeALittleGirl: [[spoiler: Naegi, [[spoiler:Naegi, when discovering Sayaka Maizono's corpse.]]



* AdaptationDistillation: It's bound to happen when the adaption is of a game that's 20+ hours. Because of this Kiyotaka never becomes Kiyondo as a new rule comes into play that those who voted wrong will be executed with the murderer if the majority vote right, but by spears not a custom execution.

to:

* AdaptationDistillation: It's bound to happen when the adaption is of a game that's 20+ hours. Because of this this, Kiyotaka never becomes Kiyondo Kiyondo, as a new rule comes into play that those who voted wrong will be executed with the murderer if the majority vote right, but by spears spears, not a custom execution.
28th Jun '17 1:50:21 PM sheika
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Added DiffLines:

** After the first trial for [[spoiler:Sayaka]]'s murder, Makoto, [[spoiler:probably as a [[DueToTheDead tribute to his only friend in Hope's Peak]]]], repeats Sayaka's joke.
-->'''Kyoko''': By the way, I have to admit, I'm curious... How did you know I wanted to talk to you about Sayaka?\\
'''Makoto''': Oh, well... I'm psychic.\\
'''Kyoko''': Huh...?\\
'''Makoto''': Kidding... I just have pretty good intuition.
12th Jun '17 4:14:15 PM rjd1922
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** Hifumi, the second victim in the third case, tries to speak the name of his killer, but cannot talk clearly as he had been bludgeoned over the head and was near death. His last words are "...a...k... Yasuhiro". The real culprit, Celestia Ludenberg (real name Taeko Yasuhiro), uses this to frame Yasuhiro Hagakure, whom she had intended to take the fall for the murders, but it's pointed out that Hifumi had a idiosyncratic habit of referring to people by [[FullNameBasis their full names]](original) or [[LastNameBasis their last names]](localization).

to:

** Hifumi, the second victim in the third case, tries to speak the name of his killer, but cannot talk clearly as he had been bludgeoned over the head and was near death. His last words are "...a...k... Yasuhiro". The real culprit, Celestia Ludenberg (real name Taeko Yasuhiro), uses this to frame Yasuhiro Hagakure, whom she had intended to take the fall for the murders, but it's pointed out that Hifumi had a idiosyncratic habit of referring to people by [[FullNameBasis their full names]](original) names]] (original) or [[LastNameBasis their last names]](localization).names]] (localization).
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