History Videogame / Xenogears

11th May '17 11:34:48 PM Windrays
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** This is actually explained by Miang in an easily missed line: the ones who didn't turn into Wels are the descendants of the Gazel Ministry from back when they were flesh and blood, thus rendering them immune to the Gaetia Key.
18th Mar '17 4:12:56 AM NOYB
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** Zeboim was a civilization with technology analogous to our world TwentyMinutesIntoTheFuture. [[spoiler:Miang and Cain]] engineered its destruction because of lifespan shortening genetic damage of its population. Nearly all the Gears excavated from the ruins of the world originated in the Zeboim era.

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** Zeboim was a civilization with technology analogous to our world TwentyMinutesIntoTheFuture. [[spoiler:Miang and Cain]] engineered its destruction because of lifespan shortening the lifespan-shortening genetic damage of its population. Nearly all the Gears excavated from the ruins of the world originated in the Zeboim era.
18th Mar '17 4:10:40 AM NOYB
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Four years and one console generation later, the dev team took another crack at the property: ''VideoGame/{{Xenosaga}}'', a splinter franchise released for UsefulNotes/PlayStation2. ''Xenosaga'' was developed by Monolight Soft, an indie company founded by ''Xenogears'' staff members who left Square following the completion of the first game. However, the reboot was also produced and published by Namco. [[ContestedSequel Many believe didn't it live up to the original game, although many others believe it surpassed it.]]

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Four years and one console generation later, the dev team took another crack at the property: ''VideoGame/{{Xenosaga}}'', a splinter franchise released for UsefulNotes/PlayStation2. ''Xenosaga'' was developed by Monolight Soft, an indie company founded by ''Xenogears'' staff members who left Square following the completion of the first game. However, the reboot was also produced and published by Namco. [[ContestedSequel Many believe it didn't it live up to the original game, although many others believe it surpassed it.]]
18th Mar '17 4:10:23 AM NOYB
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Four years and one console generation later, the dev team took another crack at the property: ''VideoGame/{{Xenosaga}}'', a splinter franchise released for UsefulNotes/PlayStation2. ''Xenosaga'' was developed by Monolight Soft, an indie company founded by ''Xenogears'' staff members who left Square following the completion of the first game. However, the reboot was also produced and published by Namco. [[ContestedSequel Many believe didn't live up to the original game, although many others believe it surpassed it.]]

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Four years and one console generation later, the dev team took another crack at the property: ''VideoGame/{{Xenosaga}}'', a splinter franchise released for UsefulNotes/PlayStation2. ''Xenosaga'' was developed by Monolight Soft, an indie company founded by ''Xenogears'' staff members who left Square following the completion of the first game. However, the reboot was also produced and published by Namco. [[ContestedSequel Many believe didn't it live up to the original game, although many others believe it surpassed it.]]
18th Mar '17 3:45:35 AM NOYB
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Aeons in the past, an AI construct/superweapon is created. TheFederation decides [[AIIsACrapshoot it can't control it]], and puts it on a big ship to be taken somewhere else. The AI figures out what's happening halfway through the journey and seizes control of the vessel, which crash-lands into the [[AncientAstronauts cretaceous planet]] which the game is set in. Back in the present, we are greeted by Fei Fong Wong, a sensitive painter with [[EasyAmnesia a past he's conveniently forgotten]]. Fei's life becomes extremely complicated when a stolen [[HumongousMecha mecha]] (or "[[AMechByAnyOtherName Gear]]") crashes into his village and razes it to the ground. With his fate bound to the rather unique Gear, which is being hunted by the military, our reluctant hero has to [[GrandTheftPrototype flee inside it.]]

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Aeons in the past, an AI construct/superweapon is created. TheFederation decides [[AIIsACrapshoot it can't control it]], and puts it on a big ship to be taken somewhere else. The AI figures out what's happening halfway through the journey and seizes control of the vessel, which crash-lands into the [[AncientAstronauts cretaceous planet]] on which the game is set in.set. Back in the present, we are greeted by Fei Fong Wong, a sensitive painter with [[EasyAmnesia a past he's conveniently forgotten]]. Fei's life becomes extremely complicated when a stolen [[HumongousMecha mecha]] (or "[[AMechByAnyOtherName Gear]]") crashes into his village and razes it to the ground. With his fate bound to the rather unique Gear, which is being hunted by the military, our reluctant hero has to [[GrandTheftPrototype flee inside it.]]
14th Mar '17 10:51:35 PM Grif
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* BeamSpam: Grahf's signature attack in midair. Doubles as foreshadowing: [[spoiler: guess who learns a midair BeamSpam deathblow late in the game? Grahf's descendant.]]
27th Feb '17 12:35:27 AM RacattackForce
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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer KunihikoTanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released on April 29, 2015 and December 4, 2015 in North America.

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In 2010, it spawned yet another franchise, ''VideoGame/{{Xenoblade}}'' (''Xenoblade Chronicles'' [[MarketBasedTitle outside Japan]]) for Wii. Also developed by Tetsuya Takahashi and Monolith Soft, but this time produced and published by Nintendo, although this one was more faithful to the spirit of the original ''Xenogears''. There are more [[{{Expy}} expies]] of characters from ''Xenogears'' there too, along with other minor similarities but in a vastly different setting. This game later received a ({{thematic|Series}}) sequel for the WiiU called ''VideoGame/XenobladeChroniclesX''. This game reunites Tetsuya Takahashi with original ''Xeno'' character designer KunihikoTanaka (who had been absent since ''Xenosaga Episode I''), brings back fuel-based mechs, and featured a logo early in development which, unlike previous games, was strikingly reminiscent of that of ''Xenogears'' before that was changed as it got further into development, it was released on April 29, 2014 in Japan and 2015 internationally. A third game, ''VideoGame/XenobladeChronicles2'' is scheduled for the end of 2017 and December 4, 2015 in North America.
is a more direct sequel to the first ''Xenoblade''.
11th Feb '17 8:39:13 PM Ferot_Dreadnaught
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Of course, rather than just [[CouldHaveAvoidedThisPlot hide it in a hole]] or something simple like that, Fei instead gets caught up in the civil war between an exiled prince and the EvilChancellor who's taken over his kingdom. Along for the ride is Citan Uzuki, a local doctor (who is much more than he seems), and Elhaym Van Houtem, an enemy officer whom Fei [[ReincarnationRomance conveniently calls "Elly" before learning her name]].

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Of course, rather than just [[CouldHaveAvoidedThisPlot hide it in a hole]] hole or something simple like that, Fei instead gets caught up in the civil war between an exiled prince and the EvilChancellor who's taken over his kingdom. Along for the ride is Citan Uzuki, a local doctor (who is much more than he seems), and Elhaym Van Houtem, an enemy officer whom Fei [[ReincarnationRomance conveniently calls "Elly" before learning her name]].
11th Feb '17 9:39:35 AM Gosicrystal
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* YouFailBiologyForever: The game writers seem to have some... interesting... ideas about how DNA works. Fan translations of [[AllThereInTheManual Perfect Works]] have revealed that the weird backstory justifications for some of the technology in the game takes this UpToEleven.
** [[AWizardDidIt The Wave Existence did it]].
* YouFailPhysicsForever: The night before the attack on Aveh, Bart and Sigurd are having a nighttime chat on their ship which is bobbing up and down. The problem is, it's a sandship and it's not moving, so it shouldn't be bobbing as if it were in water.
* AscendToAHigherPlaneOfExistence: [[spoiler:Krelian]], after he ''loses'' no less.

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* YouFailBiologyForever: ArtisticLicenseBiology: The game writers seem to have some... interesting... ideas about how DNA works. Fan translations of [[AllThereInTheManual Perfect Works]] have revealed that the weird backstory justifications for some of the technology in the game takes this UpToEleven.
** [[AWizardDidIt
UpToEleven, like "[[AWizardDidIt The Wave Existence did it]].
it]]".
* YouFailPhysicsForever: ArtisticLicensePhysics: The night before the attack on Aveh, Bart and Sigurd are having a nighttime chat on their ship which is bobbing up and down. The problem is, it's a sandship and it's not moving, so it shouldn't be bobbing as if it were in water.
water.* AscendToAHigherPlaneOfExistence: [[spoiler:Krelian]], after he ''loses'' no less.



* LongGame: [[spoiler: In order to revive Deus, Miang and the Gazel Ministry have been manipulating all of human civilization for ''10,000 years''.]]
* LostColony: [[spoiler: The Xenogears planet]]
* LostForever: Lots, not only shop stock changes but within the very first town, where you're presumably just running around getting used to the game, there's a solid handful of items that will later pay off but you cannot get later - including an item you won't get to trade in for a useful item until the very end of the game.

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* LongGame: [[spoiler: In [[spoiler:In order to revive Deus, Miang and the Gazel Ministry have been manipulating all of human civilization for ''10,000 years''.]]
* %%* LostColony: [[spoiler: The [[spoiler:The Xenogears planet]]
* LostForever: Lots, not only shop stock changes but within the very first town, where you're presumably just running around getting used to the game, there's a solid handful of items that will later pay off but you cannot get later - including an item you won't get to trade in for a useful item until the very end of the game.
planet.]]


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* PermanentlyMissableContent: Lots, not only shop stock changes but within the very first town, where you're presumably just running around getting used to the game, there's a solid handful of items that will later pay off but you cannot get later - including an item you won't get to trade in for a useful item until the very end of the game.
25th Jan '17 11:34:57 PM humble_user
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* SeaikeiGenre: Possibly the SugarWiki/MostTriumphantExample of this trope in gaming. Bonus points for having not only the current conflict, but also much of the world's history resting on the shoulders of the lead couple's [[ReincarnationRomance romance]].

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* SeaikeiGenre: SekaikeiGenre: Possibly the SugarWiki/MostTriumphantExample of this trope in gaming. Bonus points for having not only the current conflict, but also much of the world's history resting on the shoulders of the lead couple's [[ReincarnationRomance romance]].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Xenogears