History Videogame / Thief

22nd Jul '17 4:12:10 PM FireCrawler2002
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* KillItWithFire: The Hammerites and Mechanists are fond of this, with their Priests specializing in fire-elemental magic and firing hammer or gear-shaped fireballs at enemies, and in the third game Hammerite Priests using it to increase the attack power of their allies and allow them to harm undead enemies. Several enemies in the first game also utilize fire to attack; the Fire Shadows, invincible flaming undead enemies who can be driven off with attacks and drop fire crystals whenever they are; Fire Elementals, living flying fireballs aligned with the Pagans which launch smaller fireballs at enemies; and Fire Mages, who also launch small fireballs at enemies and can survive in lava.
** The fire arrow is one of the most damaging weapons in Garret's arsenal and can be used to light torches, but lights Garret up like a Christmas tree when readied and makes a ton of noise on impact with enemies/objects.

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* KillItWithFire: The Hammerites and Mechanists are fond of this, with their Priests specializing in fire-elemental magic and firing hammer or gear-shaped fireballs at enemies, and in the third game Hammerite Priests using it to increase the attack power of their allies and allow them to harm undead enemies. Several enemies in the first game also utilize fire to attack; fire; the Fire Shadows, invincible flaming undead enemies who can be driven off with attacks and drop fire crystals whenever they are; Fire Elementals, living flying fireballs aligned with the Pagans which launch smaller fireballs at enemies; and Fire Mages, who also launch small fireballs at enemies and can survive in lava.
** The fire arrow is one of the most damaging weapons in Garret's arsenal arsenal, is one of the few weapons that can kill undead (Except Fire Shadows, for obvious reasons) and can be used to light torches, but lights Garret up like a Christmas tree when readied and makes a ton of noise on impact with enemies/objects.
22nd Jul '17 4:04:45 PM FireCrawler2002
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* The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.

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* ** The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.
22nd Jul '17 4:04:21 PM FireCrawler2002
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* GreenThumb: The Pagans, who can manipulate plants and use them to either help allies or harm enemies. [[spoiler:Viktoria]] from the first two games and the Pagan Shamans from the third game in particular use plant-based attacks, [[spoiler:Viktoria]] extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The Earth Mages in the first game can also fire a projectile which will entangle Garret in vines if it hits and gradually sap his health until he shakes free. The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.

to:

* GreenThumb: The Pagans, who can manipulate plants and use them to either help allies or harm enemies. [[spoiler:Viktoria]] from the first two games and the Pagan Shamans from the third game in particular use plant-based attacks, [[spoiler:Viktoria]] extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The Earth Mages in the first game can also fire a projectile which will entangle Garret in vines if it hits and gradually sap his health until he shakes free. free.
*
The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.
22nd Jul '17 4:02:34 PM FireCrawler2002
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* GreenThumb: The Pagans, who can manipulate plants and use them to either help allies or harm enemies. [[spoiler:Viktoria]] from the first two games and the Pagan Shamans from the third game in particular use plant-based attacks, [[spoiler:Viktoria]] extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.

to:

* GreenThumb: The Pagans, who can manipulate plants and use them to either help allies or harm enemies. [[spoiler:Viktoria]] from the first two games and the Pagan Shamans from the third game in particular use plant-based attacks, [[spoiler:Viktoria]] extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The Earth Mages in the first game can also fire a projectile which will entangle Garret in vines if it hits and gradually sap his health until he shakes free. The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.


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* KillItWithFire: The Hammerites and Mechanists are fond of this, with their Priests specializing in fire-elemental magic and firing hammer or gear-shaped fireballs at enemies, and in the third game Hammerite Priests using it to increase the attack power of their allies and allow them to harm undead enemies. Several enemies in the first game also utilize fire to attack; the Fire Shadows, invincible flaming undead enemies who can be driven off with attacks and drop fire crystals whenever they are; Fire Elementals, living flying fireballs aligned with the Pagans which launch smaller fireballs at enemies; and Fire Mages, who also launch small fireballs at enemies and can survive in lava.
** The fire arrow is one of the most damaging weapons in Garret's arsenal and can be used to light torches, but lights Garret up like a Christmas tree when readied and makes a ton of noise on impact with enemies/objects.
22nd Jul '17 3:34:24 PM FireCrawler2002
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* GreenThumb: The Pagans, who can manipulate plants and use them to either help allies or harm enemies. Viktoria from the first two games and the Pagan Shamans from the third game in particular use plant-based attacks, Viktoria extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.

to:

* GreenThumb: The Pagans, who can manipulate plants and use them to either help allies or harm enemies. Viktoria [[spoiler:Viktoria]] from the first two games and the Pagan Shamans from the third game in particular use plant-based attacks, Viktoria [[spoiler:Viktoria]] extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The moss arrows create patches of vegetation that muffle any movement you made on them, and in the third game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game create a vine down from any surface that it they are fired at which you can use to climb up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.
22nd Jul '17 3:16:09 PM FireCrawler2002
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* GreenThumb: The Pagans specialize in this magic, particularly [[PlantPerson Viktoria]] and the Pagan Shamans. The moss arrows utilize it to create patches of vegetation that muffle any movement you made on them, and in the third games can choke enemies it is fired at, rendering them helpless. The vine arrows in the second game also utilize it, creating a vine down from any surface that you can climb up to reach high-up areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.

to:

* GreenThumb: The Pagans specialize in this magic, particularly [[PlantPerson Viktoria]] Pagans, who can manipulate plants and use them to either help allies or harm enemies. Viktoria from the first two games and the Pagan Shamans. Shamans from the third game in particular use plant-based attacks, Viktoria extending vines to pin or impale enemies and the Shamans firing blasts of natural energy at enemies and using it to speed up allies. The moss arrows utilize it to create patches of vegetation that muffle any movement you made on them, and in the third games game can choke enemies it is fired at, rendering them temporarily helpless. The vine arrows in the second game also utilize it, creating create a vine down from any surface that it they are fired at which you can use to climb up to reach high-up high areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.
22nd Jul '17 2:59:24 PM FireCrawler2002
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Added DiffLines:

* GreenThumb: The Pagans specialize in this magic, particularly [[PlantPerson Viktoria]] and the Pagan Shamans. The moss arrows utilize it to create patches of vegetation that muffle any movement you made on them, and in the third games can choke enemies it is fired at, rendering them helpless. The vine arrows in the second game also utilize it, creating a vine down from any surface that you can climb up to reach high-up areas, unlike the similar rope arrows which can only create ropes down from wooden or grass surfaces.
25th Jun '17 11:59:15 AM VulgarBee
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* ConstructedWorld

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* ConstructedWorldConstructedWorld: Though it does have characters with Earth-like names, it's very clearly set in a setting completely removed from everyday reality.
2nd May '17 1:55:36 PM SalasValor
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** It's not known how much time elapses between jobs, however, and a few comments Garrett makes during briefings hints that considerable periods pass between jobs. He says at one point that a rather paltry score (as Thief missions go) will give him enough cash to lay low for a while. It's quite possible that he does jobs only every so often, then lives off of his earnings for a while, only setting out for his next job once he burns through his savings.
18th Apr '17 2:33:58 AM rufusluciusivan
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* WouldHitAGirl: Being an UnscrupulousHero, Garret has no moral qualms about knocking out female [=NPCs=], wether they are guards or civilians.
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