History Videogame / TheElderScrollsIVOblivion

1st May '16 5:48:49 AM Bauglir100
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* KeystoneArmy:
** Most of the named Goblin tribes (the exceptions being "Bitterfish" and "White Skin") in the game will automatically stop being hostile towards the player once they eliminate the local shaman. They'll even let you explore their lairs at your own pace and take their stuff without even attempting to stop you. However, they ''will'' resume attacking you if you decide to harm them any further.
** Also, summoned creatures will automatically vanish if the NPC that conjured them gets killed.
** Once you kill [[LoadBearingBoss Mankar Camoran]] in Paradise, then Eldamil, the Camoran siblings, and all the other immortal residents will drop dead on the spot. A similar event happens to the Golden Saints and Dark Seducers when their Wellsprings are stopped by the forces of Order.
23rd Apr '16 9:39:31 AM whateveryousay21
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* MythologyGag: Jiub, the Dunmer who wakes you up on the prison ship at the start of ''Morrowind'' and is promptly taken to parts unknown, has been made a saint... for [[GoddamnedBats wiping out cliff racers]].

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* MythologyGag: Jiub, the Dunmer who wakes you up on the prison ship at the start of ''Morrowind'' and is promptly taken to parts unknown, has been made a saint... for [[GoddamnedBats wiping out cliff racers]]. [[spoiler:His severed head can also be found in one of the ruined buildings of Kvatch, complete with eye scar, but nearly every player failed to notice who it was meant to be. It wasn't until the Skyrim expansions featured his spirit, mentioning that he was living in Kvatch at the time of the attack, that players noticed the head and realized who it was.]]
23rd Apr '16 9:02:20 AM whateveryousay21
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* AutomatonHorses: Partially averted by the fact that horses have a finite amount of health and can be killed. But, they still don't need to eat or sleep.
* {{Autosave}}: The game automatically saves your progress each time you enter a new location, with a small "Autosaving" notification on the upper left of the screen.

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* AutomatonHorses: Partially averted by the fact that horses horses(excluding Shadowmere) have a finite amount of health and can be killed. But, they still don't need to eat or sleep.
* {{Autosave}}: The game automatically saves your progress each time you enter a new location, with a small "Autosaving" notification on the upper left of the screen. This feature can be turned off, however, and some expert players even suggest it, as it has been occasionally known to produce corrupted save files for some players.
14th Apr '16 3:06:32 AM morenohijazo
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* GoodPaysBetter: There is a mission near the end of the game where you need to ask all the city rulers to send soldiers to protect the capital. Each ruler will assign you a mission that you need to finish first. If you go the extra mile and complete all the optional objectives, you will get more units to help fight and better rewards.
27th Mar '16 12:56:02 AM Zibmaster
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* TheEmpire: The Imperial Guards appear to be power-hungry and corrupt. The best example of this is the Thieves Guild quests, since rather than being evil you're a Robin Hood type, and are constantly at odds with Heironymus Lex and other Guards.
21st Mar '16 3:42:03 PM lateroligator
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* {{Malaproper}}: Lord Rogdumph.

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* {{Malaproper}}: Lord Rogdumph.Rugdumph.
17th Mar '16 2:34:16 AM Tahaneira
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* NeverMyFault: After [[spoiler:the Fighters Guild guildmaster's son]] is murdered, she spends up until the very end of the questline putting the blame entirely on you and Oreyn.

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* NeverMyFault: After [[spoiler:the Fighters Guild guildmaster's son]] is murdered, she spends up until the very end of the questline putting the blame entirely on you and Oreyn. Once you complete the final quest, however, she realizes that she was wrong and has ceased to be a good leader, promptly retiring and handing you the reins.
12th Mar '16 1:01:28 PM morenohijazo
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* RainOfSomethingUnusual: In one quest, you help Sheogorath the Madgod with an elaborate prank by fulfilling stages of a prophecy, in order to convince some villagers that the world is about to end. At the end of the quest, Sheogorath summons a rain of burning dogs, the final sign that the prophecy is coming true.
26th Feb '16 11:32:06 AM MrDeath
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* XMeetsY: Story-wise, this game is essentially ''Literature/TheLordOfTheRings'' (the heir to a dying empire rising up to save it from a demonic overlord and his mortal cohorts, with the assistance of a secret order of allies and an ArtifactOfDoom created by the BigBad in question) meets ''VideoGame/{{Doom}}'' (a previously unknown protagonist ascends to Badass and fights demonic forces invading his/her homeworld through a number of portals, even taking the fight to ''their'' side while doing so).
26th Feb '16 7:10:58 AM Bauglir100
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* XMeetsY: Story-wise, this game is essentially ''Literature/TheLordOfTheRings'' (the heir to a dying empire rising up to save it from a demonic overlord and his mortal cohorts, with the assistance of a secret order of allies and an ArtifactOfDoom created by the BigBad in question) meets ''VideoGame/{{Doom}}'' (a previously unknown protagonist ascends to Badass and fights demonic forces invading his/her homeworld through a number of portals, even taking the fight to ''their'' side while doing so).
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.TheElderScrollsIVOblivion