History Videogame / ShogoMobileArmorDivision

8th Jan '17 9:33:12 AM GordonSoleil
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* MotionCaptureMecha: Sanjuro on foot and in the mecha are both identical in terms of gameplay. All of the mecha, even the supposedly heavy ones, are incredibly gentle and glib and can hop around with ease.

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* MotionCaptureMecha: Sanjuro on foot and in the mecha are both identical in terms of gameplay. All of the mecha, even the supposedly heavy ones, are incredibly gentle and glib agile and can hop around with ease.
8th Jan '17 9:25:18 AM GordonSoleil
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* ArmorIsUseless: The enemies come in many varieties; some sporting basic uniforms, others use power armor, and still others pilot ten foot tall mini-mecha. While the better armored opponents have more health the weapons are deadly enough to were a shotgun blast or a short burst of automatic fire kills them equally fast.

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* ArmorIsUseless: The enemies come in many varieties; some sporting basic uniforms, others use power armor, and still others pilot ten foot tall mini-mecha. While the better armored opponents have more health health, the weapons are deadly do enough to were damage that a shotgun blast or a short burst of automatic fire kills them all equally fast.
31st Oct '16 4:19:31 PM Jake18
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* DeathSeeker: Supposedly Sanjuro, being the lone and disgraced survivor of the disasterous mission in the backstory. He's a bit too cheerful and sarcastic then would be expected.

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* DeathSeeker: Supposedly Sanjuro, being the lone and disgraced survivor of the disasterous mission in the backstory. He's a bit too cheerful and sarcastic then than would be expected.
10th Oct '16 8:12:31 PM Joylock
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* GoldfishPoopGang: Samantha Sternberg. a hot-headed female who constantly appears out of nowhere, screaming that she'll kick Sanjuro's ass, only to be quickly dealt with with no trouble at all, yet somehow manages to survive every encounter. [[spoiler: Near the end of the game, however, you have to face her on foot while she's in a mecha.]]

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* GoldfishPoopGang: Samantha Sternberg. a hot-headed female mech pilot who constantly appears out of nowhere, screaming that she'll kick Sanjuro's ass, only to be quickly dealt with with no trouble at all, yet somehow manages to survive every encounter. [[spoiler: Near the end of the game, however, you have to face her on foot while she's in a mecha.]]



* TomBoyAndGirlyGirl: The Akkaraju sisters; Kura's a tough soldier chick, while Kathyrn's a more feminine MissionControl lady.



* UnknownRival: Samantha. Sanjuro considers her as a weird annoyance.

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* UnknownRival: Samantha. Sanjuro considers her as a weird annoyance.annoyance, though he does eventually start to wonder how the hell she keeps coming back over and over again.
7th Jul '16 8:12:50 PM BillyMT
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* CorruptCorporateExecutive: Ryo Ishikawa comes off as one. [[spoiler: He's every bit as sleazy as he looks. He's also the BigBad of the story and [[ChronicBackstabbingDisorder s shameless backstabber]].]]

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* CorruptCorporateExecutive: Ryo Ishikawa comes off as one. [[spoiler: He's every bit as sleazy as he looks. He's also the BigBad of the story and [[ChronicBackstabbingDisorder s a shameless backstabber]].]]
26th Oct '15 3:27:01 PM HighCrate
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* MightyGlacier: The Predator.

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* %%* MightyGlacier: The Predator.
13th Aug '15 5:16:21 PM HighCrate
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* FragileSpeedster: The Akuuma.

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* %%* FragileSpeedster: The Akuuma.
19th Mar '15 8:37:14 PM nombretomado
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* MegaCorp: Shogo Industries as well Armacham Technology Corporation. Strongly implied to be the same Armacham that appears in [[FirstEncounterAssaultRecon F.E.A.R.]]. There is also Andra Biomechanics (the third founding corporation for the UCA, and apparently a backer for the Cronian Mining Consortium), though they don't play as large a part in the storyline as Shogo (and unlike Armacham doesn't show up in another franchise).

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* MegaCorp: Shogo Industries as well Armacham Technology Corporation. Strongly implied to be the same Armacham that appears in [[FirstEncounterAssaultRecon [[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]. There is also Andra Biomechanics (the third founding corporation for the UCA, and apparently a backer for the Cronian Mining Consortium), though they don't play as large a part in the storyline as Shogo (and unlike Armacham doesn't show up in another franchise).
4th Nov '14 10:55:30 AM StarSword
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Gameplay-wise, Shogo features levels where Sanjuro is on foot as well as missions where he pilots one of four HumongousMecha, which run the gamut from FragileSpeedster to MightyGlacier. However, the mecha levels play just like a standard on-foot FirstPersonShooter, just on a larger scale and different weapons (and a "vehicle mode" which lets the mecha travel faster at the expense of being unable to fire). The game is notable for allowing both the player and enemies to inflict [[CriticalHit critical hits]] on each other, which both inflict extra damage and restore the attacker's health.

Shogo was promoted by Monolith as one of the first FirstPersonShooter games to focus heavily on story instead of just mindless blasting, and indeed there is quite a lot of dialogue in the game as well as a point near the end where the story progression and final set of levels are determined by a choice the player makes. Unfortunately for Monolith, [[VideoGame/HalfLife1 a certain other game]], also featuring an immersive story, came out a month and a half later and most people promptly lost interest in Shogo, effectively killing off both planned expansion packs and any chance for a sequel (although the main story was wrapped up pretty well, so follow-up games may not have been strictly necessary).

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Gameplay-wise, Shogo ''Shogo'' features levels where Sanjuro is on foot as well as missions where he pilots one of four HumongousMecha, which run the gamut from FragileSpeedster to MightyGlacier. However, the mecha levels play just like a standard on-foot FirstPersonShooter, just on a larger scale and different weapons (and a "vehicle mode" which lets the mecha travel faster at the expense of being unable to fire). The game is notable for allowing both the player and enemies to inflict [[CriticalHit critical hits]] on each other, which both inflict extra damage and restore the attacker's health.

Shogo ''Shogo'' was promoted by Monolith as one of the first FirstPersonShooter games to focus heavily on story instead of just mindless blasting, and indeed there is quite a lot of dialogue in the game as well as a point near the end where the story progression and final set of levels are determined by a choice the player makes. Unfortunately for Monolith, [[VideoGame/HalfLife1 a certain other game]], also featuring an immersive story, came out a month and a half later and most people promptly lost interest in Shogo, ''Shogo'', effectively killing off both planned expansion packs and any chance for a sequel (although the main story was wrapped up pretty well, so follow-up games may not have been strictly necessary).
necessary). The game was later rereleased by Website/GOGDotCom.
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2nd Oct '14 4:49:03 PM Joylock
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Added DiffLines:

* MeleeATrois: The different enemy factions will fight each other as well as the player; however, they normally aren't encountered in the same area. The only way to see this happening is on certain maps controlled by one faction, which are attacked by another faction once the player triggers an objective. On those maps, you have to run to the objective without killing most of the enemies, so they'll still be around when the new enemies from a rival faction get spawned in.
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