History Videogame / RuneScape

11th Jan '16 7:47:36 PM jormis29
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!!Tropes used in ''RuneScape'' include:
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!!Tropes used in ''RuneScape'' ''[=RuneScape=]'' include:
2nd May '15 8:29:13 PM damard
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The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics[[note]]which fizzled due to browsers not adding [=HTML5=] support like Jagex had hoped[[/note]], as well as improved audio and a new, customizable interface and kicking off the first in a series of game-wide World Events. Jagex later released Runescape 2, circa 2007, as Old School Runescape, with its own small dev team and player polled updates.
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The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics[[note]]which fizzled due to browsers not adding [=HTML5=] support like Jagex had hoped[[/note]], as well as improved audio and a new, customizable interface and kicking off the first in a series of game-wide World Events. Jagex later released rereleased Runescape 2, circa 2007, as Old School Runescape, with its own small dev team and player polled updates.
16th Apr '15 5:05:17 PM damard
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I think it's an important enough fact to put on the front page
The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics[[note]]which fizzled due to browsers not adding [=HTML5=] support like Jagex had hoped[[/note]], as well as improved audio and a new, customizable interface and kicking off the first in a series of game-wide World Events.
to:
The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics[[note]]which fizzled due to browsers not adding [=HTML5=] support like Jagex had hoped[[/note]], as well as improved audio and a new, customizable interface and kicking off the first in a series of game-wide World Events. Events. Jagex later released Runescape 2, circa 2007, as Old School Runescape, with its own small dev team and player polled updates.
10th Apr '15 7:21:04 AM LordOfTheSword
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[[caption-width-right:320:This is not a dating site.]]
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[[caption-width-right:320:This is not a dating site.[[caption-width-right:320:Go ahead, player. Change your Fate.]]
29th Dec '14 5:07:09 PM iloveserperior
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[[caption-width-right:320:"This is not a dating site."]]
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[[caption-width-right:320:"This [[caption-width-right:320:This is not a dating site."]] ]]
29th Dec '14 5:06:59 PM iloveserperior
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/RS_Logo_350_5905.png]]
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[[quoteright:350:http://static.[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/RS_Logo_350_5905.org/pmwiki/pub/images/runescape_logo_1146.png]] [[caption-width-right:320:"This is not a dating site."]]
4th Oct '14 1:49:59 PM TheFellMind
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The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics (Which fizzled due to browsers not adding HTML5 support like jagex hoped), as well as improved audio and a new, customizable interface and kicking off a three-month event called the Battle of Lumbridge.
to:
The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics (Which graphics[[note]]which fizzled due to browsers not adding HTML5 [=HTML5=] support like jagex hoped), Jagex had hoped[[/note]], as well as improved audio and a new, customizable interface and kicking off a three-month event called the Battle first in a series of Lumbridge. game-wide World Events.
11th Sep '14 12:10:23 PM jakezing
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html5 fizzled
The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics, as well as improved audio and a new, customizable interface and kicking off a three-month event called the Battle of Lumbridge.
to:
The game was originally released in January 2001 in what would now be considered a very primitive form. The full world was ''much'' smaller, containing only a few small cities. There were only six quests, one server, and two developers. It gradually expanded until 2004, when the whole game was overhauled completely: such large changes were made to the game engine, the graphics, the basic game mechanics, and the content that the developers saw fit to call it "[=RuneScape=] 2" and retire the previous game as "[=RuneScape Classic=]". The Classic version is still playable today, although access is restricted to subscribing members. Then, in July of 2013, Jagex released Runescape 3, which added a new [=HTML5=] client with improved graphics, graphics (Which fizzled due to browsers not adding HTML5 support like jagex hoped), as well as improved audio and a new, customizable interface and kicking off a three-month event called the Battle of Lumbridge.
27th Aug '14 4:36:42 PM TheOneWhoTropes
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It has a series of ExpandedUniverse novels: ''Betrayal at Falador'' (2008), ''Return to Canifis'' (2011) and ''Legacy of Blood'' (2012), all written by T.S. Church. There's also a GaidenGame called "Armies of Gielinor", a multiplayer TurnBasedTactics game set during the God Wars, released through FunOrb.
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It has a series of ExpandedUniverse novels: ''Betrayal at Falador'' (2008), ''Return to Canifis'' (2011) and ''Legacy of Blood'' (2012), all written by T.S. Church. There's also a GaidenGame called "Armies of Gielinor", a multiplayer TurnBasedTactics game set during the God Wars, released through FunOrb. Website/FunOrb.
15th Aug '14 11:19:48 AM TheOneWhoTropes
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* RuneScape/{{Tropes A-G}} * RuneScape/{{Tropes H-P}} * RuneScape/{{Tropes Q-Z}}
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* RuneScape/{{Tropes A-G}} RuneScape/TropesAToG * RuneScape/{{Tropes H-P}} RuneScape/TropesHToP * RuneScape/{{Tropes Q-Z}} RuneScape/TropesQToZ
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