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* KnightTemplar: The Zombies and minor gang leaders.
-->'''Turk (upon being hurt)''': ''More! Give me more!!''

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* GuideDangIt: If you didn't know what Reputation is in the remake and how to raise it, you wouldn't know you can actually recruit people. Even the most straightforward recruit (Ivan) will refuse to join if your karma is low, even after clearing the Abby sidequest. Some are clear ViolationOfCommonSense; to have Ted even appear, you'd have to fullfill the requirements to recruit Tex, ''turn him down'', then return and clear the street he was again. And then there's the Tidus sidequest...


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* GuideDangIt: If you didn't know what Reputation is in the remake and how to raise it, you wouldn't know you can actually recruit people. Even the recruit with the clearest requirements (Ivan) will refuse to join if your karma is low, even after clearing the Abby sidequest. Some are clear ViolationOfCommonSense; to have Ted even appear,[[spoiler: you'd have to fullfill the requirements to recruit Tex, ''turn him down'', then return and clear the street he was again]]. To recruit Jesse [[spoiler: beat up his friend Turk four times with ''bad'' reputation, then beat them both with ''good'' reputation.]]. And then there's the Tidus sidequest...
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* GuideDangIt: If you didn't know what Reputation is in the remake and how to raise it, you wouldn't know you can actually recruit people. Even the most straightforward recruit (Ivan) will refuse to join if your karma is low, even after clearing the Abby sidequest. Some are clear ViolationOfCommonSense; to have Ted even appear, you'd have to fullfill the requirements to recruit Tex, ''turn him down'', then return and clear the street he was again. And then there's the Tidus sidequest...

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** The Generic Dudes require Ryan to be absent because his school rivals theirs -- but then you have the ENTIRE 20 PERSON GANG of the Generic Dudes following you around, 3 at a time. When defeated, they're gone for good -- except for their leader, Conan.

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** The Generic Dudes require Ryan to be absent because his school rivals theirs -- but then you have [[ZergRush the ENTIRE 20 PERSON GANG GANG]] of the Generic Dudes following you around, 3 at a time. When defeated, they're gone for good -- except for their leader, Conan.



* WeaponOfChoice: Along with the names and colors, many gangs also have favored weapons they'll bring to the fight.

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* WeaponOfChoice: Along with the names and colors, many gangs also have favored weapons they'll bring to the fight.fight.
* ZergRush: Getting Conan to join your party in the remake will also bring the entire Generic Dudes gang on your side, who fight 3 on screen at a time.
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* PinataEnemy: The Entrees gangsters, which run for their lives at the mere sight of your character, but drop a whooping $7 each. For perspective, the end-game dominant gang, The Plague, yields $1.5 each. There's also [[TakeThatAudience The Gamers]] gang, which drop $1.6 per KO, but are far less rare and more willing to get their noses bloodied than the Entrees.
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** A side effect of this is in EX that you can save and load anytime, anywhere, yet the action remains unchanged. You can load a weaker character to feed him a boss money drop, or load yourself back to full health in the middle of a fight.
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* PasswordSave: An odd system, since it only would keep track of your stats while the plot starts over from the beginning every time the game is turned on. A jacked up character however can easily walk through the plotline until the point he left off. They were also annoyingly long.
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* KarmaMeter: In the remake. Not visible, but its there. It measures how cleanly you fight (i.e. your restraint from things like [[TalkToTheFist punching bosses before they finish their speech]] and [[KickThemWhileTheyAreDown kicking people while they are on the ground]]), and it's used to get bosses to join you.

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* KarmaMeter: In the remake. Not visible, but its there. It measures how cleanly you fight (i.e. your restraint from things like [[TalkToTheFist punching bosses before they finish their speech]] and [[KickThemWhileTheyAreDown kicking people while they are on the ground]]), and it's used to get bosses to join you. With some hard work, you can raise it by doing noble things like beating up people fair and square, [[GoodBadBugs commiting suicide and repeatedly running into a wall]].
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* NoFairCheating: Very averted in EX. There is a hidden shop located [[spoiler:in a secret wall in the tunnel]] that offers a variety of powerful items at a high price. Some of these items do pretty cool stuff like [[spoiler:creating a save file of any character in the game (including Slick!), rebinding your special moves' controls, and [[LegoGenetics merging two saves to make a character with the stats and special moves combined of both characters]]]]. Since these alter ''the save files themselves'' instead of the current character, you can just load a save, get the item, use it, and reload to get your money back. And said shop also happens to sell a cheap lottery ticket that is very easy to [[SaveScumming savescum]].

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* NoFairCheating: Very averted in EX. There is a hidden shop located [[spoiler:in a secret wall in the tunnel]] that offers a variety of powerful items at a high price. Some of these items do pretty cool stuff like [[spoiler:creating a save file of any character in the game (including Slick!), rebinding your special moves' controls, and [[LegoGenetics merging two saves to make a character with the stats and special moves combined of both characters]]]]. Since these alter ''the save files themselves'' instead of the current character, you can just load a save, get the item, use it, it (even on the same save), and reload to get your money back. And said shop also happens to sell a cheap lottery ticket that is very easy to [[SaveScumming savescum]].
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* NoFairCheating: Very averted in EX. There is a hidden shop located [[spoiler:in a secret wall in the tunnel]] that offers a variety of powerful items at a high price. Some of these items do pretty cool stuff like [[spoiler:creating a save file of any character in the game (including Slick!), rebinding your special moves' controls, and [[LegoGenetics merging two saves to make a character with the stats and special moves combined of both characters]]]]. Since these alter ''the save files themselves'' instead of the current character, you can just load a save, get the item, use it, and reload to get your money back. And said shop also happens to sell a cheap lottery ticket that is very easy to [[SaveScumming savescum]].
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* KarmaMeter: In the remake. Not visible, but its there. It measures how cleanly you fight (i.e. your restraint from things like [[TalkToTheFist punching bosses before they finish their speech]] and [[KickThemWhileTheyAreDown kicking people while they are on the ground]]), and it's used to get bosses to join you.
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* SayingSoundEffectsOutLoud: BARF!
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[[http://www.escapistmagazine.com/news/view/123580-Indie-Dev-Announces-Official-River-City-Ransom-Sequel A new sequel made specifically to River City Ransom is apparently in the works.]]
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* ExcusePlot: ''"I hold your city captive & Ryan’s girlfriend hostage. With my gangs of Students & evil bosses, nobody can stop me now. Meet my demands – or else!… P.S. Alex & Ryan if you interfere, you’ll be in for the fight of your lives!"''... Yeah, that's all the plot you'll get. Now go kick the crap out of them all until they cry like little girls.
** Please note '''''there are no demands listed'''''. No wonder you're kicking his ass, you have no option otherwise!

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* GettingCrapPastTheRadar: Near the end of the game, you can go into a sauna and see the characters' boxy buttocks.

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* GettingCrapPastTheRadar: Near the end of the game, you can go into a sauna and see the characters' boxy buttocks. Rom hacking revealed that the boys originally walked into the ''girls' side'' of the sauna, right next to some female patrons. Oh dear.
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* ViolenceReallyIsTheAnswer: [[CausticCritic Seanbaby]] put it best: "Kids, if there's one thing you take away from River City Ransom, may it be that violence is the answer to your problems. If you beat a gang member hard enough, he will become an honor student. And if you beat an honor student hard enough, he will give you his lunch money. And the final moral is: it's all about good grades and trips to the mall."

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* ViolenceReallyIsTheAnswer: [[CausticCritic Seanbaby]] put it best: "Kids, if there's one thing you take away from River City Ransom, may it be that violence is best in the answer to your problems. If you beat a gang member hard enough, he will become an honor student. And if you beat an honor student hard enough, he will give you his lunch money. And the final moral is: it's all about good grades and trips to the mall."quote above.
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* ChainPain: The game definitely has chains useable as weapons.

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* ChainPain: The game definitely has chains useable as weapons.ChainPain



* CreepyTwins ([[CoDragons Penultimate bosses]] Randy and Andy)

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* CreepyTwins ([[CoDragons CreepyTwins: [[CoDragons Penultimate bosses]] Randy and Andy)Andy.



* CulturalTranslation - All the Kunio games that were localized for the international market were Americanized in some form or another. ''River City Ransom'' did so by replacing the characters' gakurans with jeans and shirts. The GBA remake reverts back to gakurans, but keeps the anglicized character names.

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* CulturalTranslation - CulturalTranslation: All the Kunio games that were localized for the international market were Americanized in some form or another. ''River City Ransom'' did so by replacing the characters' gakurans with jeans and shirts. The GBA remake reverts back to gakurans, but keeps the anglicized character names.



** In the GBA version, Willpower is applied more like HeroicSpirit as if you run out of energy the game automatically converts your Willpower to your stamina as required. You're not done until you're out of Willpower. (Applies to enemies too)

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** In the GBA version, Willpower is applied more like HeroicSpirit as if you run out of energy the game automatically converts your Willpower to your stamina as required. You're not done until you're out of Willpower. (Applies Applies to enemies too)too.



* EnemyChatter: Lots of it, such as "[=* BARF* =]!" (Or in the case of ''EX'''s Homeboys, "[[JiveTurkey Biz-ARF!]]")

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* EnemyChatter: Lots of it, such as "[=* BARF* "[=*BARF* =]!" (Or in the case of ''EX'''s Homeboys, "[[JiveTurkey Biz-ARF!]]")



* HeterosexualLifePartners: Tex and Ivan are hinted to be this. Tex refuses to fight you if he finds out Ivan has made a HeelFaceTurn. [[spoiler: Actually, he has a crush on Ivan's sister, Abby]] Both Ivan and Tex will also fight you simultaneously under certain conditions.

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* HeterosexualLifePartners: Tex and Ivan are hinted to be this. Tex refuses to fight you if he finds out Ivan has made a HeelFaceTurn. [[spoiler: Actually, [[spoiler:Actually, he has a crush on Ivan's sister, Abby]] Abby.]] Both Ivan and Tex will also fight you simultaneously under certain conditions.
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Has a [[NoExportForYou Japan only]] sequel ''Downtown Special: Kunio-kun no Jidaigeki Dayo Zen'in Shūgō!'', which takes place is historical Japan and is less linear, has a proper save system in place of the original's long passwords, allows computer controlled allies in a 1 player game and has a great deal more moves, but replaces the classic "eat food for power" with equipping items and a level up system, restricting food to health regeneration. Also has a sequel by the original developers [[http://www.siliconera.com/2011/03/18/river-city-ransom-2-in-the-works-kunio-kun-dodgeball-smashing-wiiware/ coming in the summer]] for consoles (Wii, possibly others) and 2012 for [=PCs=] (for Japan at least).

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Has a [[NoExportForYou Japan only]] sequel ''Downtown Special: Kunio-kun no Jidaigeki {{Jidaigeki}} Dayo Zen'in Shūgō!'', which takes place is historical Japan and is less linear, has a proper save system in place of the original's long passwords, allows computer controlled allies in a 1 player game and has a great deal more moves, but replaces the classic "eat food for power" with equipping items and a level up system, restricting food to health regeneration. Also has a sequel by the original developers [[http://www.siliconera.com/2011/03/18/river-city-ransom-2-in-the-works-kunio-kun-dodgeball-smashing-wiiware/ coming in the summer]] for consoles (Wii, possibly others) and 2012 for [=PCs=] (for Japan at least).
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* NeverSayDie: Everyone always faints when they fall down with no more health and willpower.
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* {{Expy}}: Randy and Andy, the Dragon Twins, are based on Billy and Jimmy of ''DoubleDragon'' fame, complete with their {{leitmotif}}. They even get Billy and Jimmy's shifty eyes from the NES version (¬_¬). In the GBA version, their hair colors were even changed to match Billy's and Jimmy's.

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* {{Expy}}: Randy and Andy, the Dragon Twins, are based on Billy and Jimmy of ''DoubleDragon'' ''VideoGame/DoubleDragon'' fame, complete with their {{leitmotif}}. They even get Billy and Jimmy's shifty eyes from the NES version (¬_¬). In the GBA version, their hair colors were even changed to match Billy's and Jimmy's.



* ShoutOut: The music from ''DoubleDragon'' plays during [[DualBoss the fight against the twins]], and one gang's members are named after classic television characters. The GBA remake takes this further; members of many gangs are named after things such as webcomic artists, rappers, and even the cast of ''{{Disgaea}}''.

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* ShoutOut: The music from ''DoubleDragon'' ''VideoGame/DoubleDragon'' plays during [[DualBoss the fight against the twins]], and one gang's members are named after classic television characters. The GBA remake takes this further; members of many gangs are named after things such as webcomic artists, rappers, and even the cast of ''{{Disgaea}}''.
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*GreaserDelinquents: The American version changed the JapaneseDelinquents to Greasers from TheFifties
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* CriticalExistenceFailure: The player can still keep fighting with 0 HP and Will Power until he gets knocked down by a finishing blow or by running into a wall.

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trope renamed at TRS


* {{Nakama}}: A feature added to the GameBoyAdvance version, defeated bosses could follow you around and fight on your side. Most of the time it required a high reputation (an invisible stat the game keeps track) but sometimes it required talking to certain characters or choosing not to play with both Alex and Ryan. The best examples are the Zombies and the Generic Dudes, because none of them really wanted to work for Slick or Thor.
** Tex is an especially good example. If you have his friend Ivan (he also has a thing for Ivan's sister) with you, he will refuse to fight you even if your reputation has fallen. If you completed the Ivan side quest, he will ask if Ivan left the gang and you confirm it, he leaves too. If you have a good reputation and Ivan, he will join you.
** The mooks even get this; Otis will team up with the Dragon Twins under certain circumstances and Slick will call in the three of them if your party is too large.


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* TrueCompanions: A feature added to the GameBoyAdvance version, defeated bosses could follow you around and fight on your side. Most of the time it required a high reputation (an invisible stat the game keeps track) but sometimes it required talking to certain characters or choosing not to play with both Alex and Ryan. The best examples are the Zombies and the Generic Dudes, because none of them really wanted to work for Slick or Thor.
** Tex is an especially good example. If you have his friend Ivan (he also has a thing for Ivan's sister) with you, he will refuse to fight you even if your reputation has fallen. If you completed the Ivan side quest, he will ask if Ivan left the gang and you confirm it, he leaves too. If you have a good reputation and Ivan, he will join you.
** The mooks even get this; Otis will team up with the Dragon Twins under certain circumstances and Slick will call in the three of them if your party is too large.
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** The Frat Guys:

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** The Frat Guys: ExactlyWhatItSaysOnTheTin.

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Actually detailing the themes


* ThemeNaming: Each gang has its own theme, be it the [[TheMafia Italian-themed]] Mob or the [[DeepSouth cornpone-loving]] Cowboys.

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* ThemeNaming: Each gang has its own theme, be it a couple having been changed in the [[TheMafia Italian-themed]] Mob or GBA version. They are:
** The Generic Dudes: TheGenericGuy.
** The Frat Guys:
** The Jocks: [[JerkJock Jerk Jocks]].
** The Home Boys: Black and white television show shout-outs (NES); Rappers (GBA).
** The Mob: TheMafia.
** The Squids: [[{{Geek}} Geeks]] and [[{{Nerd}} Nerds]]. (NES only)
** The Internationals: Stereotypical foreign names.
** The Cowboys: The DeepSouth.
** The Plague: TheQuincyPunk in name, not look (NES); Video game/webcomic/Internet shout-outs (GBA)
** The Dragons: Japanese names. (GBA only)
** The Rockers: [[MusicalThemeNaming Musicians]]. (GBA only)
** The Rejects: [[{{Geek}} Geeks]] and [[{{Nerd}} Nerds]]. (GBA only)
** The Eagles: American names. (GBA only)
** The Locals: Possibly
the [[DeepSouth cornpone-loving]] Cowboys.developers of the English version. (GBA only)
** The Gamers: Shout-outs to Atlus games. (GBA only)
** The Entree: [[EdibleThemeNaming Food]]. (GBA only)
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* DeathIsASlapOnTheWrist: Losing all your stamina simply results in you waking up a the nearest mall, minus a chunk of your money.
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* AntiVillain: Slick's girlfriend Roxy seems to be this.
* ArbitraryHeadcountLimit (on the enemy gang members. 9 in the NES version, and 10 or 20 in the GBA remake)

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* AntiVillain: Roxy supports Alex and Ryan, despite being Slick's girlfriend Roxy seems to be this.
girlfriend.
* ArbitraryHeadcountLimit (on ArbitraryHeadcountLimit: On the enemy gang members. 9 in the NES version, version and 10 or up to 20 in the GBA remake)version.



* DefeatMeansFriendship: Applies to the Zombies, Generic Dudes, and somewhat applies to Ivan. Subverted with Thor, who is more a NobleDemon.

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* DefeatMeansFriendship: Applies to the Zombies, Generic Dudes, Dudes and somewhat applies to Ivan.Ivan in the GBA version. Subverted with Thor, who is more a NobleDemon.



*** Even if you have a FULL PARTY, complete his quest and Ivan will still show up here and temporarily join your team.
** The Generic Dudes require Riki/Ryan to be absent because his school rivals theirs -- but then you have the ENTIRE 20 PERSON GANG of the Generic Dudes following you around, 3 at a time. When defeated, they're gone for good -- except for their leader, Conan.

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*** ** Even if you have a FULL PARTY, complete his quest and Ivan will still show up here and temporarily join your team.
** The Generic Dudes require Riki/Ryan Ryan to be absent because his school rivals theirs -- but then you have the ENTIRE 20 PERSON GANG of the Generic Dudes following you around, 3 at a time. When defeated, they're gone for good -- except for their leader, Conan.



* DifficultyByRegion: The Famicom version has three difficulty levels: Easy, Normal, and Hard. The Easy setting was removed in the NES version, while Normal and Hard were renamed Novice and Expert respectively. The NES version also removed the option to disable friendly fire in the 2-Player mode.

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* DifficultyByRegion: The Famicom version has three difficulty levels: Easy, Normal, Normal and Hard. The Easy setting was removed in the NES version, while Normal and Hard were renamed Novice and Expert respectively. The NES version also removed the option to disable friendly fire in the 2-Player mode.

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* CarryABigStick: The stick weapon.



* ImprovisedWeapon

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* ImprovisedWeaponImprovisedWeapon: You can hit people with rocks, trash cans, and tires.


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* PowerFist: The brass knuckles.
* RespectThePipe: You can pick up and use a pipe in this game. It's basically a harder-hitting version of the [[CarryABigStick stick]] weapon.
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* BonusBoss: Several gang leaders, like Tex, can be skipped entirely.

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* BonusBoss: Several gang leaders, like Tex, Benny and Clyde are the only bosses the player are not required to defeat to access River City High School. Once inside, Tex can be skipped entirely.too, since only Otis and the Dragon Twins are needed to be defeated to access the final boss.
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->''Kids, if there's one thing you take away from River City Ransom, may it be that violence is the answer to your problems. If you beat a gang member hard enough, he will become an honor student. And if you beat an honor student hard enough, he will give you his lunch money. And the final moral is: it's all about good grades and trips to the mall.''
-->--'''{{Seanbaby}}'''

''River City Ransom'', released in Japan as ''Downtown [[HotBlooded Nekketsu]] Monogatari'' (part of the ''[[KunioKun Kunio-kun]]'' series, which also included the ''SuperDodgeBall'' series, ''Crash 'n the Boys: Street Challenge'', and the original ''Renegade'') and in Europe as ''Street Gangs'', is a BeatEmUp with [[RPGElements elements]] of a RolePlayingGame. The story goes that Ryan's girlfriend gets kidnapped by River City High's top gang leader, Slick, who also happens to be the arch-rival of Cross Town High's top punk, Alex. So Alex and Ryan fight their way past gang territories and various malls to get to River City High, take down Slick, and rescue Ryan's girlfriend.

While not the most well-known game on the NintendoEntertainmentSystem, it was well received by those who did play it. It offered several different ways to customize your character, was one of the earliest games to blend RPG elements into another genre in a successful fashion, and was noted for its humor in many spots.

Has a [[NoExportForYou Japan only]] sequel ''Downtown Special: Kunio-kun no Jidaigeki Dayo Zen'in Shūgō!'', which takes place is historical Japan and is less linear, has a proper save system in place of the original's long passwords, allows computer controlled allies in a 1 player game and has a great deal more moves, but replaces the classic "eat food for power" with equipping items and a level up system, restricting food to health regeneration. Also has a sequel by the original developers [[http://www.siliconera.com/2011/03/18/river-city-ransom-2-in-the-works-kunio-kun-dodgeball-smashing-wiiware/ coming in the summer]] for consoles (Wii, possibly others) and 2012 for [=PCs=] (for Japan at least).

A remake, ''River City Ransom EX'', came out in 2004 for the GameBoyAdvance, which added more moves, more gangs, more weapons, more characters (some of them from later ''Downtown Nekketsu'' games), and the option to have up to three allies fighting alongside you. However, it lacked a proper 2-player co-op mode and while the English version featured an Americanized script like its NES counterpart, the characters were still drawn with their Japanese school uniforms.
----
!!This game has examples of:
* AmericanKirbyIsHardcore: [[http://upload.wikimedia.org/wikipedia/en/4/46/River_City_Ransom-front.jpg See]] (US) [[http://upload.wikimedia.org/wikipedia/en/0/0e/Downtown_Nekketsu_Monogatari_game_cover.jpg for]] (Japan) [[http://timewarpgamer.com/images/nes/river_city/street_gangs_box_eu.jpg yourself.]] (Europe)
** And then the GBA rerelease reuses the US NES version's pose coupled with an anime-esque style, effectively combining the US and Japanese versions. [[http://images.amazon.com/images/P/B00009YXDR.01.LZZZZZZZ.jpg Click!]]
* AntiVillain: Slick's girlfriend Roxy seems to be this.
* ArbitraryHeadcountLimit (on the enemy gang members. 9 in the NES version, and 10 or 20 in the GBA remake)
* BatterUp
* BehindTheBlack: In order for the screen to scroll in the NES version, you have to be ridiculously close to its edge. This leaves you open to sudden, unexpected attacks from enemies that were standing just offscreen.
* BonusBoss: Several gang leaders, like Tex, can be skipped entirely.
* BottomlessPits
* BossBanter: Though in text rather than spoken dialog, the bosses all had a lot to say during their fights.
* BrokenPedestal: [[spoiler:Slick is Simon, Alex's childhood friend.]]
* ChainPain: The game definitely has chains useable as weapons.
* ChezRestaurant: Chez Walle's
* CreepyTwins ([[CoDragons Penultimate bosses]] Randy and Andy)
* CulturalTranslation - All the Kunio games that were localized for the international market were Americanized in some form or another. ''River City Ransom'' did so by replacing the characters' gakurans with jeans and shirts. The GBA remake reverts back to gakurans, but keeps the anglicized character names.
** Averted with ''Super Dodgeball Brawlers'' for the DS, the only game besides the Neo-Geo version of ''Super Dodge Ball'', where Kunio and Riki were still called Kunio and Riki outside Japan.
** Also averted by Aksys Games' most recent Kunio-kun localizations on the DS, ''River City Soccer Hooligans'' and ''River City Super Sports Challenge'', which keep the ''River City'' "brand" for the sake of consistency and brand recognition, but also keep the names Kunio and Riki. That pair's names have changed so many times in so many localized games that it's nice to see some consistency for once.
* {{Cutscene}}: Subverted, as a boss will start to monologue when they first appear, but you can [[TalkToTheFist attack them]] during this (and they have dialogue that only appears if you do attack them early).
* DefeatMeansFriendship: Applies to the Zombies, Generic Dudes, and somewhat applies to Ivan. Subverted with Thor, who is more a NobleDemon.
** Ivan will fight on your side as long as you complete the side-quest, even if you don't allow team mates via option. When you hit the top floor, he's facing off with the Dragon Twins just as you show up and counts as a team mate -- although once they're defeated, he leaves.
*** Even if you have a FULL PARTY, complete his quest and Ivan will still show up here and temporarily join your team.
** The Generic Dudes require Riki/Ryan to be absent because his school rivals theirs -- but then you have the ENTIRE 20 PERSON GANG of the Generic Dudes following you around, 3 at a time. When defeated, they're gone for good -- except for their leader, Conan.
* {{Determinator}}: In the original NES version, no matter how much an enemy wails on your limp, prone body (and the Dragon Twins will certainly do that) as long as you have at least 15 Willpower remaining, you will rise to your feet. Each get-up requires another 15 Willpower, but that's all you need in order to heal while in a position to defend yourself back into fighting shape.
** On Hard mode this also applies to the mook gang leader - always has the same face, and has 15 Willpower and will get up one more time no matter how much you beat him down.
** In the GBA version, Willpower is applied more like HeroicSpirit as if you run out of energy the game automatically converts your Willpower to your stamina as required. You're not done until you're out of Willpower. (Applies to enemies too)
* DifficultyByRegion: The Famicom version has three difficulty levels: Easy, Normal, and Hard. The Easy setting was removed in the NES version, while Normal and Hard were renamed Novice and Expert respectively. The NES version also removed the option to disable friendly fire in the 2-Player mode.
* DubNameChange: See article for a full list (which does not include gangs and towns).
* EnemyChatter: Lots of it, such as "[=* BARF* =]!" (Or in the case of ''EX'''s Homeboys, "[[JiveTurkey Biz-ARF!]]")
* {{Expy}}: Randy and Andy, the Dragon Twins, are based on Billy and Jimmy of ''DoubleDragon'' fame, complete with their {{leitmotif}}. They even get Billy and Jimmy's shifty eyes from the NES version (¬_¬). In the GBA version, their hair colors were even changed to match Billy's and Jimmy's.
* ExtremeOmnivore: Your characters will down whatever meal they ordered in one gulp. For extra fun, try dining in at a Merv Burger and ordering a drink. Yep, they'll ''eat'' it; glass and all.
** Or in the original version, try dining in at the KFC expy and ordering gravy. The game even tells you they just drink a bowl of gravy, STRAIGHT. Never mind the fact that the characters swallow the thing whole, bowl and all.
** Every item (other than books that teach you new techniques) raises your stats. Yes, this includes [=CDs=], books, toys...You can only use them once. The game doesn't specify that your characters are eating them, but considering the above points, you can't put it past them.
* FastballSpecial: With the help of the Javelin Man technique.
* FourIsDeath: The Zombies (in the Japanese version, they're named The Four Heavenly Kings of Reihō)
* FreudianExcuse: The reason for Slick kidnapping Alex's girlfriend and taking over the whole city? [[spoiler: He's actually Simon, Alex's childhood friend. He got tired of being seen as a weakling and second fiddle compared to Alex and wanted to prove he could kick his ass. Even after getting a beat down, he still swears revenge for next time they meet.]]
* GangOfHats: ''All'' of them.
* GettingCrapPastTheRadar: Near the end of the game, you can go into a sauna and see the characters' boxy buttocks.
** Of course, in Japan, nudity in bathing doesn't violate modesty laws, but in America, one must wonder why [[PragmaticAdaptation it wasn't changed]].
* GrievousHarmWithABody: Not just with enemies, mind you, but you can use ''your own teammate'' as a battering ram.
* HappilyEverAfter: Really? All the gang members went back to school and became honor students?
* HeelFaceTurn: In the GBA version, you can recruit some of the bosses to your side [[DefeatMeansFriendship after beating them]]. In a few cases, you might get them to join without a fight.
** Riki (Ryan's Japanese counterpart) himself is an example of this trope. Riki was originally Kunio's (Alex) rival in the original ''Nekketsu Kōha Kunio-kun'' (the Japanese version of ''Renegade''), where he was the first boss in that game. ''Downtown Nekketsu Monogatari'' takes place months after the original ''Kunio-kun'' [[AllThereInTheManual according to the manual]], which is why Ryan is unfriendly towards Alex in the opening of the GBA version.
* HelloInsertNameHere
* HeterosexualLifePartners: Tex and Ivan are hinted to be this. Tex refuses to fight you if he finds out Ivan has made a HeelFaceTurn. [[spoiler: Actually, he has a crush on Ivan's sister, Abby]] Both Ivan and Tex will also fight you simultaneously under certain conditions.
* HotBlooded: It's part of the Japanese version's title.
* [[IHaveYourWife I Have Your Sister]]: [[AlternateCharacterInterpretation Implied with]] Ivan, which could explain [[AnOfferYouCantRefuse why he serves as the main gate's guard.]]
* IdiosyncraticDifficultyLevels: In addition to having the standard Easy, Normal, and Hard modes, the GBA version has a [[EasierThanEasy Wussy]] setting and a [[HarderThanHard Crazy]] setting too.
* ImprovisedWeapon
* ItsAllUpstairsFromHere
* JekyllAndHyde: It's possible (without cheats, even!) to create a copy of Slick. Now, play a solo game (max 1 person party) with both characters as Slick. Rename one Simon. FightClub ensues.
* KnightTemplarBigBrother: Ivan Popov in the GBA remake has a score to settle with the Dragon Twins for getting too close to his sister, Abby.
* LighterAndSofter: This is quite possibly the least brutal BeatEmUp ever made: no one gets killed, none of your rivals are especially evil, most don't even work for the BigBad, and all of them -- yes, we said ''all'' -- go back to school and earn top honors after you beat the final boss. That said, it's still one of the most esteemed games in its genre, and deservedly so.
* MirrorMatch: In the GBA remake only.
* MoneySpider: Justified in part by only fighting human opponents - but isn't it strange how every member of a gang always has the same change in their pockets?
** When you consider everything else about the gangs, no, not really.
* {{Nakama}}: A feature added to the GameBoyAdvance version, defeated bosses could follow you around and fight on your side. Most of the time it required a high reputation (an invisible stat the game keeps track) but sometimes it required talking to certain characters or choosing not to play with both Alex and Ryan. The best examples are the Zombies and the Generic Dudes, because none of them really wanted to work for Slick or Thor.
** Tex is an especially good example. If you have his friend Ivan (he also has a thing for Ivan's sister) with you, he will refuse to fight you even if your reputation has fallen. If you completed the Ivan side quest, he will ask if Ivan left the gang and you confirm it, he leaves too. If you have a good reputation and Ivan, he will join you.
** The mooks even get this; Otis will team up with the Dragon Twins under certain circumstances and Slick will call in the three of them if your party is too large.
* NoExportForYou: Despite the cult following of ''River City Ransom'', none of the later Kunio games were localized with the exception of ''Nintendo World Cup'' and ''Street Challenge''. An attempt to bring several ''Kunio'' games under the ''Crash 'n the Boys'' banner was made, but only the aforementioned ''Street Challenge'' (''Bikkuri Nekketsu Shin Kiroku!'') was released and plans to release ''Ice Challenge'' (a localization of ''Ike Ike! Nekketsu Hockey Bu'') was canceled. This includes ''Downtown Special'', which plays the same, but takes place in historical Japan and is less linear.
* SaveGameLimits: The original's passwords and the ''EX'' save only keep track of your stats. You start from the beginning every time. (Granted, enough passwords/saves and you'll be able to blitz to Slick, at which point you ''need'' the stats.)
* SayItWithHearts: Quite a bit in the remake, and parodied when you fight both Tex and Ivan together (Your {{karma meter}} must be at it's lowest for this boss fight).
* ShoutOut: The music from ''DoubleDragon'' plays during [[DualBoss the fight against the twins]], and one gang's members are named after classic television characters. The GBA remake takes this further; members of many gangs are named after things such as webcomic artists, rappers, and even the cast of ''{{Disgaea}}''.
** A recursive shout out: Two members of the Japanese gang in the GBA remake are named Kunio and Riki.
** A lot of people who dislike Megatokyo cackled with giddy delight after beating two gang members named [[{{Megatokyo}} Piro and Largo]] with trash cans.
*** Or smacking around [[FinalFantasyVII Cloud]], [[GundamWing Duo]] and [[YaoiGuys Yaoi]]. From a gang called "The Plague", no less.
** There's also an odd sort of shout-out to "Crash n' the Boyz", where an optional team mate will basically tell Alex that "Crash and the Boyz are rooting for you"... despite the fact that Crash is just that game's version of Kunio.
* SortingAlgorithmOfEvil: To the point that the next boss won't even appear at his turf until the previous boss or bosses are defeated.
* SuperDrowningSkills: Falling into water during the Benny and Clyde fight instantly kills you, regardless of how much stamina you had.
** Averted in the GBA version, due to the fact that the river pitfall was removed in the first area where Benny and Clyde are fought.
** Also averted in ''Downtown Special''. There are many areas with lakes and rivers and your character and enemies can swim just fine. There's even an option to adjust the speed of water currents.
* TalkingIsAFreeAction: Averted. You can start beating on the gang leaders while they're introducing themselves. It hurts your [[KarmaMeter reputation]] in the GBA remake, though.
* ThemeNaming: Each gang has its own theme, be it the [[TheMafia Italian-themed]] Mob or the [[DeepSouth cornpone-loving]] Cowboys.
* TheMovie:''River City Rumble'', a fan-made tribute movie made by [[http://www.x-strikestudios.com/ X-Strike Studios]]. Still better than half of the game-based movies out there.
* TheRival: In the original Japanese version, Kunio and Riki are rivals who team up against a common enemy and become FireForgedFriends.
* ThoseTwoBadGuys: Benny and Clyde, [[RecurringBoss recurring bosses]] who fight Alex and Ryan despite not being in any gang or related to the plot at all.
* {{Unwinnable}}: While it isn't likely to happen accidentally, in multiplayer, if an Javelin Man equipped player throws the other to the right in the first Benny and Clyde fight, they fly off into infinity and the game can't proceed.
* VaporWare: A fan-sequel to ''River City Ransom'' was planned for the GBA by an independent American developer called "Realize Games", but was cancelled when the original developers of the NES version regrouped to make ''River City Ransom EX''.
* ViolenceReallyIsTheAnswer: [[CausticCritic Seanbaby]] put it best: "Kids, if there's one thing you take away from River City Ransom, may it be that violence is the answer to your problems. If you beat a gang member hard enough, he will become an honor student. And if you beat an honor student hard enough, he will give you his lunch money. And the final moral is: it's all about good grades and trips to the mall."
* WeaponOfChoice: Along with the names and colors, many gangs also have favored weapons they'll bring to the fight.

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