History Videogame / Psychonauts

13th Aug '17 11:30:24 AM nombretomado
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* XMeetsY: ''Film/{{Inception}}'' meets ''WesternAnimation/InvaderZim'', with a little ''VideoGame/EarthBound'' and ''VideoGame/SuperMarioGalaxy'' mixed in. Although it's more like ''Super Mario Galaxy'' emulated this game, and not the other way around, since ''Psychonauts'' predates it.
4th Aug '17 6:34:40 PM Mooncalf
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* GoodAllAlong: [[spoiler:The agents in The Milkman Conspiracy.]] They may get in your way, but they are [[spoiler:searching for the Milkman, who's actually an implanted - and very dangerous - alternate personality]]. A late hint is that [[spoiler:they're siding with the Censors, who are similarly benign entities - to the host mind, at least]].
28th Jul '17 11:19:54 AM rjd1922
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* IShallTauntYou: That little bizarre dance and humming by Bobby Zero and Raz.

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* IShallTauntYou: That little bizarre dance and humming by Bobby Zero Zilch and Raz.
28th Jul '17 11:19:09 AM rjd1922
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** The recently-added "Math is Hard" achievement is so named because you can get to Psi Cadet ranking of 10''1''.

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** The recently-added "Math is Hard" achievement is so named because you can get to Psi PSI Cadet ranking of 10''1''.
8th Jul '17 9:06:28 AM LavonPapillon1
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* SpoonBending: Ford Cruller occasionally refers to the PsychicChildren that attends the camp as "spoonbenders."
--> '''Ford Cruller''': This training facility is built smack on top of the largest Psitanium deposit known to man. It runs under this whole valley and makes this a very critical area for Psychonauts, so I'm here to look after it. And to make sure you little "spoonbenders" don't kill each other.
17th Jun '17 6:26:15 PM WillKeaton
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On November 11, 2010, Schafer [[http://www.gamestooge.com/2010/11/12/tim-schafer-ready-for-psychonauts-2/ indicated]] he was "ready" for a sequel. On February 7, 2012, Markus "Notch" Persson, the creator of ''VideoGame/{{Minecraft}}'', [[https://twitter.com/#!/notch/status/166838426207924224 offered]] to sponsor ''Psychonauts 2''. At first he claimed he was [[https://twitter.com/#!/notch/status/166843982683451392 serious,]] but he has since [[http://notch.tumblr.com/post/17681692985/hype reconsidered on that offer]] after being informed on how much money it would cost. ''Psychonauts 2'' would eventually be announced at the 2015 Game Awards, scheduled to release in late 2018. Funding is being provided by fan donations through [[https://www.fig.co/campaigns/psychonauts-2 Fig.]] In addition a [=PlayStation=] VR game called ''Psychonauts: In The Rhombus of Ruin'' has been announced. Tentative plots are as follows:

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On November 11, 2010, Schafer [[http://www.gamestooge.com/2010/11/12/tim-schafer-ready-for-psychonauts-2/ indicated]] he was "ready" for a sequel. On February 7, 2012, Markus "Notch" Persson, the creator of ''VideoGame/{{Minecraft}}'', [[https://twitter.com/#!/notch/status/166838426207924224 offered]] to sponsor ''Psychonauts 2''. At first he claimed he was [[https://twitter.com/#!/notch/status/166843982683451392 serious,]] but he has since [[http://notch.tumblr.com/post/17681692985/hype reconsidered on that offer]] after being informed on how much money it would cost. ''Psychonauts 2'' would eventually be announced at the 2015 Game Awards, scheduled to release in late 2018. Funding is being provided by fan donations through [[https://www.fig.co/campaigns/psychonauts-2 Fig.]] In addition a [=PlayStation=] VR game called ''Psychonauts: In The Rhombus of Ruin'' has been announced. Tentative plots are as follows:
was released on February 21, 2017.



* ''VideoGame/{{Psychonauts 2}}'': Raz officially becomes a Psychonaut, but quickly realizes it isn't the perfect place he expected...the Psychonauts need him more than he needs them!

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* ''VideoGame/{{Psychonauts 2}}'': Raz officially becomes a Psychonaut, but quickly realizes it isn't the perfect place he expected...the The Psychonauts need him more than he needs them!
14th Jun '17 10:03:11 PM nombretomado
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-->[[spoiler:'''Dogen''']]: [[SpotOfTea T]]Series/{{V}}?

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-->[[spoiler:'''Dogen''']]: [[SpotOfTea T]]Series/{{V}}?T]]Series/{{V|1983}}?
23rd May '17 9:24:38 PM Etheru
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* ArcVillain: The mental worlds of the various Thorney Tower residents have their own antagonists and problems, generally unrelated to [[spoiler:Oleander]] and Loboto's plans.
** Black Velvetopia has El Odio, who bothers Raz and Edgar frequently throughout the level, as well as plaguing Edgar's mind. [[spoiler:At least until the final stretch, where it's revealed El Odio is his pent up anger, and Dingo and Lampita take over after it becomes clear they're the main cause of his suffering.]]
** While Crispin Whitehead played a part in Fred's mental state, Waterloo World's antagonist is the genetic memory of Napoleon Bonaparte, who's constantly playing against Fred in a game of Waterloo-O until he wins.
** The Phantom/[[spoiler:Jasper Rolls]] in Gloria's Theater, who sabotages the play and causes particular grief for Bonita.
23rd May '17 3:12:28 PM Etheru
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* BoringButPractical: The basic PSI blast tends to make quick work of enemies, has plenty of ammo, and the upgrades for it chain to other enemies, making it surprisingly good at crowd-clearing.
13th Apr '17 4:27:54 PM Gosicrystal
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* LostForever: All mental worlds can be revisited to gather stuff you've missed, so almost no item in those places is LostForever. (In fact, gathering items after a level is cleared is usually the better option, because it often means that the monsters are gone too.) However, since all of the (very) extensive dialogue branches depend the situation, it's almost impossible to hear every line of dialogue in the game. A few of the achievements and achievement-related items can be missed, however, such as the "Made Man" achievement and one of the [[OneUp golden helmets]]. There is a major point of no return, which creates an autosave beforehand.



* MeaningfulName: See "PunnyName" below.


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* PermanentlyMissableContent: All mental worlds can be revisited to gather stuff you've missed, so almost no item in those places is lost for good. [[note]]In fact, gathering items after a level is cleared is usually the better option, because it often means that the monsters are gone too.[[/note]] However, since all of the (very) extensive dialogue branches depend the situation, it's almost impossible to hear every line of dialogue in the game. A few of the achievements and achievement-related items can be missed, however, such as the "Made Man" achievement and one of the [[OneUp golden helmets]]. There is a major point of no return, which creates an autosave beforehand.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Psychonauts