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* GameplayGrading: ''Cardinal Sins'' grades on each stage.

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Both games were rereleased in 2011 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''VideoGame/{{Eschatos}}''.

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Both games were rereleased re-released in 2011 for the Xbox 360 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''VideoGame/{{Eschatos}}''.{{spiritual s|uccessor}}equel, ''VideoGame/{{Eschatos}}''. A PC version was released in September 18, 2015 through UsefulNotes/{{Steam}}, and can be purchased separately or together with ''Eschatos''.



!! WARNING - HERE COMES THE TROPES!

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!! WARNING !!WARNING - HERE COMES THE TROPES!



---> "EXTEND! EXTEND! EXTEND!"

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---> --> "EXTEND! EXTEND! EXTEND!"



* WhatTheHellPlayer: In the second stage of ''Cardinal Sins'', Sloth, you must "rescue" 1-ups. Unlike in JSS, you can shoot them and destroy them. Doing so will result in a "[[BigNo NO!]]" message.

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* WhatTheHellPlayer: In the second stage of ''Cardinal Sins'', Sloth, you must "rescue" 1-ups. Unlike in JSS, you can shoot them and destroy them. Doing so will result in a "[[BigNo NO!]]" message.message.
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Moving to Trivia namespace.


* NoExportForYou: Both games were released in Japan only. Fortunately, the ''Eschatos'' bundle that they're packed in is region-free, and ''Cardinal Sins'' is freeware anyway, so if you have a WS already you're good to go.

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* MercyMode: The game tends to give out more 1-ups if you keep dying.[[note]]This is because the game hands them out based on how many enemies you've destroyed, and for some reason your deaths count toward getting 1-ups.[[/note]]



* OneUp: Rather frequently in JSS.

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* OneUp: Rather frequently in JSS.
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-right corner and use your shield right as the stage begins]]?

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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. Even the hidden 'B' icon can be stumbled upon by accident by constantly firing throughout the stage. (Your bullets will seem to disappear when they hit where the icon is; keep shooting at that spot and it'll show up.) But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-right corner and use your shield right as the stage begins]]?
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-left corner and use your shield right as the stage begins]]?

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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-left lower-right corner and use your shield right as the stage begins]]?
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-left corner and use your shield right as the stage begins]]?
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'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} Color handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 10 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.

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'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} UsefulNotes/{{WonderSwan}} Color handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 10 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.
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* BossSubtitles: "WARNING - HERE COMES THE JUDGE! [ <BOSS NAME> ]"
** Subverted for the FinalBoss: "WARNING! [ JUDGEMENT SILVERSWORD ]"
** And in [[BossRush Special]] mode: "WARNING - HERE COMES THE [[FinalBoss FINAL JUDGE]]! [ E3 ]"

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* BossSubtitles: BossWarningSiren: "WARNING - HERE COMES THE JUDGE! [ <BOSS NAME> ]"
** Subverted for the FinalBoss: "WARNING! [ [[FinalBoss JUDGEMENT SILVERSWORD SILVERSWORD]] ]"
** And in [[BossRush Special]] mode: "WARNING - HERE COMES THE [[FinalBoss FINAL JUDGE]]! JUDGE! [ E3 ]"
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* TrueFinalBoss: Perform well enough in the main stages of CS and you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins.

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* TrueFinalBoss: Perform well enough in the main stages of CS and you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins. The Mirror itself has True Final ''Forms'', the appearances of which are dependent upon your overall grade.

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* HomingLasers: Many enemies will fire them. Expect these to give you a harder time than the bullet barrages.



* {{Roboteching}}: Many enemies will fire homing lasers. Expect these to give you a harder time than the bullet barrages.
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* FreewareGame: Technically, ''Cardinal Sins'' is one, since the game is available right off of the developer's website for download. The catch is that it is not in a form that can be played on emulators.
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* MultipleEndings: If you fail one or more stages in ''Cardinal Sins'', once the game [[ScoreScreen shows your grades and overall grade]], [[AWinnerIsYou the game ends with a "Thank you for playing" message.]] [[spoiler:However, if you unlock the TrueFinalBoss and defeat it, you get a much darker ending that hints at an apocalypse.]]
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---> "NICE RECOVER!"

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---> --> "NICE RECOVER!"

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* AutoRevive: If you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.''
---> "NICE RECOVER!"



* OneUp:
** Rather frequently in JSS. If you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.''
---> "NICE RECOVER!"

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* OneUp:
**
OneUp: Rather frequently in JSS. If you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.''
---> "NICE RECOVER!"

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* OneUp: Rather frequently in JSS. In CS, one stage has you collect as many of them as you can (without shooting them), and during the Pluto stage, you get a number of them equal to how many grades below A you got.
** In JSS, if you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.'' "NICE RECOVER!"

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* OneUp: OneUp:
**
Rather frequently in JSS. If you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.''
---> "NICE RECOVER!"
** At the end of JSS's [[BossRush Special Mode]], after defeating its FinalBoss, you get a 3-up, even though lives are no longer necessary at this point.
---> "EXTEND! EXTEND! EXTEND!"
**
In CS, one stage has you collect as many of them as you can (without shooting them), and during the Pluto stage, you get a number of them equal to how many grades below A you got.
** In JSS, if you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.'' "NICE RECOVER!"
got.
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A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was released for free by the same author, for the [=WonderWitch=], a developer's edition of the WS. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals).

to:

A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was [[http://members2.jcom.home.ne.jp/jss2/recycle.htm released for free by the same author, for the [=WonderWitch=], a developer's edition of the WS.author]]. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals).



* NoExportForYou: Both games were released in Japan only. Fortunately, the ''Eschatos'' bundle that they're packed in is region-free.

to:

* NoExportForYou: Both games were released in Japan only. Fortunately, the ''Eschatos'' bundle that they're packed in is region-free.region-free, and ''Cardinal Sins'' is freeware anyway, so if you have a WS already you're good to go.
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Both games were rereleased in 2011 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''Eschatos''.

to:

Both games were rereleased in 2011 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''Eschatos''.''VideoGame/{{Eschatos}}''.
Is there an issue? Send a MessageReason:
None


'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 15 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.

to:

'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} Color handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 15 10 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.

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** And in [[BossRush Special]] mode: "WARNING! HERE COMES THE [[FinalBoss FINAL JUDGE]]! [ E3 ]"

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** And in [[BossRush Special]] mode: "WARNING! "WARNING - HERE COMES THE [[FinalBoss FINAL JUDGE]]! [ E3 ]"


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* ScoringPoints: Points you score at the end of each run double as experience points for your "Option Level". As you increase your Option Level, you unlock new features.
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* EasierThanEasy: Training mode in JSS. Which you have to ''unlock''.

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* BossSubtitles: "WARNING - HERE COMES THE JUDGE! <BOSS NAME>
** Subverted for the FinalBoss: "WARNING! JUDGEMENT SILVERSWORD"

to:

* BossSubtitles: "WARNING - HERE COMES THE JUDGE! [ <BOSS NAME>
NAME> ]"
** Subverted for the FinalBoss: "WARNING! [ JUDGEMENT SILVERSWORD"SILVERSWORD ]"
** And in [[BossRush Special]] mode: "WARNING! HERE COMES THE [[FinalBoss FINAL JUDGE]]! [ E3 ]"

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* NoExportForYou: Both games were released in Japan only. Fortunately, the ''Eschatos'' bundle that they're packed in is region-free.



** In JSS, if you lose your last life, but there is a 1-up on the screen, the 1-up floats onto your ship's spawn point and ''becomes your next life.'' "NICE RECOVER!"



* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the [[spoiler:TrueFinalBoss]] of CS, if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors.

to:

* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the [[spoiler:TrueFinalBoss]] TrueFinalBoss of CS, if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors.
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* GainaxEnding: After defeating the Mirror in CS, [[spoiler:a monologue (in flawless English, even) scrolls by stating that the apocalypse has been brought. Did ''you'' cause it? Were you trying to prevent it and failed? We may never know.]]

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* GainaxEnding: After defeating the Mirror in CS, [[spoiler:a monologue (in flawless English, even) scrolls by stating and states that the apocalypse has been brought. brought and the SevenDeadlySins have been brought upon humanity. Did ''you'' [[YouBastard cause it? it]]? Were you [[ShootTheShaggyDog trying to prevent it and failed? failed]]? We may never know.]]
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* BraggingRightsReward: Killing the FinalBoss of JSS's Special mode nets you a [[OneUp 3-up]]. Considering you just finished Special mode, you don't really need any more lives. Though they do contribute to the massive game clear bonus, which is based on remaining lives.

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* AWinnerIsYou: The standard ending of ''Cardinal Sins''. Averted if you meet the requirements for the final stage.

to:

* AWinnerIsYou: The standard ending of ''Cardinal Sins''.Sins'' simply thanks you for playing. Averted if you meet the requirements for the final stage.



* BossRush: JSS's Special mode.



* {{Roboteching]]: Many enemies will fire homing lasers. Expect these to give you a harder time than the bullet barrages.

to:

* {{Roboteching]]: {{Roboteching}}: Many enemies will fire homing lasers. Expect these to give you a harder time than the bullet barrages.



* TrueFinalBoss: Perform well enough in the main stages of CS and [[spoiler:you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins.]]

to:

* TrueFinalBoss: Perform well enough in the main stages of CS and [[spoiler:you're you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins.]]

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* AWinnerIsYou: The standard ending of ''Cardinal Sins''. Averted if you meet the requirements for the final stage.



** Subverted for the FinalBoss: "WARNING! [[spoiler:JUDGEMENT SILVERSWORD]]"

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** Subverted for the FinalBoss: "WARNING! [[spoiler:JUDGEMENT SILVERSWORD]]"JUDGEMENT SILVERSWORD"



* DeathIsASlapOnTheWrist: In CS, if you run out of lives on a given stage, you are allowed to progress to the next one, but you won't get any bonus points. [[spoiler:Subverted in that this locks you out of the Pluto stage. Averted in the Pluto stage itself and during the TrueFinalBoss, where you simply get a GameOver.]]

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* DeathIsASlapOnTheWrist: In CS, if you run out of lives on a given stage, you are allowed to progress to the next one, but you won't get any bonus points. [[spoiler:Subverted Subverted in that this locks you out of the Pluto stage. Averted in the Pluto stage itself and during the TrueFinalBoss, where you simply get a GameOver.]]



* {{Roboteching]]: Many enemies will fire homing lasers. Expect these to give you a harder time than the bullet barrages.



* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the [[spoiler:TrueFinalBoss]] of CS, [[spoiler:if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors. ]]
* TitleDrop: [[spoiler:The final boss is called the Judgement Silversword.]]

to:

* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the [[spoiler:TrueFinalBoss]] of CS, [[spoiler:if if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors. ]]
colors.
* TitleDrop: [[spoiler:The The final boss is called the Judgement Silversword.]]Silversword



* TryNotToDie; The final [[spoiler:standard]] stage of CS, Wrath, simply states as its objective: "Don't die." (Your grade is inversely proportional to the number of times you do.)

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* TryNotToDie; The final [[spoiler:standard]] standard stage of CS, Wrath, simply states as its objective: "Don't die." (Your grade is inversely proportional to the number of times you do.)

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A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was released for free by the same author, for the [=WonderWitch=], a developer's edition of the WS. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals]]).

to:

A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was released for free by the same author, for the [=WonderWitch=], a developer's edition of the WS. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals]]).
medals).



* {{BFS}}: Mitsurugi bears one. When it comes back in later stages, it gets a bigger sword.



* BossSubtitles: "WARNING - HERE COMES THE JUDGE! <BOSS NAME>
** Subverted for the FinalBoss: "WARNING! [[spoiler:JUDGEMENT SILVERSWORD]]"



* DeathIsASlapOnTheWrist: In CS, if you run out of lives on a given stage, you are allowed to progress to the next one, but you won't get any bonus points. [[spoiler:Averted in the Pluto stage and during the TrueFinalBoss, where you simply get a GameOver.]]

to:

* DeathIsASlapOnTheWrist: In CS, if you run out of lives on a given stage, you are allowed to progress to the next one, but you won't get any bonus points. [[spoiler:Averted [[spoiler:Subverted in that this locks you out of the Pluto stage. Averted in the Pluto stage itself and during the TrueFinalBoss, where you simply get a GameOver.]]
* GainaxEnding: After defeating the Mirror in CS, [[spoiler:a monologue (in flawless English, even) scrolls by stating that the apocalypse has been brought. Did ''you'' cause it? Were you trying to prevent it and failed? We may never know.
]]



* OneUp: Rather frequently in JSS. In CS, one stage has you collect as many of them as you can, and during the Pluto stage, you get a number of them equal to how many grades below A you got.

to:

* MundaneMadeAwesome: The penultimate boss of JSS, Mitsurugi Rebirth, has an attack that doesn't kill you immediately. No, what it does is pin you to the center of the screen to allow Mitsurugi to charge up a swing, ''summon Michaelangelo's Final Judgement in the background'', and THEN kill you.
* OneUp: Rather frequently in JSS. In CS, one stage has you collect as many of them as you can, can (without shooting them), and during the Pluto stage, you get a number of them equal to how many grades below A you got.



* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the TrueFinalBoss of CS, if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors.

to:

* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the TrueFinalBoss [[spoiler:TrueFinalBoss]] of CS, if [[spoiler:if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors. ]]



* TrueFinalBoss: Perform well enough in the main stages of CS and you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins.
* TryNotToDie; The final standard stage of CS, Wrath, simply states as its objective: "Don't die." (Your grade is inversely proportional to the number of times you do.)

to:

* TrueFinalBoss: Perform well enough in the main stages of CS and you're [[spoiler:you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins.
Sins.]]
* TryNotToDie; The final standard [[spoiler:standard]] stage of CS, Wrath, simply states as its objective: "Don't die." (Your grade is inversely proportional to the number of times you do.)

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A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was released for free by the same author, for the ''[=WonderWitch=]'', a developer's edition of the WS. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals]]).

to:

A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was released for free by the same author, for the ''[=WonderWitch=]'', [=WonderWitch=], a developer's edition of the WS. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals]]).


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* GameplayRoulette: ''Cardinal Sins''.


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* OneUp: Rather frequently in JSS. In CS, one stage has you collect as many of them as you can, and during the Pluto stage, you get a number of them equal to how many grades below A you got.
* SevenDeadlySins: The theme of ''Cardinal Sins''[='=]s stage names.
* StylisticSuck / {{Retraux}} / DeliberatelyMonochrome: During the TrueFinalBoss of CS, if you did well enough in the main game to unlock its extra forms, the background will turn white, then the entire game turns monochrome, and finally just simple black and white colors.


Added DiffLines:

* TrueFinalBoss: Perform well enough in the main stages of CS and you're treated to the true last stage, Pluto, where you can rack up bonus points and extra lives, before facing off against the last boss, the Mirror of Cardinal Sins.
* TryNotToDie; The final standard stage of CS, Wrath, simply states as its objective: "Don't die." (Your grade is inversely proportional to the number of times you do.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 15 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.

A GaidenGame, ''Cardinal Sins: Judgement Silversword Recycle Edition'' was released for free by the same author, for the ''[=WonderWitch=]'', a developer's edition of the WS. Instead of having traditional stage design, the player goes through 7 stages, each of which bear very different objectives (i.e. destroying all enemies, collecting [[OneUp extends]], collecting medals]]).

Both games were rereleased in 2011 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''Eschatos''.
---------
!! WARNING - HERE COMES THE TROPES!
* BigNo: Shooting a OneUp in CS's Sloth stage results in a textual form of this.
* BulletHell: On a handheld, no less.
* DeathIsASlapOnTheWrist: In CS, if you run out of lives on a given stage, you are allowed to progress to the next one, but you won't get any bonus points. [[spoiler:Averted in the Pluto stage and during the TrueFinalBoss, where you simply get a GameOver.]]
* LuckilyMyShieldWillProtectMe: Your ship has a shield that can be used to slow down and cancel bullets, though holding it up doesn't guarantee safety. Moreover, as it touches bullets, it weakens and shrinks; if your shield gauge hits 0%, it shatters.
* TitleDrop: [[spoiler:The final boss is called the Judgement Silversword.]]
* WhatTheHellPlayer: In the second stage of ''Cardinal Sins'', Sloth, you must "rescue" 1-ups. Unlike in JSS, you can shoot them and destroy them. Doing so will result in a "[[BigNo NO!]]" message.

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