History Videogame / JudgementSilversword

9th Jan '16 7:45:34 AM LucaEarlgrey
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Added DiffLines:
* {{Nerf}}: ''CS'' slightly nerfs the SpreadShot by limiting its range.
13th Nov '15 11:39:46 AM tadaru
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Added DiffLines:
* GameplayGrading: ''Cardinal Sins'' grades on each stage.
18th Sep '15 3:23:51 PM ViperAcidZX
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Both games were rereleased in 2011 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''VideoGame/{{Eschatos}}''.
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Both games were rereleased re-released in 2011 for the Xbox 360 as part of a bundle with ''Judgement Silversword''[='=]s SpiritualSequel, ''VideoGame/{{Eschatos}}''.{{spiritual s|uccessor}}equel, ''VideoGame/{{Eschatos}}''. A PC version was released in September 18, 2015 through UsefulNotes/{{Steam}}, and can be purchased separately or together with ''Eschatos''.

!! WARNING - HERE COMES THE TROPES!
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!! WARNING !!WARNING - HERE COMES THE TROPES!

---> "EXTEND! EXTEND! EXTEND!"
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---> --> "EXTEND! EXTEND! EXTEND!"

* WhatTheHellPlayer: In the second stage of ''Cardinal Sins'', Sloth, you must "rescue" 1-ups. Unlike in JSS, you can shoot them and destroy them. Doing so will result in a "[[BigNo NO!]]" message.
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* WhatTheHellPlayer: In the second stage of ''Cardinal Sins'', Sloth, you must "rescue" 1-ups. Unlike in JSS, you can shoot them and destroy them. Doing so will result in a "[[BigNo NO!]]" message.message. ----
12th Sep '15 12:40:06 PM ViperAcidZX
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Moving to Trivia namespace.
* NoExportForYou: Both games were released in Japan only. Fortunately, the ''Eschatos'' bundle that they're packed in is region-free, and ''Cardinal Sins'' is freeware anyway, so if you have a WS already you're good to go.
10th Sep '14 6:03:18 PM LucaEarlgrey
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* MercyMode: The game tends to give out more 1-ups if you keep dying.[[note]]This is because the game hands them out based on how many enemies you've destroyed, and for some reason your deaths count toward getting 1-ups.[[/note]]

* OneUp: Rather frequently in JSS.
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* OneUp: Rather frequently in JSS.
6th Sep '14 5:45:33 PM LucaEarlgrey
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-right corner and use your shield right as the stage begins]]?
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. Even the hidden 'B' icon can be stumbled upon by accident by constantly firing throughout the stage. (Your bullets will seem to disappear when they hit where the icon is; keep shooting at that spot and it'll show up.) But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-right corner and use your shield right as the stage begins]]?
6th Sep '14 5:44:13 PM LucaEarlgrey
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-left corner and use your shield right as the stage begins]]?
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* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-left lower-right corner and use your shield right as the stage begins]]?
6th Sep '14 5:44:00 PM LucaEarlgrey
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Added DiffLines:
* GuideDangIt: Most of the scans in the Venus stage of ''Cardinal Sins'' are quite straightforward--cancel bullets, shoot enemies before they can escape, evade enemy attacks, etc. But how is anyone supposed to know that scan no. 00 requires you to [[spoiler:move to the lower-left corner and use your shield right as the stage begins]]?
24th Jul '14 12:29:46 PM rexpensive
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'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} Color handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 10 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.
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'''Judgement Silversword''' is a VerticalScrollingShooter developed by M-KAI for the {{WonderSwan}} UsefulNotes/{{WonderSwan}} Color handheld system and released in 2004. It is notable for being one of the first BulletHell games to be put on a portable platform. The game travels from Earth to an alien planet across 32 stages, with stages ranging anywhere between 10 seconds to 2 minutes, and are occasionally punctuated with {{Boss Battle}}s.
15th Sep '13 2:17:15 PM LucaEarlgrey
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* BossSubtitles: "WARNING - HERE COMES THE JUDGE! [ ]" ** Subverted for the FinalBoss: "WARNING! [ JUDGEMENT SILVERSWORD ]" ** And in [[BossRush Special]] mode: "WARNING - HERE COMES THE [[FinalBoss FINAL JUDGE]]! [ E3 ]"
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* BossSubtitles: BossWarningSiren: "WARNING - HERE COMES THE JUDGE! [ ]" ** Subverted for the FinalBoss: "WARNING! [ [[FinalBoss JUDGEMENT SILVERSWORD SILVERSWORD]] ]" ** And in [[BossRush Special]] mode: "WARNING - HERE COMES THE [[FinalBoss FINAL JUDGE]]! JUDGE! [ E3 ]"
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