History Videogame / HalfLife2

27th Nov '16 1:23:44 AM Tallens
Is there an issue? Send a Message

Added DiffLines:

* MaleMightFemaleFinesse: Gordon Freeman and Alyx Vance. The audio commentary for the first expansion/episode says that the reason Alyx can jump and climb better than the player is that she's more athletic while Gordon's more heavily built (and wearing Powered Armour, of course).
18th Nov '16 5:16:38 AM VPhantom
Is there an issue? Send a Message


* EpisodicGame: Valve decided to continue the story of ''Half-Life 2'' in episodes, when the concept was new (and it still is a fairly recent one) However; it turned out to be averted, since the point of episodic Games is to ''not'' keep people waiting for a long while in between episodes. ''Episode Two'' was criticised for this by WebAnimation/ZeroPunctuation, but a lot of people shrugged it off because it was at least released as part of a bundle that also included the long-in-development ''VideoGame/TeamFortress2''. ''Episode Three'', as of 2015, appears to ''still'' be in development. That's right...it's been in development for more than ''seven years'', a year longer than the gap between the original ''Half-Life'' and ''Half-Life 2''. (And was ''already in development while they developed Episode Two'', as said in the commentary node for the gunship battle.) It's almost been jokingly called "Valve's VideoGame/DukeNukemForever". Valve themselves seem to agree: ''Episode Three'''s release date is currently listed as [[DevelopmentHell "Coincident with The Rapture"]].

to:

* EpisodicGame: Valve decided to continue the story of ''Half-Life 2'' in episodes, when the concept was new (and it still is a fairly recent one) However; it turned out to be averted, since the point of episodic Games is to ''not'' keep people waiting for a long while in between episodes. ''Episode Two'' was criticised for this by WebAnimation/ZeroPunctuation, ''WebAnimation/ZeroPunctuation'', but a lot of people shrugged it off because it was at least released as part of a bundle that also included the long-in-development ''VideoGame/TeamFortress2''. ''Episode Three'', as of 2015, appears to ''still'' be in development. That's right...it's been in development for more than ''seven years'', a year longer than the gap between the original ''Half-Life'' and ''Half-Life 2''. (And was ''already in development while they developed Episode Two'', as said in the commentary node for the gunship battle.) It's almost been jokingly called "Valve's VideoGame/DukeNukemForever". Valve themselves seem to agree: ''Episode Three'''s release date is currently listed as [[DevelopmentHell "Coincident with The Rapture"]].



* GameplayRoulette: While the game is consistently a first-person shooter, it features so many different flavours of the genre that at times it comes across as this trope. It starts off as a straightforward FPS with physics puzzles, then there's the hoverboat sequence, then a SurvivalHorror level in Ravenholm (that gives the player an opportunity to play with the gravity gun), then a driving sequence, then an FPS sequence with "squad support" from Antlions, then taking on large enemies with squad support from the resistance, then a lengthy gravity gun sequence till the end of the game. WebVideo/ZeroPunctuation described this approach as almost a bit gimmicky.

to:

* GameplayRoulette: While the game is consistently a first-person shooter, it features so many different flavours of the genre that at times it comes across as this trope. It starts off as a straightforward FPS with physics puzzles, then there's the hoverboat sequence, then a SurvivalHorror level in Ravenholm (that gives the player an opportunity to play with the gravity gun), then a driving sequence, then an FPS sequence with "squad support" from Antlions, then taking on large enemies with squad support from the resistance, then a lengthy gravity gun sequence till the end of the game. WebVideo/ZeroPunctuation ''WebAnimation/ZeroPunctuation'' described this approach as almost a bit gimmicky.



** Numerous instances where you have to hold off foes to wait for an elevator or some such. The frequency with which this particular setpiece is used across ''Half-Life 2'' and both episodes was criticized by some, including WebVideo/ZeroPunctuation.

to:

** Numerous instances where you have to hold off foes to wait for an elevator or some such. The frequency with which this particular setpiece is used across ''Half-Life 2'' and both episodes was criticized by some, including WebVideo/ZeroPunctuation.''WebAnimation/ZeroPunctuation''.
10th Nov '16 1:38:20 AM mogryo
Is there an issue? Send a Message


** The end of ''Episode Two''. The resistance have successfully defended White Forest and closed the interdimensional portal [[spoiler:then an advisor shows up and kills Eli with little warning.]][[note]] You know...aside from the G-Man flat-out telling you that Eli should expect some kind of awful "consequences", Alyx repeating the line to Eli later, and all the very suspicious "we'll talk later" promises Eli makes every time you try to get a minute to discuss the G-Man. It's such heavy foreshadowing that it's hardly foreshadowing at all, but more like hammering the player over the head with the idea that Eli's either going to die or be incapacitated in some way by the end of the game.[[/note]]

to:

** The end of ''Episode Two''. The resistance have successfully defended White Forest and closed the interdimensional portal [[spoiler:then an advisor shows up and kills Eli with little warning.]][[note]] You know...aside from the G-Man flat-out telling you that Eli should expect some kind of awful "consequences", Alyx repeating the line to Eli later, and all the very suspicious "we'll talk later" promises Eli makes every time you try to get a minute to discuss the G-Man. It's such heavy foreshadowing that it's hardly foreshadowing at all, but more like hammering the player over the head with the idea that Eli's either going to die or be incapacitated in some way by the end of the game.[[/note]]Eli.]]
27th Oct '16 7:31:50 PM rjd1922
Is there an issue? Send a Message


* NiceJobFixingItVillain: The confiscation field in the citadel destroys all your weapons... except the gravity gun, which is made so powerful that it can vaporize a Combine Elite in less than 3 seconds and pick up/throw energy orbs, which are capable of doing even ''more'' damage.

to:

* NiceJobFixingItVillain: The confiscation field in the citadel Citadel destroys all your weapons... except the gravity gun, which is made so powerful that it can vaporize a Combine Elite in less than 3 seconds and pick up/throw energy orbs, which are capable of doing even ''more'' damage.



* ShipperOnDeck: Eli (and Barney) for Gordon and Alyx. For example, Eli remarking to them that he wants grandkids after the suppressor field is down.

to:

* ShipperOnDeck: Eli (and Barney) for Gordon and Alyx. For example, Eli remarking to them that [[IWantGrandkids he wants grandkids grandkids]] after the suppressor field is down.



* ShoutOut: Lamarr the Headcrab -- Hedy Lamarr (get it?) was a well-known, glamorous actress between about 1940 and 1960 (and, incidentally, also co-invented an early form of spread-spectrum wireless communications), but she's probably better known for suing Mel Brooks for naming the main villain of Film/BlazingSaddles "Hedley Lamarr." So what if we name a de-fanged brain-devouring parasite after her...

to:

* ShoutOut: Lamarr the Headcrab -- Hedy Lamarr (get it?) was a well-known, glamorous actress between about 1940 and 1960 (and, incidentally, also co-invented an early form of spread-spectrum wireless communications), but she's probably better known for suing Mel Brooks for naming the main villain of Film/BlazingSaddles ''Film/BlazingSaddles'' "Hedley Lamarr." So what if we name a de-fanged brain-devouring parasite after her...



** The Combine are actually based on the hallucinations of Chief Bromden from ''OneFlewOverTheCuckoosNest''. The monstrous, imperialistic, mind-controlling alien cyborgs he describes in the book are even ''called'' The Combine.

to:

** The Combine are actually based on the hallucinations of Chief Bromden from ''OneFlewOverTheCuckoosNest''.''Literature/OneFlewOverTheCuckoosNest''. The monstrous, imperialistic, mind-controlling alien cyborgs he describes in the book are even ''called'' The Combine.



* ShutUpHannibal: Sort of: you can use the Blue Gravity Gun to either rip out or just blast the Breencasts. The last one is harder to silence, since Breen does it on an unbreakable screen... but luckily for you, there's a few of the Combine high-energy balls nearby which can be fired at it with the Gravity Gun if you ''really'' don't want to listen to him.

to:

* ShutUpHannibal: Sort of: you can use the Blue Supercharged Gravity Gun to either rip out or just blast the Breencasts. The last one is harder to silence, since Breen does it on an unbreakable screen... but luckily for you, there's a few of the Combine high-energy balls nearby which can be fired at it with the Gravity Gun if you ''really'' don't want to listen to him.



* WreakingHavok
** In more than one way. Gordon's ability to throw a wrench into the works was why he was pulled out of stasis by the G-Man in the first place. [[TropeNamer Also, the Havok engine variant Source was developed for the game.]]

to:

* WreakingHavok
WreakingHavok:
** In more than one way. Gordon's ability to throw a wrench into the works was why he was pulled out of stasis by the G-Man in the first place. [[TropeNamer [[TropeCodifier Also, the Havok engine variant Source was developed for the game.]]
7th Oct '16 4:36:09 AM Sumatris
Is there an issue? Send a Message


* GroinAttack: If a zombie attacks Alyx in melee, she'll knee him in the groin before continuing to shred the poor slob with her machine pistol.

to:

* GrievousHarmWithABody: When Gordon's Gravity Gun gets upgraded near the end of the game, he can use it to pull Combine infantry close for a OneHitKill, then shoot the corpse at its buddies for an easy OneHitPolykill.
* GroinAttack: If a zombie attacks Alyx in melee, she'll occasionally knee him in the groin before continuing proceeding to shred the poor slob with her machine pistol.whatever gun she's currently using.



* OneHitPolyKill: While no actual gun in the game is capable of doing this, the circular saw blades Gordon can shoot with the Gravity Gun will punch through '''anything''' squishy in their path until they hit a solid obstacle. While traversing [[GhostTown Ravenholm]], it's not uncommon to gib five or more zombies in one hit.

to:

* OneHitPolyKill: While no actual gun in the game is capable of doing this, the circular saw blades Gordon can shoot with the Gravity Gun will punch through '''anything''' almost anything squishy in their path until they hit a solid obstacle.obstacle (only poison headcrab zombies can survive a direct hit). While traversing [[GhostTown Ravenholm]], it's not uncommon to gib five or more zombies in one hit. Later on when the Gravity Gun gets upgraded, this can also be done via copious applications of GrievousHarmWithABody.
* OminousMultipleScreens: All over places where the Combine has set up shop, especially in the [[EvilTowerOfOminousness Citadel]] where you can't take ten steps without coming across at least one multi-screen console bolted to a wall. Have fun tearing them down with the Gravity Gun while Breen is spewing his drivel from them, then shoot them at his mooks for some extra satisfaction.



* StarScraper: The Citadel.

to:

* StarScraper: The Citadel.Citadel again.
4th Oct '16 4:27:05 AM Sumatris
Is there an issue? Send a Message


** Antlions for the Bugs from ''Film/StarshipTroopers''.

to:

** Antlions for the Bugs from ''Film/StarshipTroopers''. ''Episode Two'' expands upon it by actually introducing the Advisors, aliens that not only bear considerable resemblance to Brainbugs but can also be observed [[spoiler:punching a proboscis of sorts into a hapless human's neck to do... [[{{Squick}} something]] to him.]]
4th Oct '16 4:15:00 AM Sumatris
Is there an issue? Send a Message


* {{Jerkass}}: Magnusson, full stop. Pretty much everything that comes out of his mouth is an angry rant about how everyone around him is either incompetent, lazy, annoying, too slow, or a combination thereof.

to:

* {{Jerkass}}: Magnusson, full stop. Pretty much everything that comes out of his mouth is an angry rant about how everyone around him is either incompetent, lazy, annoying, too slow, or a combination thereof. When the Combine [[spoiler:breaches the secondary missile silo and Gordon is sent to investigate, Magnusson is on the radio like a broken record, constantly reminding Gordon that he is, yes, supposed to seal the silo while the latter is already neck-deep in all sorts of Combine troops.]]
4th Oct '16 3:58:25 AM Sumatris
Is there an issue? Send a Message

Added DiffLines:

* {{Jerkass}}: Magnusson, full stop. Pretty much everything that comes out of his mouth is an angry rant about how everyone around him is either incompetent, lazy, annoying, too slow, or a combination thereof.
4th Oct '16 2:03:18 AM Sumatris
Is there an issue? Send a Message


* NiceGirl: Alyx Vance is a serious contender for the title of "Nicest Companion In The History Of Gaming". She's nothing but supportive of Gordon, commends him on pretty much every even slightly awesome feat he pulls off, protects him with her life without a second of hesitation, always asks him to be careful when the circumstances force her to send him to do something she can't do herself... At the beginning of Episode One, she's so overjoyed to see him alive she actually greets him with an epic first-person {{Glomp}}. Some time later, after Gordon single-handedly wrecks a gunship and then a Strider, she almost bubbles over with awe and names him her personal hero. It's also very apparent she really, really loves her dad and cares deeply about just about everyone else (especially Gordon, of couse, whom she seems to have more than a slight crush on). Honestly, putting all the CrapsackWorld stuff around them aside, travelling with Alyx is basically one long CrowningMomentOfHeartwarming.

to:

* NiceGirl: Alyx Vance is a serious contender for the title of "Nicest Companion In The History Of Gaming". She's nothing but supportive of Gordon, commends him on pretty much every even slightly awesome feat he pulls off, protects him with her life without a second of hesitation, always asks him to be careful when the circumstances force her to send him to do something she can't do herself... At the beginning of Episode One, she's so overjoyed to see him alive she actually greets him with an epic first-person {{Glomp}}. Some time later, after Gordon single-handedly wrecks a gunship and then a Strider, she almost bubbles over with awe and names him her personal hero. It's also very apparent she really, really loves her dad and cares deeply about just about everyone else (especially Gordon, of couse, whom she seems to have more than a slight crush on). She even gives a vortigaunt a peck at one point. Honestly, putting all the CrapsackWorld stuff around them aside, travelling with Alyx is basically one long CrowningMomentOfHeartwarming.
3rd Oct '16 11:27:14 PM Sumatris
Is there an issue? Send a Message

Added DiffLines:

* NiceGirl: Alyx Vance is a serious contender for the title of "Nicest Companion In The History Of Gaming". She's nothing but supportive of Gordon, commends him on pretty much every even slightly awesome feat he pulls off, protects him with her life without a second of hesitation, always asks him to be careful when the circumstances force her to send him to do something she can't do herself... At the beginning of Episode One, she's so overjoyed to see him alive she actually greets him with an epic first-person {{Glomp}}. Some time later, after Gordon single-handedly wrecks a gunship and then a Strider, she almost bubbles over with awe and names him her personal hero. It's also very apparent she really, really loves her dad and cares deeply about just about everyone else (especially Gordon, of couse, whom she seems to have more than a slight crush on). Honestly, putting all the CrapsackWorld stuff around them aside, travelling with Alyx is basically one long CrowningMomentOfHeartwarming.
This list shows the last 10 events of 253. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.HalfLife2