History Videogame / HalfLife2

10th Jun '18 5:15:39 AM DivineFlame100
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* ActionBomb: The Combine zombies in Episodes 1 and 2 (or "Zombines" as Alyx calls them) become running bombs when they pull out a grenade and attempt to rush Freeman into oblivion. This can oddly enough work in your favor if you can lead them over to other enemies to take them out in one fell swoop.
9th Jun '18 9:40:43 AM Kalmbach
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* AbandonedPlayground: During the introductory wander through City 17, a playground is encountered, providing not only an opportunity to show off some of the physics features, but also to [[NightmareFuel hear a faint echo of children playing]].
20th May '18 3:51:43 PM Grunt
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* ExplodingBarrels: Flammable red barrels are ubiquitous throughout the game. The Gravity Gun opens up the possiblity of using them as makeshift impact-fused grenades. In addition there's red gas cans and propane tanks lying around that set enemies on fire when exploded in close proximity.

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* ExplodingBarrels: Flammable red barrels are ubiquitous throughout the game.game and its episodes. The Gravity Gun opens up the possiblity of using them as makeshift impact-fused grenades. In addition addition, there's red gas cans jerricans and propane tanks lying around that set enemies on fire when if exploded in close proximity.proximity. ''Episode Two'' also introduces explosive butane cans that function almost identically to regular explosive barrels, but are easier to carry around due to their smaller size.
18th May '18 1:40:58 AM TheAmazingBlachman
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The first two Episodes chronicle Alyx and Gordon's escape from City 17 immediately after the events of the main game, and the rebels' continuous struggle against the remaining Combine forces, who are seemingly controlled by the mysterious "Advisors". The games also further develop the relationship between the two protagonists. ''Episode One'' was released in 2006, and ''Episode Two'' was released in 2007 alongside ''VideoGame/{{Portal}}'' and ''VideoGame/TeamFortress2'' in [[CompilationRerelease The Orange Box]]. However, as of 2017, ''Episode Three'' (possibly now ''Half-Life 3''), intended to complete the StoryArc and resolve the cliffhanger that ends ''Episode Two'', has yet to be released, and whether it is being worked on or not is the subject of a great deal of debate to the point it's becoming the next ''VideoGame/DukeNukemForever''.

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The first two Episodes chronicle Alyx and Gordon's escape from City 17 immediately after the events of the main game, and the rebels' continuous struggle against the remaining Combine forces, who are seemingly controlled by the mysterious "Advisors". The games also further develop the relationship between the two protagonists. ''Episode One'' was released in 2006, and ''Episode Two'' was released in 2007 alongside ''VideoGame/{{Portal}}'' and ''VideoGame/TeamFortress2'' in [[CompilationRerelease The Orange Box]]. However, as of 2017, 2018, ''Episode Three'' (possibly now ''Half-Life 3''), intended to complete the StoryArc and resolve the cliffhanger that ends ''Episode Two'', has yet to be released, and whether it is being worked on or not is the subject of a great deal of debate to the point it's becoming the next ''VideoGame/DukeNukemForever''.
17th May '18 3:23:48 PM Grunt
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* AbandonedMine: In ''Episode Two'', one of these holds an antlion nest and a rebel outpost.

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* AbandonedMine: Appears as a short level in Ravenholm. In ''Episode Two'', one of these a much larger mine holds an antlion nest and a rebel outpost.
15th May '18 2:09:08 PM Grunt
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* ExplodingBarrels: Flammable red barrels are ubiquitous throughout the game. The Gravity Gun opens up the possiblity of using them as makeshift impact-fused grenades. In addition there's red gas cans and propane tanks lying around that set enemies on fire when exploded in close proximity.
15th May '18 1:58:21 PM Grunt
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* CuttingTheKnot: In Chapter 4: ''Water Hazard'' a gate blocks your path so you have to exit your boat & go through a building full of Combine soldiers with turrets & manhacks & use a wagon as mobile cover all so you can reach a gas barrel & shoot it to drop a hanging pile of metal to it will swing & break the gate. Or you could just use your pistol to shoot the barrel from really far away & skip the building entirely. The only reason to get out is to get the Revolver.

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* CuttingTheKnot: In Chapter 4: ''Water Hazard'' a gate blocks your path so you have you're supposed to exit your boat & and go through a building full of Combine soldiers with turrets & manhacks & use a wagon as mobile cover all so you can Metrocops to reach a gas an explosive barrel & and shoot it to drop it, so a hanging pile of metal to it beams will swing & and break the gate. Or you could just use your pistol to shoot the barrel from really far away & and skip the building entirely. The only reason to get out is to get the Revolver.some grenades.



* FacelessGoons: Civil Protection officers and various Combine Overwatch Soldiers are this thanks to their gas masks, doubling as GasMaskMooks.

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* FacelessGoons: Civil Protection officers and various Combine Overwatch Soldiers are this thanks to their gas masks, thus doubling as GasMaskMooks.
14th May '18 3:09:53 PM Grunt
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* FacelessGoons: Civil Protection officers and various Combine Overwatch Soldiers are this thanks to their gas masks, doubling as GasMaskMooks.
14th May '18 3:02:18 PM Grunt
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* GasMaskMooks: The Combine outfit Civil Protection officers in white gas masks. They are normal humans in uniforms, and don't technically require gas masks for anything encountered in the game, but it is presumably to dehumanize them. Although the Civil Protection may deploy forms of gas attacks, it is never seen during the game. The Combine "Transhuman" Overwatch soldiers also wear (variably coloured) gas masks, that are presumably not removed once their uniform and armour is applied. These masks would be useful for offworld assignments alluded to during the game.



* PostApocalypticGasmask: The Combine outfit Civil Protection officers in white gas masks. They are normal humans in uniforms, and don't technically require gas masks for anything encountered in the game, but it is presumably to dehumanize them. Although the Civil Protection may deploy forms of gas attacks, it is never seen during the game. The Combine "Transhuman" Overwatch soldiers also wear (variably coloured) gas masks, that are presumably not removed once their uniform and armour is applied. These masks would be useful for offworld assignments alluded to during the game.
13th May '18 4:24:15 AM ClatoLawa
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* MercyKill: In Marc Laidlaw's "Epistle 3" post, [[spoiler:it's stated that Gordon "might" have done this to Dr. Breen, against Alyx's belief that a quick death was better than he deserved. The implication is presumably than this would have been left up to the player, depending on whether or not they agreed with her]].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.HalfLife2