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First come first served according to American And Commonwealth Spellings


* ChainLightning: The Maker's lightning attack can arc and strike multiple targets at one time.



* FireForgedFriends: Post- ''Dune 2000'', relations between the Atreides and Fremen are strained until an enemy assault on Caladan during a diplomatic meeting between the two helps them iron things out. Notable in that [[AuthorityEqualsAsskicking Duke Achillus himself]] fights on foot in the mission where this occurs, probably a big reason the Fremen decide the Atreides are worthy allies.

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* FireForgedFriends: Post- ''Dune Post-''Dune 2000'', relations between the Atreides and Fremen are strained until an enemy assault on Caladan during a diplomatic meeting between the two helps them iron things out. Notable in that [[AuthorityEqualsAsskicking Duke Achillus himself]] fights on foot in the mission where this occurs, probably a big reason the Fremen decide the Atreides are worthy allies.



-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honor'. There are more than three hundred for the concept of 'profit'.

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-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honor'.'honour'. There are more than three hundred for the concept of 'profit'.



* LightningGun: Guild NIAB tanks and NIAP flyers use these.

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* LightningGun: Guild NIAB tanks discharge huge electrical charges along their length and NIAP flyers use these.can hit several targets.



* OneHitKill: In close combat with enemy infantry, the Sardaukar Elite uses a knife that can instantly kill any enemy soldier in one hit except for other Sardaukar Elites.



* PragmaticVillainy: Gunseng is unusually respectful of the rules for a Harkonnen. On the other hand, when the "rules" are that of the Great Convention... One wonders how much the Harkonnens bribed The Guild to allow a firefight to break out on one of the highliners.

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* PragmaticVillainy: Gunseng is unusually respectful of the rules for a Harkonnen. On the other hand, when the "rules" are that of the Great Convention... One wonders how much the Harkonnens bribed The the Guild to allow a firefight to break out on one of the highliners.



* {{Teleportation}}: Spacing Guild {{Hover Tank}}s can do this.

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* {{Teleportation}}: The Spacing Guild {{Hover Tank}}s NIAB Tank can do this.be deployed to teleport to any spot on the map. It takes time to get to the destination and time to recharge once it reaches that place.
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* NoHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.

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* NoHyperbole: NotHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.

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* AwesomeMomentOfCrowning: The ending for Harkonnen and Atreides has whoever leads the House being crowned the new Emperor. Ordos instead has them setting up a PuppetKing.



* HorrifyingTheHorror: The AxCrazy Harkonnen Mentat is visibly scarred when returning to Arrakis and seeing that the Tleilaxu have contaminated the food and water across the whole planet, turning almost everyone on the planet into a Contaminator.



* IWantThemAlive: Both Gunseg and Copec want the Executrix or Achillus alive when attack their respective homeworld and quickly throw a fit when they find they were died and can't torture them. Gunseg is so pissed off with the former being killed when their palace is set on fire he decides to kill the soldiers who set the fire.



-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honour'. There are more than three hundred for the concept of 'profit'.

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-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honour'. 'honor'. There are more than three hundred for the concept of 'profit'.'profit'.
* LaughablyEvil: House Harkonnen. With the sheer haminess of its characters and their over the top villainy, it's hard not to get a laugh out of their antics.



* NoHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.



** The Atreides leader, Duke Achilus delivers one before the mission where you attack an Emperor Worm.

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** The Atreides leader, Duke Achilus He later delivers one before the mission where you attack an the Emperor Worm.


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* TheUnfought: You never fight the Emperor Worm since your goal is to kill it before it is finished.

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* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereo-typically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).

to:

* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereo-typically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as the ''Literature/DuneEncyclopedia'' as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).



* EvilVersusEvil: In the Harkonnen storyline, the brothers Copec and Gunseng are constantly at each others' throats. When Copec poisons their father, they go to war over who leads the house. You have to choose which to support.
* {{Expy}}: Numerous characters are intentionally modeled after the Creator/DavidLynch movie. The Atreides mentat's appearance and mannerisms resemble Thufir Havat. Rakan Harkonnen is a less insane version of Vladimir Harkonnen. Gunseng is Feyd-Rautha while Copec is a ''more'' psychopathic Rabban from the movie.


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* EvilVersusEvil: In the Harkonnen storyline, the brothers Copec and Gunseng are constantly at each others' throats. When Copec poisons their father, they go to war over who leads the house. You have to choose which to support.


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* {{Expy}}: Numerous characters are intentionally modeled after the Creator/DavidLynch movie. The Atreides mentat's appearance and mannerisms resemble Thufir Hawat. Rakan Harkonnen is a less insane version of Vladimir Harkonnen. Gunseng is Feyd-Rautha while Copec is a ''more'' psychopathic Rabban from the movie.


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* NoCureForEvil: House Harkonnen, the most villainous faction, has no way to heal their units.

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* AllianceMeter: Of a sorts. You can undertake specific missions to earn the trust of any one of the five sub-factions, each one giving you access to EliteMooks with various capabilities. [[spoiler: Though the Spacing Guild always turn against you by the game's end.]] There are limitations, however. Certain factions will not ally with others in the campaign, but in multiplayer you can select any two before a match.
** Specifically, the Tleilaxu and Ix are outright hostile to each other, while the Sardaukar and Fremen often clash with the former as well. That's not to say you can't have Sardaukar/Fremen ''and'' Tleilaxu allies, but be careful which missions you pick; some will require you to attack your allies' faction, which breaks your alliance.

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* AllianceMeter: Of a sorts. You can undertake specific missions to earn the trust of any one of the five sub-factions, each one giving you access to EliteMooks with various capabilities. [[spoiler: Though the Spacing Guild always turn against you by the game's end.]] There are limitations, however. Certain factions will not ally with others in the campaign, but in multiplayer you can select any two before a match.
**
match. Specifically, the Tleilaxu and Ix are outright hostile to each other, while the Sardaukar and Fremen often clash with the former as well. That's not to say you can't have Sardaukar/Fremen ''and'' Tleilaxu allies, but be careful which missions you pick; some will require you to attack your allies' ally's faction, which breaks your alliance.



* BadAssArmy: The Sardaukar and the Fremen, both of which have to be convinced of your worthiness before they'll help you.

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* BadAssArmy: BadassArmy: The Sardaukar and the Fremen, both of which have to be convinced of your worthiness before they'll help you.



* CharmPerson: Using a mind-controlling gas warhead, the Deviator can turn its target into an Ordos unit for a short time.



* DualModeUnit: House Ordos' heaviest tank, the Kobra, can do this.

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* DualModeUnit: House Ordos' heaviest tank, The Ordos Kobra has two modes. In mobile mode, it moves around with the Kobra, can do this.gun fixed firing forward. Once deployed, the gun is raised up to its firing platform, freeing up its turret. This also increases the Kobra's range.



* FactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Balanced (endurable and tactically flexible units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).

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* FactionCalculus: Harkonnen are Brute Force Powerhouse (individually powerful but very tactically straight-forward units), Atreides are Balanced (endurable (durable and tactically flexible units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).



* FixedForwardFacingWeapon: The Harkonnen Assault Tank and Atreides Sonic Tank are slow and their gun is fixed, meaning that they may have trouble engaging fast opponents.



* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defense, whose vibrations attract sandworms.
** Although they do use a lot of hovering tanks, which ''don't'' attract worms.

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* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defense, whose vibrations attract sandworms.
**
sandworms. Although they do use a lot of hovering tanks, which ''don't'' attract worms.



* HorseOfADifferentColor: If they are deployed with a thumper out in the sand, Fremen Fedaykin can summon worms, which they can then ride.



* HumongousMecha: Many of the Atreides armored units are Mecha, as is the Harkonnen ''Devastator''. This may be a call back to ''VideoGame/CommandAndConquerTiberianSun''.

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* HumongousMecha: Many of the Atreides armored units are Mecha, as is the Harkonnen ''Devastator''.Devastator. This may be a call back to ''VideoGame/CommandAndConquerTiberianSun''.



* NukeEm: The Harkonnen Death Hand Missile super weapon is loaded with multiple atomic warheads.



* OurZombiesAreDifferent: Allying with the Tleilaxu gives you access to Contaminators, which convert slain infantry into more of themselves. The [[NightmareFuel scary part]] as that they can also do this to ''vehicles'' with their Leech unit.

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* OurZombiesAreDifferent: OurZombiesAreDifferent:
**
Allying with the Tleilaxu gives you access to Contaminators, which convert slain infantry into more of themselves. The [[NightmareFuel scary part]] as that they can also do this to ''vehicles'' with their Leech unit.



* PollutedWasteland: Giedi Prime, seat of House Harkonnen, is a wasteland of industrial refuse, toxic waste and rusting machinery.



* PsychopathicManchild: Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that [[BetterToDieThanBeKilled Duke Achillus died during the assault]].
** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.

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* PsychopathicManchild: PsychopathicManchild:
**
Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that [[BetterToDieThanBeKilled Duke Achillus died during the assault]].
** Gunseng... Really Gunseng really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.



* SpiderTank: Calling it a "tank" is exaggerating, but the Ordos Dust Scout qualifies as a "Spider Recon Drone".



* SpiderTank: Calling it a "tank" is exaggerating, but the Ordos Dust Scout qualifies as a "Spider Recon Drone".

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* SpiderTank: Calling it StoneWall: The Advanced Carryall can take a "tank" is exaggerating, but the Ordos Dust Scout qualifies as a "Spider Recon Drone".lot of punishment and has no offensive weapons of its own.

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* ArsonMurderAndAdmiration: Our introduction to the Harkonnen. Copec sucks up to Rakan praising him as the future emperor, but the Baron states he knows his son is just waiting for him to die. And then rhetorically asks Gunseng if he could have asked for more suitable heir.



* AxCrazy: The Harkonnen leadership. The Baron's sons are so violent that they throw a fit over not getting the chance to torture leaders of rival houses.



* BadassBaritone: Duke Achillus, being played by Michael Dorn.



* BadBoss: House Harkonnen and Ordos proudly wear this as a hat. The intro shows that both of them pulled a YouHaveFailedMe on your predecessor and do the same to you if you do if you preform poorly. The Harkonnen are especially brutal, Rakan after seeing the player character says to his mentat "if this one preforms as badly as the last one I'll have you strangled along with him." [[spoiler: After the betrayal of the Guild leaves them stranded on an enemy's home planet, either of the Baron's sons threaten to kill their mentat unless he quickly comes up with a way off the planet.]] Gunseng is especially brutal, if the player attacks the Ordos homeworld, he demands the soldiers who burned down the Executrix's great hall be brought him so can torture them as punishment for denying him the opportunity to torture the Executrix.
* BenevolentBoss: Duke Achillus. Unlike Rakan and the Executrix, he is not bringing in a new strategist because he killed the old one and isn't dismissive of the player on first sight. If the player does do poorly, he threatens to replace instead of kill them, though due to distrust with the Freemen caused by the player's failures, [[GoodIsNotNice he hands the player over to the Freemen as a gesture of goodwill]]. and when his mentat feels guilt over [[spoiler: not seeing the Guild's betrayal, he tells him to get a hold of himself and that



* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).

to:

* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically stereo-typically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).



* TheEngineer: Used to capture and repair structures. The Harkonnen version carries a [[CherryTapping pistol]] for self-defence.

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* TheEngineer: Used to capture and repair structures. The Harkonnen version carries a [[CherryTapping pistol]] for self-defence.self-defense.
* EvilIsHammy: House Harkonnen, specifically the Baron and his sons.



%%* FragileSpeedster: Ordos units, with the exception of their "Kobra" artillery tank.

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%%* * FragileSpeedster: Ordos units, with the exception of their "Kobra" artillery tank.



* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defence, whose vibrations attract sandworms.

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* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defence, defense, whose vibrations attract sandworms.



* HeavilyArmoredMook: Sardaukar, the most durable infantry in the game.



* KillItWithFire: A favourite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.

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* KillItWithFire: A favourite favorite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.



* PuppetKing: The Ordos' plan to is install a Ghola made in the image of the late Emperor Corrino, rather than ruling directly like Harkonnen and the Atreides.



** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.

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** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.
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Has nothing to do with familiarity with in-universe fiction.


* GenreSavvy: House Ordos again. They have no other choice, considering that their military might doesn't even compare to that of the Atreides or the Harkonnen. Also, for all their trust towards the Tleilaxu, they are the only ones prepared when the Tleilaxu make their move.
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* EvilVersusEvil: In the Harkonnen storyline, the brothers Copec and Gunseng are constantly at each others' throats. When Copec poisons their father, they go to war over who leads the house. You have to choose which to support.


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* ALighterShadeOfBlack: Gunseng and Copec are both ruthlessly brutal, but Gunseng isn't a FatBastard and tends to treat you somewhat more respectfully. He promises rewards for backing him in the civil war, whereas Copec threatens you, and ''continues'' threatening you even after you help him secure the throne.
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* FactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Elite (endurable units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).

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* FactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Elite Balanced (endurable and tactically flexible units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).
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* FactionCalculus

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* FactionCalculusFactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Elite (endurable units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).
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* AutobotsRockOut: The Harkonnen soundtrack consists almost entirely of heavy metal guitar riffs.
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* {{Expy}}: Numerous characters are intentionally modeled after the DavidLynch movie. The Atreides mentat's appearance and mannerisms resemble Thufir Havat. Rakan Harkonnen is a less insane version of Vladimir Harkonnen. Gunseng is Feyd-Rautha while Copec is a ''more'' psychopathic Rabban from the movie.

to:

* {{Expy}}: Numerous characters are intentionally modeled after the DavidLynch Creator/DavidLynch movie. The Atreides mentat's appearance and mannerisms resemble Thufir Havat. Rakan Harkonnen is a less insane version of Vladimir Harkonnen. Gunseng is Feyd-Rautha while Copec is a ''more'' psychopathic Rabban from the movie.
Is there an issue? Send a MessageReason:


* ExperiencePoints: Your units earn them. Atreides infantry that reach maximum level can be sent back into their barracks; the unit is LostForever but all subsequently produced units of that type start with an extra level. Do this multiple times to be able to produce elite units on command.

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* ExperiencePoints: Your units earn them. Atreides infantry that reach maximum level can be sent back into their barracks; the unit is LostForever [[PermanentlyMissableContent lost forever]] but all subsequently produced units of that type start with an extra level. Do this multiple times to be able to produce elite units on command.
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** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Gola]] of his intended victims made instead.

to:

** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Gola]] Ghola]] of his intended victims made instead.
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** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum.

to:

** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Gola]] of his intended victims made instead.



** The Atreides leader, Duke Achilus delivers one before the mission where you attack an e

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** The Atreides leader, Duke Achilus delivers one before the mission where you attack an eEmperor Worm.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/1099567508_00.png]]



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* BadassBoast: At Baron Rakan Harkonnen's prompting, the Ordos Executrix has this to say:
--> '''Executrix:''' We are the Executrix of House Ordos. We fear nothing, we will eliminate all competitors, in the end we will prevail.


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* RousingSpeech: Several examples towards the endgame, delivered by the faction leaders before the mission where you attack an enemy faction's homeworld and the final mission against the Guild and the Tleilaxu.
** Duke Achilus:
--> Atreides, today we stand on the doorstep of one of our greatest enemies. Many of you and you families have sufferd at the hand of the Harkonnen and their vile Baron Rakan / the Ordos. Now is our chance to remove their black stain from the fabric of the universe. Onward Atreides! Onward to victory!
** The Atreides leader, Duke Achilus delivers one before the mission where you attack an e
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* HumongousMecha: Many of the Atreides armored units are Mecha, as is the Harkonnen ''Devastator''. This may be a call back to [[CommandAndConquerTiberium Tiberian Sun]].

to:

* HumongousMecha: Many of the Atreides armored units are Mecha, as is the Harkonnen ''Devastator''. This may be a call back to [[CommandAndConquerTiberium Tiberian Sun]].''VideoGame/CommandAndConquerTiberianSun''.
Is there an issue? Send a MessageReason:
None


* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically 'evil' ram's head.

to:

* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically 'evil' ram's head.head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).
Is there an issue? Send a MessageReason:
None

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* DungeonBypass: The target structure in the final mission is made of tissue paper and it's defenses start fairly light; an immediate rush with your starting units will end the game in minutes.

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--> ''The reign of House Corrino is ended. Another House must take its place. (...) Under the terms of the Great Convention, a limited form of warfare, known as the War of Assassins, has been declared by three factions: House Atreides, House Harkonnen and House Ordos. (...) The war will be limited to the planet Arrakis. Use of atomics is forbidden. So long as these rules are followed, the Guild will not interfere. But understand this: during this conflict, and following it, no matter what the outcome...'''the spice must flow'''.''
--> - '''Shafla of the Spacing Guild, opening narration'''


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--> ''The ->''The reign of House Corrino is ended. Another House must take its place. (...) Under the terms of the Great Convention, a limited form of warfare, known as the War of Assassins, has been declared by three factions: House Atreides, House Harkonnen and House Ordos. (...) The war will be limited to the planet Arrakis. Use of atomics is forbidden. So long as these rules are followed, the Guild will not interfere. But understand this: during this conflict, and following it, no matter what the outcome...'''the spice must flow'''.''
--> - -->-- '''Shafla of the Spacing Guild, opening narration'''




Released by Westwood Studios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''VideoGame/{{Dune2000}}'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House Atreides, House Ordos, and House Harkonen fight for control of Arrakis and various subfractions, the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.

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Released by Westwood Studios Creator/WestwoodStudios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''VideoGame/{{Dune2000}}'' ''[[VideoGameRemake Dune 2000]]'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House three Houses of Atreides, House Ordos, and House Harkonen fight for control of Arrakis Arrakis, and various subfractions, subfactions in the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.



* AbnormalAmmo: While their equivalents in other houses simply use automatic rifles, the basic Ordos trooper in employs a chemical projector. Also, the Inkvine Catapult, which heaves sticky, toxic, and flammable gunk.

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* AbnormalAmmo: While their equivalents in other houses simply use automatic rifles, the basic Ordos trooper in employs a chemical projector. Also, the Inkvine Catapult, which heaves sticky, toxic, and flammable gunk.



* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/{{Dune2000}} but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
** Of course, the whole series is an alternate continuity to Book-Dune and the 1984 Movie
* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]

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* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/{{Dune}} 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/{{Dune2000}} ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
** Of course, the whole series is an alternate continuity to Book-Dune and the 1984 Movie
* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] {{Jerkass}}es, the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]



* AttackDrone: The Atredies' Anti-Air defense drones.
* AwesomePersonnelCarrier: The Atredies and Ordos can use APCS, but they're only slightly awesome. The Atredies one is armed with a standard gun turret and can use an InvisibilityCloak while not moving, and the Ordos one is a very nimble HoverTank armed with rockets.

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* AttackDrone: The Atredies' Atreides' Anti-Air defense drones.
* AwesomePersonnelCarrier: The Atredies Atreides and Ordos can use APCS, [=APCs=], but they're only slightly awesome. The Atredies Atreides one is armed with a standard gun turret and can use an InvisibilityCloak while not moving, and the Ordos one is a very nimble HoverTank armed with rockets.



* DuelingDubs: Occured during the "silver age of piracy" in Russia and nearby countries. One was made up by Dyadushka Research (of ''[[VideoGame/TheNeverhood The Neverhood]]'' GagDub fame) and published by City, while the other one is only known to be published by Fargus (of the fame of everything else). The first one, while being less widespread, is generally considered to be superior. [[labelnote:*]]And not just translation-wise, actually, with such details as putting the whole thing from 4 [=CDs=] to just 2 without losing much of the cutscenes' original quality, and making the new license agreement [[BreakingTheFourthWall acknowledge that it is indeed a pirated copy of the game]], along with the "All Rights Ignored" label nearby.[[/labelnote]]



** SuspiciouslySimilarSong: ...and then there's also ''Battle of the Atreides'', which includes an orchestral riff taken from ''Flight of the Bumblebee'', with several modifications.

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** SuspiciouslySimilarSong: ...** ...and then there's also ''Battle of the Atreides'', which includes an orchestral riff taken from ''Flight of the Bumblebee'', with several modifications.



** The Ordos intend to put Shaddam IV back on this throne... as a Ghola, a resurrected, conditioned duplicate of a formerly living individual. In addition, they use Gholas during the campaign as to replenish their forces. Also, in order to trick lesser factions into gaining their trust. It works pretty well, allowing such unnatural alliance as Ordos/Fremen.

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** The Ordos intend to put Shaddam IV back on this throne... as a Ghola, a resurrected, conditioned duplicate of a formerly living individual. In addition, they use Gholas during the campaign as to replenish their forces. Also, in order to trick lesser factions into gaining their trust. It works pretty well, allowing such unnatural alliance alliances as Ordos/Fremen.
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* ArchaicWeaponForAnAdvancedAge: Justified; inkvine has to be catapulted as it is too volatile to be shot from a gun.


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* HellbentForLeather: It's pretty much all the Harkonnen wear. Also combined with EvilWearsBlack.
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Released by Westwood Studios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''Dune 2000'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House Atreides, House Ordos, and House Harkonen fight for control of Arrakis and various subfractions, the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.

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Released by Westwood Studios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''Dune 2000'' ''VideoGame/{{Dune2000}}'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House Atreides, House Ordos, and House Harkonen fight for control of Arrakis and various subfractions, the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.



* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/Dune2000 but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.

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* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/Dune2000 VideoGame/{{Dune2000}} but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
Is there an issue? Send a MessageReason:
None


* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of Dune2000 but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.

to:

* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of Dune2000 VideoGame/Dune2000 but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
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A RealTimeStrategy game set in the ''Literature/{{Dune}}'' universe.

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A RealTimeStrategy game set in the ''Literature/{{Dune}}'' ''Franchise/{{Dune}}'' universe.
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* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] the Fremen cannot be made to ally with them in ''Emperor''s campaign.

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* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]
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* PsychopathicManchild: Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that Duke Achillus died during the assault.

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* PsychopathicManchild: Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that [[BetterToDieThanBeKilled Duke Achillus died during the assault.assault]].
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units are your dudes dude


* DopplegangerAttack: The Ixian Projector can create seemingly harmless duplicates of any unit, in order to fool an enemy. In truth, while they rapidly lose health and disappear upon taking damage or colliding with an enemy unit, their weapons are fully functional. Projectors thus become GameBreakers once you have access to Harkonnen [[MacrossMissileMassacre missile tanks]].

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* DopplegangerAttack: The Ixian Projector can create seemingly harmless duplicates of any unit, in order to fool an enemy. In truth, while they rapidly lose health and disappear upon taking damage or colliding with an enemy unit, their weapons are fully functional. Projectors thus become GameBreakers {{Game Breaker}}s once you have access to Harkonnen [[MacrossMissileMassacre missile tanks]].


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* VeteranUnit: Factions that retain there units are rewarded by said units gaining experience and in some cases sharing it with future units.
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* ObfuscatingStupidity: Baron Rakan Harkonnen pretends to listen to Copec's version of the war. In truth, he has spies in Arrakis giving him an exact rundown of victories and losses.

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* ObfuscatingStupidity: Baron Rakan Harkonnen pretends to listen to Copec's version of how the war.war is going. In truth, he has spies in Arrakis giving him an exact rundown of victories and losses.
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* KillItWithFire: A favourite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings. For whatever reason, Inkvine fluid also sets infantry on fire.

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* KillItWithFire: A favourite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings.buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.

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