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[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. ''XOP Ultra'' and ''XOP Black Ultra''[[http://rydia.net/udder/prog/xop/ can be found]] [[http://rydia.net/udder/prog/xopblack/index.html on the publisher's website]].
to:
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. ''XOP Ultra'' and ''XOP Black Ultra''[[http://rydia.Ultra'' [[http://rydia.net/udder/prog/xop/ can be found]] [[http://rydia.net/udder/prog/xopblack/index.html on the publisher's website]].
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[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xop/ the publisher's website]]. As of January 2014, the games are now freeware again.
to:
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia. ''XOP Ultra'' and ''XOP Black Ultra''[[http://rydia.net/udder/prog/xop/ can be found]] [[http://rydia.net/udder/prog/xopblack/index.html on the publisher's website]]. As of January 2014, the games are now freeware again.
website]].
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* BreatherLevel: Level 6 in the original and EX stage 4 in Black are notably easier than levels before and after them.
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[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopbundle/ the publisher's website]]. As of January 2014, the games are now freeware again.
to:
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopbundle/ net/udder/prog/xop/ the publisher's website]]. As of January 2014, the games are now freeware again.
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[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ the publisher's website]].
to:
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ net/udder/prog/xopbundle/ the publisher's website]].
website]]. As of January 2014, the games are now freeware again.
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Exactly What It Says On The Tin wicks are being cleaned. Only titles that contain the entire premise are valid examples. Clean-up thread.
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http://static.tvtropes.org/pmwiki/pub/images/xop_3413.png
[[caption-width:270:...And then you realize that you're [[SerialEscalation only playing on Normal. That's not even a miniboss]].]]
--> '''The Intro:''' "OMG HOW DID ALL THESE BULLETS GET HERE THIS IS IMPOSSIBLE"
[[caption-width:270:...And then you realize that you're [[SerialEscalation only playing on Normal. That's not even a miniboss]].]]
--> '''The Intro:''' "OMG HOW DID ALL THESE BULLETS GET HERE THIS IS IMPOSSIBLE"
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[[caption-width:270:...
[[caption-width-right:270:...And then you realize that you're [[SerialEscalation only playing on Normal. That's not even a miniboss]].]]
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* HarderThanHard: Expert difficulty and [[ExactlyWhatItSaysOnTheTin Master difficulty]].
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* HarderThanHard: Expert difficulty and [[ExactlyWhatItSaysOnTheTin Master difficulty]].difficulty.
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* EasierThanEasy: Beginner mode. [[NintendoHard Not that this means much]].
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* EasierThanEasy: Beginner mode. [[NintendoHard Not that this means much]].
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* NoOntologicalInertia: Some larger enemies or mid-bosses will erase all bullets on screen when dying, (turning them into DAL coins, which give you points and increase your multiplier) even those not their own.
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* NoOntologicalInertia: NoOntologicalInertia:
** Some larger enemies or mid-bosses will erase all bullets on screen when dying, (turning them into DAL coins, which give you points and increase your multiplier) even those not theirown.own.
** This is the basis for ''XOP Black''[='=]s Cancel mode. Enemies with enough of their projectiles on the screen will take their bullets with them when destroyed...but if they don't have enough of their bullets around, they burst into revenge bullets instead!
** Some larger enemies or mid-bosses will erase all bullets on screen when dying, (turning them into DAL coins, which give you points and increase your multiplier) even those not their
** This is the basis for ''XOP Black''[='=]s Cancel mode. Enemies with enough of their projectiles on the screen will take their bullets with them when destroyed...but if they don't have enough of their bullets around, they burst into revenge bullets instead!
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** The ''Ultra'' rereleases both add new enemies and remove the ability to use continues...
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** The ''Ultra'' rereleases both add new enemies and remove the ability to use continues...continues, although that doesn't matter as there is a stage select mode anyway.
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* DoomyDoomsOfDoom: Doom mode from ''XOP Black''.
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[[caption-width:270:...And then you realize that you're [[SerialEscalation only playing on Normal. ''That's not even a boss]].'']]
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[[caption-width:270:...And then you realize that you're [[SerialEscalation only playing on Normal. ''That's That's not even a boss]].'']]
miniboss]].]]
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[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ the publisher's website]]. A third game (entitled XOP G) is currently in the works, as well.
to:
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ the publisher's website]]. A third game (entitled XOP G) is currently in the works, as well.
website]].
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Bt I has nothing to do with game difficulty
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[[caption-width:270:...And then you realize that you're [[BeyondTheImpossible only playing on Normal]]. ''That's not even a boss.'']]
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[[caption-width:270:...And then you realize that you're [[BeyondTheImpossible [[SerialEscalation only playing on Normal]]. Normal. ''That's not even a boss.boss]].'']]
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[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of . The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ the publisher's website]]. A third game (entitled XOP G) is currently in the works, as well.
to:
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel, ''XOP Ultra'' and ''XOP Black Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a gauntlet featuring shortened versions of all 10 of .of the sequel's stages. The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ the publisher's website]]. A third game (entitled XOP G) is currently in the works, as well.
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''XOP'' is a freeware series of BulletHell shooters by Christopher "Udderdude" Emirzian. The games, unlike most [[ShootEmUp ShootEmUps]] are relatively plotless, with the plot basically being, "There's stuff to shoot. Now go shoot it. Also, [[BulletHell bullets. Lots of them.]]" Each game has an arcade mode with various courses, score attack for each level, boss rushes and the option of recording demos of gameplay.
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel were released summer 2011. You can find the first, ''XOP Ultra'', [[http://rydia.net/udder/prog/xop/ here]], and its sequel ''XOP Black Ultra'', [[http://rydia.net/udder/prog/xopblack/ here]]. You can also download ''XOP Black Ultra Special'', a challenge mix gauntlet featuring shortened versions of all 10 of the sequel's stages. A third game (entitled XOP G) is currently in the works, as well.
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel were released summer 2011. You can find the first, ''XOP Ultra'', [[http://rydia.net/udder/prog/xop/ here]], and its sequel ''XOP Black Ultra'', [[http://rydia.net/udder/prog/xopblack/ here]]. You can also download ''XOP Black Ultra Special'', a challenge mix gauntlet featuring shortened versions of all 10 of the sequel's stages. A third game (entitled XOP G) is currently in the works, as well.
to:
''XOP'' is a freeware series of BulletHell shooters by Christopher "Udderdude" Emirzian. The games, unlike most [[ShootEmUp ShootEmUps]] are relatively plotless, with the plot basically being, "There's stuff to shoot. Now go shoot it. Also, [[BulletHell bullets. Lots of them.]]" Each game has an arcade mode with various courses, score attack for each level, boss rushes and the option of recording demos of gameplay.
[[UpdatedRerelease Updated Rereleases]] of the first game and itssequel were released summer 2011. You can find the first, sequel, ''XOP Ultra'', [[http://rydia.net/udder/prog/xop/ here]], Ultra'' and its sequel ''XOP Black Ultra'', [[http://rydia.net/udder/prog/xopblack/ here]]. You can also download Ultra'' were released summer 2011, along with a challenge mix called ''XOP Black Ultra Special'', a challenge mix gauntlet featuring shortened versions of all 10 of of . The three games were formerly freeware but are now only available in a bundle for a small fee on [[http://rydia.net/udder/prog/xopblack/ the sequel's stages.publisher's website]]. A third game (entitled XOP G) is currently in the works, as well.
[[UpdatedRerelease Updated Rereleases]] of the first game and its
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* CognizantLimbs: Many bosses and sub-bosses have additional turrets or limbs that fire extra barrages. Destroying them reduces the bullet sources and gives point orbs.
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* CognizantLimbs: Many bosses and sub-bosses have additional turrets or limbs that fire extra barrages. Destroying them reduces the bullet sources and gives point orbs.DAL coins.
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* CognizantLimbs: Many bosses and sub-bosses have additional turrets or limbs that fire extra barrages. Destroying them reduced the bullet sources and gives point orbs.
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* CognizantLimbs: Many bosses and sub-bosses have additional turrets or limbs that fire extra barrages. Destroying them reduced reduces the bullet sources and gives point orbs.
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* NoOntologicalInertia: Some larger enemies or mid-bosses will erase all bullets on screen when dying (turning them into point orbs), even those not their own.
to:
* NoOntologicalInertia: Some larger enemies or mid-bosses will erase all bullets on screen when dying dying, (turning them into point orbs), DAL coins, which give you points and increase your multiplier) even those not their own.
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* ScrewThisI'mOuttaHere: Sub-bosses and bosses will self-destruct or disappear if you take too long fighting them.
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* ScrewThisI'mOuttaHere: ScrewThisImOuttaHere: Sub-bosses and bosses will self-destruct or disappear if you take too long fighting them.
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* ScrewThisI'mOuttaHere: Sub-bosses and bosses will self-destruct or disappear if you take too long fighting them.
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* CognizantLimbs: Many bosses and sub-bosses have additional turrets or limbs that fire extra barrages. Destroying them reduced the bullet sources and gives point orbs.
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* CollisionDamage: Thankfully averted with enemies, making higher-scoring close range shots less dangerous, but getting too close to the things spitting bullets at you is often still not the best idea.
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* NoOntologicalInertia: Some larger enemies or mid-bosses will erase all bullets on screen when dying (turning them into point orbs), even those not their own.
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*** As example, the bullet wall spitting ''thing'' in the page image used to [[WeaksauceWeakness erase all its shots]] [[NoOntologicalInertia on dying.]] Not any more.
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** Especially applies in level 2 in Black, a jungle-themed level, where a jungle full of bug enemies gives way to a huge white mecha.
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** Especially applies in level 2 in Black, a jungle-themed level, ''Black'', "Sky", where a jungle screens full of bug enemies gives give way to a huge white mecha.
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** And the "Special" version of XOP Black features a gauntlet of shortened forms of all 10 levels without continues. Good luck.
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** And the "Special" version of XOP Black features a gauntlet of shortened forms of all 10 levels without continues. On hardest difficulty. Without continues. Good luck.
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--> "OMG HOW DID ALL THESE BULLETS GET HERE THIS IS IMPOSSIBLE." -The Intro
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--> '''The Intro:''' "OMG HOW DID ALL THESE BULLETS GET HERE THIS IS IMPOSSIBLE." -The Intro
IMPOSSIBLE"
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-> "OMG HOW DID ALL THESE BULLETS GET HERE THIS IS IMPOSSIBLE." -The Intro
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-> "OMG HOW DID ALL THESE BULLETS GET HERE THIS IS IMPOSSIBLE." -The Intro
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* BuffySpeak: The intro features a ship schematic including vital parts "LAZORS PEW PEW" and "FLAP THINGS".
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* ExcusePlot: Added in an intro scene in ''XOP Ultra''. XOP is bad so destroy it!
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''XOP'' is a freeware series of BulletHell shooters by Christopher "Udderdude" Emirzian. The games, unlike most [[ShootEmUp ShootEmUps]] are relatively plotless, with the plot basically being, "There's stuff to shoot. Now go shoot it. Also, [[BulletHell bullets. Lots of them.]]" Each game has an arcade mode with various courses, score attack for each level and the option of recording demos of gameplay.
to:
''XOP'' is a freeware series of BulletHell shooters by Christopher "Udderdude" Emirzian. The games, unlike most [[ShootEmUp ShootEmUps]] are relatively plotless, with the plot basically being, "There's stuff to shoot. Now go shoot it. Also, [[BulletHell bullets. Lots of them.]]" Each game has an arcade mode with various courses, score attack for each level level, boss rushes and the option of recording demos of gameplay.
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* ContinuingIsPainful: No points for you! Losing a life or using your bullet-cancelling reflect bomb also quarters and halves your score bonus respectively.
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* ContinuingIsPainful: No points for you! Losing a life or using your bullet-cancelling reflect bomb also quarters and halves your score bonus respectively.respectively.
** Using continues is [[OhCrap no longer possible]] as of the ''Ultra'' editions.
** Using continues is [[OhCrap no longer possible]] as of the ''Ultra'' editions.
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** And the "Special" version of XOP Black, featuring a gauntlet of shortened forms of all 10 levels and [[BeyondTheImpossible no continues]].
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** The ''Ultra'' rereleases both add new enemies and remove the ability to use continues...
** And the "Special" version of XOPBlack, featuring Black features a gauntlet of shortened forms of all 10 levels and [[BeyondTheImpossible no continues]].without continues. Good luck.
** And the "Special" version of XOP
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** The minibosses in EX2 have also been upgraded, so you'd better expect some new tricks.
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** The minibosses in EX2 EX stage 2 have also been upgraded, so you'd better expect some new tricks.
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** The minibosses in EX2 have also been upgraded, so you'd better expect some new tricks.
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* ContinuingIsPainful: No points for you! Using your reflect bomb halves your score bonus too.
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* ContinuingIsPainful: No points for you! Using Losing a life or using your bullet-cancelling reflect bomb also quarters and halves your score bonus too.respectively.
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* UpdatedRerelease: The ''Ultra'' versions, which apply the sequel's gameplay refinements and various other tweaks to both games, as well as adding new content and features.
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''XOP'' is a freeware series of BulletHell shooters by Christopher "Udderdude" Emirzian. The games, unlike most [[ShootEmUp ShootEmUps]] are relatively plotless, with the plot basically being, "There's stuff to shoot. Now go shoot it. Also, [[BulletHell bullets. Lots of them.]]"
You can find the game [[http://rydia.net/udder/prog/xop/ here]], and its sequel ''XOP Black'', [[http://rydia.net/udder/prog/xopblack/ here]]. A third game (entitled XOP G) is currently in the works, as well. [[UpdatedRerelease Updated Rereleases]] of the first two games were released in summer 2011, which were titled ''XOP Ultra'' and ''XOP Black Ultra.''
You can find the game [[http://rydia.net/udder/prog/xop/ here]], and its sequel ''XOP Black'', [[http://rydia.net/udder/prog/xopblack/ here]]. A third game (entitled XOP G) is currently in the works, as well. [[UpdatedRerelease Updated Rereleases]] of the first two games were released in summer 2011, which were titled ''XOP Ultra'' and ''XOP Black Ultra.''
to:
''XOP'' is a freeware series of BulletHell shooters by Christopher "Udderdude" Emirzian. The games, unlike most [[ShootEmUp ShootEmUps]] are relatively plotless, with the plot basically being, "There's stuff to shoot. Now go shoot it. Also, [[BulletHell bullets. Lots of them.]]"
]]" Each game has an arcade mode with various courses, score attack for each level and the option of recording demos of gameplay.
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel were released summer 2011. You can find thegame first, ''XOP Ultra'', [[http://rydia.net/udder/prog/xop/ here]], and its sequel ''XOP Black'', Black Ultra'', [[http://rydia.net/udder/prog/xopblack/ here]]. You can also download ''XOP Black Ultra Special'', a challenge mix gauntlet featuring shortened versions of all 10 of the sequel's stages. A third game (entitled XOP G) is currently in the works, as well. [[UpdatedRerelease Updated Rereleases]] of the first two games were released in summer 2011, which were titled ''XOP Ultra'' and ''XOP Black Ultra.''
well.
[[UpdatedRerelease Updated Rereleases]] of the first game and its sequel were released summer 2011. You can find the
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** And the "Special" version of XOP Black, featuring a gauntlet of shortened forms of all 10 levels and [[BeyondTheImpossible no continues]].
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* CrowningMusicOfAwesome: Everything.
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* NightmareFuel: Many of the enemies in stages 3 and 6 of the original, especially stage 3's miniboss: a giant mutated brain.
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* ThatOneSidequest: Clearing the EX Levels.
** In earlier versions of XOP Black, unlocking Insane difficulty. It required you to 1cc the game on Very Hard. To those who don't know ShootEmUp slang, it means ''clearing the game on Very Hard without continuing''.
** In earlier versions of XOP Black, unlocking Insane difficulty. It required you to 1cc the game on Very Hard. To those who don't know ShootEmUp slang, it means ''clearing the game on Very Hard without continuing''.