History VideoGame / WorldOfTanks

16th Sep '17 6:12:25 PM WaterBlap
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** TruthInTelevision: This takes a little more doing against tanks that have diesel engines, since [[TheDevTeamThinksOfEverything unlike gasoline, diesel fuel has to be heated before it can burn]].

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** TruthInTelevision: This takes a little more doing against tanks that have diesel engines, since [[TheDevTeamThinksOfEverything unlike gasoline, diesel fuel has to be heated before it can burn]].burn.
13th Sep '17 5:59:31 AM SanyaJuutilainen
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** Some mid-tier and all high-tier light tanks have "Scout" matchmaking, and are tiered one higher than other same-tiered tanks. For example, the AMX 12t tier 6 light tank can see up to tier 9 enemies.
13th Sep '17 4:37:36 AM SanyaJuutilainen
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** The maximum sighting range for a tank is 445m, which can be extended to 500-707m[[note]]The maximum draw distance is a 500x500m square around the player's tank, with 707m being the distance to the corners[[/note]] if a friendly spots a target for you. In World War 2, most tank combat took place at ranges from 400m (for tanks with small caliber weapons) to 800m (for late-war machines), and some guns could effectively engage at 2 km ranges, although these super long-distance engagements were a very small fraction of the total.

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** The maximum sighting range for a tank is 445m, which can be extended to 500-707m[[note]]The maximum draw distance is a 500x500m square around the player's tank, with 707m being the distance to the corners[[/note]] 564m if a friendly spots a target for you. In World War 2, most tank combat took place at ranges from 400m (for tanks with small caliber weapons) to 800m (for late-war machines), and some guns could effectively engage at 2 km ranges, although these super long-distance engagements were a very small fraction of the total.
5th Sep '17 11:00:43 AM Peteman
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** In the case of tracks, it's also subject to a rather brutal inversion: it's possible to get hits on an enemy which will damage their tracks but not their tank, even when you ''can'' damage their tank, in effect making the tracks some of the best armored parts of a vehicle.

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** In the case of tracks, it's also subject to a rather brutal an inversion: it's possible to get hits on an enemy which will damage their tracks but not their tank, even when you ''can'' damage their tank, in effect making the tracks some of the best armored parts of a vehicle.
23rd Jul '17 3:53:27 PM nombretomado
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** April 2016 adds ''literal'' balls of steel in the form of the [[http://worldoftanks.com/en/news/pc-browser/17/moon-mayhem/ IS-8 Ball]]. Amusingly enough, these were [[http://ftr.wot-news.com/2013/08/19/stalins-balls-of-steel/ actually designed]] by Russian engineers in WW2, though they never made it to prototype stage. They were not, however, designed to fire laser beams or roll around on the moon like in the April Fools map.

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** April 2016 adds ''literal'' balls of steel in the form of the [[http://worldoftanks.com/en/news/pc-browser/17/moon-mayhem/ IS-8 Ball]]. Amusingly enough, these were [[http://ftr.wot-news.com/2013/08/19/stalins-balls-of-steel/ actually designed]] by Russian engineers in WW2, [=WW2=], though they never made it to prototype stage. They were not, however, designed to fire laser beams or roll around on the moon like in the April Fools map.
17th Jun '17 8:43:24 PM nombretomado
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** The Xbox360 version got tanks on the moon, featuring a version of the M24 Chafee firing lasers as seen here: http://m.youtube.com/watch?v=88gbqRdAzC0

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** The Xbox360 UsefulNotes/XBox360 version got tanks on the moon, featuring a version of the M24 Chafee firing lasers as seen here: http://m.youtube.com/watch?v=88gbqRdAzC0
13th Jun '17 10:14:01 PM nombretomado
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You start the game with ''very'' basic tank designs [[TheAllegedCar barely worthy of the name]] and proceed to work your way up the tech trees. The tech trees themselves consist of a mixture of vehicles that saw service in their respective armies and vehicles that only made it to the prototype stage or never made it off paper. [[note]]The vehicles that did see service often have upgrades available to them that were never adopted in real life, in some cases because they simply couldn't make it fit.[[/note]] All the vehicles featured have been extensively researched and their in-game characteristics are based on their real-world counterparts. Despite that, the controls are relatively simple, and it is most definitely not even anywhere close to being a hardcore sim. The range of tanks available stretches from the 1920s (with a single tank from ''[[WorldWarOne 1917]]''[[note]] The Renault FT, the first tank available in the French line [[/note]], and its [[UndergroundMonkey many derivatives]]) to the [[UsefulNotes/ColdWar 1960s and 1970s]][[note]]The later Swedish Tank Destroyers are 70's models[[/note]].

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You start the game with ''very'' basic tank designs [[TheAllegedCar barely worthy of the name]] and proceed to work your way up the tech trees. The tech trees themselves consist of a mixture of vehicles that saw service in their respective armies and vehicles that only made it to the prototype stage or never made it off paper. [[note]]The vehicles that did see service often have upgrades available to them that were never adopted in real life, in some cases because they simply couldn't make it fit.[[/note]] All the vehicles featured have been extensively researched and their in-game characteristics are based on their real-world counterparts. Despite that, the controls are relatively simple, and it is most definitely not even anywhere close to being a hardcore sim. The range of tanks available stretches from the 1920s (with a single tank from ''[[WorldWarOne ''[[UsefulNotes/WorldWarI 1917]]''[[note]] The Renault FT, the first tank available in the French line [[/note]], and its [[UndergroundMonkey many derivatives]]) to the [[UsefulNotes/ColdWar 1960s and 1970s]][[note]]The later Swedish Tank Destroyers are 70's models[[/note]].
4th Jun '17 10:33:41 PM nitrokitty
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** The otherwise hyper-armored on all sides KV-5 has a big weak housing for a radioman, routinely referred to as "R2-D2" by fans. [[http://www.youtube.com/watch?v=qOWg9sEJirE Said radioman's sad life]] [[https://www.youtube.com/watch?v=SUtJFvQeLFQ is also a recurring theme.]] On the upside, that radioman has bought so many farms, he now owns several small countries outright.

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** The otherwise hyper-armored on all sides KV-5 has a big weak housing for a radioman, routinely referred to as "R2-D2" by fans. [[http://www.youtube.com/watch?v=qOWg9sEJirE Said radioman's sad life]] [[https://www.youtube.com/watch?v=SUtJFvQeLFQ com/watch?v=KxESL_K2xgU is also a recurring theme.]] On the upside, that radioman has bought so many farms, he now owns several small countries outright.
4th Jun '17 6:58:45 AM Wint
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Added DiffLines:

*** Special mention goes to Strv 103B, a Tier X Swedish tank destroyer. Has an incredible DPM and the highest penetration available, but only 40 millimeters of frontal armor (read: none), a high silouette and a lacking sight range. Give this machine a spotter, and it's a terror to behold. A direct hit from an SPG is almost always fatal, though.
2nd Jun '17 1:45:49 PM tinyhands
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Added DiffLines:

** As of patch 9.19, Sisterhood of Steel and Brothers in Arms are now equivalent. You no longer need an all-female crew to achieve a skill bonus, as long as the male crew members have the Brothers in Arms perk.
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