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Added a sub entry. I remember dithering at that point for a good 10 seconds before Bannon chews you out for doing so.

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***[[spoiler: It also bears mentioning that ''you'' must order the strike itself directly on Bannon's position.]]

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Could use a little touch-up.


* BigDamnHeroes: In the 3rd mission of the American campaign you are defending the town of Pine Valley against a massive Soviet attack. When the Reds are beginning to overrun the Americans, the USS ''Missouri'' appears and starts annihilating the Soviets. You can then use its guns to finish off the rest of the enemy forces.
** In the 3rd Soviet mission, Colonel Orlovsky arrives seconds before American civilians are about to be executed by Malashenko's men in one of the cutscenes.
** In the final mission in the American storyline, [[spoiler:after a hard fight you manage to finally liberate Seattle, thus preventing the Chinese from making landfall here and, most importantly, prevent a strategic thermonuclear strike on said city. Everything looks good when suddenly a large Soviet force appears out of nowhere and starts beating you ''hard''. And they have jammed your communication so you can't call for reinforcements (fortunately, only temporarily). You fight to the last man until eventually, Colonel Wilkins arrives with his tanks and starts kicking Russian on the behind]].

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* BigDamnHeroes: BigDamnHeroes:
**
In the 3rd mission of the American campaign you the battalion are defending the town of Pine Valley against a massive Soviet attack. When the Reds are beginning to overrun the Americans, the USS ''Missouri'' appears and starts annihilating the Soviets. You can then use its guns to finish off the rest of the enemy forces.
** In the 3rd Soviet mission, Colonel Orlovsky arrives seconds before American civilians are about to be executed by Malashenko's men in one of the cutscenes.
men.
** In the final mission in the American storyline, [[spoiler:after a hard fight you manage to the battalion finally liberate Seattle, thus preventing the Chinese from making landfall here there and, most importantly, prevent a strategic thermonuclear strike on said city. Everything looks good when suddenly a large Soviet force appears out of nowhere and starts beating you ''hard''. outnumbering the US forces. And they have jammed your communication the communications so you can't call for reinforcements (fortunately, only temporarily). You Sawyer's battalion fight to the last man until eventually, Colonel Wilkins arrives with his tanks and starts kicking Russian the Russians on the behind]].
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* TanksButNoTanks: [=APC=] edition. The commanders of the US M2 Bradley and Soviet [=BMP=]-2 call their vehicles [=APC=]s. Both vehicles and the [=NATO=] Warrior are infantry fighting vehicles, distinguished from armoured personnel carriers by their heavier armament.

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* TanksButNoTanks: [=APC=] edition. The commanders of the US M2 Bradley Bradley, [=NATO=] Warrior and Soviet [=BMP=]-2 call their vehicles [=APC=]s. Both vehicles and the [=NATO=] Warrior are classified as [=APC=]s in game. In reality they are infantry fighting vehicles, distinguished from armoured personnel carriers by their heavier armament.armament and focus in infantry support rather than transport.
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* TanksButNoTanks: [=APC=] edition. The commanders of the US M2 Bradley and Soviet [=BMP=]-2 call their vehicles [=APC=]s. Both vehicles and the [=NATO=] Warrior are infantry fighting vehicles, distinguished from armoured personnel carriers by their heavier armament.
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Grammar repair


* BigDamnHeroes: In 3rd mission of American campaign you are taking part in defending the Pine Valley town against massive Soviet attack. When finally Reds are starting overrunning you, suddenly, the USS ''Missouri'' appears and starts annihilating the Soviets. And then you can use its guns to finish off the rest of enemy forces.
** In 3rd mission of Soviet campaign, the Colonel Orlovsky arrives seconds before American civilians are about to be executed by Malashenko's mens in one of the cutscenes.
** In the final mission of American storyline, [[spoiler:after a hard fight you manage to finally liberate the Seattle, thus preventing Chinese from making landfall here and, most importantly, prevent a strategic thermonuclear strike on said city. Everything looks good when suddenly ''massive'' Soviet force appears out of nowhere and start beating you ''hard''. And they jamming your communication so you can't call for reinforcements (fortunately, only temporarily). You fight in desperate, all-or-nothing last stand when finally, Colonel Wilkins arrive with his tanks and start chewing Russians from the rear]].

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* BigDamnHeroes: In the 3rd mission of the American campaign you are taking part in defending the town of Pine Valley town against a massive Soviet attack. When finally the Reds are starting overrunning you, suddenly, beginning to overrun the Americans, the USS ''Missouri'' appears and starts annihilating the Soviets. And You can then you can use its guns to finish off the rest of the enemy forces.
** In the 3rd mission of Soviet campaign, the mission, Colonel Orlovsky arrives seconds before American civilians are about to be executed by Malashenko's mens men in one of the cutscenes.
** In the final mission of in the American storyline, [[spoiler:after a hard fight you manage to finally liberate the Seattle, thus preventing the Chinese from making landfall here and, most importantly, prevent a strategic thermonuclear strike on said city. Everything looks good when suddenly ''massive'' a large Soviet force appears out of nowhere and start starts beating you ''hard''. And they jamming have jammed your communication so you can't call for reinforcements (fortunately, only temporarily). You fight in desperate, all-or-nothing to the last stand when finally, man until eventually, Colonel Wilkins arrive arrives with his tanks and start chewing Russians from starts kicking Russian on the rear]].behind]].
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* GloryHound: Colonel Sawyer accuses Captain Bannon of being one, noting his eagerness for battle and his bad habit of questioning his superiors' orders constantly. Captain Malashenko on the Soviet side is a much more straightforward example, driven by his zealous belief in Soviet supremacy.
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** The cover art for ''Soviet Assault'' shows New York City getting nuked, even though the only nuclear weapons seen on-screen during the story of either game is a single, relatively small scale tactical nuke.

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** The cover art for ''Soviet Assault'' shows New York City getting nuked, even though the only nuclear weapons seen on-screen during the story of either game is a single, relatively small scale tactical nuke. Also, said nuclear detonation takes place in the mountains of Washington State.


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** Additionally, the Spetsnaz commandos who invade New York City intend to use Liberty Island to launch a chemical attack over the city if the USA does not immediately withdraw from Europe. Luckily, Captain Parker's swift raid to retake the island prevents this attack from occurring.
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* FaceDeathWithDignity: For all his cowardice early in the campaign, it is Captain Bannon of all people who voluntarily makes the ultimate sacrifice by keeping the Russians bottled up in Cascade Falls ahead of the nuclear strike on the town. Knowing full well he would not survive, he keeps the Russians busy long enough for the rest of the battalion to escape the strike zone.
** Colonel Orlovsky as well, when he is held at gunpoint by his own nephew for ordering his men to evacuate from Seattle. Even as Malashenko rants at him for abandoning the campaign, Orlovsky stands firm and accepts that their mission was doomed from the start, and that to continue fighting would only mean more senseless slaughter before he is finally shot dead for his troubles.


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* KilledMidSentence: Colonel Orlovsky, when he announces to Captain Malashenko that he intends to abort the campaign in America as he knew they could never hope to truly conquer the country.


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* SenselessSacrifice: Captain Malashenko, who opts to fight down to his last mag in Seattle rather than retreat when the Americans launch their counterattack on the city. Knowing the ultimate outcome of that battle, one can assume it didn't end well for him.


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* TookALevelInBadass: Captain Bannon definitely fits the bill as the fighting shifts away from Europe to the United States; after having been disgraced for his conduct in France and Russia, Bannon gradually becomes a more focused and braver officer as he sees what's at stake if the Soviet campaign in Washington succeeds. [[HeroicSacrifice And that's to say nothing of his actions in Cascade Falls...]]
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* ReasonableAuthorityFigure: Colonel Orlovsky and Major Lebedjev are this in sharp contrast to the overzealous Malashenko, and it is clear that neither man truly believes that victory is achievable in their ground invasion of America. When it becomes clear that the invasion cannot hold, Orlovsky initiates a withdrawal for which he is killed by Malashenko. Major Lebedjev allows Malashenko to proceed as he wishes, but withdraws the rest of his troops instead of committing them to a futile defense.
** Colonel Sawyer is also this, as is Captain Webb who Sawyer personally handpicks to assume command from the reckless Captain Bannon, who surprisingly becomes a much more able commander when faced with enormous stakes of the Russian invasion. Lieutenant Parker also appears to be this, winning a well-deserved promotion to Captain despite his short time in command.


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* SadisticChoice: The President finds himself facing this when it becomes clear that the Chinese intend to reinforce the Soviet beachhead in Seattle with a massive naval armada. If he withdraws troops from Western Europe to liberate Seattle, NATO will almost certainly collapse in a campaign that has been fought to a bloody stalemate. His other option is to launch a massive nuclear strike on Seattle in the hopes of wiping out the Soviets and their Chinese allies to prevent a wider invasion of the country. His ultimate choice? Rally every surviving unit on the West Coast to retake the city, opting for the nuclear strike if they should fail.
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* TacticalWithdrawal: Subverted. Parker claims that later historians called the retreat from Seattle "organized", but at the time no-one was really sure whether they were obeying orders or just moving in the same direction because it seemed like the best thing to do.
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* JustAStupidAccent: Played with. [=NATO=] units are almost all from a different country, and this is reflected in their speech. Most responses to commands are given in a heavily exaggerated accent, likely to allow [[TropesAreNotBad quick identification of units]], but unit chatter is made in that unit's native language, and the voice actors are clearly native speakers. This applies to the Russian units as well; American units mostly have similar accents, however.

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* JustAStupidAccent: Played with. [=NATO=] units are almost all from a different country, and this is reflected in their speech. Most responses to commands are given in a heavily exaggerated accent, likely to allow [[TropesAreNotBad [[Administrivia/TropesAreTools quick identification of units]], but unit chatter is made in that unit's native language, and the voice actors are clearly native speakers. This applies to the Russian units as well; American units mostly have similar accents, however.
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''World in Conflict'' is a 2007 [[RealTimeStrategy Real Time Tactics]] game by Creator/MassiveEntertainment. Set during the closing days of the UsefulNotes/ColdWar, the game explores what might have happened had the Warsaw Pact countries decided to start WorldWarIII instead of allowing the gradual collapse of its constituent governments. Best described as Film/RedDawn1984 [[JustForFun/XMeetsY meets]] Videogame/GroundControl, the game eschews traditional [=RTS=] elements in favour of a more tactical approach: no base building occurs, units are air-dropped, and individual armies rarely number more than a dozen units.

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''World in Conflict'' is a 2007 [[RealTimeStrategy Real Time Tactics]] game by Creator/MassiveEntertainment. Set during the closing days of the UsefulNotes/ColdWar, the game explores what might have happened had the Warsaw Pact countries decided to start WorldWarIII instead of allowing the gradual collapse of its constituent governments. Best described as Film/RedDawn1984 ''Film/RedDawn1984'' [[JustForFun/XMeetsY meets]] Videogame/GroundControl, ''Videogame/GroundControl'', the game eschews traditional [=RTS=] elements in favour favor of a more tactical approach: no base building occurs, units are air-dropped, and individual armies rarely number more than a dozen units.
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* BookEnds: [[spoiler:The original game begins and ends in Seattle. And the expansion pack begins and ends in Lebedjev's limousine.]]

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* BookEnds: [[spoiler:The The original game begins and ends in Seattle. And the expansion pack begins and ends in Lebedjev's limousine.]]

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** During the missions that take place in America, the Soviet propaganda shows them occupying ''half of the United States'' by the third mission, even the nearby sections of ''Canada and Mexico''. They also claim the American civilian population is welcoming the invasion as a liberation and are joining the Soviets. In reality they only control the area of Washington State near Seattle and Tacoma, with the furthest they ever get being the Cascade mountain range. And the American civilians are ''extremely'' hostile to the invaders, grabbing any gun or weapon they can get their hands on and fighting back. Romanov even says in the mission briefing that Soviet troops were surprised at the level of resistance, and that ''everywhere'' they went they were greeted with gunfire.

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** During the missions that take place in America, the Soviet propaganda shows them occupying ''half of the United States'' by the third mission, even including the nearby sections of ''Canada and Mexico''.Mexico'' for added audacity. They also claim the American civilian population is welcoming the invasion as a liberation and are joining the Soviets. In reality they only control the area of Washington State near Seattle and Tacoma, with the furthest they ever get being the Cascade mountain range. And the American civilians are ''extremely'' hostile to the invaders, grabbing any gun or weapon they can get their hands on and fighting back. Romanov even says in the mission briefing that Soviet troops were surprised at the level of resistance, and that ''everywhere'' they went they were greeted with gunfire.



* EvilCannotComprehendGood: Malashenko, after his family is killed, just looks down upon the Americans with contempt. As a result, he expresses to Major Lebedjev that he cannot understand why the American civilians aren't joining with them when they're clearly superior. And when Colonel Orlovsky orders the men home after the devastating Cascade Falls incident, his MyCountryRightOrWrong beliefs lead to him shooting his uncle, believing that the war can still be won no matter what might happen.



* RealityEnsues: The Soviets may have seized large parts of Washington State in a surprise attack, but it gradually becomes obvious that for all their guns and tenacity, seizing a country as large and as hostile as the US by conventional means is a fool's errand. Lampshaded by Colonel Orlovsky, who by the time the Americans have launched their offensive to liberate Seattle has given up on any notion of victory, even with the incoming Chinese armada. This is in stark contrast to the Soviet propaganda that insists that the Red Army has encroached half the country, where in reality the Soviets are under constant fire from a rebelling populace and unable to expand their campaign beyond Washington.

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* RealityEnsues: The Soviets may have seized large parts of Washington State in a surprise attack, but it gradually becomes obvious that for all their guns and tenacity, seizing a country as large and as hostile as the US by conventional means is a fool's errand. Lampshaded by Colonel Orlovsky, who by the time the Americans have launched their offensive to liberate Seattle has given up on any notion of victory, victory (thanks in no small part to the nuke used on Cascade Falls), even with the incoming Chinese armada. This is in stark contrast to the Soviet propaganda that insists that the Red Army has encroached half the country, country (including their neighbors Canada and Mexico), where in reality the Soviets are under constant fire from a rebelling populace and unable to expand their campaign beyond Washington.



* UnitsNotToScale: Averted; every unit is properly scaled in relation to the rest of the game area, which means infantry can be pretty difficult to spot, for good and ill.

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* UnitsNotToScale: Averted; every unit is properly scaled in relation to the rest of the game area, which means infantry can be pretty difficult to spot, spot without their overhead UI icon, for good and ill.
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* GlassCannon: The Infantry role's units. Their weapons are as effective as any vehicle's [[CripplingOverspecialization against their intended targets]], but without trees or buildings for cover, they tend to die when enemies look at them funny.

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* GlassCannon: The Infantry role's units. Their weapons are as effective as any vehicle's [[CripplingOverspecialization against their intended targets]], but without trees or buildings for cover, they tend to die when enemies look at them funny. And that's assuming they're being fired at normally; heavier units can literally run right over them, [[OneHitKill instantly killing any members in the way]], for all sides involved.
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**In-universe example with Colonel Sawyer responding to a Frenchman's underhanded insult in French.
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* OhCrap: The Soviets when they learn the US dropped a nuke on their own soil to halt the Soviet advance. Their morale instantly hits rock bottom when they realize they have no way of winning against an opponent willing to use nuclear weapons on its own territory to stop them.
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* RealityEnsues: The Soviets may have seized large parts of Washington State, but it gradually becomes obvious that for all their guns and tenacity that seizing a country as large and as hostile as the US by conventional means is a fool's errand. Lampshaded by Colonel Orlovsky, who by the time the Americans have launched their offensive to liberate Seattle has given up on any notion of victory, even with the incoming Chinese armada. This is in stark contrast to the Soviet propaganda that insists that the Red Army has encroached half the country, where the Soviets are under constant fire from a rebelling populace and unable to expand their campaign beyond Washington.

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* RealityEnsues: The Soviets may have seized large parts of Washington State, State in a surprise attack, but it gradually becomes obvious that for all their guns and tenacity that tenacity, seizing a country as large and as hostile as the US by conventional means is a fool's errand. Lampshaded by Colonel Orlovsky, who by the time the Americans have launched their offensive to liberate Seattle has given up on any notion of victory, even with the incoming Chinese armada. This is in stark contrast to the Soviet propaganda that insists that the Red Army has encroached half the country, where in reality the Soviets are under constant fire from a rebelling populace and unable to expand their campaign beyond Washington.



* RevengeBeforeReason: Subverted with the already angry Malashenko, who, when he learns his wife was killed by NATO back home, swallows his considerable anger and continues. [[spoiler:DoubleSubverted later as he orders his men to defend Seattle against the American counterattack when it is clear the very notion is completely hopeless, especially since the player knows that the Americans are planning to ''Nuke'' Seattle if they can't take it back.]]

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* RevengeBeforeReason: Subverted with the already angry Malashenko, who, when he learns his wife was killed by NATO back home, swallows his considerable anger and continues. [[spoiler:DoubleSubverted later as he orders his men to defend Seattle against the American counterattack when it is it's clear the very notion is completely hopeless, especially since the player knows that the Americans are planning to ''Nuke'' ''nuke'' Seattle if they can't take it back.]]



** Just before the U.S. launches the operation to liberate Seattle, they send troops to retake a group of Islands in the Puget Sound to capture Soviet anti-ship missile batteries for use against the Chinese invasion fleet that's heading to Seattle to reinforce the Soviets.

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** Just before the U.S. launches the operation to liberate Seattle, they send troops to retake a group of Islands in the Puget Sound Sound. The objective is to capture Soviet anti-ship missile batteries for use against the Chinese invasion fleet that's heading to Seattle to reinforce the Soviets.
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* MajorlyAwesome: [[spoiler:The Player Character in the end. Going from 1st Lieutenant to Captain in a few months is unheard of and would never happen real life.... except for the man who saved the Statue of Liberty, held the line in the Cascade Mountains, and finally pushed the Soviets out of Seattle.]]

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* MajorlyAwesome: [[spoiler:The Player Character in the end. Going from 1st Lieutenant to Captain in a few months is unheard of and would never happen in real life.... except for the man who saved the Statue of Liberty, held the line in the Cascade Mountains, and finally pushed the Soviets out of Seattle.]]
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Formatting fixes


* AnAsskickingChristmas: Played straight, and then [[TearJerker painfully subverted]]. Parker and the rest of the U.S. forces successfully drive the Soviets out of the festively-decorated Cascade Falls, only for fresh new Soviet reinforcements to arrive, [[spoiler: necessitating the use of a nuclear strike, and Captain Bannon stays behind to draw the Russians into ground zero. The entire ending cutscene is simply heartwrenching.]]

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* AnAsskickingChristmas: Played straight, and then [[TearJerker painfully subverted]]. Parker and the rest of the U.S. forces successfully drive the Soviets out of the festively-decorated Cascade Falls, only for fresh new Soviet reinforcements to arrive, [[spoiler: necessitating [[spoiler:necessitating the use of a nuclear strike, and Captain Bannon stays behind to draw the Russians into ground zero. The entire ending cutscene is simply heartwrenching.]]



** In the final mission of American storyline, [[spoiler: after a hard fight you manage to finally liberate the Seattle, thus preventing Chinese from making landfall here and, most importantly, prevent a strategic thermonuclear strike on said city. Everything looks good when suddenly ''massive'' Soviet force appears out of nowhere and start beating you ''hard''. And they jamming your communication so you can't call for reinforcements (fortunately, only temporarily). You fight in desperate, all-or-nothing last stand when finally, Colonel Wilkins arrive with his tanks and start chewing Russians from the rear]].

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** In the final mission of American storyline, [[spoiler: after [[spoiler:after a hard fight you manage to finally liberate the Seattle, thus preventing Chinese from making landfall here and, most importantly, prevent a strategic thermonuclear strike on said city. Everything looks good when suddenly ''massive'' Soviet force appears out of nowhere and start beating you ''hard''. And they jamming your communication so you can't call for reinforcements (fortunately, only temporarily). You fight in desperate, all-or-nothing last stand when finally, Colonel Wilkins arrive with his tanks and start chewing Russians from the rear]].



* DestructiveSaviour: Faithful to real life warfare, saving areas is a messy endeavour. When Webb comments on the state of Seattle, Sawyer admits that the U.S. Army caused as least as much damage as the Soviets. There are some objectives based around avoiding this trope for notable buildings, but [[spoiler: the Nuke on Cascade Falls]] is this in full force. At least most buildings are implied to be deserted by civilians. Most missions end with "Victory!" being plastered over a scene of a town reduced to ruins.

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* DestructiveSaviour: Faithful to real life warfare, saving areas is a messy endeavour.endeavor. When Webb comments on the state of Seattle, Sawyer admits that the U.S. Army caused as least as much damage as the Soviets. There are some objectives based around avoiding this trope for notable buildings, but [[spoiler: the [[spoiler:the Nuke on Cascade Falls]] is this in full force. At least most buildings are implied to be deserted by civilians. Most missions end with "Victory!" being plastered over a scene of a town reduced to ruins.



---> '''Sabatier:''' Vous arrogants Americains, vous pensez que vous dirigez le monde comme il vous plais.[[labelnote:*]]You arrogant Americans, think you can run the world as you see fit.[[/labelnote]]
---> '''Sawyer:''' Nous avons une guerre à gagner et je vais faire ce qui me semble nécessaire.[[labelnote:*]]We have a war to win, and I will do what I deem necessary.[[/labelnote]]

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---> '''Sabatier:''' --->'''Sabatier:''' Vous arrogants Americains, vous pensez que vous dirigez le monde comme il vous plais.[[labelnote:*]]You arrogant Americans, think you can run the world as you see fit.[[/labelnote]]
--->
[[/labelnote]]\\
'''Sawyer:''' Nous avons une guerre à gagner et je vais faire ce qui me semble nécessaire.[[labelnote:*]]We have a war to win, and I will do what I deem necessary.[[/labelnote]]



---> '''Sawyer:''' Okay. Try not to damage the church, Parker. It's apparently very old and has some cultural value to our allies.
---> '''Sabatier:''' It was built in the twelfth century! Vous n'avez donc aucune culture.[[labelnote:*]]Don't you have any culture...[[/labelnote]]

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---> '''Sawyer:''' --->'''Sawyer:''' Okay. Try not to damage the church, Parker. It's apparently very old and has some cultural value to our allies.
--->
allies.\\
'''Sabatier:''' It was built in the twelfth century! Vous n'avez donc aucune culture.[[labelnote:*]]Don't you have any culture...[[/labelnote]]



* HeroicMime: Player characters Parker and (in ''Soviet Assault'') Romanov are never heard to speak in-game; Parker has a bodily presence in certain cutscenes but we never see his face, and Romanov is never seen at all. They are, respectively, white American and Slavic, though. [[spoiler: The intro to the final mission to retake Seattle reveals that the narrator of the U.S. missions (voiced by Alec Baldwin) is, in fact, Parker, though at that point it should be pretty obvious. By the same token, it is implied that the 2nd narrator of the Soviet missions -- the one talking about the realities of the war -- is Romanov.]]

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* HeroicMime: Player characters Parker and (in ''Soviet Assault'') Romanov are never heard to speak in-game; Parker has a bodily presence in certain cutscenes but we never see his face, and Romanov is never seen at all. They are, respectively, white American and Slavic, though. [[spoiler: The [[spoiler:The intro to the final mission to retake Seattle reveals that the narrator of the U.S. missions (voiced by Alec Baldwin) is, in fact, Parker, though at that point it should be pretty obvious. By the same token, it is implied that the 2nd narrator of the Soviet missions -- the one talking about the realities of the war -- is Romanov.]]



* ItsAWonderfulFailure: If you fail the last mission in the vanilla game, [[spoiler:the Pentagon will authorize a nuke to destroy Seattle to prevent the Chinese invasion.]] That's not the trope, though. [[spoiler: The Soviets will see the Americans' willingness to use nukes, so they'll launch a nuclear strike of their own. The rest is history.]]

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* ItsAWonderfulFailure: If you fail the last mission in the vanilla game, [[spoiler:the Pentagon will authorize a nuke to destroy Seattle to prevent the Chinese invasion.]] That's not the trope, though. [[spoiler: The [[spoiler:The Soviets will see the Americans' willingness to use nukes, so they'll launch a nuclear strike of their own. The rest is history.]]



* MajorlyAwesome: [[spoiler: The Player Character in the end. Going from 1st Lieutenant to Captain in a few months is unheard and would never be down in real life.... except for the man who saved the Statue of Liberty, held the line in the Cascade Mountains, and finally pushed the Soviets out of Seattle.]]

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* MajorlyAwesome: [[spoiler: The [[spoiler:The Player Character in the end. Going from 1st Lieutenant to Captain in a few months is unheard of and would never be down in happen real life.... except for the man who saved the Statue of Liberty, held the line in the Cascade Mountains, and finally pushed the Soviets out of Seattle.]]



** ThoseTwoGuys whose B-Plot is about the (then) new CD player and how they can't get batteries for it in warzones. [[spoiler: The final scene is the two of them finally listening to it in liberated Seattle.]]

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** ThoseTwoGuys whose B-Plot is about the (then) new CD player and how they can't get batteries for it in warzones. [[spoiler: The [[spoiler:The final scene is the two of them finally listening to it in liberated Seattle.]]



--> '''Port Authority Officer:''' [''Dodging a gunship's minigun with his car''] 11-99! [[note]] Officer needs Help. Extreme Emergency. [[/note]] Repeat, 11-99 emergency! They have gunships! I repeat, gunships! We need help immediately, America is under attack!

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--> '''Port -->'''Port Authority Officer:''' [''Dodging ''[dodging a gunship's minigun with his car''] car]'' 11-99! [[note]] Officer [[note]]Officer needs Help. Extreme Emergency. [[/note]] Repeat, 11-99 emergency! They have gunships! I repeat, gunships! We need help immediately, America is under attack!



* RedemptionEqualsDeath: [[spoiler: Bannon chooses stay behind at Cascade Falls to lure the Russians into the blast radius of the nuke.]]
* RevengeBeforeReason: Subverted with the already angry Malashenko, who, when he learns his wife was killed by NATO back home, swallows his considerable anger and continues. [[spoiler:DoubleSubverted later as he orders his men to defend Seattle against the American counterattack when it is clear the very notion is completely hopeless, especially since the player knows that the Americans are planning to ''Nuke'' Seattle if they can't take it back. ]]

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* RedemptionEqualsDeath: [[spoiler: Bannon [[spoiler:Bannon chooses stay behind at Cascade Falls to lure the Russians into the blast radius of the nuke.]]
* RevengeBeforeReason: Subverted with the already angry Malashenko, who, when he learns his wife was killed by NATO back home, swallows his considerable anger and continues. [[spoiler:DoubleSubverted later as he orders his men to defend Seattle against the American counterattack when it is clear the very notion is completely hopeless, especially since the player knows that the Americans are planning to ''Nuke'' Seattle if they can't take it back. ]]



* RunningGag: Mike's has a state-of-the-art portable CD player (it's 1989), but can't find any batteries for it.

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* RunningGag: Mike's Mike has a state-of-the-art portable CD player (it's 1989), but can't find any batteries for it.



* YouAreInCommandNow: Happens to Bannon in the open cinematic of the first mission.
--> (Bannon is driving a Humvee through the increasingly debris filled streets of Seattle while on the Radio) "This is Captain Bannon! I'm trying to reach the Major!" *Beat* "What!? Well who's in command then? *Beat* "What do you mean 'I Am'?!"

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* YouAreInCommandNow: Happens to Bannon in the open cinematic of the first mission.
--> (Bannon
mission when he is driving a drivinga Humvee through the increasingly debris filled streets of Seattle while on the Radio) "This radio.
-->'''Bannon:''' This
is Captain Bannon! I'm trying to reach the Major!" *Beat* "What!? Major! ''[...]'' What!? Well who's in command then? *Beat* "What ''[...]'' What do you mean 'I Am'?!""I Am"?!



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* BreachingTheWall: The Soviet campaign of ''World In Conflict: Soviet Assault'' starts with you demolishing a part of the Berlin Wall with precision artillery strikes, so Soviet tanks can squeeze through and mount an attack. This is mostly a symbolic action, however, since the Soviets also mount simultaneous attacks elsewhere along the Iron Curtain.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* ScrewTheRulesIHaveConnections: Major Lebedev's father-in-law is apparently a very important man, and Lebedev doesn't hesitate to use that connection to browbeat those around him. [[spoiler:In the end of the Soviet campaign, he uses it to make sure the battered remnants of Orlovsky's force get home. ]]
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** Also prevalent in the plot of the game, as the Soviets don't seem to have any trouble getting supplies, troops, and equipment across the vast Pacific Ocean. It happens again when they attack France, as they don't seem to have any issues having to funnel supplies across the Mediterranean.
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An ExpansionPack was released in 2009, titled ''Soviet Assault''. The expansion added six new missions interwoven into the existing campaign that covered the Soviet side of the story, as well as four multiplayer maps which were later released for free. The expansion pack was not well-received, as it did not have any new gameplay features at all. %%was it poorly received by players as well as press?

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An ExpansionPack was released in 2009, titled ''Soviet Assault''. The expansion added six new missions interwoven into the existing campaign that covered the Soviet side of the story, as well as four multiplayer maps which were later released for free. The expansion pack was not well-received, as it did not have any received mixed reviews, with many praising the Soviet campaign but noting the lack of new gameplay features at all. %%was it poorly received by players as well as press?
features.
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Useful Notes/ pages are not tropes


* [[spoiler:ChineseWithChopperSupport]]: [[spoiler:China enters the war on the Soviet side,]] forcing the Americans to take back Seattle before [[spoiler:a Chinese amphibious assault can be mounted.]]
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* StormingTheBeaches: The Soviets use disguised cargo ships to sneak their troops past the U.S. Navy and storm Seattle harbor, beginning their invasion of the United States.
** The Soviets also invade southern France by way of amphibious assault.
** The player gets to take part in a couple of his own during the New York and Puget Sound missions, as both involve retaking enemy held islands.

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* StormingTheBeaches: The Everywhere.
** At the start of the game, the
Soviets use launch a surprise invasion of the United States by loading up their troops on disguised cargo ships to sneak their troops and sneaking them into Washington State, past the U.S. Navy and storm Navy. They quickly overrun Seattle harbor, beginning and Tacoma and spread out inland as the Americans, who have most of their troops in Europe, struggle to stop them.
** During the flashback missions that showcase the fighting in Europe before the Seattle invasion, the Soviets had destroyed much of the U.S. Sixth Fleet in the Mediterranean Sea, then followed up on it by staging an amphibious
invasion of the United States.
** The Soviets also invade
southern France by way in an attempt to open a second front as they had been stalemated in West Germany.
** One Soviet mission features a raid on a Norwegian air defense station. To get to it the Soviets must land the troops on a cold, snow-covered Norwegian beach in the most unique way. They use massive Ekranoplanes (basically huge seaplanes, which they in fact had prototypes
of in RealLife). The planes land in the water then race towards the beach at high speed while firing rockets to weaken the Norwegian defenses. The planes' cockpits then slide open and unleash the Soviet strike force.
** The mission in New York City features Spetsnaz commandos taking over Liberty, Ellis, and Governor's Islands and capturing some U.S. vehicles, including
amphibious assault.
**
transports which they use to send reinforcements to Ellis when the Americans move in to rescue the hostages. The player gets U.S. Army Rangers have to take part in a couple stage amphibious assaults of his their own during to retake the New York and islands.
** Just before the U.S. launches the operation to liberate Seattle, they send troops to retake a group of Islands in the
Puget Sound missions, to capture Soviet anti-ship missile batteries for use against the Chinese invasion fleet that's heading to Seattle to reinforce the Soviets.
** Then an aversion becomes a plot point; the Chinese have a very impressive war machine on the move, but little or no amphibious landing gear, meaning that
as both involve retaking enemy held islands.long as the Americans can retake Seattle Harbor before the Chinese land, they will have to turn back. Of course, if the Americans fail and the Chinese and Soviets link up, the war is over and America doomed.



%% How?
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''World in Conflict'' is a 2007 [[RealTimeStrategy Real Time Tactics]] game by Creator/MassiveEntertainment. Set during the closing days of the UsefulNotes/ColdWar, the game explores what might have happened had the Warsaw Pact countries decided to start WorldWarIII instead of allowing the gradual collapse of its constituent governments. Best described as Film/RedDawn1984 [[XMeetsY meets]] Videogame/GroundControl, the game eschews traditional [=RTS=] elements in favour of a more tactical approach: no base building occurs, units are air-dropped, and individual armies rarely number more than a dozen units.

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''World in Conflict'' is a 2007 [[RealTimeStrategy Real Time Tactics]] game by Creator/MassiveEntertainment. Set during the closing days of the UsefulNotes/ColdWar, the game explores what might have happened had the Warsaw Pact countries decided to start WorldWarIII instead of allowing the gradual collapse of its constituent governments. Best described as Film/RedDawn1984 [[XMeetsY [[JustForFun/XMeetsY meets]] Videogame/GroundControl, the game eschews traditional [=RTS=] elements in favour of a more tactical approach: no base building occurs, units are air-dropped, and individual armies rarely number more than a dozen units.
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* PaddedSumoGameplay: A couple exceptions to the RocketTagGameplay situation that generally predominates. Heavy tanks have a hard time killing other heavy tanks, likewise infantry aren't very deadly against enemy infantry (with the exception of snipers). Heavy air also does not have much to fear from enemy heavy air.


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* RocketTagGameplay: Applies to much of the gameplay, where most units will die very quickly in combat with the enemy or to tactical aid.

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