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History VideoGame / WonderBoyIIIMonsterLair

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Originally released in 1988, it was the last "Wonder Boy" game released for the arcades and saw home versions for the UsefulNotes/TurboGrafxCD in 1989 and the UsefulNotes/MegaDrive in 1990.

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Originally released in 1988, it was the last "Wonder Boy" game released for the arcades and saw home versions for the UsefulNotes/TurboGrafxCD Platform/TurboGrafxCD in 1989 and the UsefulNotes/MegaDrive Platform/MegaDrive in 1990.
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* AstralFinale: The final battle happens in space, where you fight teleporting saucers and the BigBad.
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[[caption-width-right:350:Japanese arcade flyer, depicting Leo & Purapril as well as the game's mechanics]]

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[[caption-width-right:350:Japanese arcade flyer, depicting Leo & and Purapril as well as the game's mechanics]]mechanics.]]
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''Wonder Boy III: Monster Lair'', sometimes shortened to simply ''Monster Lair'', is the third game in the ''VideoGame/WonderBoy'' series. An auto-scrolling {{platform game}}/{{shoot em up}} hybrid, it is the only game in the series to offer 2-players co-op play. Players control either the Leo or Purapril, as they set off to follow in the footsteps of Book the Hero and free their land from a monster invasion.

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''Wonder Boy III: Monster Lair'', sometimes shortened to simply ''Monster Lair'', is the third game in the ''VideoGame/WonderBoy'' series. An auto-scrolling {{platform game}}/{{shoot em up}} hybrid, it is the only game in the series to offer 2-players co-op play. Players control either the Leo or Purapril, as they set off to follow in the footsteps of Book the Hero and free their land from a monster invasion.



* PointOfNoContinues: You'll no longer be allowed to continue once you reach the FinalBoss.

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* PointOfNoContinues: You'll Once you reach the FinalBoss, you'll no longer be allowed to continue once should you reach the FinalBoss.lose all your lives.



* WizardNeedsFoodBadly: Just like the first game, with the food acting as timer. Fruit can extend your decreasing time limit, and there is a fairy who can turn them into even more useful sweets, and a grim reaper who turns them into useless flowers.

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* WizardNeedsFoodBadly: Just like the first game, with the food acting as timer. Fruit can extend your decreasing time limit, and limit; but there is a fairy who can turn them into even more useful sweets, and a grim reaper who turns them into useless flowers.
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* TheGreatSerpent: The second boss is a gigantic flying snake several times larger than the player hero. The snake's head sprite is roughly the same as Wonder Boy's for starters.
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* BigFancyCastle: The sixth stage. The prior stage has you [[DeathMountain ascending a mountain]] to reach the castle. The stages 9 and 13 are also castles, though much more perilous and darker.

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* BigFancyCastle: The sixth stage. Round 6. The prior stage round has you [[DeathMountain ascending a mountain]] to reach the castle. The stages Rounds 9 and 13 are also castles, though much more perilous and darker.



%%* EternalEngine: Level 14.

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%%* EternalEngine: Level Round 14.



* HardModeFiller: Stages 11, 12, and 13 are mainly rehashes of Stages 1, 5 (with a touch of 7's SlippySlideyIceWorld) and 9 (also iced over) respectively.

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* HardModeFiller: Stages Rounds 11, 12, and 13 are mainly rehashes of Stages Rounds 1, 5 (with a touch of 7's SlippySlideyIceWorld) and 9 (also iced over) respectively.



* LongSongShortScene: Most of the stages, as well as the boss battles, end before you get to hear the entirety of the music, at least in the [=TurboGrafx-CD=] version.

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* LongSongShortScene: Most of the stages, rounds, as well as the boss battles, end before you get to hear the entirety of the music, at least in the [=TurboGrafx-CD=] version.



%%* ShiftingSandLand: Level 8.

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%%* ShiftingSandLand: Level Round 8.



* SlippySlideyIceWorld: Levels 7 and 12. And 13 to an extent. The ice makes platforming difficult.

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* SlippySlideyIceWorld: Levels Rounds 7 and 12. And 13 to an extent. The ice makes platforming difficult.



%%* UndergroundLevel: Level 3.

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%%* UndergroundLevel: Level Round 3.
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* SpellMyNameWithAnS: Purapril is also called "Pappilo" and "Papillo" in the European arcade flyer, and "Pricilla" in the Mega Drive version (Purapril is an accurate official translation of her name that comes her apparent descendants in ''[[VideoGame/WonderBoyInMonsterWorld Wonder Boy in Monster World]]'' and ''VideoGame/MonsterWorldIV'').[[note]]The high scores display "Pla" below "Leo", indicating her name was intended to be "Plapril" or some such.[[/note]] In the TurboGrafx-CD manual, the playable characters were instead called "Adam" and "Laura", but this has issues (see DubInducedPlotHole above).

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* SpellMyNameWithAnS: Purapril is also called "Pappilo" and "Papillo" in the European arcade flyer, and "Pricilla" in the Mega Drive version (Purapril is an accurate official translation of her name that comes her apparent descendants in ''[[VideoGame/WonderBoyInMonsterWorld Wonder Boy in Monster World]]'' and ''VideoGame/MonsterWorldIV'').[[note]]The high scores display "Pla" below "Leo", indicating her name was intended to be "Plapril" or some such.[[/note]] In the TurboGrafx-CD [=TurboGrafx-CD=] manual, the playable characters were instead called "Adam" and "Laura", but this has issues (see DubInducedPlotHole above).
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* BattleCouple: The main heroes are this according to the [=TurboGrafxCD=] manual, although the Mega Drive manual just considers them close friends.

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* BattleCouple: The main heroes are this according to the [=TurboGrafxCD=] [=TurboGrafx-CD=] manual, although the Mega Drive manual just considers them at least close friends.



* SpellMyNameWithAnS: Purapril is also called "Pappilo" and "Papillo" in the European arcade flyer, and "Pricilla" in the Mega Drive version (Purapril is an accurate official translation of her name that comes her apparent descendants in ''[[VideoGame/WonderBoyInMonsterWorld Wonder Boy in Monster World]]'' and ''VideoGame/MonsterWorldIV'').[[note]]The high scores display "Pla" below "Leo", indicating her name was intended to be "Plapril" or some such.[[/note]] In the UsefulNotes/TurboGrafxCD manual, the playable characters were instead called "Adam" and "Laura", but this has issues (see DubInducedPlotHole above).

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* SpellMyNameWithAnS: Purapril is also called "Pappilo" and "Papillo" in the European arcade flyer, and "Pricilla" in the Mega Drive version (Purapril is an accurate official translation of her name that comes her apparent descendants in ''[[VideoGame/WonderBoyInMonsterWorld Wonder Boy in Monster World]]'' and ''VideoGame/MonsterWorldIV'').[[note]]The high scores display "Pla" below "Leo", indicating her name was intended to be "Plapril" or some such.[[/note]] In the UsefulNotes/TurboGrafxCD TurboGrafx-CD manual, the playable characters were instead called "Adam" and "Laura", but this has issues (see DubInducedPlotHole above).

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Haven't been able to verify this. Maybe other versions of the game?


* AndYourRewardIsClothes: Once you beat the game, you get to play through again wearing the Legendary Armor, with a higher difficulty level.



* DubInducedPlotHole: The manual for the [=TurboGrafx-CD=] version calls the protagonist Adam, but the high scores still show his name as Leo. Worse, the manual lists the Legendary Armor as the "Legendary Weapon of Complete Destruction".

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* DubInducedPlotHole: The manual for the [=TurboGrafx-CD=] version calls the protagonist Adam, but the high scores still show his name as Leo. Worse, the manual lists the Legendary Armor as the "Legendary Weapon of Complete Destruction".

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[[caption-width-right:350:Japanese arcade flyer, depicting Leo & Princess Purapril as well as the game's mechanics]]
''Wonder Boy III: Monster Lair'', sometimes shortened to simply ''Monster Lair'', is the third game in the ''VideoGame/WonderBoy'' series. An auto-scrolling {{platform game}}/{{shoot em up}} hybrid, it is the only game in the series to offer 2-players co-op play. Players control either the Leo or Purapril, as they set off to follow in the footsteps of Bocke Lee Temjin and free their land from a monster invasion.

to:

[[caption-width-right:350:Japanese arcade flyer, depicting Leo & Princess Purapril as well as the game's mechanics]]
''Wonder Boy III: Monster Lair'', sometimes shortened to simply ''Monster Lair'', is the third game in the ''VideoGame/WonderBoy'' series. An auto-scrolling {{platform game}}/{{shoot em up}} hybrid, it is the only game in the series to offer 2-players co-op play. Players control either the Leo or Purapril, as they set off to follow in the footsteps of Bocke Lee Temjin Book the Hero and free their land from a monster invasion.



* AdaptationalBadass: The King Myconid. In Monster Land, it's a coward who relies on minions. In Monster World, it's a WarmUpBoss. In this game, it's a ruthless late-game boss who can only be defeated by its heart getting struck, and it has to be revealed through shots and a slot machine. And it even takes you on alone.

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* AdaptationalBadass: The King Myconid. Myconid Master. In Monster Land, ''Monster Land'', it's a coward who relies on minions. In Monster World, ''Monster World'', it's a WarmUpBoss. In this game, it's a ruthless late-game boss who can only be defeated by its heart getting struck, and it has to be revealed through shots and a slot machine. And it even takes you on alone.



* BattleCouple: The main heroes are this according to the [=TurboGrafxCD=] manual, although the Mega Drive manual just considers them close friends.



* DubInducedPlotHole: The manual for the UsefulNotes/TurboGrafx16 version calls the protagonist Adam, but the high scores still show his name as Leo. Worse, the manual lists the Legendary Armor as the "Legendary Weapon of Complete Destruction".

to:

* DubInducedPlotHole: The manual for the UsefulNotes/TurboGrafx16 [=TurboGrafx-CD=] version calls the protagonist Adam, but the high scores still show his name as Leo. Worse, the manual lists the Legendary Armor as the "Legendary Weapon of Complete Destruction".



* EvilDoppelganger: At first, the final boss appears to be Book the Hero or the original Wonder Boy (hence his name in the title), but it turns out to be an alien imposter. He still uses the abilities of the hero, though.

to:

* EvilDoppelganger: At first, the final boss appears to be Book the Hero or the original (hence Wonder Boy (hence his name in the title), but it turns out to be an alien imposter. He still uses the abilities of the hero, though.



* GaidenGame: This picks up from the ending of the arcade version of ''Monster Land'', where aliens steal the Legendary equipment. This is inconsistent with the SMS sequel, where Book the Hero [[BagOfSpilling leaves it behind]] in the collapsing castle after being cursed, but regains it near the end of the game.

to:

* GaidenGame: This picks up from the ending of the arcade version of ''Monster Land'', where aliens steal showing that the Legendary equipment. This is inconsistent with the dragon was part of an alien scheme. The SMS sequel, where sequel indicates that Book the Hero [[BagOfSpilling leaves it left the Legendary equipment behind]] in the collapsing castle after being cursed, but regains explaining how it may have ended up in alien clutches, although he can optionally regain it near the end of the game.



* KingMook: About half the bosses, including a giant snake, a giant fish, a giant bat, the Queen Wasp, a cactus jack-o-lantern, a GiantEnemyCrab, etc. The King Demon from ''Monster Land'' also returns.

to:

* KingMook: About half the bosses, including a giant snake, a giant fish, a giant bat, the Queen Wasp, queen wasp, a cactus jack-o-lantern, a GiantEnemyCrab, etc. The King Demon from ''Monster Land'' also returns.



* OurVampiresAreDifferent: Mostly vampire bats. [[spoiler:You face Dracula at Round 9.]]

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* OurVampiresAreDifferent: Mostly vampire bats. [[spoiler:You face Dracula a Dracula/Frankenstein-inspired boss at Round 9.]]



* SpellMyNameWithAnS: Purapril is also called "Pappilo" and "Papillo" in the European arcade flyer, and "Pricilla" in the Mega Drive version (Purapril is an accurate official translation of her name that comes her apparent descendants in ''[[VideoGame/WonderBoyInMonsterWorld Wonder Boy in Monster World]]'' and ''VideoGame/MonsterWorldIV''). In the UsefulNotes/TurboGrafxCD version, the playable characters were instead called "Adam" and "Laura".

to:

* SpellMyNameWithAnS: Purapril is also called "Pappilo" and "Papillo" in the European arcade flyer, and "Pricilla" in the Mega Drive version (Purapril is an accurate official translation of her name that comes her apparent descendants in ''[[VideoGame/WonderBoyInMonsterWorld Wonder Boy in Monster World]]'' and ''VideoGame/MonsterWorldIV''). [[note]]The high scores display "Pla" below "Leo", indicating her name was intended to be "Plapril" or some such.[[/note]] In the UsefulNotes/TurboGrafxCD version, manual, the playable characters were instead called "Adam" and "Laura"."Laura", but this has issues (see DubInducedPlotHole above).

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* AdaptationalBadass: The King Myconid. In Monster Land, it's a coward who relies on minions. In Monster World, it's a WarmUpBoss. In this game, it's a ruthless late-game boss who can only be defeated by its heart getting struck, and it has to be revealed through shots and a slot machine.

to:

* AdaptationalBadass: The King Myconid. In Monster Land, it's a coward who relies on minions. In Monster World, it's a WarmUpBoss. In this game, it's a ruthless late-game boss who can only be defeated by its heart getting struck, and it has to be revealed through shots and a slot machine. And it even takes you on alone.



%%* SlippySlideyIceWorld: Levels 7 and 12.

to:

%%* %
*
SlippySlideyIceWorld: Levels 7 and 12.12. And 13 to an extent. The ice makes platforming difficult.

Added: 88

Changed: 76

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* BigFancyCastle: The sixth stage. The prior stage has you [[DeathMountain ascending a mountain]] to reach the castle.

to:

* BigFancyCastle: The sixth stage. The prior stage has you [[DeathMountain ascending a mountain]] to reach the castle. The stages 9 and 13 are also castles, though much more perilous and darker.


Added DiffLines:

* OurVampiresAreDifferent: Mostly vampire bats. [[spoiler:You face Dracula at Round 9.]]

Added: 289

Changed: 544

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* AdaptationalBadass: The King Myconid. In Monster Land, it's a coward who relies on minions. In Monster World, it's a WarmUpBoss. In this game, it's a ruthless late-game boss who can only be defeated by its heart getting struck, and it has to be revealed through shots and a slot machine.



%%* BeeAfraid: Round 4 and its boss.

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%%* * BeeAfraid: Round 4 and its boss.boss. It's full of bees to act as mooks, and the boss has two phases. A beehive that summons minions, and an agile queen bee right after.



* EvilDoppelganger: At first, the final boss appears to be Book the Hero or the original Wonder Boy (hence his name in the title), but it turns out to be aliens.

to:

* EvilDoppelganger: At first, the final boss appears to be Book the Hero or the original Wonder Boy (hence his name in the title), but it turns out to be aliens.an alien imposter. He still uses the abilities of the hero, though.



* KingMook: About half the bosses, including a giant snake, a giant bat, the Queen Wasp, a cactus jack-o-lantern, a GiantEnemyCrab, etc. The King Demon from ''Monster Land'' also returns.

to:

* KingMook: About half the bosses, including a giant snake, a giant fish, a giant bat, the Queen Wasp, a cactus jack-o-lantern, a GiantEnemyCrab, etc. The King Demon from ''Monster Land'' also returns.



%%* RocketPunch: Round 13's boss has this.
%%* SegmentedSerpent: The boss of Round 2.

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%%* * RocketPunch: Round 13's boss has this.
%%*
this. His fist is very fast and homes on the player.
*
SegmentedSerpent: The boss of Round 2.2. A giant snake whose parts must all be shot enough times before it can be defeated.



%%* WizardNeedsFoodBadly: Just like the first game.

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%%* * WizardNeedsFoodBadly: Just like the first game.game, with the food acting as timer. Fruit can extend your decreasing time limit, and there is a fairy who can turn them into even more useful sweets, and a grim reaper who turns them into useless flowers.
Is there an issue? Send a MessageReason:
Update main image page


[[caption-width-right:350:Japanese arcade flyer]]

to:

[[caption-width-right:350:Japanese arcade flyer]]flyer, depicting Leo & Princess Purapril as well as the game's mechanics]]
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[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/leo_and_papillo_1259.JPG]]
[[caption-width-right:264:Leo and Purapril from ''Monster Lair''.]]

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[[quoteright:264:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/leo_and_papillo_1259.JPG]]
[[caption-width-right:264:Leo and Purapril from ''Monster Lair''.]]
org/pmwiki/pub/images/mv5bnwfiogq3ywytyjk1yy00mmq4lwjmzmqtmwiyytdiywnhytkxxkeyxkfqcgdeqxvynzc5mja3oa_v1_sy1000_cr007081000_al.jpg]]
[[caption-width-right:350:Japanese arcade flyer]]

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%%
%% Zero-context examples are not allowed on wiki pages; all such examples have been commented out.
%% Please add proper context before uncommenting them -- a good example should explain *how* it's an example.
%%



* BeeAfraid: Round 4 and its boss.
* BigBoosHaunt: Round 9 and 13.
* BigFancyCastle[=/=]TempleOfDoom: The sixth stage. The prior stage has you [[DeathMountain ascending a mountain]] to reach the castle.

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* %%* BeeAfraid: Round 4 and its boss.
* %%* BigBoosHaunt: Round 9 and 13.
* BigFancyCastle[=/=]TempleOfDoom: BigFancyCastle: The sixth stage. The prior stage has you [[DeathMountain ascending a mountain]] to reach the castle.



* CyberCyclops: The Round 13 boss.

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* %%* CyberCyclops: The Round 13 boss.



* DirectContinuousLevels: Rounds 4-6, 9-10, and 11-14.

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* %%* DirectContinuousLevels: Rounds 4-6, 9-10, and 11-14.



* EternalEngine / SpaceZone: Level 14.

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* EternalEngine / SpaceZone: %%* EternalEngine: Level 14.



* GaidenGame / AlternateContinuity: This picks up from the ending of the arcade version of ''Monster Land'', where aliens steal the Legendary equipment. This is inconsistent with the SMS sequel, where Book the Hero [[BagOfSpilling leaves it behind]] in the collapsing castle after being cursed, but regains it near the end of the game.
* GreenHillZone: Round 4

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* GaidenGame / AlternateContinuity: GaidenGame: This picks up from the ending of the arcade version of ''Monster Land'', where aliens steal the Legendary equipment. This is inconsistent with the SMS sequel, where Book the Hero [[BagOfSpilling leaves it behind]] in the collapsing castle after being cursed, but regains it near the end of the game.
* %%* GreenHillZone: Round 44.



* IcePalace: Round 13.
* JungleJapes: Round 2.

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* %%* IcePalace: Round 13.
* %%* JungleJapes: Round 2.



* PalmtreePanic: Rounds 1 and 11.

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* %%* PalmtreePanic: Rounds 1 and 11.



* RocketPunch: Round 13's boss has this.
* SegmentedSerpent: The boss of Round 2.
* ShiftingSandLand: Level 8.
* SlippySlideyIceWorld: Levels 7 and 12.

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* %%* RocketPunch: Round 13's boss has this.
* %%* SegmentedSerpent: The boss of Round 2.
* %%* ShiftingSandLand: Level 8.
* %%* SlippySlideyIceWorld: Levels 7 and 12.



* UndergroundLevel: Level 3.
* WizardNeedsFoodBadly: Just like the first game.

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* %%* UndergroundLevel: Level 3.
* %%* WizardNeedsFoodBadly: Just like the first game.
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How To Write An Example - Don't Write Reviews


* RocketPunch: Round 13's boss has this as ThatOneAttack.

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* RocketPunch: Round 13's boss has this as ThatOneAttack.this.
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''Wonder Boy III: Monster Lair'', sometimes shortened to simply ''Monster Lair'', is the third game in the "Franchise/WonderBoy" series. An auto-scrolling {{platform game}}/{{shoot em up}} hybrid, it is the only game in the series to offer 2-players co-op play. Players control either the Leo or Purapril, as they set off to follow in the footsteps of Bocke Lee Temjin and free their land from a monster invasion.

to:

''Wonder Boy III: Monster Lair'', sometimes shortened to simply ''Monster Lair'', is the third game in the "Franchise/WonderBoy" ''VideoGame/WonderBoy'' series. An auto-scrolling {{platform game}}/{{shoot em up}} hybrid, it is the only game in the series to offer 2-players co-op play. Players control either the Leo or Purapril, as they set off to follow in the footsteps of Bocke Lee Temjin and free their land from a monster invasion.
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Added DiffLines:

* PointOfNoContinues: You'll no longer be allowed to continue once you reach the FinalBoss.

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